STATUS:
Posted a Game Master Guide in the Guides section. If you need help with GMing, refer to it for some handy advice. If you don't need help, then don't read it.
9 yrs ago
Current
Posted a Game Master Guide in the Guides section. If you need help with GMing, refer to it for some handy advice. If you don't need help, then don't read it.
9 yrs ago
Happy Thanksgiving!
4
likes
9 yrs ago
When you see that you no longer owe anymore posts and have nothing to write *insanity ensues* Aaaaah!HSkjhaksjhdjf
5
likes
10 yrs ago
Happy Thanksgiving!
2
likes
10 yrs ago
Happy Birthday to me.
5
likes
Bio
Hello all. I am an experienced writer who is writing my own fiction stories on the side. I can role play any genre. What I love most is being able to go-all-out when weaving tales with other writers. It just makes the story more interesting, so I can't wait to write with you. :)
@WingsOfBronzeIs Boko going to be a companion or a summon? Because if he's going to be either, then he needs to be an ability. Unless he's the starting equipment in his respective game, which would be FF5 more than Dissidia.
@DracoLunarisI'm only going to hint to this once. You feel this way because the Squad Leader isn't doing his job and that's because he's 1) inexperienced, and 2) Forgot his role and purpose. That is all I'm saying because you guys need to figure this out on your own.
@Holy Soldier Hello! I thought I should drop the CS for Frisk here, for review. ^_^ I hope the profile is alright. If anything needs to be fixed, just let me know.
Character Name: Frisk Dreemurr
Kingdom: The Island of Mt. Ebott, and the Underground -- Part of the Indie Federation
Visual Description: Click! (Art is drawn by Sasoura on DeviantArt.)
Written Description: They grew slightly taller since they fell into the Underground two years ago. They have short, layered brown hair, and when their eyes aren't closed, people can see that they're hazel. They have a fondness for striped sweaters. They can usually be seen wearing a blue sweater with pink stripes on it.
Personality: Frisk is a normally calm kid upon first glance, with their face resting on neutral/stoic. However, when one gets to know Frisk, they'll find that Frisk is a very kind, optimistic, and outgoing person. They have an open mind, and like to try new things. They generally hate having to repeat things over and over again. When something bothers them (like nightmares), and it doesn't apply to the situation in front of them, they tend to remain silent and try to get others focus on something else. Their friends have influenced Frisk a little bit. They have a fondness for puns and practical jokes (*coughTorielandSanscough*), they love cooking spaghetti (Papyrus and Undyne), they can be a bit competitive (Undyne), they love anime (Alphys), and they enjoy performing. They have moments of maturity when trying to solve problems with peaceful measures, but they also have moments of juvenile humor during down times. They also like to use everyone else's confusion over their gender to their advantage in jokes or flirting. They will never say what gender they are when asked directly.
Game: Undertale
Current Story: (This current story, so you don't spoil the game for those who haven't played it and who may play it. You can delete everything and start it at "2 years later after the events of the Undertale game..." It would have saved you a lot of work. We don't need to know the game's story. We can easily look it up. What we can't look up is the character's current story for this game.)
Frisk doesn't remember their life before they fell into the Underground in the year 20XX; The Kingdom filled with Monsters under Mt. Ebott. All they knew was that they fell for a very...sad reason. After they fell, they met Flowey the Flower, who taught them about EXP and LV, and proceeded to try and kill them. Thankfully, Frisk was saved by a monster named Toriel. Under Toriel's protection, Frisk learned that the monsters they met could easily be talked to, and the encounters could be resolved without anyone needing to die. Frisk wanted to continue on past Toriel's home, and find a way out of the Underground, but Toriel, who feared for Frisk's life, tried to prevent Frisk from leaving and even fought them. Thankfully, Frisk took what they've learned and managed to calm Toriel down, and ensure that the conflict was resolved peacefully.
Frisk traveled through the Underground, befriending many monsters, including the Skeleton brothers: the (GREAT) Papyrus and the mysterious, but lazy, Sans, the ferocious Captain of the Guard, Undyne, the shy anime fan of a Royal Scientist, Alphys, the fabulous TV Star, Mettaton, and the King of all Monsters, King Asgore. During their travels, they found that they could SAVE, LOAD, and RESET. The ability to SAVE and LOAD has helped them out more than they could ever imagine. The only time they had to RESET was after encountering King Asgore for the first time. Frisk was forced to fight, until Asgore was greatly wounded, and only then could Frisk show Asgore mercy. After doing so, Flowey killed Asgore and took the six human souls that Asgore had collected. Flowey became the Eldritch Abomination, Omega Flowey. Frisk did their best to fight the hideous God like creature, but admittedly, there was no way they could have won without the help of the six human souls. After Flowey's defeat, Frisk spared the flower and headed back to the surface. They were convinced to RESET after Sans' call to them, telling them of what happened in the Underground after they left.
