Avatar of Hexaflexagon

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Recent Statuses

6 yrs ago
Current I teach my first online lecture today... this shouldn't be too hard right?
4 likes
11 yrs ago
Tout ce qui est fait n'est plus à faire
11 yrs ago
"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul."
11 yrs ago
"El amor es como el fuego. Suelen ver el humo los que están fuera antes que las llamas los que están dentro."

Bio



Hexaflexagon (Concept)
In geometry, flexagons are flat models, usually constructed by folding strips of paper, that can be flexed or folded in certain ways to reveal faces besides the two that were originally on the back and front.


Hexaflexagon (Person?)
Academic who somehow got conned into working for the Government. Been role-playing both on forums and TTRPGs for close to twenty years at this point. I'm like 99% retired from active RPing on the Guild, but I still like to poke my head onto here once in a while to make sure that I didn't leave the lights on.

Most Recent Posts

Hello again everyone. After reviewing the sheets again, here we go with another update. @ShiningSector Everything is looking good now! Starting Sanity is going to be at 180/200, for him being an experienced soldier but not at 200 for not being a big old grizzled meat shield @Drake Thanks for the revisions! Starting Sanity is going to be at 140, being more of an techie, still higher than an average civilian 100 because I'm assuming some of her outlaw father's grit rubbed off of her, combined with living out on the Edge a lifestyle that tends to harden people a bit. @Ubermensch Your good old country boy revision is good! Starting Sanity is also going to be at a nice 180/200 @agentmanatee DAWNSTAR's statement is correct, the age is only the real problem and then I can give you a starting sanity. --- RP Update It is currently 11:24 PM EST time, I have to finish going over some things for work and sleep eventually. So I'm going to say IC should be up by 8:30 AM EST, in the meantime everyone that now has a Sanity score can post their sheets to the character tab. Should probably inform you as well that a strong winter storm is coming into my area over the next two days, so if I do suddenly vanish it may be because my power got knocked out. If this is the case then I shall post a note of such occurrence from my phone, when I have the time and I'm not freezeing my arse off trying to get the backup generator online.
Your mutual friend is sorry for his sudden absence, life kind of happened rather arbitrarily. Though, that has been settled and should not happen again. Anyway character reviews here we go. You guys don't need to type any of this your CS, if you don't want you can just answer my questions here or PM them to me. Anyway once these questions are addressed we will be ready to go. **@Drake** Okay, the I like the start and the idea works. But before I'm going to accept it I just need you to expand on her history a little bit more. The concept as a mercenary during the war works and I like it but I'm going to need some background on how she got experience with the power systems maybe a little bit about her work during the war, what she was doing exactly, maybe a little about her life on the outer edge as well life is hard out there and you know government has no time to deal with people out there. **@agentmanatee** Hacker, that will be interesting. Getting his skills from working on farm tech is considerably kind of an odd way to go about it but it could work. Though to break into Alliance systems at fifteen would make him more or less a child prodigy. If that is the case well the Alliance mility sector would of just ripped him from his family there and then to _"integrate"_ him into the system, rather then send him to prison. Intergrating being more of a more fabulous case of brainwashing then anything else. 18 might work. The loose cannon, hating authority thing is fine but just be known that while he might of gotten away with flaunting his mouth before people in the squad may not like that and consequences may arise because of this. **@Ubermensch** Your good so far, though I might like a little bit more on his background before he joined the Alliance. **@ShiningSector** You have the same issue as Ubermensch basically what was his life like before he joined the Alliance. Everyone has a past. **@DAWNSTAR** You are all good! Formatting is pleasing, background is just long enough to get the general idea of where she comes from and where she is going. Because Mika has shown symptoms of PTSD in the past but has at least attempted to receive treatment... starting sanity is at 160 higher than an average citizen but lower than the will of an iron veteran. **@Traitor** The one question I have for you is how was Skye's relationship with her father? Anyway experienced leader, determined, saw active combat, experienced with death. I'm going to put you up at 200/200 Sanity. This probably won't last XD.
