Avatar of Ellri
  • Last Seen: 3 yrs ago
  • Old Guild Username: Ellri
  • Joined: 12 yrs ago
  • Posts: 3731 (0.82 / day)
  • VMs: 5
  • Username history
    1. Ellri 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current Peace is a Lie, there is only Passion. Through Passion, I gain Strength. Through Strength, I gain Power. Through Power, I gain Victory. Through Victory, My Chains are Broken. The Force Shall Free Me.
3 likes
8 yrs ago
"Never was, never will be."
8 yrs ago
We find that our favorite damage type is collateral.
8 yrs ago
We do not corrupt mortals. We teach them enlightened self-interest.
8 yrs ago
Peace is a lie. There is only passion (for cookies).
2 likes

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Most Recent Posts

We find those achievements of the "do the entire game again, only on ludicrous difficulty"-type to be quite annoying.

Its much more fun with achievements based on funny combos or easter eggs or other unusual circumstances. Collect n elven left ears is a decent one. Chop down an entire orcish horde while wearing a blindfold, a loincloth and wielding a red herring isn't.
We were about to recommend those nifty console commands, but then we saw that thing stopping that for ya...

We googled a bit to see if we could find anything useful for ya, @Shizune...

A few sources did speak of it being a month ingame and looking at the Dark Brotherhood tar pit. (or whatever you want to call it). You could try that.

Meh. Wandering into this section for a bit...

We're playing Talisman: The Magical Quest Game these days. Fun game. Not the most demanding of a computer, but doesn't make it boring.

D&D style adventuring, with the computer-mixed card stacks serving as DM, all placed onto a boardgame style board.

How important is it for people here to collect achievements ingame?
Its your turn in the collab, @Bigscreech. The flashback collab is nearly done too.

You could probably post it when you've got your bit in.
Thats somewhat true, but that's also what the Tag system is for.

the RP we've used as example (our SW RP) is tagged both Casual and Advanced, as its appropriate for both.

With the current guild architecture, a thread can only be placed in one section, but it can "belong" to several.

If someone's turned off by a thread tagged with "casual" having posts that exceed the 1-2 paragraph "limit", then they are turned off. There's nothing to do about that. That happens due to all sorts of other parameters too.
Wrong genre, wrong image on the IntCk, sub-optimal layout. Too little information. Too much information. etc.
In Mahz's Dev Journal 11 yrs ago Forum: News
Back to tackle some admin duties. Stand by as I catch up with PMs and this thread.


How's the catching up going?

Have we all rambled too much for ya?
aye, he did.

Back when we Launched Coruscant Sacked: Aftermath, we had no less than three IntCKs, one in General, one in Casual, one in Advanced. With three GMs to maintain them and react, that worked excellently.

People shouldn't be afraid of leaving Casual. Advanced doesn't bite. Sure, it might slurp you up, dissolve your less polished edges a bit and spit you out again, but it doesn't bite. It has an unfair reputation dating back to before the Guildfall, when there were a number of Elitist Jerks who tried to enforce unfair standards and perfectionism there. But the vast majority (if not all) of them left with the guildfall or shortly after. Apparently they couldn't handle the imperfections of NuGuild V. 0.1.

We still hold to that we'll gladly take on teaching about advanced to anyone interested in joining our SW RP in advanced, provided they are interested in doing their best. We don't mind working with someone for weeks on a sheet if thats what it takes. We hold sheets to a certain strict level, but we don't mind spending the time necessary to help someone reach said quality. Those aforementioned elitists tended to hate on any sheet not meeting their ridiculous standards.

After all, how exactly are people to improve if you're just gonna say "NO!" if their sheet isn't of the "appropriate" level?

anyways, we think we ended up digressing... Having multiple interest checks in different sections is no problem in our opinion. Having multiple checks in the same section needs a much better excuse.
There is nothing wrong with it, @Vahir.
Seems we had some time to spare now. We started working on a sheet-based version of the summary, as we think that'll be easier to browse.

Here

After a while, we hope to find a way to maybe work out some means of tracking when who was active, so we can avoid people being in two places at once.

We're open for suggestions for solutions there.
Interesting idea. Would work best for short posts, though.

Unless of course you had the option for multiple "decisions".

"X has opted for the Great Old Ones to decide seven times.
First is a 7. Sub-par result.
Second is a..."

This could then be followed up by a post written with those results taken in mind, say if the post was a conflict of sorts.

This would fit well in with the dice roller that has been proposed (but not really designed).
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