<Snipped quote by Meta>
Oh, ok then?
I'm not really understanding why we want to keep that thing alive yet.
Because it could potentially sustain itself.
<Snipped quote by Meta>
Oh, ok then?
I'm not really understanding why we want to keep that thing alive yet.
<Snipped quote by Meta>
*The creature stops flailing aggressively, and is having extremely labored breathing.*
H-How?
<Snipped quote by Meta>
There's a difference between valuing life and valuing your own, that doesn't look safe at all.
*As the door slowly opens, the thing bolts at the door, clawing to get out. It's skin is slightly green, and it's nails are extremely long*
<Snipped quote by Meta>
Why are you so...calm, like you've seen something like that before?
<Snipped quote by Meta>
*You see a humanoid figure slumped over puking onto the ground facing away from you. It turns around, puking on the glass, but you can see a glance of it's mangled sorry excuse for a face.*
<Snipped quote by Meta>
*Looks into the window, and reels back in disgust*
No no no no no, you can't force me to go into that room for the life of me.
That thing is just, you need to see it
<Snipped quote by Meta>
*You enter back into the main room again, he looks at the map again, and points to one of the doors and starts walking. When you get to the door, something slams against it*
What the!?
<Snipped quote by Meta>
Ok, I remember there was another room that looked interesting. *Walks out of the room*
<Snipped quote by Meta>
I don't even know anymore.
<Snipped quote by Meta>
Exactly what I was thinking.