Hank is a Moderator. They assist users and keep the forum running smoothly. They have power across all forums.
Avatar of Hank

Status

Recent Statuses

1 yr ago
Current It's alive!
4 likes
3 yrs ago
Quick everyone, PM Mahz with your wishlist for Guild updates and new features. The more the better. In fact, send him a PM about it every day. Make that every hour. Chop chop!
4 likes
3 yrs ago
Welcome back, Hecate!
5 likes
4 yrs ago
To all the homies in Florida -- stay safe out there. Now is not the time to wrangle an alligator and surf it down the flooded streets. I know, it's hard to resist the urge.
7 likes
4 yrs ago
Calling all ELDEN RING players: roleplayerguild.com/topics/…
4 likes

Bio

On the old version of the Guild I was the record holder for 'Most Infraction Points Without Being Permabanned'.

My primary roleplaying genres are fantasy and science fiction. Big fan of The Elder Scrolls, The Lord of the Rings, Warhammer 40,000, Mass Effect, Fallout and others.

Most Recent Posts

I'll just be here, bonding with Edith and Ashlander scum by myself.


... collab time?
<Snipped quote by Leidenschaft>

Mhm. Who wants to have a little bit of banter with the friendly neighborhood Antimage?


I HAVE SUNDERED THIS CABAL
The Guild is doing okay. I agree that it's not as great as it once was. The Guildfall was a big turning point and it changed the overall feel of the place forever. In my opinion, the heart of the problem is that the Guild feels like a fledgling community now. And that's what it is. There are no well-established members that everyone knows, people that define what's acceptable and what isn't. RPG used to be very heavily community-moderated -- Spam was a cesspool of flaming and caustic nonsense because that's what its community mandated. Advanced was highly elitist because people like Dudel and Kestrel ran the place and set the tone for everyone else. The current userbase is too new right now.

It's true the moderators can't do anything about that, unless we decide to step in and start enforcing standards and shit like some kind of thoughtpolice, but we have neither the time nor the inclination. The Guild will have to do that by itself or it will stay as it is, which is... okay. It's far from dying. Mahz might return in a year or two and Make The Guild Great Again. Who knows?
Niernen whooped and laughed in delight when the Centurion was disabled successfully by the combined efforts of herself, Roze and a now-late Ashlander. "Way to go, Breton," the Dunmer woman said to Roze and gave her a thumbs up. The following series of severe malfunctions in the steamworks immediately stifled her mirth as debris began falling from the ceiling, randomly crushing people left and right. Her heart lept in her throat when Do'Karth disappeared from sight but he reappeared a few seconds later, unharmed, when the dust cleared a little. Relieved, Niernen decided to follow him and listened to the quiet exchange between him and Edith. The decision to attack Narivar seemed justified at this point. Anyone in this room who still followed the so-called High King of Morrowind deserved what was coming to them... even if he was Madura's brother.

"I curse the thrice-damned Godkiller and all his ancestors, n'wah, and you with him," Niernen spat at at the spear-wielding elf in Dunmeris, channeling all her bitter wrath over the Nerevarine's betrayal at his vassal standing before her. From the corners of her eyes she could see Edith and Do'Karth circling around to attack Narivar from different sides. Thinking quickly, Niernen aimed to keep Narivar's attention and thus bolster her allies' chance of success. She conjured bright flames in her hands, digging deep within her magicka reserves to make them burn as hot as she could manage, and spread her arms in a taunting gesture as white-hot fire tinged with blue warped and flowed around her fingers. "You will die here, alone, while your ancestors turn their backs on you, s'wit! You will forever roam these halls as a restless spirit, for the Godkiller is the Fifth Corner of the House of Troubles and eternal rest is too good for his witless servants!"

She briefly considered actually firing a spell at Narivar but decided against it, remembering Do'Karth's near-incineration at her hands on the docks of Windhelm when the two of them fought the Kamal. She would leave this one for her allies to take down the old-fashioned way.
She'll see it here, no need to post it twice.
Because she is my character and you don't have permission to kill her.


The GM of an RP has every right to kill off characters as they see fit. Consider them lord and master of all they survey within their own roleplays. So if @Wick kills your character and tells you to leave... you leave.
"Listen up and listen well! I am Niernen Venim of House Redoran. The Nerevarine has gone mad! He has brought back with him monsters from the realm of Akavir and let them loose upon Tamriel -- towering demons of ice and snow. All Dunmer who fought for a foreign power, and this includes neutral mercenaries, have been judged traitors and enemies of the state. I was captured and enslaved by the snow demons; this is what they did to me. You are being lied to!"

These were the words that Niernen hastily yelled at the top of her hoarse voice in rapid Dunmeris. One of the Ashlanders was intrigued by her words and, after a brief hesitation, rushed to her side. Continuing in Dunmeris, the Ashlander confessed that he had heard the Venim family name mentioned in stories of the Blackmarsh invasion -- stories of valor and honor. "I believe you, for now, but you have to tell me more about these demons later," the Ashlander insisted and Niernen acquiesced, relieved. For the time being, the Ashlander was content to point out the tall cylindrical boilers and the steam pipe with the crack in it. "Sharp eye," Niernen quipped with a smile.

Turning on the spot, Niernen stammered over her words, switching back to Tamrielic, and explained the Ashlander's observations to Edith. Madura took charge, a little to Niernen's surprise, and started convincing the other three Ashlanders that had rushed to their side of the room to get away from the centurion.

Speaking of, Niernen turned to look at the Dwemer automaton and her mind briefly froze up -- suddenly the steam looked like swirling snow in baleful moonlight and the towering centurion was replaced by a hulking Kamal, its war-club ready to strike. Terror gripped at Niernen's heart and she grabbed Madura's shoulder to stabilize herself, resisting the urge to scream. Focus! she told herself and Niernen managed to shake the hallucination off after a few seconds, blinking rapidly and slowing her breathing.

With Tsleeixth out of the way and everyone agreed to some form of a plan, Niernen decided the time for waiting and dallying was over (before her mind's eye decided to have another seizure). "Look alive!" she shouted, raised her hands and fired a volley of fireballs at the weak spot in the steam pipe. The successive impacts managed to widen the crack and the pressure building up in the pipe finally exploded outwards, sending hot steam directly in the centurion's ocular systems with a frightfully loud hissing noise. It suddenly stopped thrashing and turned on the spot, trying to move out of the hot blast of vaporized water.

"Huh," Niernen said, pleased. "That actually worked."
Yeah, I'm going to have to shelve this idea for later. I don't have the energy left to run a project like this. Got some problems in my life that I need to sort out first. Stabilize myself, you know what I mean?

Sincerest apologies to all the people that put effort into creating their characters. I'll message you all when I'm ready to try this again -- should you still be interest we can use the same cast then.
Sorry for disappearing for a while. I'm still on board, give me some time to get reacquainted with the current situation. My aim is to write a post this week.
© 2007-2026
BBCode Cheatsheet