**@Traitor**: You can throw up a CS if you so desire, more fodder for the inevitable meat grinder. XD **@Everyone Else**: Hey look character applications! Commentary shall be applied soon as well as sanity scores! Thank you all for your time and patience. After that is done, The IC should be up soon after that with the first draft already in the works.
> Kind of on the fence over joining at the moment - it depends whether another rp I'm interested in takes off. If it doesn't I'll check back in with you. > Oh, and would it at all be possible to play as a non-human? An android or alien of some kind? Androids or cyborgs are totally game. Aliens sadly are not available to be played, mostly because they are all dead. No other sentient being can be found in the universe, only the ruins of their existence. This development and idea of humanity being seemingly the next in line of a long game of succession has been plaguing xenoarchaeologists for years, and may or may not be addressed in the story.
Alright, alright, alright as they say in the business. I'm going to be slowly editing the first post, since I typed that out on my phone whose spell checker is the devil and "corrects" things without telling me. My CS should come up soonish once I'm done flushing out the lovely little details of your wonderful squad leader that totally won't usher you forward to death or anything. In the meantime, if anyone has a question about the lore or anything feel free to ask me here or through PM.
> Okay, so, quick question, since I haven't done any rps outside of PMs since they redid everything. Do we post our characters OOC or in the characters tab? Post them here first in the OCC, and after I approve it then you post it to the Character Tab. Don't worry everyone has been trying to figure the new format out. Gonna take some time of course, but at least everything is going to be nice and stable.
To a theater near you.
OCC is here! [OCC!](https://www.roleplayerguild.com/topics/75489/posts/ooc#post-2333677)
## Destiny of Man *Twinkle, twinkle, little star* *Everything ends, that is the curse upon which our foundations have been built upon. Man does not need to look far to witness these concepts; he just needs to look upon our own dying world to witness it. Like any blazing flame of brilliance it too sputtered out into nothing more than drifting ashes. So we looked to the stars for our salvation. And for a time it would seem that we had found it. The universe outside of our own blue marble was bountiful and filled with resources ripe for the taking. And yet it seemed as if we were not the only ones drifting through the cosmos. We found ruins and relics of civilizations long dead and reduced to memories of distant worlds, we were not the first in this grand cycle of inheritance but we strove to be the last. We colonized planets and started grand intergalactic empires that spanned the stars.* *But for some the void of space still lingered in the back of their minds. The vast darkness stretching for eternity in every direction. It beckons those that notice it. And ever so suddenly the trance is broken and without traceable origins, you'll realize things are not how you perceive them. For some reason, the familiarity of your own begin shall become alien and corrupt. You'll start to see subtle shifts in the darkness, shifts in yourself. But then you'll see that it's always been shifting like a grand ocean, dark and bottomless like the void. But you won't understand why the curtain got pulled back, you will not remember a time before you saw the cracks in reality.* *Your old ways won't protect you anymore, old comforts as useless as wet paper. You'll discover that you no longer trust the soft glimmers of light that you once took for granted. Faces familiar and kind will seem sinister, darker, much darker. The familiar space that you have known will feel eons long, the shadows that lurked behind every closed door and winding corner becoming much more pronounced. The call of the void pulling you towards it every time you look out a view port or look up at the sky at night. You used to look up in your tender naivety and be able to focus on the stars. Now... every time you look up all you can see is the emptiness between the lines, watching the darkness for hours upon end. Thinking in some vain attempt that watching it will stop it from progressing, that you are keeping the void from swallowing everything you love. It will get so bad that you'll be afraid to look away, you'll be afraid to sleep at night.* *This is when you'll decided that the best way to progress is by seeking out these cracks. You'll want to pull back the curtain to see the wizard that has been haunting you. But this only lets the void beckon you even stronger. Every insurance you've ever felt protected you will fall apart by your own hands. You'll be hopeless to watch as every denial you have is broken, every little horror is found in reality. Nowhere you go will you be able to find somewhere where it is not in your head. You only have so much resolve and that resolve breaks in time, but fight you will still try. Eventually though you will look away from the darkness, and when you do you have already lost. The thing you dread the most will already be behind you, waiting for you to turn around. Waiting for you to face the monster, to face yourself.