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Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do art sometimes. I GM the Epyllion campaign Beyond Moonlight's Reach and the Daggerheart campaign The Witherwild on this very site.

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During the walk up to the tower, Flicker had been very quiet, their arms wrapped around themself as if they were cold... which was odd, since it took a lot more than the average person for them to be even slightly chilly. In truth, it was less the temperature that was bothering them than fact they had just trekked through a forest - areas with large amounts of wood, vegetation and anything that was particularly flameable almost always put them on edge. The general unnaturalness of the forest in question only added to this. Once they approached the tower, with Aura pausing to allow her bird to scout the area and relaying the information it had gathered, Flicker's agitation further grew.

"Oh, so they're expecting us?" Flicker muttered, more to themself than their comrades. "Great. Just great." They shifted their weight awkwardly from foot to foot before glancing over at Jormund as the earth genasi spoke. "Yeah, we're not the most inconspicuous group in general." They unfolded their arms to gesture towards their own face. Genasi varied grately in appearance, even among those of the same element. Flicker themself actually looked mostly like a wood elf, but the orange glow that enamated from their eyes and hair gave away their extraplanar status. This glow changed depending on Flicker's emotional status. Right now, in a state of suppressed anxiety, it was dull with hints of brighter, more volatile sparks. Not enough to give the group away right now, but would definitely hinder further attempts at stealth.
I want to post something, but the problem is, in this scenario when we have to think tactically, Flicker doesn't have much to offer at the moment besides complaining... which isn't particularly helpful right now xP
Fireball at the base of the tower!


Sadly, Flicker can't cast Fireball until level 11 xP
Posted.

Apologies if Eloween seems kinda helpless during this whole section. She's finding this whole situation very stressful xP
Eloween gave an audible gasp when she saw Arma suddenly rush forward and jump down into the hole. She nearly even dropped the cup she was holding in the process, and it took all her composure to go in to check on him. Instead, she stood to the side, shaking slightly, as she watched Ferrin climb down after the bori. Once she heard Ferrin speaking, she called, "Is he okay?" She then added quickly, "If he's hurt, I can use my magic to heal him!"

Wyler, for her part, made a small huffing sound to illustrate her disapproval of the bori's recklessness before unfurling her wings and flying down after Ferrin, landing to next him. However, she quickly got distracted from the pair when she noticed the various by the various vials and jars on the shelves around the new room. She cautiously approached them, sniffing a couple, and gave a small whine in an attempt to alert either Ferrin or Arma to the strange containers.
@LostDestiny I'm guessing Aura relays what her familiar saw to the rest of the group?
So before we had made our way out to the tower Jørmund would have imbued someone's armor or weapon with the blessing of the forge. Only get to do one person per long rest. Whoever gets it get a +1 to the non magical item. He will likely give it to someone else as he has pretty high AC and will likely use magic more than his mace. He will favor people he has been traveling with longer as well.

EDIT: I will say he has been with at least one or two of the other party members for awhile, maybe Flicker or Aura and someone else. What do yall think?


While I don't have any problem with Flicker and Jormund having travelled together for some time, I don't think the bonus would be too helpful for Flicker. As a monk, they don't have any real armour and while they have their shortsword, they are more likely to favour martial arts and fire attacks so... I don't think there's much Jormund can really give them to help them unfortunately xP
I feel like everyone made such stoic and serious characters meanwhile mine is just a chaotic mess of a character.


Flicker isn't stoic. They try to be, but they're not very good at it xP Expect them to get agitated a lot.
In terms of party relationships, I feel Flicker's feelings about each of their teammates would be as follows...

- Artisz: Flicker admires Artisz's more calm, level-headed personality and wishes they had that level of emotional control. They also may feel some sense of kinship since they both have parents of different races.

- Aura: They've probably clashed at least a couple of times during their travels due to their different personalities and world views. I also imagine Flicker feels a mixture of curiousity and resentment when it comes to Aura's patron. Flicker only has their mother (a wood elf) and doesn't know who their father is, whether he's a genasi or a genie or what have you, so they'd be interested on some level that Aura actually knows how she's a genasi and has some connection to that part of her heritage, but also feel jealous that Aura actually has some kind of relationship with her other parent.

- Jormund: Similiar to Artisz, I think Flicker would feel a level of kinship and admiration for Jormund, though not to the same degree. Also probably critical of Jormund's drinking.

- Plasm: Flicker feels uncomfortable around Plasm. While they value emotional control, Plasm probably comes across as more detached and alien to Flicker, who is trying very hard not to see like they're judging the plasmoid but.... they're totally judging.

- Rook: Not sure entirely how Flicker would feel about Rook. It depends how aware the party are of each other's backstories at this point, because I feel if Flicker knew about Rook's past crime and that she was trying to redeem herself, they'd be cautious of Rook but also supportive. After all, Flicker's done some things in the past that they aren't so proud of so yeah, they'd get it, but they'd also want to keep an eye on Rook to make sure she's keeping true to her word. If the party doesn't know, I'm not sure.

Feel free to correct me on any of this and/or add your own thoughts. I'm just spitballing based on what I've read in the CSs ^^;
Posted


I see Plasm is also a hermit... yet somehow has 18 charisma xp

Flicker needs to step up their game, clearly.
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