Current
Now running: World of Light: The Tale of the Dark Itself
5 mos ago
Forever and ever, amen
8 mos ago
Calling out from Scatman's world
1
like
11 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes
Bio
Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.
Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.
Much obliged, Agent.
Armory is rather like wood shop, but for technology. A student attending the class can make weapons, gear, devices, and more, or repair any of those things. They can also be submitted as 'inventions' to the school, who might consider buying the patent. For example, the rock-propelled lockers that drop the students' weapons into hot spots could have been invented in Armory and then incorporated by the school. Since you're interested, Narc, why don't you make and then play the Armory teacher?
Ah, I missed that, Kaithas. In that case, I'd like you to make and then play the Computer Science teacher. If you like, you can simply update the placeholder sheet (Ni Rensa Ryou) or make an entirely new one. That okay with you?
Hey, Lug, Nara approved the team name and leader, and all our characters are up (though I think Trad still needs to be approved)
When can we jump in? XD
Team Name is BAST Bastion, leader is Ben.
Delightful! I just need Awesomo to post his sheet into the Characters tab. In short order, I'm going to make a post that will include mention of team BAST, and then you may post away! Make sure you also check out the conference document and select your class schedule. Also, I'll never figure out why Narayan did 'Fire Opal' rather than scarlet as Sangue's color.
Now that we have friggin' twenty-eight players, it should be easy to fill in those (necessary for our continued progress) teacher slots, eh?
@Kaben, sorry to hear that. Anything I can do to help?
@Everyone, new missions section in the document's bottom. If you have a moment, check it out.
Name: Kaghad Norm
Age: 194
Gender: Male
Race: Dwarf
Class: Technician
Appearance: Rotund and ancient. His hair is thick and white, his nose enormous, and the area around his eyes eternally purple due to accumulated years of poor eye treatment.
Take a lookPersonality: Old Kaghad is a surprisingly pleasant individual, given his age. He's not too outgoing and doesn't talk much, but there is a kindliness in his manner that makes many look to him as they would to a venerated grandfather, dwarf or not. While not very wise in the ways of the world and definitely lacking social intelligence, Kaghad's expertise in crafts and materials is uncanny, and though he loves to show his work and teach bits of it to others, he'll always have forgotten more than most humans will ever know. Kaghad's mood tends to be influenced by those around him. While patient with others, he can treat them very condescendingly if he feels they have earned it. In most cases, first impressions influence his opinions of others the most. He's not at all fond of fighting, having terrible instincts for combat, and is somewhat cowardly. By nature, Kaghad is slow and steady, not to be rushed and certainly not to be told to do something differently than the way he's always done it—that is the proud stubbornness of dwarves. He loves collecting, and he is very greedy for both artifacts and treasure, but this is more of a benign motivation than a potentially malevolent obsession.
Brief Backstory:
This dwarf's life can be divided into two halves: his existence among his own kind, and his time spent in the world of men. In the great dwarven canyon-city of Beghladuhr, he was raised and educated in the world of the craftsmen by Maghad Dheol, his uncle, for his father -while encouraging and helpful- knew only the ways of the soldier, which Kaghad had quickly found out wasn't his destiny. Under the tutelage of his uncle and several others of Beghladuhr's finest, each striving to create in Kaghad the finest craftsman the city had ever known, he became a veritable prodigy of the art.
His metalworking and tinkering aptitude soon surpassed his uncle, and full of pride he established his own business, separate from those who had instructed him. This garnered some resentment from his elders for seemingly abandoning them, and for some years they were on bad terms. When Kaghad was finally informed of the consequences his actions had wrought, he immediately sought out the old masters and apologized, and they grumpily resumed working together. Still, Kaghad couldn't shake the feeling that the other dwarves were keeping him down, but nevertheless he continued to labor for the glory of the dwarven kingdom and his pocketbook. On his seventieth birthday, however, Kaghad decided that he couldn't stay in the shadow of the old masters any longer and once again struck out on his own; this time, he left the city behind, taking with him his favorite tools and technoligies as he set off to see what kind of world lay beyond the city of his birth.