After they RESET, they befriended the reclusive Alphys and helped her confess her feelings to Undyne. After the events following the date, Frisk headed off to face Asgore once again. This time, before the fight could start, Toriel appeared and prevented the fight from even happening. All of Frisk's friends appeared as well. Flowey attacked and took all of the six human souls and all of the monsters souls to show their true identity: Asriel, the deceased son of Asgore and Toriel Dreemurr. Asriel threatened to RESET the timeline over and over, but thanks to Frisk, he, along with all of their friends, were saved. Frisk managed to talk to Asriel and calm him down. Asriel used all of the power he had to destroy the barrier that kept all of the monsters underground and with a sad goodbye, disappeared once again.
After that, Frisk and the monsters left the Underground and reached the Surface. Frisk became the Ambassador of Monsters and Humans, along with being adopted by Toriel. They promised not to RESET, considering how almost everyone has a happy ending. But there were still three people on their mind.
Asriel, Chara, and the mysterious W.D. Gaster.
Asriel and Chara clearly needed to be saved, but Gaster was a mystery. Who was he? Frisk had learned that he was the previous Royal Scientist before Alphys, but he fell into the Core and was scattered across time and space, and he had four followers who seemed to be the only ones who remembered him. But other than that, Frisk knew nothing of him.
2 years later, Frisk is still living with Toriel and hanging out with the friends they made while making new friends. However, they had been having nightmares about a timeline where they had chosen to kill monsters instead of sparing them during their time in the Underground. It scares them, but they remained determined.
When the call for adventure came, Frisk jumped at the chance, hoping that while learning about Mugen viruses, they'll also learn how to save Asriel and Chara, and they'll learn more about Gaster as well.
Weapon: A stick. ...Its bark is worse than its bite.
Slot One ACT --> CHECK: Functions like Final Fantasy's Scan. Looking for the enemy's stats. Frisk draws out the target's SOUL for a very short amount of time, long enough for them to glean off the information. The SOUL takes on the form of a heart. For humans the SOUL would be colored either red, orange, yellow, green, cyan, dark blue, or purple. For monsters, their souls are white. For non-humans, they can be somewhere between white, gray, and black. (With this ability, I'll more than likely PM you and give you information about whatever enemy your character checks. You can choose to have Frisk share this information for the others or not. By PMing you also keeps people from metagaming and making this ability seem useless.)
Special Abilities
Slot One. N/A
Items
Slot One = Empty Slot Two = Empty Slot Three = Empty
Strengths
1. DETERMINATION: No matter what, when Frisk sets their sights on a goal, or in keeping their ideals, they will never give up despite what circumstances they face. Frisk will always try to find a solution to any problem they face.
2. Mercy: Frisk normally likes to take the Pacifist approach when it comes to dealing with the people who pick a fight with them, but this does not mean that Frisk doesn't know how to fight in defense. On the rare occasion when they do fight, they make sure that they do not kill the person they are fighting. They know when to stop the fight and not to strike the foe anymore. In Frisk's experience, Sparing others helps in befriending others.
3. Dodging Professional: During Frisk's time in the Underground, they had to dodge many magical attacks from monsters, which took on various bullet forms (bones, spears, spiders, fireballs, bombs, etc.). They may not be the fastest person in the System, but this experience would help them in dodging what attacks may come their way.
4. Adaptability: Frisk can adapt very quickly to new situations that they are presented with, and sudden climate changes (like from a snowy environment to a suddenly hot environment surrounded by lava)
Weaknesses
1. They are 12 years old. There is still a lot they don't know, and they may be a bit naive.
2. They're also a mostly normal human being. They're mortal, they can't fly, they're not super strong, they need proper food and medicine in order to live, etc.
3. Considering they know how LV and EXP work in their world and they are somewhat aware of the events in the "Genocide Route" timeline: The prospect of earning EXP terrifies them makes them very wary.
4. They keep silent about their own problems that don't interfere with the current situation at hand.
Achievements
...The thought of achieving something fills you with DETERMINATION!
I like the CS. Just condense the current story. You do not need to write the story of the game. We can easily look that up. We only care about what we can't look up, which is the "CURRENT" story. I made my comments in yellow, marked in red stuff that needs to be fixed.
