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10 mos ago
Current I'm tempted to say "I've lost better friends than you" to a lote of people lately. I'm not sure what I ever want to say to the better friends that I've lost, though.
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Bio

Twelve years ago, I said something on this website that continues to embarrassing me to this day. I was a stupid kid, like most, but I've never quite gotten the taste out of my mouth. Anyone who knew me at the time can tell you about it.

I love this website. I'm pretty sure my phylactery is stored wherever the webserver is and a significant chunk of me will just disappear when it ceases operation. Until then, it comforts me. I should go to the hardware store and paint my bedroom walls with the same soft, brownish grey that the background color has been for the last twelve years. Some of my friends can't wait for the site to go offline but I don't know of any other places that offer the same sense of community.

I'm an omni-gamer. I like board games, tabletop roleplaying games, admire tabletop war games, suck at riddles, and have an absurd library of video games. Survival horror is basically my favorite genre. Otherwise I'm a fan of esoteric, occult bullshit and punk rock. But disco's cool. Disco is what humanity sounds like when it chooses to be happy. Between you and I, I'd like to hope that the days of my life can sparkle like a disco ball, accreting like sparks from a grinder held up against the unwavering dark of deaths own shadow. Burn baby burn.

You and I, we're gonna die. We should be friends first, though. Write some checks we can't cash and make eachother smile. Make believe for a while.

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A S I N I N E

O S C A R W I L D E R 6/1/1994 (23) M A L E H Y P E R H U M A N

"I've heard that beauty runs skin deep, but ugly goes straight to the bone."

▼ A P P E A R A N C E:

"Wanna know how I got these scars? So do I."
//STATS:
◼ HEIGHT | 5'-8"
◼ WEIGHT | 180 lbs
◼ BUILD | Athletic
◼ HAIR COLOR | Black
◼ EYE COLOR | Hershey's Brown
◼ SEXUALITY | Purportedly asexual; Actually heterosexual
◼ RELIGION | Agnostic

//DESCRIPTION:
Oscar's ​a white boy, through and through. He doesn't have the tell-tale red hair--it's just as black as Obama's favorite military operations--but it takes about two seconds of talking to him for the average person to discern that he's an Irishman. People tend to pick up on the accent, but living in America has actually softened it quite a bit. He's short and stout, with a solid frame of lean muscle all over. Another thing to notice is that he's always smiling, regardless of what goes on, really. He smiles when he's gleeful, when he's bored, when he's bawling his eyes out, and even when he's pissed. The only time he drops the smile is when he's alone.

He tends to juxtapose business suits with urban gear. A favorite choice of his is a muscle shirt under a button-up. Even if the shirts aren't tucked in, you'll most likely see a tie around his collar. Probably black jeans. When he's on the run, you'll either see him in a leather jacket or a hoodie. Combat boots are a must. On his back, on either side of his spine, there are some pretty gnarly scars from where a couple Hellions gave him a peice of their minds. Lastly, there's the matter of his only tattoo: an alien looking symbol on his left wrist. He keeps it concealed beneath a wrist watch ninety percent of the time.

▼ B I O G R A P H Y:

"For some strange reason, people are less skeptical of magical explanations than cutting edge scientific research."
His father, Ezekiel Wilder, had actually served on the Lower Parliament of the Republic of Ireland just shy of twenty years before retiring from politics, in 1984. Ezekiel would never realize it, but he'd actually undergone viriumosis and developed the ability to indiscriminately cause people to release oxytocin when in his proximity. People, especially women, mistakenly concluded that he was outstandingly charming. The ultimate payoff of his abilities was a sextet of children from different mothers and a large settlement awarded after an automobile accident.

Oscar was one of those six children, born by way of his only ex-wife, Irene Schwartz-Wilder, in 1992. Oscar had always been a rambunctious youth, a schoolyard scrapper and the recipient of much harassment from educators. He'd often tell his parents that he'd heard noises, the rattling of chains or perhaps the song of some incorporeal soldier, but the day came when he did see something, something he would never be able to unsee.

