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Foundations

Name
Valene Imelia “Imele” Primrose

Age
19

Race
Meran

Ethnicity
Gerbil

Homeworld
Mera

Birthplace
Primrose Keep, City of Liliac

Appearance & Personality
A few years ago Princess Valene would’ve been the typical independent princess with brawn to match brains. However, in the time since the experiences she has had in such a short while has tempered and hardened her and it shows on her appearance. Her soft blue eyes have become icy and her beautiful dark hair has gone rough to the touch. Despite such hardening Princess Valene still looks attractive enough to be noticeably cut above the standard smuggler and thief. Valene stands at 5’6”.

Even back in her childhood, Princess Valene was fiercely independent with a taste for adventure and trouble. This was attempted to be reigned in by discipline and study, but it didn’t change her in the way her parents and mentors would’ve preferred. She’s headstrong, assertive, and stubborn-- leading a passionate aggression down the corridors of starships and space stations. However, she is not without feeling as can be seen how she looks back on her admittedly tragic memories. Losing her parents and siblings to war and treachery to only be forced to flee for her own survival has left an abhorrent disgust in her heart; towards herself and her enemies. In addition to that she is also decidedly cautious, rarely trusting people completely out front given that one of her closest friends now sits on a throne that lies now on top of Primrose blood.

Skills & Abilities
Swordsmanship - Valene was trained from an early age by the royal guard of her dynasty as was asked of them by her father. She took to it well and would as she got older call upon sword practice as her most favored pastime and by Meran conventions is quite skilled and talented.

Galactic Experience - Hardened by the galaxy and her experiences, Imele has learned how to survive in obscurity as she has become something of a fringer. She knows the ideal choice to conflict is to shoot first and ask questions later, take what you need to survive, and to be careful for who you trust.

Royal Guard Conditioning - In addition to her swordplay, Valene’s body and reflexes have been honed to be able to react and guard against a variety of scenarios. It is due to this that her speed and perception have become quite astute. Her time in the galaxy at large has only edged out these skills even more.

Royal Knowledge - Valene has been educated by the high nobility with some of the most acclaimed scholars on Mera to aid in her education. These scholars also gave her some degree of knowledge within galactic space as somewhat of a scare tactic; telling her stories of ignorant men and women who were taken by the dangers of the decidedly deceptive galaxy.

Biography
Valene Primrose was born the third child to the monarch of The Black Lily on the planet Mera, a feudalistic world where the higher nobility looked to the stars with curiosity. The Primrose Dynasty was one of obedience and order, something that made Princess Valene’s childhood quite standout as she took the suffocating environment as oppressive and developed a passionate personality due to it. A passionate personality that also found itself wild and full of curiosity which could only be put into check by the respect she had for her eldest brother, Edric the III, the heir to the throne. Edric was stubborn and assertive, but never talked down to others no matter their ethnicity or gender. As her childhood expanded there became many ways her parents and mentors tried to reign her in so to maintain the presentation of a ‘proper’ princess; this would include introducing hobbies and interests that would most often fail to amuse her in the slightest. That is, of course, until she starting becoming fascinated with the royal guard themselves. Declaring herself “Queen Guard” at the age of eleven years she began lessons that would indeed reign in her outbursts and emotions that believed were being oppressed.

It wouldn’t be until she was sixteen when all of the discipline, passion, and order in her life would collapse in what seemed like an instant. An army bearing the flags of the Kingdom of The Red Rose invaded and nobody could imagine why. But the messengers they sent were sent back to King Edric the II with arrows in their back or daggers in their gut-- a worrying sign. This “small” war would indeed seem perilous and when it cost Prince Tidus his own life it became evident that there was no turning back. Whatever the circumstances or the deck stacked against them, the Primrose Dynasty now had their hands tied. Sending Valene into space with two royal guardsman Eron Rinorea seemed to be their last ditch resort when Queen Imelia found herself with little options. And so it would be that Valene would be pushed away from everything she ever knew, just like she wanted when she was a child; a bitter irony.

