Avatar of Hexaflexagon

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6 yrs ago
Current I teach my first online lecture today... this shouldn't be too hard right?
4 likes
11 yrs ago
Tout ce qui est fait n'est plus à faire
11 yrs ago
"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul."
11 yrs ago
"El amor es como el fuego. Suelen ver el humo los que están fuera antes que las llamas los que están dentro."

Bio



Hexaflexagon (Concept)
In geometry, flexagons are flat models, usually constructed by folding strips of paper, that can be flexed or folded in certain ways to reveal faces besides the two that were originally on the back and front.


Hexaflexagon (Person?)
Academic who somehow got conned into working for the Government. Been role-playing both on forums and TTRPGs for close to twenty years at this point. I'm like 99% retired from active RPing on the Guild, but I still like to poke my head onto here once in a while to make sure that I didn't leave the lights on.

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Use the template provided below to make a character sheet/ application. Please post the character application to the OCC. Only accepted CSs will go on this page. Follow my CS as an example and if you have any questions feel free to ask.



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NPCs




In a future of chrome sheathed in leather, shadows prosper.



The year is 2066 and the world has changed. As humanity marches ever forward into the 21st century, the thin line between man and machine has been inexorably blurred as humans continue to rely on the enhancements of cybernetics and robots are continually upgrade to become more and more life like. This web of connectivity grows vaster by the day as common day occurrences like the internet have become even more engrossing do to advances in neurological and virtual reality technologies, that have made the dreams of "cyberspace" closer to reality. Humanity seems to have arrived at a golden age of innovation and advancements as new tech is released everyday making the augmentation outdated within weeks, but social tensions continue to bubble beneath the shining exterior.

Following the burst of the American asset price bubble in the mid 2030s and the subsequent depression whose ripples felt as far from Topeka to Shanghai, humanity was left in something of a slump. Governments failed to reign in control as entire towns and cities fell into total anarchy. To combat such chaos many governments were forced to pass acts which allowed prosperous companies primarily large PMCs to reign the populace back into control - such as the Private Intervention Act of 2035 in the United States. When the chaos finally subsided these companies manged to retain much of their power and today they made no attempts to hide their "security forces". Most national governments have either collapsed or stayed as shadows of their former selves puppets used by the corporations to pass laws and judgement in their favor. As a result nearly thirty percent of people under the age of sixteen are unemployed and over a quarter of the world's population are considered homeless vagrants as urban sprawl has slowly consumed the land and destroyed peoples homes.

These corporations, these faceless entities moving in the shadows wage a quiet war against one another and it is not uncommon for everyday citizens to be caught in the crossfire of two different enforcer groups. Rebellions and protest are crushed as quickly as they are formed, the instigators vanishing into black bags slick with rain never to be seen again. But even these revolts few and far between don't cause many waves if any. The people have become complacent to what is now everyday life for them. You wake up in your corporation paid for apartment in your crappy tenement housing, you go to your corporation paid for job where you worked like a drone for most of the day and face the ever constant danger of being fired if you move two seconds too slow with that filing report, and then you come home to watch your television who constantly remained you whose in charge. And they don't question a thing because how could they?

But this world like any has a darker undercurrent. Those forgotten by the corporate society above. Deep in the ghettos and the back alleyways, a different world can be seen. Here is a land that no even the CEOs and officials don't dare to enter without armed escorts and vans with ten inch thick windows. Those homeless and without work scavenge for what little they could to survive. Most fell into one of the many street gangs that roamed the back alleys and stalked the roads on cyber cycles. Holding strong control on many more illicit dealings such as drugs, prostitution and, black market dealings. But even they are still subject to the wills of the powerful as many have become little more than puppets for the bigger corporations to deal with threats and monopolize on illegal trade. And it is not uncommon for some of the bigger corporations to have multiple gang leaders on their payroll.

It is in this world where scheme, plot and double cross interconnect we see the rise of Divers. Divers are individuals born and raised in this world and know the ins and outs and every dark corner. These phantoms in the neon lit darkness are professionals who deal with "Special interests". Assassinations, hostile takeovers, kidnappings, drug running, and basically anything else that pays well. They are a loose confederation of members with Divers knowing one another but making a habit of not making any real personal attachments because Bob may be fine at the bar but the next day he may have five armor piercing rounds through his back halfway across the world. Most of their training either comes from just living or being taken under the wing of a more experienced Diver for a few years. Diver crews have been known to exist from time to time but they are usually short lasting only holding together for a few missions before falling apart.