The world turned out to be an unforgiving place. Kaghad spent quite some time wandering, easily finding work at the inferior smithies of humans, but never finding the place where he fit in. He soon decided that he wished to open up his own grand forge in the capital city of Velt. When he learned of the extravagant costs of establishing himself there, however, he decided to turn elsewhere for the money. He found that by tagging along with parties of adventurers and assisting them by mending their equipment, making them gear, and breaking their locks, he could earn quite a bit. A decade of adventuring brought him enough money to accomplish his dream, and for the next century his unchanging, incredibly forge at the center of the city stood as a landmark among men, and he was unrivaled. Now, however, an old urge has risen in him again. After so long, he cannot help but be drawn back to the promise of adventure -and treasure- once more.
Equipment: Kaghad wears an assortment of protective gear, not designed to be armor but adequately able to serve as such. He carries with him three implements at all times; the first is a very heavy metal hammer he uses in smithing and as his primary form of attack, when cornered. The second is a longer tool with a drill at one end and a hand-crank at the other, and by a complex system of gears in the middle of the keg-sixed device, his cranks are amplified and give an unexpected amount of power to the drill. The third, called the 'Portable Forge' is what amounts to an oven on a pole. By inserting coal -of which Kaghad always carries a copious amount if he can help it- into the furnace and turning a small crank to get it ignited, Kaghad can get a fire going just about anywhere. A lever on the Portable Forge allows the inner fire to be channeled out through a nozzle of adjustable size, which can result in a jet of fire anywhere between flamethrower and blowtorch depending on the nozzle's diameter. This is most often used to superheat metals that Kaghad is working on. The smoke from the Forge is sent through the pole at expelled from its bottom, away from where he's working.
Abilities: When in possession of his equipment and a good mood, there is no greater technical support for a team than Kaghad. Using his drill, he can bore through small obstacles and -more importantly- break locks. His Portable Forge can be utilized to quickly repair weapons and armor for his team members, and it can be turned into a flamethrower as a last-ditch effort in combat. In terms of combat, Kaghad isn't useless, but a lack of formal training and a crippling slowness make him pretty ill-suited for it, despite very impressive physical strength. He can also craft new equipment, including traps, in the field when provided the necessary materials. Less impressively, he is also quite good at lighting up dark areas, given his stock of coal.
That's three out of four! An intriguing character, Kaithas. I can see why you were so apologetic, but that means that you're not doing it for you're sake, I'm sure.
Psyrencalling! Here!
A titanpad would probably be best. I've taken the liberty of making one for you. NarayanK, Kaithas, Krayzikk, and Aweso, if you haven't already done something similar, check this out!
Seventh Team Pad
@Prince while we're on the subject, 'Abel' is not spelled with a 'd'. I haven't seen you bring up his name IC in a while, so I don't know if you're still doing that.
SAWEETNESS :D I'll get right to it! Its been sometime since I've done any RP, but I'll try my best to keep things moving. Anything I should check out/know to get started?
Have a look at the conference document (link in my signature as well as the OP), the rules, and the characters tab. I'd also recommend reading the IC.
@xnobrainx
I've read your concerns. While I would seriously like for you to stay, I know how hazardous making someone do something they don't want is. Real life, does, as always, take precedence. If you seriously think that quitting is necessary, that's fine, but we're gonna miss Rakim the Badass.
Either way, thanks for letting me know rather than simply vanishing.
Mm, on second thought, I'm not sure if I have the energy or dedication for another RP. It seems I may have overextended myself. Sorry to tease you like that.
Now that is a pity. This has put quite a dampener on the creation of a seventh team. Still, I'd much rather someone not join than join and let me down, so thank you for your honesty.
With that in mind we have an open spot.
EDIT: THIS IS THE HAPPIEST NINJA I'VE EVER HAD! Of course, Awesomoman! We'd be delighted to have you! Right now three other people in the waiting list are working on characters to make a seventh team, if you want to join them in the effort then you're good to start reading, start brainstorming, and get jiggly. Welcome to HOB!
Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.
Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.
<div style="white-space:pre-wrap;">Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.<br><br>Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.</div>