Avatar of IAmTheIsland

Status

Recent Statuses

15 hrs ago
Current Got called into work at 12:15 AM to cover a midnight shift because the guy is on vaca and the supervisor didn't plan ahead on it.
1 like
19 hrs ago
"Between the idea And the reality Between the motion And the act Falls the Shadow." - T.S. Elliot
1 like
1 day ago
I find that what's harder to think of than the deleted pbp sites are the ones that are still up, but completely devoid of life. Like looking at an abandoned city.
1 day ago
Being 'sad' or depressed used to be the fuel behind my writing. But lately I feel like that emotional state is more hindering to my creative process than helpful. How do I adjust for this?
2 likes
3 days ago
The dangers of vulnerability

Bio

Not born in a log cabin, I came into the RPing venture around 2009 and quickly joined about twenty roleplays more than I should have at the time. I've been around the internet in that time span, participated in and run RPs on multiple forums, and brushed shoulders with a wide variety of players and characters. Getting to work with new people has always been part of the allure of the experience.

My interests in RPing are pretty diverse, and not genre-specific; if there's room at the table and I can think of a dish to serve, I'll cook something up for just about any meal. If you know what I mean.

Post-Rock enthusiast

Most Recent Posts

This still taking? I might have settled on a character.
A few trains of thought running on this one. Not sure if this post will entirely express them sufficiently, but, for some bullet points.

  • Posting deadlines help to keep a person [me] honest and sorted about my posting activity. Though, given the whole adulthood thing, flexibility is also appreciated, especially when work gets busy for me. Most GMs have been fair and lenient, and I've yet, over the past 3-5 years, been singularly bounced from an RP due to a delayed post. Most of the time, if I'm not locked in, I'm not alone in that regard as others have also hit snags.

    EDIT: An ancedote regarding deadlines. On one of my old haunts, there is a single RP running in the forum's RP section. It started in 2018. Despite the pacing and frequency of posts coming to a literal crawl (at times, months pass between posts), the players and the GM remain invested in it. No stressing about getting posts in by a certain date. There seems to be an unspoken approach of letting life dictate the pace of the RP, and I think there's a lesson worth learning there.
  • I can go either way with Face Claims. Keeping in mind that they only amount to what my character looks like, and, do an extent, their style(s)/fashion sensibilities, makes it easier. Though I do feel that the necessity of identifying a face claim by name can be a bit of stumbling point. On a few occasions, the FC that I find is some rando I found on a Google search, but the FC... err... 'culture' tends to demand a name, which means having to think of specific celebrities or public figures, rather than being able to just go with the first person I find that looks the part. But it all depends a lot on what sort of genre I'm working in. Modern and/or SoL affairs are easier for Face Claims than, say, purely fantasy settings. Otherwise I kinda just try to read the room if it's not specified: if most/everyone is using RL faces, then I'll do the same.
  • Lately, I've found that 3 characters is a good number for me, if I'm finding myself needing/wanting a good self-sufficient story arc; optimally, running a main character with two slightly-less-main characters. Having those relationship dynamics completely under my control alleviates the need to rely on others being on board with my development goals. Which I reckong should help in terms of developing relations with other peoples' characters without the need for them to completely come to me on things.
  • Superhero RPs seem to be springing up a bit lately. And I'm very much into riding that wave. But otherwise, personally, I wouldn't say no to Urban Fantasy, with or without other genres mixed in.
  • EDIT: My apologies for making this more of a pet peeve air-out. Speaking as a player, my best RP experiences have come under GMs that engaged (collaboratively and socially) with all of their players. If there's to be one person that anyone can go to to talk story arcs, or hit up for a collab, it should be the GM. Having been in a handful of situations where this did not prove to be the case (and having been on the receiving end what felt like exclusive and directed apathy), that's the kind of experience that just really sours this little hobby of mine. And I get it, some people are just a bit more hesitatant to work/socialize with those that they don't have a [good] prior history with. I get the same way (though, oddly enough, RPing is the exception to this; writing with new people, getting to see different kinds of ideas... that's kinda my jam); this might be harsh, and a callout on somepeople, but if you're the kind of person that genernally prefers to write within their established circles, keep your GMing to that. I realize I may be alone in this perspective; it is what it is.