* *And then the screaming starts.* ~ *Note found written in a journal on the Space Station Providence* *Providence*, a asteroid mining complex turned civilian space station went dark three days ago. Communications disturbances are common with the Station being at the edge of Systems Alliance space. But the continued lack of communication has brought concern to the Alliance Navy. Stories of far reaching colony worlds vanishing have been ingrained in the mind of humanity, but those were just stories. In any event the Alliance Navy has decided to send a reconnaissance team out to the sector to determine the cause of the issue. You somehow manged to annoy the right person to be sent on such a backwater mission at the edge of colonized space. Little did you know of the horror aboard *Providence*, a horror you would soon become very familiar with. ### The Setting The year is 2611, five hundred years after humanity discovered the ruins of an ancient civilization on one of Saturn's Moons, Rhea. The Technology found in the ruins allowed for many scientific developments to be forged from the flame of discovery. The most important discovery of all was that of Grand Propulsion Drives or GPDs which allowed for installer traveler across the stars. This Faster than Light travel would become the basis for the start of the age of Galactic Expansion. We ventured out into the depths of space to find more resources, to find more planets to colonize as our own home system was becoming more and more overpopulated by the day. Though ruins such as those found of Rhea would be the only sign of other intelligent life in the Galaxy. The Galaxy was bountiful and filled with a myriad of creatures varied as they were on Earth, but none had seemed to have reached Sentience except for ourselves. Though this fact bothered some, nothing of real consequence was brought to mind because of it as Humanity had enough trouble dealing with itself another species would just complicate matters even more. The Earth Systems Alliance was created in the first span of one hundred years following the discovery of GPD technology. The Alliance is the single unifying force in a Galaxy with hundred of thousands of minor governments that run their own respective planets. Each colonized system has an Alliance outpost to keep watch, collect taxes, and general prevent war from breaking out. Representatives from the colonizes can complain to the Alliance Council: a council composed of elected officials from some of the most prominent worlds with the Speaker of the Council always being from Earth as per tradition. Under the role of the Alliance a general sense of prosperity and peace is found especially in the core worlds close to Earth. Though the further from Earth they go, the more unrest builds. Sometimes these pockets of unrest boil over such as in 2601 when a secessionist movement at the Outer Edge of colonized space declared war upon the systems alliance. What followed was nine long years of conflict in the Outer Edge colonies. The Outer Edge already being filled with outlaws, raiders and pirates had become severally crippled as a result of the war, their infrastructure and general ways of life had been shattered by the fighting. Because of this when Providence conveniently located in Outer Edge went dark, the Alliance did not respond with much haste. Old jamming satellites and the occasional EMP mine floating through space would still occasionally be tripped, these leftovers from the war would occasionally knock out communications with Alliance High Command. And so days later when they finally deiced to send just a reconnaissance team, they being woefully uniformed, underestimated the problem, if they had known they would have sent a fleet or maybe just have blown the station to little pieces. ### Providence Providence is what happens when surveyors find a mineral rich asteroid out in the Edge. Asteroid mining complexes as they are have a habit of becoming like coral reefs supporting entire ecosystems around it. Mining, shipping, and credit-chasing entrepreneurs all flocked towards the site wanting to stake a claim, following close behind were the smugglers and pirates. As more and more people came in during the rush, more and more building quarters were constructed on the hulk made from the materials that were mined there. Slowly but surely the civilian population became just as important to the thriving little community, as haphazard city streets were formed and large jutting towers were created, pilling atop of one another in stacks and pillars. Life was created on the rock, a land of opportunity and secretes, a so called heart of evil in the Edge. Because of its close proximity to colonized space, the Alliance has only a small presence in the complex. Alliance Navy Observation Post #6434 being a small dingy office in the cavernous dark streets