Divers, Corps, Gangs and Civies. They all mixed together in a dark concoction that burned the throat as it went down and caused your stomach to do flips. This is the world of 2066, it's certainly not the end of the world but we are approaching it at the speed of light.




By the year 2066 the world has changed from what we know it to be. Unchecked climate change caused global temperatures to increase by four degrees centigrade. Crops that weren't already genetically modified to withstand the increase would begin to fail at rates of up to 40%, Forests began to die and brush fires become more and more prevalent. As the coral reefs and rain forests slowly vanished biodiversity began to decrease at startling rates. Droughts became more common as the age old flows of rivers and streams began to be effected and water shortages are common in more less off areas. But most importantly the change came with the floods. As the ice caps began to melt and sea levels began to rise coastal cities began to be washed away one of the most prominent being the eventually entire submergence of the American Eastern Seaboard as well as many islands from the Pacific to the Mediterranean. The cities that now remain on the coasts hide beyond large sea walls to keep the waters back and the rise of "Arks" came into the world. These large platforms basically city sized oil rigs were constructed slowly in the place of islands and land that had been swept away and they dot the Atlantic and the Pacific.




Technology in the world of 2066 is omnipresent. Without tech you get left behind in the dust, you yourself became outdated. Technology is everywhere from the self driving cars, virtual reality programs, rail guns and the rich being able to make genetically perfect babies through modifications and gene splicing prior to birth. But the most prominent of the new technologies are of course cybernetic augmentations. These augmentations were supplement by the boom in the robotics and biomedical fileds in the late 2010s and early 2020s. As robots became more lifelike and able to perform more complex tasks so did our own cyber limbs. But most people aren't big old walking destruction machines. Today's cyborgs are stylish and sleek. Cybernetics are designed to be streamlined for that high mover lifestyle. Whither it is a simple neurochip to make you better at judging stocks or cataloging files or hydraulic piston in your legs so that you can crush a man's chest with one kick. The man of today is defined by high tech living.

Cyberware and augmentations are in style it is what everybody does these days. For those that can afford it you will probably have at least a couple of enchantments to give you that edge. Maybe your eyes are the new EYE-SEEU model with the digital display and tainted crisis (neon blue is in this year). Everybody's got something because if you got nothing than you don't got any edge over the other guy. Some keep em internal with neruochips and responders built into the body hidden beneath flesh, but some go all out and start chopping limbs off to go forge to get the newest arm model. It's addicting, it's exciting and it's all the rage.

But it is here that people begin to run amuck of chances of becoming a so called "C-Freak". Basically since these augmentations link up directly to the brain eventually the brain becomes overloaded with stimuli and information and you snap and become a ravenous psychotic murder. The only way to combat the unset symptoms of becoming a C-Freak is to take a drug called Neurotop. Problem is Neurotop besides being highly addictive it is also very pricey to produce. Meaning that Corps are usually the ones that have possession of the drug to keep their armies of cybered up robocops from snapping and murdering them instead of the other guy. Neurotop can be found on the streets very rarely where it is marked up at about 1000x the market price and when the drug already costs a small relative fortune, meaning that unless you try and rob a Neurotop facility (which would be highly suicidal, since they have some of the best security in the world and even if you do make it out they will hunt you down and find you) most of the common day man has to continually play the game of will this next aug be the one that makes me snap?



Divers

As the saying goes Divers make the world go round. Divers or D.Vs for short are the people that get things done. Working beyond societal bounds and unafraid to go against the biggest of targets if the pay is right they are the fixers of the world. Everything task has a price and if you want that task done right chances are you are going to hire a diver or two to make sure that things go the way they are supposed to go. They say that D.Vs came into existence after the Wars in 2025. Most were soldiers who after seeing what they say couldn't in their right mind work for any corp or government again and instead just went freelance to earn enough money to drown down their memories each night with more drugs and booze. D.V culture evolved around these men and women's lifestyles of throwing caution to the wind, going after suicide run after suicide and generally making terribly stupid decisions as they move outside the boundaries mixing with upper and lower classes and everything in between.