Traveling through Kreat Station, Valene found the next three years of her life to be hell; and the galaxy treated her as it always did to others, harshly and with no forgiveness. As time withered on she became more hardened as she found the barrel of a gun aimed right at her head. In the time since she has found her companion, Eron in critical medical condition as she fears that her past has caught up with her...


SIBELA





Name:
Sibela Zheitk

Age:
Mid-to-Late Twenties

Gender:
Female

Race:
Hylian

Appearance:
A quintessential Hylian, Sibela Zheitk is still appears fairly well despite a decade or so of hardening and conditioning by facing the ire of criminals in the streets of Hyrule. The Zheitk dynasty has had its fair share of opportunistic adventurers, hireswords, and village rangers thus making Sibela’s pedigree of a warrior creed not at all out of character. However despite her formidability she is not particularly large (five foot seven). Despite this she does have a refined strength due to her time conditioning and wielding weaponry and basic armor. Sibela is used to wielding weapons and when off-duty does not go far from her blade, even in non-threatening environments; said blade is a well-crafted sword of Hylian make that lacks much for appearance due to her former rank in the Hylian Guard.

Personality:
Perhaps what represents Sibela the most is the tenacity to persevere and be resilient against all that the world throws at her. From surviving in the slums of Castle Town to Ganondorf’s assault on Hyrule Castle to the Kakariko Massacare— Sibela is most definitely resilient. Most people who have survived even a fraction of her experiences have turned out darker, bleaker, and pessimistic individuals but Sibela holds on to her ideals that have made her survive as long as they have; these ideals representing hope, bravery, and determination. But being hopeful and optimistic does not mean Sibela is naïve by any means; she’s witnessed death, misery, hopelessness, and dread; she knows how the world works and the consequences of those who try to survive in the shadow of Ganondorf’s tyranny. So it is with a clear mind she travels, holding on to the courage that allows her to move forward; courage that exists to inspire. The world may be a blackened wasteland, but if you don’t let the world define you perhaps you can push for a better one.

Expanding on Sibela’s optimism lies a cheery, albeit weary smile that exudes a personality of fearlessness, quirk, and kindness. As aforementioned this is a way Sibela can move forward for if she allows the darkness to consume her then she will be nothing and those who depend on her will have no reminder of the world as it once was. It is, that in actuality, Sibela’s whole reason for giving a pseudo-façade for people to witness— the world you knew and the world you deserve is not dead as long as you are alive. Sibela cannot believe her brothers are dead, nor that Ganondorf is undefeatable. She refuses that belief and will fight anyone who dares to suggest it.

Background:
Sibela grew up in the slums of Hyrule’s capital, her father falling into poverty soon after the death of his wife and the birth of Sibela’s twin siblings, Rokon and Dozal. However, the children of Turuk would soon find themselves in peril as their father looked to a man named Mozas for help. Mozas was a shifty merchant who allowed loans in exchange for favors and debt, but in the slums of the capital there was hardly many opportunities. Mozas told Turuk he had six cycles of a year to pay him back, but when the time came up and all of the income earned back (and ready to be exchanged) was stolen Mozas was not pleased and told his men to clean up his loose end—a fate Turuk knew would be coming as he sent his children to hide as enforcers came upon him in an alleyway of the slums as his children were hidden nearby. The end result was tragic and Sibela and her brothers would never forget.

With her father losing their life to Mozas and his “kindness”, it left Sibela and her two siblings alone and distraught within the slums of Hyrule’s capital. The hate burning within the thirteen year old girl was strong and it was with that strength that she dedicated herself to keeping her family alive by any means that were not relying on the merchant and con man who had ruined their lives. Though the difficult of such a task was hardly easy and the challenge changed throughout ever day thereon as it seemed she would be doomed to the life of a street urchin. There were days where she wanted to end it all and wallow in the shadows of the Hyrule cemetery— to take the sword of her ancestors and kill herself as well as what remained of her family before the gods in an act of desperate hopelessness. Her father’s stories about heroism, prevailing against the darkness, and the mythic tales of the hero of Hyrule himself kept Sibela from not committing such a thing and in the coming years she would come to be glad for it.

