Was Over The Nexus the one where you had to Tag Duel to beat that one Infernity player? Because that mess gave me more than enough trouble, and I can't remember which DS game it was where I had to manage that problem.
I can probably mold my character around the deck, so I can fill out whatever role I need to slot; given the current trend, looks like I'm going for a founder? /shrug
I'll hash more details out as more characters bubble up.
Re: the emphasis on high level monsters: If it's scripted duels, I think there are enough ways to get around the problem on its own, and it gives room for the deck to grow if the board gets broken. I'd like to run 3 copies of Masked Dragon if that remains an issue, but you've already cited your dislike for running triples, so I decided against it for this iteration.
In any case, uh... What's the topic of choice for today?
@Ammokkx: All right, scrapped zombies. If I'm going to hang myself tonight, may as well tie my own noose while I'm at it and throw another theoretical deck onto the table.
Turns out, I suck at coming up with generic decks to any meaningful degree. Who would've guessed?
Well, I may as well put this out on the table, then. Because the Synchros are generic, the deck itself can function without relying wholly on the Mayakashi... Who, really, are here to help get Yuki-Onna out onto the board.
I felt like I always saw a lot more Lance than Chalice, though. I think that was around... D-ruler format?
In any case, uh... Right. Asking on viability of using (or at least aiming for) Mayakashi with a small Synchro ladder/engine to start? I can probably find other routes to pursue, but the general idea is starting with Zombies and moving in that direction as the RP progresses.
I'm unsure about having Scrap in the name because the Scrap archetype exists, and I'm not sure if a leader of a group of ragtag gang members who don't all run some variety of machine is fitting for that.
Then again, I am also complete trash at names, so it's not like I can provide much in turn.