Current
So I guess I should've watched Firefly ages ago, huh?
4
likes
9 yrs ago
Bleed over my grave, and plunge in the stake. Don't give me a break, when you're on the take.
9 yrs ago
Expanding Horizons Players! Join up with The Reapers of Castletain if you're looking for a group to join!
9 yrs ago
Swearing in other languages besides the mother tongue is ceaselessly amusing.
9 yrs ago
The Second Labour awaits, and I am ready to pursue it. FEAR NOT FELLOW GUILDMEMBERS, I SHALL BRING YOU GLORY ON THAT DAY!
Bio
I like language.
Speak to me.
And I'll tell you more.
Pierdolony = Fucking
Chuj = Dick
Pizda = C*nt
Gówno = Shit
Dupa = Ass
Pieprzyć mnie = Fuck me
Skurwielu = Motherfucker
Grozny = Dangerous
Głupi = Stupid
Dobra, chodźmy. = Okay, let's go.
Dziewczęta luźno mówione = Loose-tongued whores
"Where'd you get all this?"
"Pierdolony Google Translate!"
Allows the re-ignition of a Soul Lantern at the expense of another, or alternatively, lights a path from the severed soul to their lantern, aiding them in their resurrection.
Requirements: 1 pouch / 1/2 pouch, applied to the corpse in question as well as the living sacrifice, taking 1 hour to prepare. Requires the surface area of the target corpse to be at least 20% intact.
A ritual to repair broken equipment, items, and other gear. Can also create entirely new gear, as per a schematic or blueprint. Requires "feeding" of ability magic energy to function.
Requirements: 1/2 pouch, applied to level, static surface, takes 30 minutes to prepare. Requires 4 square metres.
Area of effect raises ten-feet tall walls of blue flame in a design designated by the ritualmaster. Only effective barrier is the flames themselves, and they do not require the traditional necessities for flame, fuel, oxygen etc. Can be used underwater, in high-oxygen environments. The flames cannot start new fires, though they will burn like regular flames if they come into contact with something directly.
Requirements: 1/4 pouch, applied to any surface (must match the surface of the target area), takes 10 to 20 minutes to prepare. Requires half of a square metre.
A ritual which summons a being that reaps the target designated by the ritual. A summoning spell, woe be to those who err when attempting the cast this ritual. The smallest of mistakes can spell utter disaster.
Requirements: 1/100 to 1 pouch, applied to any surface, takes 15 minutes to prepare. Requires 1 square metre.
A ritual that employs and activates all the rest of Broggan's rituals simultaneously. Devilishly difficult to prepare, requiring days to properly organize, it is nevertheless, a potential game-changer when used properly.
Requirements: 6 pouches, applied to ritualmaster, takes at least 72 hours to prepare assuming presence of all necessary components. Requires 90% of the ritualmaster's body.
@Blackmist16 Jailed for making terrible puns, speaking in a terrible font, and being the star of a terrible game, not to mention being the more terrible half of W.D. Gaster. Shame on you.
@PlatinumSkink, I'd like to expand on Alwyck's abilities. You are correct in that essentially, Alwyck is for all intents and purposes a top-level human. His ability to use the dimensional cage, such that it is, is limited to personal use (hiding), in which case he must exit from the point at which he entered, so it's not really something he's going to be keen on using in dangerous situations. The cage itself had a lot of nasty things in it prior to his inheriting it, but since Alwyck actually wanted the things that Axxesh had bound to wreak havoc on civilization, it's pretty much a given that he'd have emptied it out first chance he got. If Alwyck were to try to imprison something, he wouldn't know how, and wouldn't have a vested interest in learning how to begin with. Much like his knowledge of portals, his expertise with the one portal he can actually manipulate is basic.
As for the scythe, it's a fairly badass scythe. What I mean by cutting dimensional connections, is really the "soul-cutter" type deal. This scythe could cut through magical things, cosmic things, and things that lie beneath the mortal plane of existence. In the canonical past of this character, he's used the scythe to cut through cliffsides, deflect blasts of magic, and kill many, many people. Including gods. No, the real reason the scythe "cuts dimensional connections" is because Alwyck uses Vhairnouros to seal his prison's gate. If Alwyck has the key within his being, then his scythe is the lock. So if Alwyck were to lose his scythe, he wouldn't be able to close the dimensional portal, and if he were to say...be thrown into his own prison... But I shouldn't give Terminal more ideas than he already has of ways to screw us over.