In the following weeks, Sibela would find her destiny changed as she picked the pockets of an off-duty guardsman named Ukal who chased the young Hylian straight back to her den where her brothers found themselves starving and in ill shape. Assuming Ukal was going to take back his food and coin from his rucksack she had there in an instant instinctively retrieved the sword she had kept hiding nearby in case she would ever need to use it. Ukal was decidedly amused, but enraged as well—but he was not angered by Sibela, but rather the circumstances where these children would need to do such a thing. It was there he adopted the children before him and began his odd mentorship of Sibela herself. It was here not too long after Sibela had considered ending their lives that they found their hope and a new home to live in, it nearly broke the young girl’s emotions flat.

Ukal saw great promise in the child who wielded a sword to protect herself and others with no hesitation, and knew great things would come out of her if he could guide her. This would in part begin Sibela’s training to become a guardsman in the shadow of this mentor that Ukal would become—though it would be several years before she would join the ranks of that aforementioned guard. Her soon-to-be mentor’s training was admittedly fierce and unforgiving, but she knew that if she could survive her father’s death at the hands of a vicious murderer then she could power through this and perhaps bring Mozas to justice much like Ukal brought other motley criminals to justice every day. Sibela never complained about it, her eyes on the end goal of bringing her nemesis to justice and her father’s death avenged.

Several years later, Sibela found herself recruited to be a member of the town guard of the capital. Within the early years within the guard she found her training by Ukal had prepared her far greater than others of her equivalent age who had only been taught the basics by the required training courses. Sibela’s drive for justice given to her from her childhood earned her a rigid reputation from the younger recruits who were more loose and playful, who had only joined the guard for the income that it provided (even if said income was not too grandiose); said rigid reputation was shot back with ire by the female Hylian who found her youthful comrades as “lazy” and “lacking purpose and drive”. In the early years of her role as a guard she found herself investigating Mozas himself, which had become a decrepit old man who had nearly lost all of what he had only a decade and a half earlier; an appearance that made Sibela nearly amused with pity. It wasn’t an easy job and turning Mozas in helped a bit of her pain, though his former partners in crime were still out there and the ones that played a part in her father’s death and ruin would be ones she would spend a near decade bringing down.

Time had passed, and her mentor had retired— her brothers were adults now, fashioning into careers of their own (Rokon had become an adventurer like his grandfather and Dozal had become a hiresword for a reputable guild) and much of the justice that she had vowed to bring had been brought. Mozas sat in a Hylian stockade and much of his accomplices had fallen into a similar fate, disappeared, or died resisting arrest. Life had pretty much settled and was as good as it could be— until the whole world went up in flames. The world was in peril at the hands of Ganondorf once again as prophesied. Sibela was twenty years old when she led a defense of the people of Castle Town before she was forced to retreat— a fact she was rather disappointed with in the end result. She had trained herself to help others since she was taken in and here she was unable to do anything significant in helping the realm.

She was as helpless as she had been when her father was murdered.

But she pushed on— with communication cut off from her siblings she hoped that they themselves would not get ensnared by Ganondorf’s forces, though the thought of them being dead plagued her nightmares frequently as she like many other Hylian’s regrouped in Kakariko Village; and for as long as it took she reinforced the village as best as she could as a volunteer. Her tutelage as a member of the Town Guard of Castle Town gaining her renown and influence despite being comparatively so young to others who did the same. But Kakariko Village needed all the heroes it could take as they were sure that Ganondorf’s moblin army would soon be at their doorsteps. When Kakariko’s time came, Sibela instead of standing firm once again fled but this time it was not her choice but rather an order directly from Impa herself. Seeing the dire situation and utilizing Sibela’s sense of duty, Impa told the blonde-haired Hylian to evacuate who she could and fight for another day. Despite feeling like a doomed coward, Sibela pressed on and avoided an untimely death at the Kakariko Massacare.