The first hint toward Oscar's true nature came to him when he was twelve years old. It was the fall of 2006 and he was playing fetch with his dog, Kody. He threw a bone for the dog to fetch. That damnable canine did not cooperate, so Oscar went to go get the ball himself. But when he reached for the bone, the bone seemed to reach back. Oscar swore up and down that the bone floated right on up into his hand. He tried again, finding the same result. Afraid, suddenly aware that he would never be understood, he screamed and swore, venting his spleen on the innocent sunset.

Now, he suspected that he was a monster, possessed by some sort of demon or cursed or something, but was afraid his parents would stop loving him if he explained his situation. As luck would have it, his father stopped loving him anyways before kicking him, along with his mother, to the curb in a quickie divorce. When Oscar was informed of his family's fate, he could hardly contain his anger. Let me amend that, he could not contain his anger. He accidentally snapped his father's femur at the height of his osteokinetic rage. The moment felt uncanny. Oscar knew he was responsible, but Ezekiel assumed that it was a freakish, but perfectly mundane, incident.

With half of Ezekiel's money, Irene was set for life. So, in 2010 she and Oscar moved to Crecent City, USA to find a fresh start. Now, his unorthodox abilities provoked Oscar to feel even more out of place than a normal pubescent immigrant and, to make matters worse, Kody died. So Oscar buried the dog in his backyard, under a heavy concrete slab meant to last far beyond Oscar's lifetime.

Even so, he would go on to graduate high school. He even went to college and got certified as a radiation technician, learning about bones. The realistic possibility of being one of the phenomenal hyper-humans hadn't even occurred to him until around this time. Rather than attempting to hide from his abilities, he began exploring them and keeping a careful diary.

In the Winter of 2015, Oscar had gone hiking on Old Stone Mountain with intentions of self-discovery. Oddly enough, the biggest thing he learned about himself was that he'd led a very boring lifestyle. Furry things with horns, like some kind of bipedal goat monster, attacked him when he was near the summit of his destination. He thought he was a goner for sure. But at the last second, his life was saved by some babe with crazy tattoos running up her arms, decked out in tight fitting armor. She told him to run away and to forget what he'd seen. So, like any thing man would, he completely disobeyed her, grabbing a sturdy tree branch and fighting by her side. When the fighting was done, she chided him and threatened to kill him if he ever spoke of what he'd seen. He gave her his number.

Would you believe it? She called him, yes she did. She completely refused to explain anything about where she learned to fight, but she did explain that she was a twenty year old Swede, named Lena, who admired his bravery and could use a friend. They went out a couple times, she was basically leading him on and had no real intentions for a lasting relationship, until Oscar shared his bone-chilling secret. Upon discovering his abilities, Lena made it her pet project to teach Oscar to use it in combat.

Since puppeting people by their bones was light-years from his skill level, Lena forced him to dig up Kody's grave and learn to use his skeleton as a weapon. Lena would disappear for weeks at a time without explanation, but the time came when Oscar was enlightened. She belonged to the​ Venari, an order of scientifically sketchy monster hunters. It was against the council's wishes that a Hunter enter into a relationship with a Mundane, but given Oscar's Hyper-human status, she reasoned that he could be taught to take care of himself. The two then would go on frequent, romantic, monster slaying getaways. But then the time came when Lena grew anxious, suspecting that Oscar would accidentally say too much and give cause for her expulsion from the Venari. Taking proactive measures, she gave him a tattoo that would seal away any memories related to the Venari whenever she had been away from him for more than a few hours.

The side effects were far more severe than expected. Oscar still retains the skills that he developed alongside Lena, he even knows lots of things about Hellions, but he can't remember where he learned them, anything about the Venari, or his time spent with Lena. Because his lady love is blocked off from his memory, he often feels like he's always forgetting some important piece of information. Instead of targeting Hellions, he has decided to set his sights on a breed of monster whose existence is entirely undisputed: Criminal.

▼ M O T I V A T I O N / O B J E C T I V E:

"I'm not a lunatic--I'm a superhero!"
Oscar has always been the boy to cry wolf. He's always been screaming that the sky is falling. He's always "known" that there was something under his bed. Instead of realizing that the things from his childhood were never real, he's concluded that everyone else should've believed him all along. He's met real monsters. He's ​killed real monsters. He knows the things that go bump in the night and he's been trying to sound the alarm his entire life. He figures that by addressing more mundane threats, he can gain the credibility that he needs to convince the world that "aliens" exist (he figures that all supernatural creatures are simply aliens whose origins are unknown).

