Avatar of Lugia
  • Last Seen: 2 yrs ago
  • Joined: 12 yrs ago
  • Posts: 4340 (0.96 / day)
  • VMs: 3
  • Username history
    1. Lugia 12 yrs ago
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Recent Statuses

6 yrs ago
Current Hey, I hate to say this, but I am probably leaving this place for the forseeable future. Those who are waiting for me on RPs can just... stop waiting, I guess. Sorry, all.
1 like
6 yrs ago
Well, @Truant, I believe what's wrong with you is in the name... your ability is Truant, you only get to act every other turn.
3 likes
6 yrs ago
@Ampharos Boy, I guess that means you're going to get cave adaptation by the time this whole thing is done, and you'll vomit as soon as you leave your house, lol.
1 like
7 yrs ago
You ever read one of your RPs from years ago and just laugh at how bad it is?
11 likes
7 yrs ago
Dragons vs unicorns, huh? I'm horribly biased in this case 'cause I HATE horses, so... dragons.
2 likes

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Most Recent Posts

How about a similar system, and with 2 more speed, you'd get one uncountered attack, 4 more speed, you'd get two, ect, ect...
I'm guessing 'Brave' weapons are OP as heck, 'cause they'd double your available actions.
Either or, though, thankfully, the minimum speed (at least for level 1 PCs) is 3, so... I mean... 2 might give us a few too many actions, but 3 might render speed-based supports a little bit useless.
Anyways, I'm having a little difficulty with my app. I'm trying to figure out one more character skill that won't seem OP. So far, the one I've got so far adds +1 extra to a paired/supported character whenever he supports them. IE: instead of +1 to (stat 1, 2, and 3), they'd get +2 at a 'C' rank bond... is that okay?
Alright, thanks, now I just have to come up with his appearance description... 'cause I'm pretty sure your character generator won't work for what I have planned. (hint: he's not even close to human)
I don't think you can mess with HP, directly. I suppose this is to reflect the fact that all advanced classes in FE share the same max HP cap of 80.
Yeah... I have a feeling that the GM will decide that. Anyways, do I have to put what spells my character knows under class skills, limiting myself to two, or is that more for the passive skills such as (and I'm not going to use this, it's too OP) MP shield, or, of FE fame, Counter?
I'm still thinking... sorry to keep you waiting, but a bunch of stuff just randomly popped up, and had to get done.
So, I'm guessing that I'd post my app here, and then when/if you accept it, I'll post it in the characters tab.
I finally found the place. Anywho, I'm going to start thinking about my character here.
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