Mahz is the Admin. He's the man with the plan and the Guild's head honcho.
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Recent Statuses

1 yr ago
Ok, I made a major change to the database (but I'm not done). Please hop on discord if you find errors doing something!
18 likes
1 yr ago
I'm making some upgrades to the guild database. Sorry for any errors!
21 likes
3 yrs ago
I'm working on experimental server changes. Email mahz@roleplayerguild.com if you're having problems.
16 likes
7 yrs ago
Getting some more work done on the Guild today and tomorrow.
25 likes
8 yrs ago
Investigating the catastrophic performance issues.
1 like

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- @Roach: Advanced BBCode Hacks (Part 2, Part 1)
- @Exit: C O N C E P T S   ᵇʸ ᴱˣᴵᵗ – Amazing experiments in BBCode design.
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- @BangoSkank: RPing Ain't Always Easy : A Collaborative Guide to the Stuff that Makes This Hobby Less Fun Sometimes And How to Make It More Betterer
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Most Recent Posts

Added it here: http://www.roleplayerguild.com/forums/42

I will provide a way to move roleplays soon.
Yeah, a tagging system is a planned feature.

Ideally, there would be a view where you see all roleplays or interest checks in one big list. Then you can simply narrow it down based on filters.

Also, usually I'm ambivalent about adding Yet Another Roleplay Subforum, but it seems "NRP" is a pretty popular genre that warrants its own subforum since it's otherwise so hard to find other NRPers. It's also pretty specific much like the kind of RP you find in Arena vs 1x1 vs Tabletop.

I'll consider adding a subforum for now.
I just added it.
Yeah, I feel you. Definitely need this. I never have an estimate for specific features.
Blackfire, Hyzhenhok, and I bluffed hard when we wrote the "standards" for Casual and Advanced.

We knew we would never enforce them because that's a full-time job. But by using words like "moderated" and "strict", we decided to err on the side of scaring users away and created a mental barrier. Somehow the barrier still stands and Advanced is what it is.

"High Casual" emerged from users and is just a way of expressing a similar thing but within the Casual subforum -- the largest roleplaying block by design -- and with less of a barrier.

The main goal of the entire Free/Casual/Advanced strata was to give a dedicated subforum to the people on the edges of the bell curve (Free and Advanced). Any further subdivision of Casual would have to be entirely user-driven and organic. Hence, High Casual.

In the end, the distinctions are far more successful and have lasted far longer than we thought they would. After all, they were never actually moderated.
In We online now 12 yrs ago Forum: Spam Forum



Neither of those resolves into the hehe smilie?
In We online now 12 yrs ago Forum: Spam Forum
I agree that we need an invisible mode.

Hmm. For now, you can seek plausible-deniability refuge by going "Oh, I definitely wasn't online. Must be bugs".

wat u hidin? u terrist?
In We online now 12 yrs ago Forum: Spam Forum
Awson said
and what's up with this:




Edit: Can't even imagine what could be going on there.
I know I'm behind in rolling out basic features, but talk is cheap and gives me something interesting to switch between when I'm working on boring things like BBCode and PM deletion. Dev time is expensive. And often developing hard features is what forces me to implement the menial ones.

A common feature request I get is some permutation of custom roleplay tabs (beyond IC and OOC), moderator-like privileges for GMs, and some way to manage larger/more ambitious games. I've been thinking of ways to actually achieve this.

If you go to http://toprpgsites.gotop100.com/ or a directory like http://rpg-directory.com/forums/fantasy-myth-rpgs.30/, you get a peak at the world of decentralized roleplays, each one meticulously created on its own Proboards/Jcink/InvisionFree/etc forum.

This is the kind of case I'd like to support on the Guild. Right now, roleplays on the Guild are constrained to a single thread. And I think a lot of us appreciate that simplicity.

But there's no way to go further, grab a group of like-minded players, and grow your own lore on the Guild unless you want to arduously manage a web of interlinked topics.

The Idea

This idea would live alongside the Guild but I would maintain it separately so it doesn't complicate the current system. For instance, imagine if our homepage is on a "Forum" tab and this worlds system is on a "Worlds" tab. There's probably a better name than "world", but that doesn't matter for now.

- You click "Create World", name it, and you become the GM of a "world". Ex: http://roleplayerguild.com/worlds/42
- Within your world, you can create your own non-roleplay forums and roleplay forums. You can organize them into their own categories like the Guild does. You can appoint local moderators, write your own rules, and sticky your own topics.
- You can also write your own stylesheet (CSS) so that you can change the skin to suit your world.

Example Worlds

Here are some examples of stand-alone roleplays that consist of a smaller group of users that maintain its lore.

- http://second-pass.net/
- http://www.markedrp.com/
- http://deathstown.b1.jcink.com/index.php

I'd like to provide the ability to run projects of this scale on the Guild. At the very least, I know it's something our nation-building players would appreciate.
The tech and gaming world are a boy's club.

Not until the past three to five years has it felt like it's getting any better.

Feels like the largest-remaining holdout of oversexualized females, hostility towards women, and locker-room heteronormativity.
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