So to sum up, Alwyck can open a gate to a dimension that can store effectively anything, but which only has one exit and one entrance, which is directly centred on Alwyck himself. He also has a pretty sweet scythe which acts as the severance mechanism for the portal, sealing whatever is placed within the dimension inside. Also, I am going to avoid any sort of power creep when we get into the iteration itself, so to avoid surprises I'd like to add that Alwyck can use the scythe to manipulate the black fabric he drapes himself in, primarily to tie stuff, bind it, and essentially neutralize threats as best he can. It's not really an iteration breaking power, but I thought I should make it known, just so nobody goes "What the hell?" if Alwyck has reason to use that secondary ability.
1. Dimensional prison, opened through innate ability of Alwyck's. 2. Dimensional prison sealing scythe, also controls fabrics. 3. Alwyck is a top-tier humanoid, and he takes it upon himself to be as corrosive as possible to his surroundings, both environmental, and social. Naturally, he has resistances to the corruption that he himself causes. Expect very slight changes in things that are new/well-made/certain, e.g. flake or two of rust, irritation in those around Alwyck, but accelerated changes in things that have already begun to rot, e.g. faster fermentation of foods, pushing bitter people over the edge, etc.
@Cruallassar It may be a bad idea, but I'd like to hear why specifically. The way I see it, Alwyck has the potential to be an interesting piece in the game, given his affinity for decay and severing connections. If nothing else, he might end up presenting an opportunity to see what happens when things go really wrong. :D I really did choose to go with this character because of Terminal's preface. He really made it seem like a shitshow for average joes and OP Gods alike, so I went with the character that breaks both of those archetypes neatly down the middle; Alwyck is an unconventional villain with powerful but definitively limited capabilities. He can break stuff, and he can hide stuff. Contextual Reality should as I understand it, make it so that breaking stuff and/or hiding it in another dimension is not going to be able to solve/escape the iteration on its own. My apologies if your character's trump card was going to be breaking/hiding stuff. And I cannot emphasize this enough, I am an absolute amateur at all this. I am genuinely apologetic if my inexperience ruins the fun for you.
@Terminal Thanks. Please do put me in for Part 2, since it looks like a blast. I hope that my character makes you cackle gleefully as you envision his eventual horrible demise. That aside, I'm also really looking forward to earning more lives for this fearsome game, so I'll be waiting for the next Labour as well! Thanks for engaging me with your excellent RP material. It's pretty freaking amazing, to say the least. Really gets the juices flowing!
The Final Hazard Roleplay, Created March 2nd, 2017
2nd Persona
Alwyck Malic, of The Nether Realm, on Corellon
Name: Alwyck Malic - Alternatively known as Godslayer, Svatan Lucifer, and The Vhair Heir Entity: A humanoid being, possessing a hidden eye on his forehead. Age: Physiologically mature. Chronologically old. Looks about 35. Genre: Gothic Tragedy Allineation: Anarchic Poisoner, bleed me dry. Love's last gift is letting them die. Joy keeps you raw, hate makes you hard.
Description:
Skills: Deception, Killing, Kidnapping, Corrupting, Persuasion, Ending Relationships, Killing Gods Through Unlikely Means
Abilities: As a Corellonian "Demon," Alwyck possesses a natural affinity for nature, and reviles anything to do with civilization. His demonic class is that of Demon King, meaning that he is in essence an aspect of nature which in this case has to do with putrefaction. He also in effect inherited the role (unintentionally) of the first god he killed, the Binder of Evil known as Axxesh, meaning that he can (though seldom does) access a dimension which functions as a prison cell with no spacial restrictions.
Knowledge: Alwyck understands, on a basic level, how dimensions, portals, and cosmic entwinements function. He still couldn't tell you the greater meaning or purpose of these things, but he understands how they work, and what they are. He is also an accomplished herbalist and poisoner, and makes a sick brew, not that you'd ever want to drink something handed to you by Alwyck.