that is searching for radio signals in the void that is deep space. Due to these circumstances, Providence is a hub of narcotics, illegal augmentations, slavery, and a mixture of other less than legal past times. No one person holds control of the station, with it being sort of a conglomerate of warlords, merchants, and wheeler and dealers holding small pockets of influence that change by the day. The populace holds hatred towards the Alliance with a significant part of the 5.6 million souls that live on the station being refugees from the war with the secessionists. And now 5.6 million people have gone silent, not even a squeak coming out of the station. This is why you are going in. You are going to venture deep into the hot, humid, cramped corridors that make up Providence, you will claim into the belly of the beast to find what has occurred there. Have Fun! ### The Sanity Game Here is where I'm going to discuss in simplicity the Sanity Meter. So at the start of the RP you are going to have an upper limit of 200. This number may change depending on your character and their own personality and background with the number being higher or lower respectively. For example a veteran soldier you has seen years of active combat may have a starting sanity of 200, while a civilian attached to the squad or a fresh recruit may have a lower sanity of maybe 180. These numbers of course are tentative and will also be effected by your background and if you have had any mentally unhinging experience before. But anyway the Sanity meter works rather simply. Bad and generally unnerving things that happen will of course mess with your head and will lower this number. If you do something good like helping somebody or making it out of a dangerous situation alive the number will go up. Not losing your marbles is generally a good idea, but maybe you have to be a little unhinged to really see the truth of what is going on? At the start of each round of posts, I will start with a status update which will list your character's name and their current sanity number with a + or - next to indicating if it has gone up or down from the last round, with a number next to that show how much it has gone up or down exactly. Example First Round Joe Smith - 200/200 Hallie Smith- 190/200 Second Round Joe Smith- 190/200 -10 Hallie Smith - 200/200 +10 Got it? Good! ### The Rules - All Guild Rules Apply - OP Is Bad - No Drama - Keep it civilized folks - Romance in the horrible death station? Sure! But be warned get too frisky and the crazy man with the axe and the hockey mask will find you and kill you - Listen to the GM - Do not try and start a rebellion against the GM - Have Fun! ### Character Sheet Template - Appearance: (Picture) - Name: - Age: - Gender: - Appearance: (Description, you do not need both. So pick whatever one you are comfortable with and just delete the other unused Appearance) - Specialty: (Why are you on the team begin sent in?) - Starting Sanity: (Leave this blank, after you make the character the GM will tell you this number after reviewing your sheet and asking for your input.) - Psychological Record: (To keep this nice and short you can just list them. Three Positive traits and Two Negative ones) - Background: - Equipment: - Other:
The ESV Mahatma slipped out of hyperspace with little more than a shiver in its wake. The reconnaissance craft had been sent in to check on Providence, sending in anything larger out of fear of sparking up resting anger from the war whose scars still shaped the galaxy. The crew inside of the craft getting ready for the operation at hand. Beside the observation team being sent into the Providence, the other twenty six individuals from engineers, technicians, and other assortments of officers keeping the ship adrift through space. The crew had been handpicked for the mission, most of them were well trained individuals with a plethora of experience, they didn't need no young meat accidentally sparking something that should be left long dead. The Mahatma weaved its way through the asteroids surrounding Providence the soft hum of the external shielding being able to be heard as small pieces of debris brushed the ship. After what seemed to take years they finally made it to a clearing in the center of the floating rocks and that was when they saw it... Providence. "You know I've heard stories about this place, but I would of never guessed it would be this big!" Pilot Silas Frederick muttered as he slowly edged the craft towards the grand station that seemed to tower through space stretching on for miles in every direction. Silas was a city boy from Rhea both of his parents were researchers on the planet, he'd seen Alliance dreadnoughts before in action the massive behemoths of the stars as they were called but looking at the Providence well even they would be small compared to the size of the station in front of them. It was a large floating city built out of the hollowed remains of a large mineral rich asteroid, but it felt wrong. Silas knew that for anything this size, ships should of been coming and going like ants surrounding