Avatar of MelonHead
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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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I have desperately tried to avoid getting into any of the mindless bitching that Melon has been doing, but I feel the need to clarify a few things:

Touho has yet to fly in this fight. Melon's constant assertions that the flying completely dicks him over is huge metagaming on his behalf (something I have personally tried to avoid) because the most I have done is floated a foot or so off of the ground (and sure, you could even post that your character logically inferred such a thing is possible, but there are no such comments on Jok's behalf).

I can create two "death orbs" every five minutes. They do not require a lot of preparation, this is correct, but they are quite severely nerfed at close range and they are absolutely not the speed of a bullet (or the max speed of 250 feet per second). It is more like a slightly slower baseball being thrown. I don't know how you possibly got that it was that fast.

You have used an - if not outright wrong - awfully shitty combat tactic in the form of ill-defining what you're doing under the guise of preventing metagaming and seeking to later define it in such a fashion that it benefits you. I will work around this or wait for a ruling either way, but it is a bad thing to do and I am ashamed that you have done it.

The condensed wind shield I have now does not block attacks with sufficient mass to resist it. Bullets, being fast but light, are the ideal things for it to block. Continuing to bitch about this and exaggerate it beyond what it is capable of in an attempt to demean me is also /really/ shitty of you.

I also think that your conduct throughout this entire affair has been less than stellar, and that you may want to reconsider being as aggressive as you have the next time something goes poorly for you. This is not some casual fight, this is a tournament, and your acting as you have done does nothing but waste Innue's time, my time, and your time and demean us all.

@LeeRoy: Categorically no. I appreciate the situation, but my inclination to provide any form of leeway to Melon has long-since passed.


The flying doesn't 'dick me over' it screws over every melee focused character in this tournament, which is about half the other players. I'm complaining on their behalf.

The limitation on death orbs is hardly a limitation, one is more than enough.

You used the awfully shitty combat tactic of instantly reacting to a stealthy attack, where-as I made a slight (and unintentional) error by not stating exactly how far my character shuffled backwards, which is an easy mistake to make.

That limitation makes no sense, the mass of a bullet is irrelevant in regards to the fact that by Innue's ruling it still maintains the energy and pressure of a bullet fired at full speed. Your shield is able to immediately negate that force apparently. Also, speaking of poorly described actions, you didn't even say what masses are effected, are you saying the shield literally only stops bullets? That's clear bullshit then and obviously just tacked on to hard counter gun fighters considering bullets shouldn't even exist in your universe from a cursory look of your character's history.

I don't really care what you think about my conduct, I think more than enough of the same about you.
<Snipped quote by Innue>

See above.


When I read that I inferred that I could swap weapons at the start of each round, that was a miscommunication, but as I said it hardly matters now as I'm unwilling to meta-game a box of weapons into the map.

Also, my reply pretty clearly shows that I misunderstood what you were saying. Why would I ask if he had intel before a fight to make his loadout decisions by if he could just swap weapons in the fight?

It's also worth pointing out that I'm not meta-gaming with my character, I've taken one offensive action against my opponent, who seems humanoid. Why would my character assume bullets wouldn't be effective and fire a rocket at a person? That's just insane. I'm trying to play my character properly, because this is a roleplay not a sport. Which is more than I can say for my opponent with an intrinsic knowledge and defence against firearms, a weapon which doesn't even exist in their universe.
I have never once insulted your intelligence - I have indicated there are options available to you. I, however, will not explain them in specific until after the match is over.


You're clearly inferring it, as I've stated my character has no reasonable way to fight this opponent, and you're constantly asserting there are -numerous- options available and I'm not aware of them blah blah blah.

Though, I can see now that you're just unwilling to admit you made a mistake in allowing this character into the tournament in the first place with such a huge power imbalance, so this is all pointless.
I don't mind LeeRoy, I doubt your character would fare any better than my own though, considering he is also very ranged dependant.

Innue, stop insulting my intelligence and telling me I should use my own character better, you're just ignoring my responses.

