Avatar of Hexaflexagon

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Recent Statuses

6 yrs ago
Current I teach my first online lecture today... this shouldn't be too hard right?
4 likes
11 yrs ago
Tout ce qui est fait n'est plus à faire
11 yrs ago
"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul."
11 yrs ago
"El amor es como el fuego. Suelen ver el humo los que están fuera antes que las llamas los que están dentro."

Bio



Hexaflexagon (Concept)
In geometry, flexagons are flat models, usually constructed by folding strips of paper, that can be flexed or folded in certain ways to reveal faces besides the two that were originally on the back and front.


Hexaflexagon (Person?)
Academic who somehow got conned into working for the Government. Been role-playing both on forums and TTRPGs for close to twenty years at this point. I'm like 99% retired from active RPing on the Guild, but I still like to poke my head onto here once in a while to make sure that I didn't leave the lights on.

Most Recent Posts

People! **I'MSOEXCITED!!**.... I mean *ahem* thank you for showing interest in this RP. Anyway, I'm working on some stuff right now but if you have any questions just write em here or PM me and I will try and answer them posthaste. Oh, and the OCC should be up probably around 6 or 7 EST.
![enter image description here](http://ap.ign.com/sm/ign_ap//w/when-horror-meets-sci-fi/when-horror-meets-sci-fi_z1uf.jpg "enter image title here") *Twinkle, twinkle, little star* *Everything ends, that is the curse upon which our foundations have been built upon. Man does not need to look far to witness these concepts; he just needs to look upon our own dying world to witness it. Like any blazing flame of brilliance it too sputtered out into nothing more than drifting ashes. So we looked to the stars for our salvation. And for a time it would seem that we had found it. The universe outside of our own blue marble was bountiful and filled with resources ripe for the taking. And yet it seemed as if we were not the only ones drifting through the cosmos. We found ruins and relics of civilizations long dead and reduced to memories of distant worlds, we were not the first in this grand cycle of inheritance but we strove to be the last. We colonized planets and started grand intergalactic empires that spanned the stars.* *But for some the void of space still lingered in the back of their minds. The vast darkness stretching for eternity in every direction. It beckons those that notice it. And ever so suddenly the trance is broken and without traceable origins, you'll realize things are not how you perceive them. For some reason, the familiarity of your own begin shall become alien and corrupt. You'll start to see subtle shifts in the darkness, shifts in yourself. But then you'll see that it's always been shifting like a grand ocean, dark and bottomless like the void. But you won't understand why the curtain got pulled back, you will not remember a time before you saw the cracks in reality.* *Your old ways won't protect you anymore, old comforts as useless as wet paper. You'll discover that you no longer trust the soft glimmers of light that you once took for granted. Faces familiar and kind will seem sinister, darker, much darker. The familiar space that you have known will feel eons long, the shadows that lurked behind every closed door and winding corner becoming much more pronounced. The call of the void pulling you towards it every time you look out a view port or look up at the sky at night. You used to look up in your tender naivety and be able to focus on the stars. Now... every time you look up all you can see is the emptiness between the lines, watching the darkness for hours upon end. Thinking in some vain attempt that watching it will stop it from progressing, that you are keeping the void from swallowing everything you love. It will get so bad that you'll be afraid to look away, you'll be afraid to sleep at night.* *This is when you'll decided that the best way to progress is by seeking out these cracks. You'll want to pull back the curtain to see the wizard that has been haunting you. But this only lets the void beckon you even stronger. Every insurance you've ever felt protected you will fall apart by your own hands. You'll be hopeless to watch as every denial you have is broken, every little horror is found in reality. Nowhere you go will you be able to find somewhere where it is not in your head. You only have so much resolve and that resolve breaks in time, but fight you will still try. Eventually though you will look away from the darkness, and when you do you have already lost. The thing you dread the most will already be behind you, waiting for you to turn around. Waiting for you to face the monster, to face yourself.* *And then the screaming starts.* ~ *Note found written in a journal on the Space Station Providence* *Providence*, a asteroid mining complex turned civilian space station went dark three days ago. Communications disturbances are common with the Station being at the edge of Systems Alliance space. But the continued lack of communication has brought concern to the Alliance Navy. Stories of far reaching colony worlds vanishing have been ingrained in the mind of humanity, but those were just stories. In any event the Alliance Navy has decided to send a reconnaissance team out to the sector to determine the cause of the issue. You somehow manged to annoy the right person to be sent on such a backwater mission at the edge of colonized space. Little did you know of the horror aboard *Providence*, a horror you would soon become very familiar with. ### What is Destiny of Man? Destiny of Man is in many ways a love letter to such games as Dead Space, System Shock, and the literary works of Mark Z. Danielewski and H.P Lovecraft. Taking place in the far flung future setting with all sorts of cool technology and space stuff. The main idea will be to figure out what happened to *Providence* and the people that once lived on the station. Dealing with these dark secrets as well as your own character's slowly failing mental state will be the meat and potatoes of the story. Your role in the story will be to make up the squad of either System Alliance personal assigned to resolve the issue. Who is this squad? Well that is up to you. Are you a gruff military commando that has seen years of active duty against pirates, insurrections and raiders? A young and naive private on his first deployment? An engineer sent in to help resolve the communication issues? Or someone else? These team with their array of equipment and skills to whatever reasonable level you deiced are not only going to have to face the horrors that lurk within the *Providence* but battle their own sanity as well. Sanity will be represented as a numerical counter, you start at 200. Depending on the actions you take, I will begin subtracting sanity points. The lower this counter progress... the weirder things become, but the closer to the truth you approach. So be careful or not in your time aboard the station. But more on this idea in the OCC if this ever takes flight. For now, all those that would like to express interest in this cosmic horror story can express their interest here. If you have any questions about anything fell free to ask away.
That is a rather persuasive argument, and so I will not try to contest it oh powerful impaler.
This hand of mine glows with an awesome power! Its burning grip... tells me to ask you if you are still accepting?
I'm always game for giant robots. So sure what the heck, I'll give it a go.
Death? Depravity? Japanese School children destined to save the world or maybe doom it? Hope, love, and wacky hijinks in full octane form? I can say with confidence that the idea at least interests me!
There was a silence that hung over the train. A silence that had lasted for the last several hours, but like all things was to be broken. It was a silence that was a conglomerate of parts that medley together into a greater symphony. Their was the visible silence that hung oppressively in the air and filled the void whenever a lull in the whispers would occur. But there was also the nervous silence, a silence that could be not exactly heard but rather felt. Felt in the slight tremors of the bodies in the car, every drop of sweat that hit the floor of contain. Their was the silence of the world around them, a silence that had become deeper and deeper as they went further into the lands owned by Future Industries the machines having drained the songs out of the ground and replaced them with cold emptiness. And there was the silence of the metal, unlike rock and earth metal did not sing the connections dulled and muted over the transmissions all that was the slight inaudible hum of remains of earth that were left behind. But overshadowing all of these looming above them all, like the front of a grand storm coming in was the silence of the one that could sense all the others. Xuanzang was a man of many facets: a boisterous giant of war, a traveling hand for hire, disperser of wisdom, but there was times that he was the final silence that held the others together.