an anthill, but the space around it was empty except for the lone remaisn of a few transport ideally drifting about as if had been left as they were. "Hey Kome try and get a communication line established." Silas told his co-pilot and close friend Kome Zegoli. Kome was born and raised in the slums back on Earth. Kome met Silas at the academy when the two of them had just arrived and the two have been working on Alliance ships together ever since. Though right now just as his friend was feeling, Kome was nervous, nothing felt right but maybe that was just his nerves talking. With a nod Kome pressed a few buttons on his console and brought up a line of communication with their Communications officer. "Hey Aleli, knock on the door and see what is up.", Kome explained. Aleli Keppotko was the Mahatma's communication officer having spent most of her time working against the Separatists signal jammers during the war. She was a nice enough girl but a bit bossy when it came to her work and others trying to tell her that she can do better. She was the third part of Silas' and Kome's odd triangle of banter and sarcasm that can be heard anytime anyone got remotely close to the command deck. "Should I wear a scout uniform and bring cookies?" Aleli responded dryly as she typed in a few commands and opened up the brodcast channel to the Providence. Clearing her throat she spoke her voice being projected to the Providence. "Attention Providence Docking Control. This is the ESV Mahatma requesting permission to dock, repeat this is the ESV Mahatma requisting permission to dock please respond." Silence followed as she waited for a response that never came. That was very strange, every station to have at least one person awake and active at Docking Control to prevent backlog and collisions between incoming and outgoing ships. Though it did seem the Mahatma was the only ship going in or going out. Aleli tried again but this time with another set of frequencies making sure nothing was off on her end and the response or lack of it was the same as before. She radioed back over to Kome who explained the situation to Silas. "What the hell was going on?" Any response that could of been said to the pilot was cut short as suddenly a large flash was seen from the Station. Moments later a laser cannon attached to the Providence designed to crack open large and ancient asteriods slammed into the side of the ship. There was a shock wave as the ship jerked and the warning sirens began to blast. Silas began to work frantically at his consol trying to move the Mahatma out of range but no such luck would be able to o ccur. Moments later the automatic defense systems built into the Providence, defense systems that should of recognized the Mahatma as a friendly craft opened fire. The reconnaissance frigate was belted with heavy laser fire as warning sirens flipped all over Kome's console. Kome made an executive decision at that moment and typed in a command into his consol. A large robotic voice started bombing over the laser fire and the screams and explosions telling all crew members to proceed to the escape pods. "Silas come on we got to move!", Kome yelled as he unstrapped himself from his chair, Silas nodded and began to move but moments later a shot connected with the cockpit and an explosion rocked the ship as the consoles exploded the last thing Kome heard before he hit the floor was Silas's scream. Moments later Kome was being shaken awake as somebody was dragging him down the hallway. His visioned blurred and smoke was filling his lungs but he eventually saw who has savoir was, Aleli. Aleli stopped when she noticed him stirring and pulled him to his feet. The two of them were now outside of the command center fire was licking at the walls as the automatic response kept on telling all crew members to get to the escape pods. A body was pressed against a wall contorted in a manner in which was sicking to just look at. The two of them moved without doing much talking as the two of them moved through the ship, trying to get throught the smoke and the flames. Aleli was just thinking about getting out of there alive while Kome was thinking about Silas he had to be dead, he had to be right? Eventually the two of them made it to the engineering deck where the escape pods were located. Kome typed in a code into the console and one of the pods opened and he stepped inside. Strapping himself into the pilot seat of the small craft he looked back at Aleli and called out to her. "Come on get in here!, We need to get out of here!" Aleli shook her head as she stood outside hanging onto the edge peering into the smoke and fire. "We are the last pod left! We need to wait! We need to make sure nobody else is coming!" Kome let out a curse but nodded, and so they waited the two of them in the burning wreck as the ship neared critical levels the engine about to go critical at any moment and vaporize them. Anyone left who would stumble upon them would find a women yelling at them to get inside quickly. To get in before they were all dead.
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