My character doesn't even have an RPG, he has the equivalent of a single shot LAW, which has no ability to lock onto a humanoid, and it's a moot point as I can't just magically manifest a weapons crate now after failing to mention its location in my opening post (I wasn't aware that was an option.) that would be meta-gaming.
You can fight one of my other characters if the Clockwork Man is too badass for ya, he is pretty badass.
<Snipped quote by MelonHead>

You try to set the forest ablaze for an improvised smokescreen if you'd like to struggle a bit more. At least it could force her down to the ground. XD


I actually have smoke grenades, but someone who has seemingly limitless control over wind isn't going to be all that bothered by smoke, hell, she just blew up a fifty feet in diameter region of forest with one nonchalant attack.
I've utilized the Arena as much as possible considering the circumstances, I think the most recent events show that the environment is no good for me. The only environmental factor I haven't engaged with is the cave system, which would be downright stupid considering Tuuj would simply never enter the cave and just charge up an even stronger death ball. My character doesn't have an RPG with him, because it could easily be blocked or negated by the air abilities. Yes, it's pretty obvious that you're alluding to using the AOE of my explosive weapons, but that is literally impossible against a flying opponent unless they come to the ground for some strange reason, and the effective AOE of the grenade launcher is pointless when the round itself can just be bounced away by the invulnerable ranged shield.

Besides which, though my own character is obviously pretty hard-countered, I fail to see how at this level a flying character with an immense resistance to ranged attacks and a ranged attack of their own far exceeding the damage potential of any single attack any other character has in this tournament is balanced.

If I'm literally the only one seeing this I'm going to head off rather than wasting my time, but so far I've seen LeeRoy, Vordak and Rilla all allude to it. How much evidence has to mount against the character being too powerful for the tournament before any changes are made? Obviously this is already fairly shit for me, as I get to fight a character way above my tier level that is also perfectly designed to defeat my character considering the nerfs on his weaponry, so I'm destined to lose no matter what I do, but I don't want Tuuj to win because he has made a character which is obviously try-hardy as fuck and out of sync with the rest of the tournament. It's just bad sportsmanship if nothing else.
<Snipped quote by MelonHead>

If I remember correctly, I don't think we actual set up anything, did we? i asked if he could handle explosions, then you and Scion started to talk.


Can't remember, probably not, though I had asked for a fight and you said you'd be up for it when you had less ranked matches, you just finished two didn't you?
He covered at least forty feet before turning around to aim, realistically your character is only going to be able to throw his javelin at Higan's mech in his first phase of movement, where he's striding forward and turning, which is not an easy target for pin-point accuracy at the rocket.

Regardless, there is no argument to be had anymore, Judge Rilla came in and said if you want the javelin throw you'll have to make it inaccurate, you can edit your post if you wish, or I'll post, but I doubt that attack is going to come to anything. You broke the cardinal rule of Arena Club, basically, don't jump in the air without being able to precisely manipulate yourself in the air, or you become predictable and easy to kill with a ranged weapon.

Frankly, the only way I can see your character surviving is for him to throw his javelin and use some sort of flame blast to spin himself around, so his still armoured back is presented to whatever Higan shoots at him when he lands.
My character is geared up with completely useless weaponry, in one post Tuuj's character was able to prepare like five of those death balls or an almost constant shielding from every weapon Jok has. Tuuj is currently sitting around with a complete invulnerability to bullets which is also costless, and seems to last over a period of two posts at least, while also being able to immediately react to a camouflaged attack with an AOE ability far more powerful than anything Jok has, and he's equipped with explosives.

Be honest Innue, what the fuck is my character supposed to do in this fight? Shoot? No, shield. Explode? No, flying. Grenade Launcher? No, bounced away/Fly, Run? No, death balls.

Stab? Fly away, death ball.

This is impossible. I can't melee a flying character and I can't range attack a character with complete immunity to the vast majority of ranged projectiles. The only counter to this character is a heavy magic-slinging character, or a flying character, which is way too narrow a counter range for a tournament at a low-powered tier level.

Hell, can anyone else in this tournament come up with any decent strategies to defeat that skill-set with their own characters? If no more than one person can that character is broken.
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