Avatar of Heat

Status

Recent Statuses

5 yrs ago
Undertow only makes me think of Tool. Good album though.
2 likes
5 yrs ago
Incest in 1x1 interest check. Opinion invalidated.
15 likes
5 yrs ago
Yeah don’t ever recall BLM charging the US Capitol building, scaling the walls, attacking Capitol police and breaking windows to enter.
6 likes
5 yrs ago
RIP America 1776 - 2021. We had a good run.
3 likes
6 yrs ago
If I am made mod I will do what everyone truly desires and delete the status bar.
6 likes

Bio



ABOUT ME:
  • Male.
  • EST USA timezone.
  • Been RPing since 2011.
  • Mainly into sci-fi RPs.
  • GM'd and been a player in too many roleplays to list.


CURRENT ROLEPLAYS:




Fin.

Feel free to hit me up if you wanna RP with me or have a RP idea you think I might be into.

Most Recent Posts

IC is up.
The Truman Space Station silently orbits the human colony of New Titan, its purpose is to organize any new arrivals to the colony, as well as provide a location for the E.S.C. military personal if the planet is ever attacked, which it has been in the past. Currently, only one ship is docked into it, the S.S. Durendal. Other ships float around the station, this the defense fleet, composed of a single huge dreadnought, three heavy cruisers, two cruisers and three frigates. The planet sits at the edge of E.S.C. controlled space and is a likely target for an attack by the Rahq Collective.

Inside the space station, Jon Welch, captain of the newly christened S.S. Durendal walks down the long hallways, his destination, his ship which currently sits in one of the docking bays. Armed guards can be seen around the station, as well as some civilians either trying to leave or land on the planet. Jon passes through the checkpoint to the hangar, four guards stand around the door, they all salute the captain, who returns the gesture, then immediately heads through the doors which promptly shut behind him.

Towards the end of the docks is where his ship sits, more guards stand by the door to the ship, they go into salutes and he passes through there, entering the airlock. After a minute, the interior door opens, allowing him passage onto the ship. He steps inside, appearing at the end of the bridge which is void of any people, only the A.I., Jude, currently in the bridge, though she could appear anywhere else on the ship in a second. The actual crew of the ship was told to wait in the conference room, the captain himself would arrive in a short time. After a couple minutes of walking he reached the door to the room, which he paused in front of, adjusting his navy blue officer's uniform which he was ready to get out of, and into something more comfortable. Then with a step towards the door, he stepped inside the conference room.

The crew was milling around the conference room which composed of a large table with many swivel chairs around it. A large monitor sat on one of the walls of the room, its screen currently black. Jon could feel the eyes of the crew look at him as he walked across the room, reaching his chair at the end of the table. He did not sit down though, he instead took a step back from the table to where the crew would be able to see him best. With his hands folded behind his back, the captain spoke to his crew, addressing many of them for the first time, though he had read all of the information his superiors had forwarded to him, he had not actually spoken to any of them until now.

"Greetings and welcome to the S.S. Durendal, I'm its captain, Jon Welch, you can call me 'captain' or 'Jon', it doesn't matter to me as this is not as much as E.S.C. mission as it is a cross species one, the first of its kind, members of each race, each government, from all parts of the galaxy coming together in order to stop a conflict instigated by a ferocious, but mysterious race now assisted by an even more mysterious ally." He paused briefly, before continuing.

"Our first destination will be into the dangerous part of space, commonly referred to as the neutral territories. The area is dangerous because it is inhabited by slavers, bandits, assassins and all kinds of other disreputable adversaries. Though entering these territories is necessary as it is the first step into the Rahq controlled areas which we must head into to find what we are looking for, answers, a way to end a war before it can begin," He stated with a straight look on his face, looking over the crew. "Inside that territory is a downed probe which had been scouting a Rahq colony of interest. The probe went missing after it reported crashing, we needed to retrieve it, as it holds vital information on both the Rahq and the E.S.C. if it gets into the wrong hands."

