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Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do art sometimes. I GM the Epyllion campaign Beyond Moonlight's Reach and the Daggerheart campaign The Witherwild on this very site.

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Garrock gave a small snort in response to Fellwing's first words, seeming more mildly amused rather that offended. He didn't say anything until she finished speaking. "I have a strong suspicion that Rudrick wants more than just a few minutes of my time," he said. "He wants to ask me a favour, and giving how much he's beating around the bush about it, he knows it's something I won't want to do." He sounds a little pained as he says this, like admitting even this small detail about his and his sibling's relationship causes him physical discomfort.



Rudrick froze in midstep and his face went through many quick little transformations at Skobeloff's words: at the mention of Kurkar's name, there was a slight raise of an eyebrow. With Topaz, Rudrick's mouth started to form the beginnings of a frown, and finally, when Sunglow was named, his eyes widened. His face froze in this weird state between three very different emotions for a good few seconds. "Hmm!" Rudrick said after a long pause. "Well, that's... interesting." There was another pause as the older dragon visibly attempted to get his thoughts and feelings in order before trying to speak again. "Very surprising, actually." He glances over at Stargaze and Shieldwing when they express confusion before turning his gaze back to Skobeloff. "Yes, when did he mention this... and what exactly did he say about them?"
I'd like something to do while we wait. Maybe we could have Brut and Jub chat in the balloon for the time being, and you could invent something for us to do if we run out of things to say before the rest of the party can catch up.


I mean, Jub would be willing either before or after his long nap to chill and talk with Brutrumukk.
@XxFellsingxX, @rush99999, your characters are heading to the next area of the game. However, I would like all of the party to reach the next area at the same time (as doing so is the next milestone for leveling up).

So, unless you two would like me to invent something for Jub and Brutrumukk to do while the rest of the party finishes up Hither, you two may be waiting for a while. ^^"

Sorry for the inconvenience.

Again, if you would like me to come up with something for Jub and Brutrumukk to do, just let me know. ^_^


Well, Jub would like to sleep because he's exhausted and needs all his spell slots back.
Just imagining the rest of the party following the commotion, looking over at the balloon and being like "... that's our idiots, isn't it?"
Just an update: I'm hoping to get the OOC up sometime this week, maybe the week after at the latest. There's a lot of things I would like covered before we start the RP - as well as several things I personally need to consider when it comes to rule alterations and such based on a couple of things players have brought up to me. Please bear with me as I do my best to get this RP up and running and make sure it's an enjoyable experience for everyone involved.
<Snipped quote by XxFellsingxX>

That would just need an attack roll. ^_^
AC 10 to beat.


I'm assuming that would also be disadvantage.

Hmmm...

Ok! Even with disadvantage, I got a 14.
22 on Investigation! Nice! Jub knows where to go for all of the ropes to be undone all at once!

Also...Jub's undoing the ropes by hand?

I'll need a sleight of hand check.

Also: Exhaustion at Level 1 causes disadvantage on Ability Checks. ^^"


... Actually, I just remembered: ma boi has a dagger. I could have him use that to undo the ropes, if that would make a difference.
Short post.

Jub's not panicking, you're panicking!
Jub the Peculiar


Jub attempted to call out an apology to the rock elemental, but it only came out as a wordless shriek as he narrowly avoided being grabbed by it and continue running towards the balloon. Once he reached it, he jumped inside and began hurrying to undo the ropes as Brutrumukk instructed him.

"We saw what you did to the merchants..."


Oh god, that one decision is going to haunt us forever.
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