Diver's come from all walks of life really as the rich may take up the role as gun for hire for just a little fun diversion and a kid from the slums may venture out to find a Diver to train under to get out of a bad situation. Because of this their is no real central organization to keeps track of Divers or collects membership dues or things like that. Instead Divers are usually united through mindset more than anything else. They all tend to be thrill seekers of sorts that live fast and die young usually by getting shot in some alleyway and being left to die by their "partners". Because of this Divers don't really make permanent teams that much because most of them are natural loners or wanders searching for that next adrenaline hit and the high mortality rate of their job didn't help things either because it was just easier to keep a degree of separation between everybody, emotions only got in the way of the job.

The easiest way to spot Divers from the crowd though was their tendency to be teched out. For a Diver going all natural just didn't work, you died way too easily. Instead most were conglomerations of augmentations and powered exoskeletons with most of the looking like one man armies ready to take on the world while in the field. The only groups usually more decked out compared to them where the Corps and well the Divers tried their best not to anger Corps Enforces. They might be adrneline junkies but only some are suicidal enough for that.



  • T-Papers: Transit Papers. Actually a small chip that people carry on their persons for the most part. T-Papers are your donor card, passport, identification and lifeline all wrapped in one. Once the Corps started taking over they pushed for T-Papers to help standardize travel and break down national borders to promote trade and such.
  • Cybered: To have or use cybernetics such as augmentations
  • Corps: Short for Corporations can also be a general term for the entire idea of corporate repression sort of like today taking about the Man.
  • C-Freak: A individual that had too many cybernetic augmentations and snapped becoming a psycho killing machine. C- Freaks are generally bad news, considering when they snap they were already basically walking tanks and now the have no moral fibers to hold em back.
  • D.Vs: Another term for Divers.
  • Spooks: Also called fixers, the bogymen of the Corporations. Heavily cybered up with stealth and sensory augmentations you never see these wraiths come before it's too late. You really don't want to piss a Corp off to such a degree that they send a Spook after you. You can run but the Spooks always find you.
  • Enforcers: The catch all term for the regular grunts on the Corporations payroll, big and nasty they are usually picking lots of guns and know how to use em.
  • Sparks: Hackers but more importantly hackers that actually "jump" into the net. Like Case in Neuromancer. They are called Sparks becuase of their tendency to be very jittery and twitchy. They say it's because in the Net where everything is data you can cross the world in a couple of minutes since your going at the speed of light. But back in the real outside of their terminals and nodes everything seems slow to them.
  • Arks: The large oil rig like cites that now dwell above the waves where rising sea levels have swept away the land. Most people living on the arks are scavengers that take trawlers and subs to the sunken cities to try and reclaim lost tech and sell it for a nice price.

More will be added as we go along.



Rules

01: I'm not the biggest fan of rules because I like to assume everybody is sane human being so I'll keep this short. If you have to abide by any rules be it these two. Common decency and common sense is something that everybody should strive for. Treat your fellow humans like they are just that your fellow humans and with all the respect that implies. Disputes between players should not be long blown out affairs in the OCC, hell disputes should not happen at all if we are doing this right. If you want to argue have your characters dispute about something mundane like the importance of starch or something.
02: In regards to any role play involving the dark depravity of mankind there are mature themes within this story. This is not a very nice world and terrible things happen to good people for no good reason. In that regard I heavily suggest you treat these matters with the weight that they would actually entitle. Romance falls into the same thing, sure it can happen just don't be stupid about it
03: Quality matters people, show me that you care. And remember I'm asking for your best not the best of Shakespeare or the like. I've been doing this shit for about a decade now and I'm still learning things everyday. Just remember Quality over Quantity and always remember Fail Faster.





@NuttsnBolts
Mhmm, Akira is a another good one if you enjoy Neo-Tokyo exploding and the like. xD And well personally I was never a fan of the Dredd comic books but the newest movie was pretty rad.

