Avatar of Ellri
  • Last Seen: 3 yrs ago
  • Old Guild Username: Ellri
  • Joined: 12 yrs ago
  • Posts: 3731 (0.82 / day)
  • VMs: 5
  • Username history
    1. Ellri 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current Peace is a Lie, there is only Passion. Through Passion, I gain Strength. Through Strength, I gain Power. Through Power, I gain Victory. Through Victory, My Chains are Broken. The Force Shall Free Me.
3 likes
8 yrs ago
"Never was, never will be."
8 yrs ago
We find that our favorite damage type is collateral.
8 yrs ago
We do not corrupt mortals. We teach them enlightened self-interest.
8 yrs ago
Peace is a lie. There is only passion (for cookies).
2 likes

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Most Recent Posts

Being active in your acquisition process helps. The majority you contact/ask won't be interested/right, but the few who are makes it worth it.
It's being built now.
@Zoldyck
You realize he'll get a new arm rather soon, right?
you know, we don't think anyone's convinced by those arguments. you should consider thinking up new ways to claim innocence for him, @Rtron.
Notice for all:

Please, when it comes to collabs in the prison or other places prone to interference from other characters, try to keep your collabs open. In the prison proper, it might be better if you make a series of relatively short posts over time to give others the opportunity to interfere. If a collab lasts more than say, 30 minutes in a public place, we request that you split it up a little, so others can barge in if they want to.

If you can avoid collabs completely in the prison proper without making your interaction horribly dysfunctional, that'd be ideal.

@Heat@Rtron@Zoldyck@Dblade26@Sep@Vesuvius00@Tzarima@Gowi@EliteCommander@Cqbexpt@Bigscreech

Upcoming IC event:

In addition, as some of you know, a new plotline is being worked out by the available GMs. This plotline is initially designed to involve just a few characters, but it is open for... meddling. We GMs will decide much of the final outcome, but of course not all.

The event itself is to be a major escape attempt. The exact means will be unveiled soonish, but it'll involve attempts to get down to the surface of Tatooine.

The reason for this is multi-folded. Firstly, we want to dispose the characters belonging to various players who have dropped out for various reasons. While we could just have them executed, that will devalue the effect of future executions.

While some will most likely escape successfully, most will not. How much punishment ensues for those who fail, is yet to be determined. As is the reward for anyone who choose not to escape. We do not plan for anyone still active to be killed in this plot, but with @Rtron’s Sish in the picture, you never know.

While everyone loves discussions and such meandering about, this plotline will push time a bit forwards. The chief purpose of such is simple - Syncing those timelines so that rescuers get something tangible to do, rather that being ahead temporally.

Thus we’ll have to gloss over about 30 hours of events for the prisoners while the escape is planned. We do not aim to do this in a rushed fashion. In fact, we hope that you players can help work it out, steadily jumping characters forward.

If those of you who play rescuers only want to join in, feel free to set up temporary NPCs that are ship crew or such. Feel free to ask us if you have a role you think is appropriate (or if you want us to assign you one).

Many questions?

Oh. Right. Sorry if we missed your point earlier. It was kinda early in the morning.

That's why we encourage collabs in public situations to be relatively short, so as to allow interference.

You need not worry about that, @Gowi. The collab we are working on with Echo and vesuvius is extremely slow.

We'll soonish after it be setting up a scene for everyone that will move forward things, but after that it should slow down again. It's practically tradition here with slow collaboration and not much time passing. After all, in seven months, barely more than 24 Hours have passed IC. The sole reason we will have that speedy event is to sync up the two core timelines, so that rescue attempts can be made.
Heh. We know. Take what time you need.
Then he'll just have to distract us. Oh and you need to get RL in order and return in time to stop us.
Everything is slow, but otherwise decent. Struggling with synchronization of timelines. Plotting Sep's downfall. That sort of stuff. Considering giving Rtron to Ranoch.
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