Ending up in Oasis, Sibela attempted to find her center— opting out of repeating her mistakes and joining the Resistance’s makeshift Guard. Trying to look optimistically towards the future and the fight against Ganondorf she began exploring after setting up her new home in Oasis. In addition to needing to find purpose in her existence again she needed to know both of her brother’s fate. So she began revisiting their last known locations, gathering clues and contacts out in what was left of civilization beyond Oasis. Retracing Rokon’s steps to a ruined temple she didn’t find what she was looking for; but something had found her. A Fragment of Courage; a piece of the legendary triforce that had been shattered before it vanished. What did this mean? What was this destiny?

She was honored… scared… but honored.

Sibela pushes forward with a heightened sense of purpose— not only will she find her brothers and learn of their fate, but she would stop Ganondorf. The god’s had deemed her worthy.

Skills:
Streetwise: At thirteen years of age, Sibela had to survive in the slums of Castle Town following the death of her father and her subsequent homelessness. In addition to taking care of herself she also took care of her younger brothers which required her to steal enough food and water to survive consistently for several weeks until she was adopted by a Hylian guard by the name of Mozas. Whilst her sense of survival skills in this manner are admittedly ones she doesn’t call on often— they do exist as optionable skills.

Hylian Guard: Trained by Mozas and conditioned by her peers since the age of fifteen, Sibela has all of the knowledge and skills appropriate for a guardsman. In addition to familiarity of the sword, shield, and fist she is adept in knowing Castle Town in all of its functions. Although her knowledge of former criminal factions is irrelevant in the present, if she ever would return to Castle Town she would know all of the subtle passageways and entry points including alleys, sewers, and so forth.

Adventurer: Following the path of her brother, Rokon, as well as her ancestors Sibela is a lightly seasoned adventurer and whilst she is no expert of temple traps, creatures, and maps she is competent enough not to get killed outright in a temple or ruin.

Magic:
N/A

Gear:
Requiem: The weapon most comfortable in Sibela’s hands and also qualifies as a dynastic heirloom that her grandfather had used during his adventures within the realm. Requiem is a Hylian Long Sword pressed in steel and faded with the colors of the kingdom—the royal blue and gold being hardly vibrant to the eye due to age and worn nature of the hilt. Requiem is meant to be wielded alongside a shield, though her grandfather used it with two hands. Despite the national colors, there is nothing regal about the sword itself and only the most foolish lowborn man or woman would assume otherwise.

Hylian Shield: Not an expected weapon, Sibela’s former mentor trained her to use it like one as the unexpected utility of an item can lead to saving one’s life in tricky situations. The dexterity and strength wielded by her training and experience has led her to be adaptable and confident in many scenarios where she could’ve found herself in perilous danger.

Cloak: Protects Sibela from harsh weather, cold temperature, and serves as a makeshift blanket when needed.

Knife & Canteen: Attached to her belt is a canteen of water and a knife for quick defense or utility.

Rucksack: Carries individual supplies and equipment that can’t be attached directly to her belt. Said supplies included include small supply of food rations, a sleeping roll for comfort in the field, and a sharpening tool for blades.

Weaknesses:
Psyche: Sibela has a lot of weights and flaws on her shoulders despite being a well-seasoned and trained swordsman. Whilst she exudes a bright and optimistic personality there is a darkness that dwells within her to succumb to the harsh and unforgiving world— to admit that her brothers are dead and the relentless onslaught of Ganondorf will consume all. In many ways this constantly assaults Sibela in her thoughts and through her nightmares thus attacking her psyche one bit at a time. It is hard to believe that Sibela could give in to hopelessness, but the possibility is there and she knows it well despite her attempts to outwardly ignore it.