"Any questions or concerns about the mission should be raised now, we'll discuss any of these among ourselves before we head off." He stated, glancing at the watch on his wrist. "Which will be very soon." He added, looking back up at the crew, ready to answer anything they wanted answered.
Inkwell said
Sorry not been feeling well recently but here is my character. Bit of a WIP but just wanted to get something up.Character name - Virgo Freelander Nickname - ViPosition - Helmsman Species - HumanGender - FemaleAge - 25Appearance - http://th03.deviantart.net/fs70/PRE/i/2014/136/1/b/sci_fi_girl_by_fonteart-d7il8tr.jpgHeight - 5'2Weight - 120 poundsApparel - On duty; http://th06.deviantart.net/fs70/PRE/f/2013/234/f/6/rebel_by_thomaswievegg-d6j84e4.jpgOff duty; jeans, shirt and leather jacket with boots.Weapons - +The magna sniper mark 6:http://th08.deviantart.net/fs26/PRE/f/2008/170/0/7/Prototype_Rifle_by_nahiyankhan.jpgThis rifle is a long range weapon designed with a ten round magazine. The rifle is supposed to take out heavily armoured vehicles. Has a range of several miles and has an in built scope. The weapon is employed by many forces in rough terrain where less mobile heavy weapons can't reach. +Mauser M2150:http://th09.deviantart.net/fs70/PRE/f/2013/070/1/f/sci_fi_pistol_by_hayden_zammit-d5xoa16.jpgA truly brilliant design which has been proven to be highly reliable. Though much larger than its rivals it is around the same weight by using extremely light material however this makes the weapon quiet expensive. The pistol has a front loading magazine which means the magazine is not crammed into grip giving the weapon a much larger capacity than its competitors of 20 rounds.+Combat knife.+Fragmentation grenades.Equipment - Emergency survival kit, radio and HUD helmet (in on duty image).Skills - Highly skilled pilot with basic ground combat and survival training. Able to do minor repair work on spaceship parts and systems.Weaknesses - Fear of water and can't swim.Powers - Has no powers just an ordinary human.Likes - Flying, guns, music, sports, reading and writing.Dislikes - Water and anything related to it, bitter food and doing nothing.Fears - Water since she can't swim.Personality - Virgo is the type of person that speaks their mind which can make her seem rude but she sees it as being honest. She is a kind and caring person and always tries to help people when she can.Biography - Virgo comes from the dwarf planet Ceres in the asteroid belt. It is the biggest mining colony in the asteroid belt and has the highest population. Her farther was captain of a light cruiser assigned to the outer colonies and her mother ran the space port on the planet. Growing up Virgo never saw much of her farther and her mother was always busy with work. She always loved when her farther would come home because he always had a gift for her. Virgo grew up like any child would she went to school and came home.As she grew older she became more interested in the world around her. This however landed her in a lot of trouble because she usually wonder of where she shouldn't go. Such as the loading docks that refuelled ships from all over the solar system to low gravity areas. The only thing she noticed more as she got older was the absence of her farther. On Virgo's tenth birthday her mother finally told her that her farther was on a long term deployment to the front line. During the final days of war they received news that Virgo's farther had been killed in action. It was truly devastating news for the family and it was a while before things even started to return to normal.At age eighteen her mother gave her recording her farther had made for her before he left for war. He explained his reasons for going of and leaving her and her mother. It was quiet heart warming hearing his voice again but it was also moving when he said sorry. It gave her new found purpose and the next day she signed up to the military for training. Her test results showed she was most suited to be a pilot and so she was shipped out to the nearest training centre which was on Mars. She spent four years to graduate and be assigned a ship.Virgo's first and only assignment to date was on an old frigate Hathaway. The ships main task was escort for civilian convoys. During this time she visited many alien worlds and even skirting around Rahq space. Virgo did this for three years and was considered still an expert helmsman using some unconventional manoeuvres. Recently her skills have been noticed and she was ordered to report back to Earth for reassignment to the S.S. Durendal.


It looks good. I hope you feel better.

I'll have the IC up in a bit.
Silent Observer said
I'm gonna wait for baconater to post again, against my will to keep things flowing xD I'm looking to get into more RPs just to keep myself occupied


I have another one going, it's a sci fi action exploration RP, I'm still accepting characters and species. If you're interested then you can definitely get in on it.