But it's also worth addressing that he wants to uncover the secrets of the universe for his own benefit. His Venari-induced amnesia has caused him to lose his confidence in certain respects. He often finds himself knowing that he knows exactly where his tattoo came from, but he is simply incapable of putting his tongue on it. It's the same phenomena for why he's single. He just feels.. taken, despite not believing he has a girlfriend.

▼ A B I L I T I E S / S K I L L S:

"We'll see how funny you think it is when I make a wish on your humerus."
//ABILITIES:
◼ OSTEOKINESIS | Oscar's hyperhuman gift is to control bone like it is a muscle, even bones that do not belong to himself. Even bones that aren't human in origin. He has yet to come across a bone that proved indifferent to his siren song.

If he wishes, he can reel a bone in, towards him, as though it were at the end of a psyonic fishing line. To the same extent, he can push a bone away, as far as his eye can see. He can also rotate bones, along with causing them to strafe left or right. If he so desires, he can even cause a bone to fold in on itself, or, even more shocking, he can coax the bone to lose its integrity and explode, blasting splinters in all directions.

His control over bones is even more precise if his abilities are exercised over multiple bones from the same skeleton (their matching chemical make-up makes them easier to keep coordinated). Yes, he can control skeletons, causing them to levitate and dance about like puppets or, to the distaste of the wicked, he can make them fight.

//SKILLS:
◼ FIGHTING | He isn't actually trained in any particular discipline, but he has gotten very good at getting out of harm's way, with quick rolls and swift dodges. When it comes to actually attacking, he mostly just jumps at whatever openings he can find, letting his weaponized bones do most of the fighting.
◼ RHYMING | Being exposed to do many extraordinary people and creatures has encouraged Oscar to create thematic rhymes that lend an air of excitement to a situation. Otherwise​, he writes poems and songs for a variety of reasons.
◼ TRACKING | One of the first things that Lena has taught him was how to identify and differentiate the scents of different sorts of creatures. He is also exceedingly competent at spotting disturbances in natural environments, to the point where he can identify a trail (though he is admittedly a true ameteur).

//LIMITATIONS:
◼ CONCENTRATION | Like a juggler, he can only divert his attention to so many objects, bones or skeletons, at once. Right now, he can finagle about three. But this number has changed and will continue to change.
◼ OBSTACLES | The primary limitation on Oscar's control over bone is the flesh that surrounds it. If a bone is wrapped by a large amount of muscle, it may be a challenge to overpower the aforementioned muscle via remote manipulation of the bone, though it can be done.
◼ RANGE | Oscar's range isn't really determined by a set distance, or at least he hasn't encountered any situations where the lack of proximity has been an obstacle. He's found that he can move bones according to his will, so long as he can either see or visualize what they are doing. If either of these conditions are not met, he will lose "grip" of the bones, so to speak​.

//WEAKNESSES:
◼ OVERCONFIDENCE | Unless he is impressed by something that someone does, he's apt to defaultedly assume that he's surrounded by morons. He'll usually judge just about anyone who disagrees with him as either stupid or naive. Despite feeling like he's constantly overlooking something important, he's inclined to overcompensate for his insecurity with overconfidence.
◼ PARANOIA | He knows that aliens exist--that is not up for discussion! But he has the idea that Hellions/Celestials are a whole lot more common than they actually are. He thinks that "monsters" and "aliens" are everywhere that they're not confirmed to be absent. It scares him and it causes him to worry about people excessively.
◼ VULNERABILITY | Like a non-hyper human, he is vulnerable to countless forms of injury, ranging from the extravagant to the truly boring. Osteokinesis is useful in making his bones slightly sturdier for a moment, but that's not nearly as much of a protection as Oscar would like to have.