Limited Experience: Sibela did not leave Castle Town until Ganondorf revealed his intentions and changed the world for the worse— and due to this Sibela lacks real experience with ruins, temples, geographic areas beyond Kakariko Village, Hyrule Castle, and Castle Town. She will need a veteran dungeon crawler or ranger to really make sense of things beyond her depth.

Limited Skillset: Sibela knows how to use a sword, knife, and shield. She has elementary knowledge of archery at best and is hardly a thief (though she is halfway competent at stealth), ranger, or magic user. What Sibela knows she knows very well and what she doesn’t she is generally ignorant of.

If you or anybody wants to clear anything with me ever; my skype is up publicly in my profile and I will add and talk to anyone. But remember I am only a member of this role-play, my authority and perspective is null in the face of who is actually in charge.
It’s not up to me to make a stance of authority here, unless I am adopted a role of authority. However, I disagree with you that this isn’t a spectacle – this seems like a public and very dramatic state of causing a huge spectacle around what should’ve been a very private matter. Had I been GM in Pal’s place I would most certainly be far stricter in certain areas and less in others. We all have different GM and role-playing styles, after all.

However I am not a fan of the public cry for attention by any means.

“I’m innocent! I’ve done nothing wrong! Other co-writers please agree with me!”

I understand your feelings and perspective, I just don’t think they are being expressed in the proper channels and to put it lightly you are only digging yourself further into the dirt.

My only opinion on the matter is that this should be private and not thrown into a dramatic call for arms on a OOC that has been stated before that should be light and drama free. The initial argument should have always been a private discourse based on that alone and when I told you to halt your argument on request you attempted to carry on thus ignoring me.
I’m not sure what went beyond closed doors, but I will say this: when polite asked to take it to PM you did continue to bog down the tone of the OOC with drama that even if you felt was justified on your end was something that Pal didn’t want their OOC to become. It wasn’t a discussion to be had with productive results. I don’t presume to know Pal’s system; but even I was warned staunchly that I was out of line for comments made on a previous user and for turning the OOC tone’s into a dramatic sour one.

You should really be discussing this privately with the GM, and not making a public spectacle of it – that is a fact. Appeal your case to the GM, do not make a spectacle because it will not work in your favor.

You are an adult and you claim to be mature as well as level-headed; if so, you know that the correct course of action is to as I suggested make your appeal in a PM with the GM and not make a spectacle in public about it.
Yeah, let me get one more normal post about investigating a thief and see where it takes me and then we can plan a collab.
@McHaggis Yep. It's games like them that make me want to write. If I get stuck I turn to them for some inspiration.

Downside is I then get too immersed and take a while to get back to writing. At least I have more ideas then!


I just end up wanting to write spacey science fiction stuff at that point; or science fantasy depending on my mood.
I know the feeling, I remember waddling in video games for weeks on end before getting to starting an RP I was working on. Not my finest hour.
Lorna's post is half-finished, but only because I got distracted by looking up synonyms for a word #englishproblems


I’ve been working on getting two of my own games running (not to mention a friend wants me to run a third game, so I imagine my RP schedule is going to be quite busy), so I’ve been pressed for time. Plus on the freetime I do have I decided to play Call of Juarez: Gunslinger which was on sale for like three bucks (as was Far Cry: Blood Dragon) so yeeeeah.

I’m still trying to figure where to take David’s mini-plot here, tricky indeed.
I don't know, I'd be hard pressed to imagine even David Levitski or Warren Ames doing the same (and they're the badasses of the group imo!)


By the way, this was what I liked. Always cool to see my characters being referenced for being noteworthy enough to be mentioned. Raven, I suggest you halt whatever choice presumptions you have as they are only working against you. Nonetheless, it's about time we get the RP's OOC back on track.

I want to thank those who've mentioned Levitski and gave me positive outlook on him when he was a character I made off the top of my head.

Anyway, I guess I should get a new Levitski post going.
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