Out of necessity for the mission, his traditional wanders garb of light browns had been replaced with something a little bit more appropriate. Black on top of more black, his body from the boots on his feet, to the mask that hung on his face blending into the darkness. The mask did not stand out. Rather being a gas mask traditionally worn by firebenders when they worked in the smelting plants; it being used to protect their lungs for the toxic fumes that were admitted during the smelting process. (This idea being astonishingly recent idea; workers in the past used to be bedridden with dangerous and deadly respiratory diseases until someone finally made the connection.) The idea being that something so common, would not stand out as much as say... something more flashy. The only thing not black being the conical hat he wore atop his head: traditonal wear of the farmers wide brimmed and strurdy. Though no amount of black clothing could really hide his giant frame: he was about as wide as the broad side of a barn and about as tall as one too. Having been one of the first to entire the container, he naturally had been pushed and prodded towards the back of it. His body made an unnatural curve as he hunched over to avoid hitting his head atop the ceiling as he stood. He moved very little expect for the muted swaying, back and forth, with the ebb and flow of the train. This process continued for what seemed an entirety.

Soon though the silence was broken as the quiet hum of voices sprang into existence. One voice was all it took and soon the hum had risen into a small crescendo of voices. It was the first time Xuan had become acutely aware of the others in the car with them. He had "seen" them of course: he had sensed through the cold touch of the metal floor of the floor to his feet their relative size and shape. But that was nothing without the voice, the voice provided the emotional context, the connection needed for Xuan to remeber the person. He had forgotten what people "look" like before; but he had never forgotten a voice. And his companions all had distinct vocal tones, distinct syntax that weither they knew it our not used in speech.The blind giant was able to pick up on these small details very quickly and, use it to differentiate between voices and people. Exemplifying this would be the voice speaking into the earpiece in his left ear. The Voice was what some called her, the cool and feminine personification of the entire resistant movement as a whole. Though listening to it felt odd: an inharmonious dissonance that could not be placed still bothering Xuan, it had the other characteristic. The selective almost monotone coolness, the occasional spikes of sarcasm, the rise and fall of volume, all of it was distinct to the disembodied voice.