Here it is
baskets said
Character name - Krystina MarkovNickname - Krys, callsign “Wolf Zero”Position - Fighter pilot/Starfighter squad leaderSpecies - HumanGender - FemaleAge - 29Appearance - Her left hand is cybernetic, assisting reaction times by fractions of a second. Fractions may be small, but they’re appreciated when they start to mean life or death.Height - 5’4Weight - 115 lbsApparel - Her flight suit is what’s shown in her appearance picture, though the orange is replaced with a sky blue color.Out of combat, she wears a white tank top and brown cargo pants, with black boots. And, like every cocky ace pilot, Krystina has a pair of steel aviators. If it’s cold, she’ll throw on a black leather biker jacket.Weapons - Krystina carries a small machine pistol for personal defense, in case things get hairy, and man is she proud of it.The Medium Ranged Automatic Machine Pistol, known colloquially as the Miramap, is a fully automatic machine pistol carrying twenty rounds per magazine. Effective up to medium ranged engagements, the Miramap is a trusty sidearm that has pulled Krystina out of countless combat situations.Krystina also wields a standard-issue combat knife. For when things need to get a little old school.Equipment - Subdermal communications implant, capable of being tuned via Krystina’s pad on her wrist, the pad on her wrist which serves as a sort of small computer, and an emergency beacon. Just in case.Skills - Considered one of the most talented fighter pilots of her generation, anyone that has seen Krystina fly likens it to watching an Olympic figure skater. Her talent in the cockpit is unmatched. She also maintains peak physical condition. Trained in hand-to-hand combat, Krystina is both lethal in a fighter and in close quarters.Weaknesses - She lacks firearms training beyond basic training, and often lets her cockiness get the best of her. Overconfidence is often her downfall, sometimes forcing others to keep her in check just so she stays alive.Powers - nahLikes - Flying, physical fitness, people that know what they’re doing, and an ice cold beer with a pack of cigarettes when she has a moment to relax. Dislikes - Laziness, people that don’t know what they’re doing, and people with a moral compass that does not align with hers. She’s stubborn that way.Fears - Drowning and facing ultimatums. The only two things that are guaranteed to break her resolve.Personality - Incredibly confident in every way, Krystina can come off as brash and abrasive at first. However, the longer one gets accustomed to her cockiness, the friendlier and more lighthearted it seems. She cares intensely for her colleagues and more so for her friends, though it’s hard to tell behind how much she seems to care about only herself. Biography - Born during the Moscow winter, Krystina’s father believed from the very start that she would be made of steel. He was soon proven correct, as Krystina solidified herself as the toughest kid in the neighborhood by age 13. She regularly got into fights with other kids, and she almost always won. She was sent to boarding school in an effort to reel in her misbehavior, but she only continued to be a firecracker until she turned 18.Through all her fights and misconduct, Krystina dreamed of space. She always wanted to fly, and took every chance she could to watch the ships enter and exit the local spaceport. Nothing pleased her more than the sounds of the engines firing up and the rapid displacement of air as starships shot away.So, she joined the E.S.C. military. Trained to be a fighter pilot and was best in her class. She got her first starfighter at 24, and was stationed on the S.S. Cairo as the leader of the ship’s fighter squad. She saw most of her action fighting pirates and squashing small rebellions, and her reputation quickly grew as one of the best fighter pilots around. When the Durendal was put into service, Krystina was assigned as the ace fighter pilot and leader of the fighter squadron of the ship.


Accepted, nice character.
The interior of the club was simple, it looked larger than it seemed from the outside. A large bar sat in the middle room, surrounded by booths and tables. To the right of the entrance was the dance floor, which was sparsely filled. Six figures grooving to the music, with a DJ in the corner going over music. To the left was a door, that said "employees only", a single, very large man standing in front of it, arms crossed, eyes forward. Carson looked at Trixy, as he formulated a plan.

"Sure, mademoiselle, it'll give us time to observe the place." He replied with a smile, nodding at Mikael and David. "You two, maybe go to the bar, get some information, find where the owner is, we know for a fact he's in here somwhere." Carson stated, quietly, but loud enough so his teammates heard but not the guard near the door.

Carson lead Trixy to the dance floor, then began to move to the music, thumping along to it. He tried not to draw too much attention to himself, partly due to the mission, partly because of all the weapons he had on him and partly because he was a terrible dancer. Still, he moved to the music, looking at Trixy, but his eyes ready to shift in case of any developments involving the mission.
Dsnake1 said
Just letting you know, my friend messaged me back. He's gonna check out the RP, it's normally not his thing, buy he may jump on. He normally trusts my judgement.


Alrighty.
Posted, just had to figure out the madness inside Maroni's.
Killshade groaned as the huge insect smacked him, sending him into the wall with a bang. A surge of pain went through his body as he hit the wall, he didn't break any bones, but probably bruised something. Just another reason to be thankful for the healing ability. He slowly rose back to his feet, regaining his composure. He was about to charge back at Locust to take back his blade, when he turned to see Shifter and Break Neck getting surrounded by several armed henchmen. No matter how much Killshade wanted to retreive his weapon, he needed to help out Shifter. She was in more trouble, the powerless grunts would not be a problem for him anyway.

He dashed, appearing behind the group, then threw a very hard fist into the back of the head of the first one he appeared near. He was about to make another move when Rift Hound appeared through a portal and fell on one of the henchmen, well, help was always a good thing. Killshade blinked as he pulled a smoke grenade from his belt, removing the pin. He rolled it in front of Shifter and Break Neck, his intent to shroud them in the smoke so that the henchmen would have to focus on him. As soon as the smoke grenade hit the floor, Killshade threw a right and left hook into the gut of another man.
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