To answer your questions about cybernetics. Cybernetic augmentations for humans exist and have developed far beyond the prosthetic we currently have today. "Cyber-Limbs" are a common occurrence and many people use them to increase their skills and abilities everything from eyes with built in night vision and video recorders to legs that can crush a man's chest with the force of a hydraulic press. The only real problem is the risk of becoming a so called "C-Freak" basically since these augmentations link up directly to the brain eventually the brain becomes overloaded with stimuli and information and you snap and become a ravenous psychotic murder. The only way to combat the unset symptoms of becoming a C-Freak is to take a drug called Neurotop. Problem is Neurotop besides being highly addictive it is also very pricey to produce. Meaning that Corps are usually the ones that have possession of the drug to keep their armies of cybered up robocops from snapping and murdering them instead of the other guy. Neurotop can be found on the streets very rarely where it is marked up at about 1000x the market price and when the drug already costs a small relative fortune, meaning that unless you try and rob a Neurotop facility (which would be highly suicidal, since they have some of the best security in the world and even if you do make it out they will hunt you down and find you) most of the common day man has to continually play the game of will this next aug be the one that makes me snap?


@Zenphilvian
Well in terms of metastability that really depends on how much you are paying. Some higher levels bots and AIs can last about the range of a single human lifetime maybe even more but the cheaper ones will start seeing issues maybe after around five years. This is of course if you don't do a procedural mind wipe every year or so. If you do this well any robot or AI could live almost indefinitely hypothetically at least. But at the same time after a few mindwipes they start to develop some odd quirks tendencies to try and murder organics et cetra. And well in terms of feelings. There has been document case of an AI or robot achieving true sentience as of yet. Their are rumors but none have been proved as of yet (and the plot explore this little tidbit in greater detail later) in terms of feelings well they can mimic feelings, they have code which tells them the appropriate emotional respond depending on a human subjects vocal tone, facial expressions and the like. But they don't feel themselves.

@Traitor
Hey I remember you! Spider girl person with the big rail gun of death!

@Atrexiel
Cool, cool, cool, cool.

Alright so we've got enough interest for me to at least begin work on the OCC. Where a lot more of the world will be fleshed out and the like. In the meantime if any of you have any questions at all feel free to ask them here or PM me.



Are you all ready for Space Clint Eastwood? Because I don't think your ready for Space Clint Eastwood.

In a future of chrome sheathed in leather, shadows prosper.



The year is 2066 and the world has changed. As humanity marches ever forward into the 21st century, the thin line between man and machine has been inexorably blurred as humans continue to rely on the enhancements of cybernetics and robots are continually upgrade to become more and more life like. This web of connectivity grows vaster by the day as common day occurrences like the internet have become even more engrossing do to advances in neurological and virtual reality technologies, that have made the dreams of "cyberspace" closer to reality. Humanity seems to have arrived at a golden age of innovation and advancements as new tech is released everyday making the augmentation outdated within weeks, but social tensions continue to bubble beneath the shining exterior.

Following the burst of the American asset price bubble in the mid 2030s and the subsequent depression whose ripples felt as far from Topeka to Shanghai, humanity was left in something of a slump. Governments failed to reign in control as entire towns and cities fell into total anarchy. To combat such chaos many governments were forced to pass acts which allowed prosperous companies primarily large PMCs to reign the populace back into control - such as the Private Intervention Act of 2035 in the United States. When the chaos finally subsided these companies manged to retain much of their power and today they made no attempts to hide their "security forces". Most national governments have either collapsed or stayed as shadows of their former selves puppets used by the corporations to pass laws and judgement in their favor. As a result nearly thirty percent of people under the age of sixteen are unemployed and over a quarter of the world's population are considered homeless vagrants as urban sprawl has slowly consumed the land and destroyed peoples homes.

These corporations, these faceless entities moving in the shadows wage a quiet war against one another and it is not uncommon for everyday citizens to be caught in the crossfire of two different enforcer groups. Rebellions and protest are crushed as quickly as they are formed, the instigators vanishing into black bags slick with rain never to be seen again. But even these revolts few and far between don't cause many waves if any. The people have become complacent to what is now everyday life for them. You wake up in your corporation paid for apartment in your crappy tenement housing, you go to your corporation paid for job where you worked like a drone for most of the day and face the ever constant danger of being fired if you move two seconds too slow with that filing report, and then you come home to watch your television who constantly remained you whose in charge. And they don't question a thing because how could they?