As the train gradually came a stop; his team members began discussing plans of infiltration. He listened to these suggestions as he went over a once over of the minimal equipment he had on him. The main piece was his walking stick: looking as if somebody had just plainly ripped an entire branch off a tree, the implenet had more in similair appearance to a club than an actually walking stick. The size of the stick being a testament to the user's strength, who was able to swing it about with one arm without much effort. Beside that all he had was a small rucksack the contents inside including: a book without a name, a pot without a flower and a rocker without a purpose. The three useless items having seemingly no inherit value at the moment. The soulless eyes of the mask looking ahead emotionless, when he had gotten onto the train he had be wearing the mask and, some may say that that was for the best forgoing the bandana underneath their was no need to disturb his associates with the burns and, in the end it would only lead to questions. As he did adjusted some straps that felt loose he listented to the plans that the others proposed. They all had their benefits, but at the same time VIP entrance or going in through the cargobay, the roof as well all had high proababliets of being spotted. But Xuan had an idea that might just get them in without any such problem.

He cleared his throat before speaking, "One does not attack the armadillo lion in its mouth; you go around and pull its tail." Xuan explained using an old Earth Kingdom proverb about stealth tacticts. Realizing soon after that he may very well be the only one from the Earth Kingdom in the room he added to explain more clearly. "I can make us a tunnel. No guards, no bots, no locked doors, only earth." After speaking he made his way to the door of the car and opened it, a moment later he had vanished without a sight. They could deiced outside of the train and on the ground, but soon the bots would come to unload the car and it would be rather awkward if they were still inside.
Corsair said
I'm thinking of making a second, would the Resurgence's crew chief be available?

Don't see why not.
RP News
The OCC is live! Go us! http://www.roleplayerguild.com/topics/74577/posts/ooc?page=1#post-2300304
Star Wars: Echo Squadron
~ Or What We Did In Space That Day ~


"This is why I hate flying" ~ Jedi Master Obi-Wan Kenobi

A Brief Overview
- 3660 BBY, The Great Galactic War, The Star Wars Universe
- 21 years into the conflict during the midst of the brutal Rim Campaign.
- Our Characters shall be either Jedi or standard pilots in the Republic Navy.
- The RP beside being filled with daring space combat and adventure will include the moral themes of good versus evil, and the deconstruction and analysis of selflessness, and heroism as driving factors in our lives.

The Story So Far
The Republic thought after the end of The Great Hyperspace War that the Sith Empire had finally fallen for the last time, they were wrong. Sith Lord Vitiate and a handful of survivors managed to escape the slaughter of the rest of their kind and hid away in the unknown regions, far away from the prying eyes of civilization. Lord Vitiate would reach power of unimaginable levels having seemingly unlocked the power of immortality. Soon though Lord Vitiate would be nothing more than a mere memory as he resurrected the empire which had fallen. He would go on to take the title of Sith Emperor and with his Dark Council would create an empire to rival the Galactic Republic once more. Talk of revenge fueled their drive. Revenge against the Jedi and the Republic they held so dear.

During this time the Galactic Republic hit something of a rough set of years. Starting with the Great Sith War lead by Exar Kun, The Mandolorian Wars in which these savage galactic warriors were sent on a war path against the Republic after being prodded by the Sith Empire. A war in which the Revanchist lead by Revan would splinter off from their order to fight on the side of the republic. As a result Revan would find out the existence of the Sith Empire laying in wait in the unknown regions and would then spark the Jedi Civil War to prepare the Republic for what was to come. As well as the Kanz Disorders a "minor" secessionist revolt in the Outer Rim where nearly Six Billion people died. All and all it was not a very good time to be the Galactic Republic.

Though an earlier invasion would be thwarted before it could be launched by intervention on Revan's part the war would come years later. Before conflict arose several puppet governments had already been established in the Republic's Outer Rim by the Sith and they had gained the support of the Great Chiss Ascendency in the Unknown Regions. And in the year 3681 BBY The Sith Fleets entered Repubic space.