▼ N O T E S:

//SUPPORTING CAST:
▼ ALLIES
Lena | Venari & Girlfriend that he can't usually remember

▼ FRIENDS
TBD | To be decided IC

▼ ENEMIES
TBD | To be decided IC

//STOMPING GROUNDS
◼ TBD | To be decided IC

//PARAPHERNALIA
◼ Kody | He often uses the skeleton of his old pitbull as an RC soldier of sorts
Is it me, or have you outdone yourself this time, @Lord Wraith? This really feels denser than your previous stuff, which is not a complaint. More of a compliment or general observation, really.
I must say regarding its design, I appreciate that this game is built around telling stories rather than controlling characters.
@Nightrunner, I'm really torn on this sheet. On one hand I see the creativity that was put into it while on the other hand I don't really think the heart of Matt's character has been left intact. It all just seems a tad silly and I would really prefer to see something more traditional.


Not sure I'll ever recover emotionally from this severe disappointment. Woe is me.

I'll probably see about trying something else.
<Snipped quote by Nightrunner>

I only ask because I think it's technically possible within the confines of Absolute Comics, as I understand them. Just checking.


We should certainly do that at some point if Wraith smiles upon the idea.

Wouldn't mind playing Daredevil and Lego Daredevil separately.

EDIT: That's right. I double-posted OOC.
Ya'll guys hiring?


If they're not, they didn't say so here. I'm pretty sure it's open, like 97 % sure.
<Snipped quote by Nightrunner>
Is he Lego just for shits or are you building a Legoverse?


I always thought that a Lego-verse would be fun, but that's not what this is. In this case, it would be a one arc thing.
D A R E D E V I L

"Say I'm out of touch, but I don't believe in the inevitable."
M A T T M U R D O C K 9 / 11 / 1978 ( T H I R T Y - E I G H T ) M A L E C H A O T I C G O O D

C O N C E P T A B S T R A C T:

Matt Murdock is the son of Battlin' Jack, a boxer who hipocritely encouraged his son to be a lawyer and never fight. Matt was sarcastically nicknamed "Daredevil" by his classmates. He was involved in a chemical accident that cost him his sight, but augmented his other senses. He also turned out to be an "adept", that is "one who is capable of learning to master any art." He received training from a ninja before joining "The Chaste". He then became a lawyer, beginning to combat the forces of evil both human and otherwise in ways both legal and otherwise. As Dardevil, he has overcome a great variety of foes and has even taken on a protege -- Blindspot! He had joined the Avengers for a brief stint before growing sick to death of the lack of freedom to pursue justice that motivated him to become Daredevil in the first place. He has been in talks with the Justice League, though no conclusion has been reached regarding potential membership.

Having recently disassociated himself from the Avengers, he has been questioning how large his role in protecting the world should really be and consequently has been doubling down on threats outside his traditional home of the NYC. Some items on his agenda include: legally defending the clone of a super villain so that he is not forced to endure the punishments for his "father's" crimes, applying to join the Legion of Doom, and retrieving a doctor capable of curing cancer for an extra-terrestrial whose death would snuff out millions of other lives with it.

N O T E S:

Not a lot of background changes off the bat except for generally being involved in less mundane cases. What you can expect are truly bizarre adventures. Daredevil will go places that everyone else is too scared or confused to go to. He'll dive onto death row and find his way out later. You can approximately expect a Mark Waid-inspired take on Daredevil. You can also plan on seeing some really unusual stories this time around. If nothing else, I want to get this following arc out of my system:

Daredevil goes into a "haunted" mansion (some other player can tag along for a good time) and is transported to a lair populated by the adolescent children of Greek cyclops. The mansion he entered initially actually turns out to be a portal to a magical toy house, whose inhabitants are all transformed into Lego minifigures. So Lego Daredevil rescues the people transformed into toys while taking on cyclops, assembling the mini-kits into a useful contraption and making an escape in style. Also: Slightly more grunting and shrugging than usual.
I Beg You
Change the World



You could say that I come from something of a broken home, or at least a perpetually fractured home (you can decide which is worse for yourself). My parents marriage was tumultuous, my father had substance abuse problems, my mother was consistently suicidal, they would fight, sometimes end up in jail, prison and house arrest once. But they always came back together. Ironically when my mother and father were going to get a divorce, they decided to do a MARVEL team-up just to harass me, because they decided I needed guidance when I had actually exactly met their demands. My friends were loser drug addicts. I was a slacker in school, though academically unchallenged. I wasn't lazy, I just saw no point to giving the American education system everything I had. And I never quite had the money or social status to be treated with the respect of my peers.