    Otherwise, it's helpful for GMs to be transparent about what standards they will be holding people to. Most do so in terms of post length, and general RPing rules. But being equally clear about things like how collaboration will be enaged. Most RPs I've been in have asked little in the way of prior collaboration before engaing in IC interactions. A few have expected more advance planning. The latter cases tended to not make that part clear until after a blunder had already been made. Overall, just managing the expectations of those that would be interested, especially if you are accepcting new-to-you faces (who may not quite know how you roll).
  • Kinda something I've been gnawing on for a minute: as someone who has known having either myself or character rejected upon application, I always find myself wanting feedback from the GM(s). Was it a character issue? Do I, as a player, simply not check enough of the boxes off? Yes, this is just a hobby, but, as with any hobby, it's fun to get better at as time goes along. While it tends to be rare outside of Advanced RPs to outright not make the cut, I'd love to see more GMs giving actionable feedback in those situations. Unless, of course, the reason for not accepting someone is simply because the RP has hit its maximum capacity.
@IAmTheIsland Maybe firefox is failing me....but i usually find discord links to be unreliable at best for image providing services, so maybe that. Also! I do like your characters!


Changing links to uploads here on RPG.
yes please, good sir!

oh, we're allowed two?! Good to know, also, the picture of your first girl on the character part isn't working for me? Idk if it's that's just me or not. @IAmTheIsland


Might be a Discord link issue? Or a browser problem on your part? Or both.
@Eviledd1984 tagging so you see this.

Seeing as we're allowed two characters, I figured I'd make myself a villain. Particularly one of the unsympathetic, non-nuanced variety.

Would be good to have at least a visual reference for him (as well as Baker).
For anyone interested, I added links to the soundtrack material I listed for Sarah (just if you care to know what the vibe for her is); added them in the characters tab (not the one on the OOC). Also, a bit basic these days, but if you must here anyone's voice behind her lines, just default to Zendaya. lol.
Elsewhere, Elsewhen...

Upon a dark, silent strip of Los Angeles streets, Sarah King emerged from the narrow gap between rows of project houses. Sweating, she clung to the wall on the frontside of a small apartment building, and cut a glance back around the corner she had come from; through the tight window of the alleyway, she saw the flashes of red and blue come and go with the waxxing and waning of accompanying sirens. 'Sigh.' The breath released in a long, labored sustain as her back slid and scraped down the brick wall until she was properly seated upon the sidewalk. After checking the streets both ways, she drew down her hood and removed her ski mask, crumpling the latter into front pocket of her hoodie. With a half-laugh, half-cry, she tilted her head back and propped it against the wall behind her, and allowed the laughter to surrender itself to a sob that just barely broke the quiet of the predawn streets.

There against the frontside of the tenement, she sat for a minute that quickly turned to five, fighting back the waterfall threatening to flow from behind her face.

Pulling her sleeve to her face, she wiped herself clean, and rubbed her eyes clear. Remaining seated, she looked at her own hands. Callouses, both old and new, marked her palms. Her knuckles were still redened by blood from her prior night's activities. She listened back across the alleyway, wondering how close she had cut it... she didn't need the 5-0 getting their hands into her business; for all she knew, the LAPD had eighty-sixed Ken Shimazu themselves to keep some other age old scandal from breaking their ranks. Her body froze when Shimazu's name crossed her stream of thought. For a paralyzing second, the idea of simply not getting up again, of waiting on that sidewalk for death to take her, seemed preferrable to the weeks' long guantlet she had been running just to find her mentor's assassin. There might have been some solace in knowing she had already beaten the bastard underground if she had known that's who was on the other end of her punches.

"Sensei," she mourned, looking up into the dark blue sky, "What the f*ck am I doing?"

Her power of will came back to her in short order. Determining that wasting away on the sidewalk so close to home was no way for her to go, she rose to her feet, and began walking. No more than a mile up the road, the journey that had brought her to a cage match in Compton, and lead into a night of busting down safehouses around L.A., was coming back around to where it had started. The worst of it was that she was no further along on her crusade than when she had started.

Depleted, muscles throbbing from overexertion, she stumbled into her apartment, only realizing after she had entered that the door had been unlocked ahead of her. Tired, but alert, she looked to the darkened space, and sensed a presence cloaked in the shadows just beyond her sight. She kicked the door closed behind her, and took a step into the apartment. What little energy she had left flowed out into her arms and legs, which flexed modestly, but visibly, beneath her clothes "Who else wants some?"
@IAmTheIsland@Hope Lover

I'm trying to think of how we could have them be found by the others. Should it be at the same time or on different occasions? Would it be okay if they were in the same location?

@Ducksworth

Accepted. Please move them to the CS thread.


My thoughts for Sarah are that they already have a pin on her location. Maybe Donald Baker pulls a Nick Fury and is already in her home when she walks in and talks her into joining. Some spiel about properly honoring her late mentor by putting her training to better use.
@Eviledd1984

If it's something you can entertain, I was hoping to have Sarah's first couple of turns having her being 'found' and talked into actually joining the team (rather than her having already been recruited.
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