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4 yrs ago
Current 3.5e is the best dnd, only one I play, but I prefer pathfinder 1e cause it's 3.5e with extra stuff.
1 like
6 yrs ago
Trying to get a new RP started so my friend can try out text rp if anyone is interested.

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Right on, I'll probably be getting a page up in the next day or so.
That's probably what I'll do, make cs and such, and then hopefully get a few more.
nice, that's two then
Lost System


[Initializing Warp Trajectory]

[Convening with Navagator]

[01000010 01101111 01100100 01111001 00100000 01100001 01101000 01100101 01100001 01100100]

[Trajectory <= Change = Unkown Blockage]

[[ REQUEST IMMEDIATE VOID ESCAPE COLLISION IMMINENT ]]

"Captain, there is a group of unknown bodies in our immediate path, requesting immediate departure from the immaterium." A servitor blurted out as its torso swung around to face the captain on the pole connected where its legs should be.

"Depart the Warp as soon as it is safe for the Navigator to do so. Have crews ready for repair and any incursions."

[[ DEPARTURE VARIABLES = 1 ] DEPARTING ]

[E/R?r}

"IMPACT IMMEDIATE"

[Diag?-n]

{DISCONNECT = TRUE}






The captain looked through the unstained gallery in front of him; a large dark body loomed in front of them, silhouetted by golden rays that broke upon the opposing side of the celestial body in front of the ship.

[ Momentium <= 1 ]

"Impact is likely; estimated time is four minutes and thirty-six seconds until impact in along the northern hemisphere of the planet if we change the current trajectory for entry into orbit, likely hood of escaping orbit = false." Said the tech-priest on the bridge; he connected to where the late servitor was once was plugged into. "The machine spirit is uncontrollable at this moment, requesting assistance to appease it."




Three minutes later, a large Galleon transport, the Errant Stork, landed upon the planet of Quinsis IV while apart of a fleet heading through the Cicatrix Maledictum to reach those worlds cut off from Holy Terra. Two regiments of Imperial Guard, and half of a skitarii cohort, and a small contingent of three imperial knights and their retinues. A large portion of the ship landed in the water, only the front portside portion landing upon the stony beaches of the southern hemisphere. The lower decks were mainly flooded, along with small portions of the human and material cargo being destroyed on impact.

Several days after impact not much has been done, with the sardine can packing of the Administrautum most of the ship hasn't been capable to triage and mobilize those aboard the voidship out onto the world to explore and begin preparation for a possible long term survival upon the world. Will those aboard the Errant Stork last long enough to be saved, or will they have to forge their own path and learn how to survive in the world they are now apart of. Else die or fall to some darker fate in their current state.

A platoon of men is to be sent out in the depths of the forest, some fifty men and women to help scout the world around them, to see if it is a viable place to thrive, grow and live. Mainly volunteers from those who were in a forward mess hall/bar that had survived and was trapped from the rest of the ship, but had ample service to the rocky coasts due to their placement.





This is meant to be more of a mission-to-mission style RP with some downtimes between them. They are mainly based on an old Only War game that I was in/cohosted a few years ago. Message me here if you have any questions. Originally posted in advanced (now in casual) because I am hoping to bring this to life.

Try to escape, try to survive the wilds of the unknown, this is primarily a squad-based adventure with some small aspects of horror and action. Will the crew be able to push out and begin early colonization periods with what is left of the tech-priests aboard, will rescue be available soon, and who will come to the aid of the fallen warship.
The original campaign is only war, but I was just going to have this be a standard style of RP keeping away from a lot of dice rolls and such. Normally if I do put dicerolls into a text rp, it's for life/death situations, or situations that require with usually a d# and asking the person/people to give me a number. Which for this, I am taking a bit more of a horror theme at the beginning so I might be using it a lot.
@Kenshi right on brother, let's see if we can get a few more.
Lost System


[Initializing Warp Trajectory]

[Convening with Navagator]

[01000010 01101111 01100100 01111001 00100000 01100001 01101000 01100101 01100001 01100100]

[Trajectory <= Change = Unkown Blockage]

[[ REQUEST IMMEDIATE VOID ESCAPE COLLISION IMMINENT ]]

"Captain, there is a group of unknown bodies in our immediate path, requesting immediate departure from the immaterium." A servitor blurted out as its torso swung around to face the captain on the pole connected where its legs should be.

"Depart the Warp as soon as it is safe for the Navigator to do so. Have crews ready for repair and any incursions."

[[ DEPARTURE VARIABLES = 1 ] DEPARTING ]

[E/R?r}

"IMPACT IMMEDIATE"

[Diag?-n]

{DISCONNECT = TRUE}






The captain looked through the unstained gallery in front of him; a large dark body loomed in front of them, silhouetted by golden rays that broke upon the opposing side of the celestial body in front of the ship.

[ Momentium <= 1 ]

"Impact is likely; estimated time is four minutes and thirty-six seconds until impact in along the northern hemisphere of the planet if we change the current trajectory for entry into orbit, likely hood of escaping orbit = false." Said the tech-priest on the bridge; he connected to where the late servitor was once was plugged into. "The machine spirit is uncontrollable at this moment, requesting assistance to appease it."




Three minutes later, a large Galleon transport, the Errant Stork, landed upon the planet of Quinsis IV while apart of a fleet heading through the Cicatrix Maledictum to reach those worlds cut off from Holy Terra. Two regiments of Imperial Guard, and half of a skitarii cohort, and a small contingent of three imperial knights and their retinues. A large portion of the ship landed in the water, only the front portside portion landing upon the stony beaches of the southern hemisphere. The lower decks were mainly flooded, along with small portions of the human and material cargo being destroyed on impact.

Several days after impact not much has been done, with the sardine can packing of the Administrautum most of the ship hasn't been capable to triage and mobilize those aboard the voidship out onto the world to explore and begin preparation for a possible long term survival upon the world. Will those aboard the Errant Stork last long enough to be saved, or will they have to forge their own path and learn how to survive in the world they are now apart of. Else die or fall to some darker fate in their current state.





This is meant to be more of a mission-to-mission style RP with some downtimes between them. They are mainly based on an old Only War game that I was in/cohosted a few years ago. Message me here if you have any questions. Originally posted in advanced, but didn't have much luck so hoping to find someone here.
Def some interest in this.
Paris Beurra


He stared down the path watching the mobilization of the local forces as he sat behind a tree. Most of his sensors were off but he could still see through the fog. Through the forest he noted everyone leaving towards the parallel route, but he knew there probably was a rearguard that would notice them.

"We should get going before they come back, there is probably a few left that we can get rid of if we are quick and quiet about it." he said as he lifted up the visor on his helmet so he could see far more clearly, "they are probably the wounded, but they will have at least one or two people watching over them."

He slowly lowered the visor once again as he stood up, he looked around the group and then back at the forest in front of them, "someone quiet go first maybe, or shall we just preceded with caution?" he asked as he pressed his lips together. He wished he had drank more water, his skin was still dry and cracked. Burned in some spots, but it wasn't anything that he hasn't gone through before. He wished he had his two crates, but he will have to make due with what they had.
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