Personal Effects: He possesses a Godly Artifact, known as Vhairnouros, which allows Alwyck to sever dimensional connections with anything that the scythe cuts.
Seem overpowered? Well that's because he is. *shrug*
I like to think that the greater the potential threat, the more chances for Alwyck to be a total dick. Of course, within reason. I don't think he especially wants to die brutally in an iteration.
The Final Hazard Roleplay, Created March 2nd, 2017
2nd Persona
Alwyck Malic, of The Nether Realm, on Corellon
Name: Alwyck Malic - Alternatively known as Godslayer, Svatan Lucifer, and The Vhair Heir Entity: A humanoid being, possessing a hidden eye on his forehead. Age: Physiologically mature. Chronologically old. Looks about 35. Genre: Gothic Tragedy Allineation: Anarchic Poisoner, bleed me dry. Love's last gift is letting them die. Joy keeps you raw, hate makes you hard.
Description:
Skills: Deception, Killing, Kidnapping, Corrupting, Persuasion, Ending Relationships, Killing Gods Through Unlikely Means
Abilities: As a Corellonian "Demon," Alwyck possesses a natural affinity for nature, and reviles anything to do with civilization. His demonic class is that of Demon King, meaning that he is in essence an aspect of nature which in this case has to do with putrefaction. He also in effect inherited the role (unintentionally) of the first god he killed, the Binder of Evil known as Axxesh, meaning that he can (though seldom does) access a dimension which functions as a prison cell with no spacial restrictions.
Knowledge: Alwyck understands, on a basic level, how dimensions, portals, and cosmic entwinements function. He still couldn't tell you the greater meaning or purpose of these things, but he understands how they work, and what they are. He is also an accomplished herbalist and poisoner, and makes a sick brew, not that you'd ever want to drink something handed to you by Alwyck.
Personal Effects: He possesses a Godly Artifact, known as Vhairnouros, which allows Alwyck to sever dimensional connections with anything that the scythe cuts.
Hello there, I'm new. Also probably going to be a wrench in what seems so far to have been a fine-tuned machine. That being said, should I post my character template here, PM it to somebody, or post it elsewhere?
Also, is "Godslayer" too edgy for the next iteration? :D
That's um, just a title. Not at all reflective on the relative prowess of the character it pertains to. At all. ;)
I cannot fault your logic... And at the same time, you could be taking advantage of this opportunity to try to ingratiate yourself so as to dilute suspicion upon you...
That said... I want to know the truth. I vote for the demise of @CherriesJubilee!
I like language.
Speak to me.
And I'll tell you more.
[hider=Polish Cuss and Non-Cuss Key:]
[i]Pierdolony = Fucking
Chuj = Dick
Pizda = C*nt
Gówno = Shit
Dupa = Ass
Pieprzyć mnie = Fuck me
Skurwielu = Motherfucker
Grozny = Dangerous
Głupi = Stupid
Dobra, chodźmy. = Okay, let's go.
Dziewczęta luźno mówione = Loose-tongued whores[/i]
"Where'd you get all this?"
"Pierdolony Google Translate!"
[/hider]
[hider=Azalore RP Extra Rituals][hider=Midgard Spark -] Allows the re-ignition of a Soul Lantern at the expense of another, or alternatively, lights a path from the severed soul to their lantern, aiding them in their resurrection.
Requirements: 1 pouch / 1/2 pouch, applied to the corpse in question as well as the living sacrifice, taking 1 hour to prepare. Requires the surface area of the target corpse to be at least 20% intact.[/hider]
[hider=Forge of Svartalfheim -] A ritual to repair broken equipment, items, and other gear. Can also create entirely new gear, as per a schematic or blueprint. Requires "feeding" of ability magic energy to function.
Requirements: 1/2 pouch, applied to level, static surface, takes 30 minutes to prepare. Requires 4 square metres.[/hider]
[hider=Flames of Muspelheim -] Area of effect raises ten-feet tall walls of blue flame in a design designated by the ritualmaster. Only effective barrier is the flames themselves, and they do not require the traditional necessities for flame, fuel, oxygen etc. Can be used underwater, in high-oxygen environments. The flames cannot start new fires, though they will burn like regular flames if they come into contact with something directly.
