Avatar of Hammerman

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5 yrs ago
Current No point posting your writing online if you don't care about praise.
6 yrs ago
Is the rioting and BLM brought up yet?
6 yrs ago
Honestly, I don't get the grief given to SAO when there's stuff like Mushoku Tensei where the MC actively lusts for underaged girls. And it's the most popular isekai in Japan.
1 like
6 yrs ago
Reminder that the Pentagon just confirmed UFOs are real.
1 like
6 yrs ago
Also, it's kinda annoying going back and forth writing short replies since I got other stuff to do and that just interrupts my rythm.

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Most Recent Posts

@VitaVitaAR
So, her current knowledge is just making the dolls themselves while she had to get their equipment. Yeah, sounds reasonable.

If she wants to, she can learn how to make explosives from Freyja if she wants to. Dunno who the blacksmith would be though.
@VitaVitaAR@tipssyCalibrator
I can agree with making channeler's basic physical abilities to be somewhat superhuman, even though they're not augmenters. Let's just say all channelers can employ augmenter, wavecaster, and architect abilities, only if it isn't what they're talented at, their skill is the respective branch would be minimum. So we have a baseline minimum augmenter, which is superhuman. Basic wavecaster is just shooting vanilla ki blasts, and basic architect will be manifesting something small and simple, like pebbles.
@VitaVitaAR@tipssyCalibrator
Just to clarify here, Clarabelle's dolls have weapons and explosives with them, right? That means she must know how to forge weapons and make explosives naturally beforehand if she's going to manifest them in battle, since that's how an architect works. So I assume she is to learn about them in the school? I imagine learning to manifest the giant doll is also going to be done at the school. It should be harder to manifest abnormally-sized objects.

@Yuuta@tipssyCalibrator
That's another good point. It's similar to my character's bombs. Anyone not capable of enhancing their defense will just die easily to one explosion, or at least suffer a major wound. Except even the most basic guns have incredible speed that would be hard to dodge by someone who doesn't have enhanced speed.

This is why I'm thinking of eventually expanding my character's architect ability to include making "status buff" potions. But that's already borderline magic as there's no medicine that can harden your skin or make you faster.
@tipssyCalibrator
She learned it from the books she read on the institute. Pretty much self-taught. She learned it just because she wanted to make her spider bomb idea a reality. She spent months making a normal-sized spider bomb (about the size of a dog) before she could really get how the parts and materials really combined together, thus allowing her to manifest the miniature version.

Sounds reasonable?
@tipssyCalibrator
Also, seeing how the spider bombs have some mechanism in them, however crude, I'm thinking of adding some mechanical knowledge to her list of abilities, meaning she understands how to combine gears, pistons, and the like to move something according to her design. Is that alright?
@tipssyCalibrator
Yes. I imagine architects are all about imagining the object they want to create to the tiniest details. So even if you're making something simple like a sword, imagining it half-heartedly will create a brittle sword that has empty spaces inside.

Gotta make sure my architect knowledge is legit since my character is a mentor after all.
@tipssyCalibrator
Each of them has some fuel inside of their bodies, so they can only walk around for a short time.
Here's my character sheet at last.

Hmm, seeing the new architect, I kinda want to make my mentor character that instead of the earth-manipulator thingy. Have to come up with a different backstory though.
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