But this world like any has a darker undercurrent. Those forgotten by the corporate society above. Deep in the ghettos and the back alleyways, a different world can be seen. Here is a land that no even the CEOs and officials don't dare to enter without armed escorts and vans with ten inch thick windows. Those homeless and without work scavenge for what little they could to survive. Most fell into one of the many street gangs that roamed the back alleys and stalked the roads on cyber cycles. Holding strong control on many more illicit dealings such as drugs, prostitution and, black market dealings. But even they are still subject to the wills of the powerful as many have become little more than puppets for the bigger corporations to deal with threats and monopolize on illegal trade. And it is not uncommon for some of the bigger corporations to have multiple gang leaders on their payroll.

It is in this world where scheme, plot and double cross interconnect we see the rise of Divers. Divers are individuals born and raised in this world and know the ins and outs and every dark corner. These phantoms in the neon lit darkness are professionals who deal with "Special interests". Assassinations, hostile takeovers, kidnappings, drug running, and basically anything else that pays well. They are a loose confederation of members with Divers knowing one another but making a habit of not making any real personal attachments because Bob may be fine at the bar but the next day he may have five armor piercing rounds through his back halfway across the world. Most of their training either comes from just living or being taken under the wing of a more experienced Diver for a few years. Diver crews have been known to exist from time to time but they are usually short lasting only holding together for a few missions before falling apart.

Divers, Corps, Gangs and Civies. They all mixed together in a dark concoction that burned the throat as it went down and caused your stomach to do flips. This is the world of 2066, it's certainly not the end of the world but we are approaching it at the speed of light.



State of Affairs

Hushed whispers have taken to the streets of late. They speak of new technologies being developed behind closed doors and in labs deep underground. They speak of new and mysterious weapons and more importantly whispers of artificial intelligence of the likes we have never seen before. True "androids" beings with the ability to think, feel and learn just as we do. And ever still society continues to teeter on a knifes edge as any minute the whole facade will come crumbling down atop itself.

This is where you all come in. You are a group of Divers hired by Kybuashi Enterprises, a large corporate conglomerated that specializes in biomedical technologies specifically in the field of neural augmentations. Your job is simple enough to transport a nondescript box 60 inches long and 30 wide. But following a chain of events that spiral quickly out of your control you are caught in a corporate conspiracy bigger than you could ever imagine.


In Summary

Chase the Night is a "traditional" cyberpunk story. Inspired by the likes of Blade Runner, Neuromancer, City Come A-Walkin', Cyber Punk 2020, and Ghost in the Shell. A story of corporate conspiracies, Subaltern, Heterotopia and Extensionalism and transhuamnism deep into the 21st century. Character development is key as they progress through the world and the team becomes closer to one another promoting charhcter development as the characters learn and grow. As Divers you come from a variety of walks of life from upper class thrill seekers to former gang kids looking for a way out.

The story possess elements that most would consider mature as it delves head first into the darker sides of society as it asks the question of "what makes us human". Because of this mature content and the subject matter that may arise because of it for the sake of story I ask you considered how comfortable you are with more darker subject matter before expressing any further interest.

Most importantly though Chase the Night is about style as much as it is about substance. This is a story aimed to capture the ever present coolness found in these works produced in the eighties and early nineties. Where neon lights cast trench coat ridden men on rainy streets smoking cigarettes, where the dark of night is only illuminated ever briefly by the bright and intoxicating muzzle flash. It's a gritty world out there and I'm going to need your help in capturing it.


@Lexicon
Orvston. Sorry about that. Orvstag is the name of another city in a homebrew D&D campaign I DM. I must of just unconsciously flipped flopped the name without thinking about it. It is fixed now though. xD
And the post is now up. A little bit later than expected (Sorry about that, I got caught up in work and snowstorms. -_-)

@Littlefinger
Nah I don't really do posting orders. I feel they make thing too constrictive but as long as you don't doublepost we are all good.
“You worry too much Odran. It’s bad for the soul.” The Captain replied to his lieutenant with a hearty laugh that seemed to fill the tent. He was currently hunched over a small table, a map of the realms kept snug against the wood by two long hunting knives. He traced a large and calloused finger over the fine parchment to the city of Orvston. The last time he had been here was maybe twenty years ago. Back then it was still a Free City before King Jaython marched his armies in to “protect” the city from the Vorstagian Invaders. The Company makes a point to avoid any stops through any major cities, too many unpredictable scenarios as somebody like the Lieutenant might of put it. At least from the outside nothing much had changed. The city stood on an isolated island between the two sides of the large and ever unpredictable Zerrakan River. With its towering walls and ever constant patrols there was no wonder it was considered one of the true gateways into the North.