It is now the year 3660 BBY the Great Galactic War has been raging across the galaxy for over twenty years and was showing no signs of slowing down. Death tolls were mounting on both the sides of the Galactic Republic and the resurgent Sith Empire. The Rim Campaign had begun one year earlier as the Sith Empire under the leadership of Darth Angral moved to solidify their hold in the outer rim territories. But the Galactic Republic was able to repulse the Sith advances and under the leadership of the hotheaded Jedi Master Ven Zallow the Republic was able to push into Sith controlled territory and strike at the heart of the Empire. After the failed Sith invasion at Orda Randama the Republic seizing a moment of weakness in their opponents pushed into Sith controlled space. After a tactical retreat during the Battle of Korriban the Republic Navy went into orbit over the old capital of the Sith Empire Ziost. It was here that the Imperial Navy after having regrouped after Orda Randama met the Republic Navy and where one of the longest space battles of the entire war would take place.

It is now the fifteenth day of the battle and the Republic had just brought in reinforcements from the Core Worlds including the relatively fresh recruits from the Republic Naval Academy on Coruscant. Some of these fresh-faced recruits would be gathered together into a volunteer "suicide squadron" known as Echo Squadron. This is their story.


Character Info
- Our Characters Shall be various Jedi and Republic Pilots of various races.
- We shall be New Recruits (Read as Jedi and New Pilots just shipped off of Coruscant, eager and ready for battle)
- The older and more grizzled veteran NPCs will looked down upon us with jaded disdain because we have not seen half of what they have or ever could. They are sad because their friends blew up or something.
- The Jedi will not be experienced masters, instead either Knights or the Padawans assigned to them. The Jedi order is still recovering after the Jedi Civil War though numbers seem to be strong and they are able to field a small army to help the Republic.
- Our primary weapon of choice will be the Aurek-class tactical strikefighter. The Aurek or A-Wing as the pilots sometime call them were to be used by Echo because the heavier and less maneuverable Liberator was less suited for the quick and dirty tactics that an experienced Pilot could pull off with in a Aurek that were essential for the types of suicide mission they would end up going on.

The Situation at the Start
Having been brought in during a lull in the fighting as part of the Republic resupply effort, our characters were brought aboard the Valor-class cruiser Resurgence. It was here after initial briefing that you new recruits were informed of the formation of Echo Squad and subsequent looking for recruits. A new fighter squadron with the intent to take on suicide missions against the Imperial Navy that others would be just be too stupid to try and do. And for some reason you agreed be it for the glory, sense of duty or whatever have you. Being new bloods as you were sometimes refereed to the battle hardened crew of the Resurgence treated you and the likes of you with disdain fresh faced and eager and not having seen the things they have. The RP will take place in the immediate aftermath of your first mission briefing for Echo. You have flown the courses before, and have run through all the flight sims but it is time for your first real taste of combat.

Welcome to Ziost.

Rules and Regulations
- This RP will be addressing mature themes such as Death, Loss, etc. Please handle this respect.
- You can have as many characters as you feel you can handle. I'm leaving this up to you,
- Though I will hopefully not have to run things like a fascist dictatorship if arguments ensue terrible things will happen.
- I'm saying this right now there is no happy ending at the end of the tunnel. Bittersweet at the best and a true tragedy at worst. Take that as you may.
- For any collaborations that may need to arise I suggest the always wonderful Titanpad
- If you need some Spacey noise to listen to while you write I present you with The Spaceship Noise Generator
- If you have any questions feel free to PM me or hit me up on Skype. My Skype username being ahitchhikerstowel
- And remember Spaceeeeeeeeeeee.
---

RP News
Updates on story and other stuff will be posted here
1/4/15: We are live!
I'm just saying dwarves are pretty awesome. One of my fondest moments in Dungeons and Dragons was finally making it through the Tomb of Horrors; the infamous meat grinder that it is. How do you ask? Well simply put it requires one team of dwarves and a lot of patience. You dig under the tomb and tunnel your way all the way to Acererak and it was amazing. Making checks to see if our tunnel supports held it was oddly one of the most riveting experiences I've had in a game of Dungeons and Dragons. XD

Oh and Dwarven Defenders because they are awesome and much better then some frilly elves. Sure you move about as slow as a crippled snail, but you are also a nigh immortal god of dwarven destruction that can take hits from dragons without even flinching.
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