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Ha, I always just kind of assumed. We talking blaster pistol or blaster rifle?

http://www.roleplayerguild.com/topics/87769-star-wars-opposing-forces/ooc

That's the new General interest check, @TheUnknowable I'd appreciate it if you announced yourself as the co-GM and posted your Sith Lord CS.
Well, I want to start the OOC soon. And I guess I could start it now. I will add the mock battle to the opening post, as you said. I'm hoping to attract some Sith players soon.
Short version: This is a character driven RP(with some wider viewed guidance by the GMs) that focuses specifically on both the Jedi Order and the Sith. The story will be driven by the actions of the characters, but the outcomes of those actions will be driven by dice. I have a system, modified(heavily in some areas) from the old Star Wars table top. See below.
This is an an alternate universe from both the new canon and the old EU in an unspecified future where the Sith have been gone until recently, and the Jedi had dwindled down to their last Master and Apprentice. That Apprentice is the Master now, and he is seeking Padawans of his own, but so is a new Sith Lord.

Note: Whichever side you intend to join, you won't be a part of it already when you introduce your character. The RP has already started, so we don't want to shoehorn new characters in with retcons saying they were always there.

There's an Interest Check ( http://www.roleplayerguild.com/topics/87520-star-wars-opposing-forces/ooc ) already in progress, and there are a few Jedi Padawans, but no Sith Acolytes yet. There's a lot of discussion over there, I'm covering the important parts in this post, but there is a beta test of our dice system in the form of a fight between my character and the GM's. The beta test battle is now in a hider below.

Here's a link to the OOC thread:

OOC

Long Version:

Untold centuries after the fall of Emperor Palpatine and his apprentice, Darth Vader, the galaxy is united as a republic once more. It was a long fight, Imperial remnants holding as much ground as they could, for as long as they could. In the midst of it, over the decades, the Skywalker family made a few quiet attempts to restart the Jedi Order. They didn't dare be as open as the old Order was. They were afraid of attracting powerful enemies, and they were afraid of being seen as one.

Their soft hand was their downfall. The New Order attracted some students, but they never again achieved the reach that the Jedi were known for, and over time they faded from the general public's awareness, remembered as some mystical order of paladins or monks. Long after Luke Skywalker's death, the Order failed for decades to attract new padawans, and as the older masters died out, soon there was only one left. The last Apprentice of the New Jedi Order, he achieved the rank of Knight, and the last Master passed his title to him as he died. Oberon Markel considered letting the lineage die, knowing the Force was alive, and would resurface when it was needed.

But that was not the Force's will after all. Something pulled on him, and he found himself drawn by intuition to Corellia. He stood outside a junk shop(the owner fancied himself an antique's dealer) when David Starsea walked out with an old, dead lightsaber in his hands. He was the first apprentice in almost fifty years, and after learning all Master Markel had to teach, he found himself more successful in finding padawans than his predecessors.

Unfortunately, so was someone else.









CSes are freeform, except for the stat section. I was taking them through PM before, but after one player said he sent one but I never received it, I've come to suspect the PM system may be broken. So go ahead and post here. We're looking for Sith before Jedi right now. This RP will always have openings, though.
It's by the skill points put into it, so it's twenty. Doable, but his skill won't go up too fast or too slow.

So, we have two Jedi(one sent a CS to me in PM) and I'm not sure what Rokun the bounty hunter is gonnna be. No Sith characters yet. I'm going to edit the first post to be more informative for anyone who peaks in, and make a new post in the General Interest Checks section.

I enjoyed our skirmish very much, I think the system works pretty good. Unless anyone can spot any problems?

I want to make, I think, two additions. The first will be a difficulty rating chart, and the second will be a rule for attempting multiple things in one post.

When you try to do two things in one post, you lose one die from both rolls. If you try to do three, you lose two dice from each of the three rolls. Four things and you lose three, etc etc. This way you can do multiple things at once, but it's harder.
Well that's why I think you should put that point into blaster or brawling. Because then his superior reflexes will actually show in combat.

((That's five, actually. I'm going to assume victory on my next roll. The chances of losing are pretty low, but I'm also just ending the instance.))

David had a retort for the alien's crude expletive, but he had no chance to use it. The breath caught as the Sith - he must be Sith - grabbed his throat from across the field. David raised his hand again and pushed once more, sending the Gungan soaring toward his own vessel. David gasped as his throat cleared and stumbled through the snow toward his ship.

"Arthur," a shortened nickname of R-30, "Take off." As he finished the command he was stepping onto the X-Wing's ladder to climb for the cockpit. As it rose into the air he looped his bad arm gingerly around the ladder and held his good hand backward. His lightsaber flew to his hand, and he placed it onto the magnetic catch on his belt and continued climbing to the cockpit.

As he fled into orbit once more, he sent a brief and cryptic message to his apprentices back in the temple, and then lay back to let R-30 plot a hyperspace course to Corellia.
His arm wasn't usable, but he wouldn't die from bleeding now. David barely had time to be amused at the alien's attempts to find his temple. He deliberately never recorde its location, just like he had deliberately never charted Ilum's location. Even a Force sensitive would have a hard time finding it, the caverns that dotted planet radiated Force energy, masking the presence of anyone on it. This was why the Order chose it as their new central temple in this age when they were avoiding detection.

The alien seemed to realize all of this, as he turned back to David and announced his intent to torture the information out of him.

David raised his good hand to Force push the alien away.

((We'll roll David's telekinesis against the roll you just made.))
I think that will work well. With his middling skill, the most he can heal at a time is 8 points. Right now that would take him from incapacitated to a minor wound. The lowest possible roll, meanwhile, would be 4, divided by three and rounded to 1 point, would be basically useless. As it should be.
((Would you roll for me? I'm on mobile. Right now I'm trying the heal roll divided by 3 for the amount of damage healed. We'll see if it's reasonable.))

David's saber fell into the snow, vaporizing a great cloud of it an continually emitting a cloud of steam from where it was now hidden and sunken in the snow. The cut was bad. Really bad, to the bone! He put his free hand(that arm also had a wound from the first blows traded) and focused with the Force, willing his flesh to knit back together.

He spoke to distract the alien while he healed. "And how do you mean to find them?" His voice was shockingly calm for someone about to lose an arm, "It's a big planet."
I will do so today. I'm working on getting ready to go to work right now, though.

EDIT: Okay, I looked at it anyway. Looks good, though, as I said before, I don't know that you'll ever specifically use a reflex skill. Reflexes are bundled up into your other skills, with how quickly you'll draw your blaster, and how well you can react while flying etc.
Pim: 4, 6, 2 = 12 David: 6, 5, 2 = 13

David was angry, and he did give in for a moment. With both hands on his saber he shoved the vibroblade away. He almost counter attacked, but held himself in check, taking a moment, his guard remaining up, to clear his mind and control his emotions.

"That's darkside talk," he managed to speak calmly, his voice puffing out in an equally serene cloud. The wind had died down and the two could hear each other very clearly. "I knew you must be strong in the Force, you couldn't have gotten here otherwise," he struck out with a controlled attack, aiming to wound his blade wielding arm.

((So how I'd like to do it is we'll just roll for ourselves after our move, and then the response will do the same.

So: Lightsaber combat: 3, 3, 3, 2, 3 = 14.

See that's not a great roll.))

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