Requirements: 1/4 pouch, applied to any surface (must match the surface of the target area), takes 10 to 20 minutes to prepare. Requires half of a square metre.[/hider]
[hider=Call of Helheim -] A ritual which summons a being that reaps the target designated by the ritual. A summoning spell, woe be to those who err when attempting the cast this ritual. The smallest of mistakes can spell utter disaster.
Requirements: 1/100 to 1 pouch, applied to any surface, takes 15 minutes to prepare. Requires 1 square metre.[/hider]
[hider=Ragnarok -] A ritual that employs and activates all the rest of Broggan's rituals simultaneously. Devilishly difficult to prepare, requiring days to properly organize, it is nevertheless, a potential game-changer when used properly.
Requirements: 6 pouches, applied to ritualmaster, takes at least 72 hours to prepare assuming presence of all necessary components. Requires 90% of the ritualmaster's body.[/hider]
[/hider]
<div style="white-space:pre-wrap;">I like language.<br><br>Speak to me.<br><br>And I'll tell you more.<br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Polish Cuss and Non-Cuss Key:">Polish Cuss and Non-Cuss Key: [+]</button></div><div class="hider-body" style="display: none"><span class="bb-i">Pierdolony = Fucking<br><br>Chuj = Dick<br><br>Pizda = C*nt <br><br>Gówno = Shit<br><br>Dupa = Ass<br><br>Pieprzyć mnie = Fuck me<br><br>Skurwielu = Motherfucker<br><br>Grozny = Dangerous<br><br>Głupi = Stupid<br><br>Dobra, chodźmy. = Okay, let's go.<br><br>Dziewczęta luźno mówione = Loose-tongued whores</span><br><br>"Where'd you get all this?"<br><br>"Pierdolony Google Translate!"</div></div><br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Azalore RP Extra Rituals">Azalore RP Extra Rituals [+]</button></div><div class="hider-body" style="display: none"><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Midgard Spark -">Midgard Spark - [+]</button></div><div class="hider-body" style="display: none">Allows the re-ignition of a Soul Lantern at the expense of another, or alternatively, lights a path from the severed soul to their lantern, aiding them in their resurrection.<br><br>Requirements: 1 pouch / 1/2 pouch, applied to the corpse in question as well as the living sacrifice, taking 1 hour to prepare. Requires the surface area of the target corpse to be at least 20% intact.</div></div><br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Forge of Svartalfheim -">Forge of Svartalfheim - [+]</button></div><div class="hider-body" style="display: none">A ritual to repair broken equipment, items, and other gear. Can also create entirely new gear, as per a schematic or blueprint. Requires "feeding" of ability magic energy to function.<br><br>Requirements: 1/2 pouch, applied to level, static surface, takes 30 minutes to prepare. Requires 4 square metres.</div></div><br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Flames of Muspelheim -">Flames of Muspelheim - [+]</button></div><div class="hider-body" style="display: none">Area of effect raises ten-feet tall walls of blue flame in a design designated by the ritualmaster. Only effective barrier is the flames themselves, and they do not require the traditional necessities for flame, fuel, oxygen etc. Can be used underwater, in high-oxygen environments. The flames cannot start new fires, though they will burn like regular flames if they come into contact with something directly.<br><br>Requirements: 1/4 pouch, applied to any surface (must match the surface of the target area), takes 10 to 20 minutes to prepare. Requires half of a square metre.</div></div><br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Call of Helheim -">Call of Helheim - [+]</button></div><div class="hider-body" style="display: none">A ritual which summons a being that reaps the target designated by the ritual. A summoning spell, woe be to those who err when attempting the cast this ritual. The smallest of mistakes can spell utter disaster.<br><br>Requirements: 1/100 to 1 pouch, applied to any surface, takes 15 minutes to prepare. Requires 1 square metre.</div></div><br><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Ragnarok -">Ragnarok - [+]</button></div><div class="hider-body" style="display: none">A ritual that employs and activates all the rest of Broggan's rituals simultaneously. Devilishly difficult to prepare, requiring days to properly organize, it is nevertheless, a potential game-changer when used properly.<br><br>Requirements: 6 pouches, applied to ritualmaster, takes at least 72 hours to prepare assuming presence of all necessary components. Requires 90% of the ritualmaster's body.</div></div></div></div></div>