“Beside’s my friend was it not I that killed the Barbarian King Rutgurd Bearbane in single combat? Was it not me that successfully sieged Kalthos whose walls stood undamaged for a thousand years? Was it not me that has saved your hide too many times to count? We will be fine as we always are.” He explained to Odran, eyes strong and filled with a conviction that made you rightfully believe that he had full confidence in himself and more importantly the Company. And it was at this moment that the girl came back into the tent, her big eyes looking up at the pair as she slipped inside. The Captain upon seeing her moved away from his map and taking two large strides to cross the space of the tent kneeled down in front of her so that the pair were at eye level with one another.

“Ah, the job’s done lass?” He asked, the girl nodded in response almost automatically as if part of some routine. “Good! Well then I guess you earned this. Now go easy on the Quartermaster girl.” The captain reached into the coin purse that hung at his waist and produced a single gold coin from within. He passed it over to her dirt encrusted hands. The girl eyed the coin, her eyes bright and filled with a new life as she pulled it close to her chest. The Captain let out a deep laugh as he brought up one hand to her hair and ruffled it about. He stood as the girl made her way out of the tent, no doubt to go buy some sweet from the Quartermaster. Too many orphans like her stalked the North these days do to account of the war. The Company couldn’t take all of them in even if they wanted to. But for some reason the Captain had taken in that girl as his newest little protege. Maybe it was true, maybe he was going soft in his old age.

“Oh how the mighty have fallen! One of the greatest warriors in the realms, the Blood God of the Wolf himself showing compassion. What the nobles back at the courts would think of this.” A voice sounded out as the entrance to the tent was pulled back. In stepped Ms. Asteraceae, her blue eyes twinkling with mischief as she entered the room. She was dressed in standard traveling clothes, dark brown leathers and a long forest green cloak the hood currently pulled back. If it weren't for her otherwise almost unnatural beauty it would of been hard to tell her from any of the other soldiers in the Company’s encampment.

“Sorceress.”

“Captain..... Lieutenant Odran” She responded her voice cold as ice as she regarded the lieutenant dismissively. She knew well enough that the Lieutenant did not appreciate her all that much. In return Lyssa regarded him as little more than a more intrusive brute than the rest. And there was nothing that she hated more than intrusive hedge mages with the magical talent of small children. But, she didn't resort to open warfare. No that would be too easy, she would just keep on playing her little games and keep on with her passive aggressive comments. “I’m a busy woman and I wonder what this is all about. If it’s the force protecting Orvston, I’m sure a strong man of your calibre could easily crush these brutish northerners.”

“Flattery ain’t gonna work with me Sorceress. No offense, but I prefer my female companions to not be able to drop a fireball on my head. Just wait a moment for the others to get here and all will be explained in time.” Lyssa shrugged but respectfully moved to one side of the tent examining her hands as she waited. And as each of the respective members began to filter in she regarded them remembering names. First there was Kuro, a man of few words he remained her of many of the Vorstagian generals that she had the “pleasure” of talking to. But he was skilled in battle or at least that was what the others soldiers whispered about him. He was interesting, strong willed not that useful as a pawn or a puppet. Too independent. He needed to be watched. After that came the boy known as Connor Vaelis. Now he was an interesting one, strong magical potential in him she could practically taste in the air, but he seemed to lake reservation in things. He could be useful.... if only tampered a bit. Next came Colette. Another magic user, She could sense the characteristic Elven pride in her buried beneath her quiet exterior like a small fire waiting to be let loose. Another one that could have her uses, though considering her disdain for humans.... not likely. After that came Gideon, the monster hunter. A curious case indeed, there was a darkness surrounding him. Something unseen by the natural eye but if poked at through a magical gaze it was large and foreboding seemingly threatening to swallow the man whole. Though besides that he seemed to be a good soldier to keep around. Maybe another with some uses, it was all too easy to exploit such darkness. After that came Triala, another elf, a pyromancer at that. Her and Gideon were actually surprisingly similar to one another. She too possessed a darkness something that hung over her but as Gideon seemed to be at war with it, Triala accepted it used it fuel her proverbial fire if you may. Another interesting case. Next came Kaerun, yet another elf. Though he was more interesting at least to Lyssa then the two others. He was old, old even for an elf reaching an age of maturity where most of their kind would retreat to their small communities to guide and lead. Yet here he was with the Company. He was an enigma, a puzzle, an oddity. And finally came Thdris, the dwarf. Gruff and confident in herself, a woman after Lyssa’s own heart. Though admittedly she had little real experience with dwarves, as the upper classes in the Empire rarely talked to such creatures expect to have armor or weapons made. It was then with everyone assembled in the small tent, so close that shoulders were brushing against one another that the captain spoke.