@WingsOfBronzeNope. I made my comments in the main game OOC. Second characters are for when your character completes a mission. This is recruitment for when the current mission is over and we're adding new recruits to the team.
Written Description: Bartz has a slim muscular build and with a tight-fitting shirt and trousers with various beads and sashes. Bartz's eyes are gray or brown depending on the source. In sprite form, his eyes are blue.
Visual Description:
Personality: Bartz is described as an "Simple Wanderer", he makes adventures as that what his father wanted him to do. Once he became a light warrior, this forces Bartz to mature and form a greater sense of responsibility to the world. Despite the gravity of the situation, , Bartz retains his easygoing and friendly nature, and remains levelheaded to the point of being facetious, remarking the others are always "going overboard." Bartz cares for his friends and is still affected by his parents' deaths, even though he struggles verbalizing his feelings. A cheerful man with a strong sense of justice and the inability to ignore whose in trouble.
Game: Final Fantasy V
Current Story: After being summoned to fight in Final Fantasy Dissidia Duodecim 012 and defeating Chaos and FF I - FF XI's Nemesis' they all got teleported back home- but once again, now that there's disturbances- he and the other Final Fantasy Warrior's (probably?) He was instead got into Platform City. Thinking if Zidane, Squall or others got home and he didn't, he spotted a moogle across the road waving at him. Maybe the other heroes are in the same city or far away? Worse, what if Exdeath, or other enemies are here too?
Weapons: (Summoned Weapons for Mimicry Attacks) Warrior Of Light's Sword and Shield, Firion's Throwing Axe and Lance, Zidane's Thief Swords, CLoud's Buster(Large One Edge Sword), Squall's Gunblade, Tidus' Brotherhood(Sword) and Ball, Terra's Water and Holy Magic, Lightning's Blazefire Saber(Convertible Sword, Gun, and Magic Staff), Vaan's Katana, Crossbow, Axe and Shield, Tifa's Techniques, Kain's Lance, Cecil's Dual-Sided Spear, Laguna's Ragnarok, Yuna's Summoner's Staff, Bartz' Brave Blade and Wind Magic (Abilities will expand when Bartz have Mimic'd the enemy's attack if he wanted (Nope. He's going to have to learn new abilities from scratch. If that's a problem for you, then I suggest picking another character.)
General Abilities Mimicry- The power to mimic his attacker's attack. Takes practice and need to scrutinize the attacker's weapon before summoning an using it for attacking and copying the attacker's move.
Special Abilities Speed Of The Wind- Ability to travel at the current wind speed- GM Awarded. (This stays blank. It's not relevant at this time and won't be until your character is involved in a mission, and I rather not have new players led astray. This needs to just say "Slot One.")
Items Slot One- Bartz' Chocobo Feather (Of Boko, probably) Slot Two- Bartz' Crystal- Small, Purple, and Spiked- resembles the Adamantite they found in FFV Slot Three- None (All of these slots are empty. Your character doesn't have anything in his inventory at this time.)
Strengths The Wind - In a windy place, he uses wind magic along with his copied attacks. (He can only use wind magic if wind magic is an ability. Right now he only knows mimicry.)
Mimicry- The ability to read his assailant's attacks and copy them if he want.
Physical Strength - He can wield Cloud's Buster Sword with slight difficulty.
Athlete - Can jump and do some acrobatic stunts, uses it for dodging.
Luck - Bartz is a lucky man.
Weaknesses Heights- He is afraid of heights due to an accident of him being young and on a two-story house.
Mimicry - The ability to mimic his friend and foe's attack takes practice and time.
Inability to ignore whose in need - He will help whoever is in danger, even it costs his life or it was a sure lose.
Disruption - When his attack is blocked, he'll stagger for two seconds, whether he is aerial and far away from opponent.
I highlighted in red mistakes and made my comments in bold yellow. Also, the link to your character's pic isn't working.
@ZarkunI wasn't going to manage that. You were going to use your imagination and figure that on your own because to me it isn't serious enough to be a GM matter. Use your imagination.
Hello all. I am an experienced writer who is writing my own fiction stories on the side. I can role play any genre. What I love most is being able to go-all-out when weaving tales with other writers. It just makes the story more interesting, so I can't wait to write with you. :)
<div style="white-space:pre-wrap;">Hello all. I am an experienced writer who is writing my own fiction stories on the side. I can role play any genre. What I love most is being able to go-all-out when weaving tales with other writers. It just makes the story more interesting, so I can't wait to write with you. :)</div>