I wanted to kill myself so bad.

Actually let me amend that. I loved to say "I want to kill myself", but in actuality it was my fondest wish that I be murdered or killed in a tragic accident. I recognized I had the ability to do great things, even since the time I was nine years old. All the tests said I was really smart and a natural leader and stuff. But it's really hard to see anything valuable in yourself through the lens of melancholy. I never cut myself or stuff like that. Always seemed like a waste of effort. I mean, I already suffered emotionally. Why add the sting of self-inflicted lacerations to it?

I love emo, but in the 2000s, all I saw in the commercially generated subculture of emo kids was a trademark brand of whiny poseurism. Like the world really needed another self-indulgent brat to scream for attention with eyeliner and black make-up. I may have always had a flair for the dramatic, but I was never up for pretending to be something I'm not. Nonetheless, I had my influences.

Let's talk about heroes. I liked superheroes like nothing else. As a child I liked superheroes so much that it was one of those things that made my peers rally against me. But in the end, their persecution just gave me something to Rise Against. You know the principle of leverage, right? You can move an otherwise stable object by using an extended bar to generate torque. In this case I was the otherwise stable object, cemented in self-pity, spurred to personal growth by hatred for the world. I knew I was becoming something unusual. I wasn't quite headed on a path for self-destruction, so much as a path for destroying the world that offered ostracism as a reward for attempting to understand it's customs.



I wanted revenge. I took notes from Batman, the Green Lanterns (particularly Kyle Rayner), and Daredevil. Batman learned to overcome his fears by absorbing them into what he was. I was horrified of my dad, but one day after being manhandled and condescended to a few too many times, I just ran out of eventualities to be afraid of. The Green Lanterns learn to overcome fear and empower themselves through shear willpower. I had no possessions of value, so I fought the world's idiocy with weaponized creativity and ideologies so powerful I could not be trifled with. Or so I had hoped. When that didn't pan out, I learned from Daredevil and dared to be so bold as to defy every expectation that I would fail to perform and that with the right combination of brainpower, courage and intimidation I could overcome any odds. In my mind I was an anarchist. I was an architect. And I was an artist.

I'm three years older. Those strategies were each met with varying degrees of success/failure. I've learned that not every problem can be solved by scaring people. But I do admit that I was onto something with my discipleship under superheroes. As a human being you cannot afford to simply accept that you are weaker or less important than those around you. I fight the fight against projected normalcy with art, relentless self-expression in song, drawing, and prose. Look for what inspires you. Channel something you like into something else you like. Don't worry if it's normal. If everything was normal, nothing would be special. I hope one day to see more personal creativity in the art that people consume.

Ironically one of my personal inspirations is Gerard Way, the lead singer of My Chemical Romance (one of those aforementioned pseudo-emo bands). He makes art and rock music, comic books, and he generally recommends really off-the-wall and unusual things, things that seem psychedelic even if they're made by people who are completely sober. That's what I love. He started a line of quirky comic books at DC Comics called Young Animal: Comics for Dangerous Humans. Here, dangerous is not meaning likely to cause pain, but dangerous toward the present trajectory of the world. The idea is to create things that cause change, that inspire people.

I'm not straight-edge at all, but I had a suck-tastic upbringing because of substance abuse and I'm personally disgusted by the notion that certain drugs enhance your creativity. It really seems to me like it's a lot more productive to chip away at changing the world than it is to destroy your ability to accurately perceive the world as it is.

Being cool is worthless. Don't be cool if you're not defaultedly. Do all of us a favor and be uncool. Geek out. Do your own thing. If people weren't so concerned with trends or what's happening, a lot more interesting things would be happening and less people would waste their twenties being bored on Pinterest.

If you don't know what to do, roll some dice to find out. Make a commitment. Follow through. Don't procrastinate.



Save your generation. We're killing each other by sleeping in.
Jawbreaker






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