“You are probably wonder why all of you are here. Well it’s simple we have a job to do.” The Captain explained as he brought a hand down to the map pointing it at the little circle that marked Orvston. “As you all know we are on a mission to go investigate the strange happenings in the far north. Far flung from our normal duties but I always wanted to play Inquisitor. Only problem is we ain’t going north any farther unless we cross the Zerrakan. Normally we would just cross it at one of the low points but with winter upon us the river has begun to run too rapid even for the most adventurous individuals to cross and I’m not about loose my man to a dammed river. So here we are outside of the lovely gateway to the North itself. Problem is we can’t just march the entire company up to the front gates and politely ask for passage through the city, promising not to burn the place down if we do. The guards aren't that stupid especially with the war going on. So we need to secure passage through the city. Preferably without having to lay siege to it. Something a smaller party will be able to do without much issue. Which is why you are all here.” The Captain explained looking at each and every member in the tent as he let them process his words before continuing.

“Now some of you may be asking why I picked the group I did. As well you aren’t the most traditional bunch of soldiers here, or the best well anything really. You are oddities and strangers even among our little family here. Well consider this a trial run if you may. For you see the one thing that will end a man before he even marches his army off to war is predictability. If he see’s where you coming from and can predict your next move easily, your dead before you can even wage a war. But if you use some “unorthodox” methods well things become much more interesting, That’s you folks, a little bundle of unpredictably. And now I’m going to see if you can actually work like a team.” The Captain spoke having full confidence in his rather odd explanation but sometimes it was best not to argue with the man’s thinking. No matter how odd it was sometimes, he got results.

“I can’t lead you all personally of course. I got to make sure the rabble here stays in line. So that’s why Lieutenant Odran going with you all, to serve as my replacement.” He explained nodding towards Odran before he gestured towards Lyssa with a thumb. “Oh and she’s going with you all as well. As the Imperial watchdog, I figured she would like a chance to watch how we work and get results. So you all better be on your best behavior. No matter what you think of our Vorstagian friends.” The Captain explained watching as their faces, eyes lit with confusion.

“So any questions before you all set out? Or are you all just gonna stare at me like a doe that just came out of it’s mother's womb.... No? Good then because you don’t get paid to ask questions and talkback you get paid to do your bloody job. Dismissed.” And with that everyone except the Captain began to filter out of the tent. Lyssa being among the last of the group to move leave. She examined the rest of the group as they all stood about muttering among themselves as they took in the current state of affairs.

“Well I know you mercenary types are slow and all. Getting hit in the head enough times will do that to you. But shouldn't be heading out? Time's awasting after all. And the sooner we get the northern barbarians to open the gates for us. The sooner we all get the pleasure of not having to deal with one another again.”
@Rockette
Alright sounds good. No pressure or anything and take your time, just felt like I should address the situation aloud so that people's fears and qualms would be calmed.
@Lexicon
Sorry, it took so long to get back to you. Feel free to add your own little lore tidbits and the like. I do not consider myself the single creator of this world. All I did was provide the mold and somewhat the path for us to follow, but a mold is rather boring unless you have others help you shape it. Or that's what I think at least.

And in regards to our last party member. I've begun work on the next IC post and it should be up either later tonight or tomorrow. If a post does not come up before that, she will just have to catch up. Nothing too drastic yet.
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