Avatar of OfWindAndRain
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    1. OfWindAndRain 8 yrs ago
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Recent Statuses

2 yrs ago
Current This account old AF
2 likes
3 yrs ago
You heard 'em, chaps, lock the gal up! No marriage here! Freedom! Single Pringles only! Vivia la baguette!
6 yrs ago
If the Earth is flat, then how does one explain tens of thousands of people all across the globe in various space agencies not ONCE leaking that it's all a lie and everything's flat?
11 likes
6 yrs ago
Got myself Overwatch's Pink Mercy skin for charity!
16 likes
6 yrs ago
Did you know that baby cheetahs are given Labrador puppies to bond with because they need a stress relief buddy.
9 likes

Bio

I'll be honest, I don't wanna put a bio up cause I'm afraid I'll scare people off by writing plainly, but not really interested in taking a bunch of time for am that formatting.

So if ya wanna chat, do send a PM!

If you're a friend of mine and wanna see the bio filled, and wanna write a truthful description of yours truly, lemme know! A description from a third party is alwayd the best kind.

Most Recent Posts





@o0V0o
No, it's fine, it's just hard to tell what's going on because your entire post is one big thing. You need to cut it up, separate it, so it's easier to tell what's going on. Each part, each chapter, each section is a short story, a scene, a particular perspective or two: When you have your leader talking to your commander, that's one scene. Then cut it so we know it changes, and describe it.

I had so much trouble with that last post because it was one big long ramble that didn't specify anything for me. Okay, so some random utility ship detected one of mine, and identified it. Where? How far away was it from the edge of my space, or your space? More to that, it was difficult to know who was speaking because all your dialogue was all over the place, with two or three different people talking, and only some of it being sorta labelled.

This is just friendly criticism, so that we can all write a post, and not have to ask anyone about it, because we understood it perfectly. That being said, if anything I say is confusing, please tell me.

An image of the Juran Escort Corvette


The JSBF Silent Sentinel
The ship waited, thrusters still at full burn. No response was recorded; nothing changed. By any means, it appeared that the ship hadn’t broadcasted anything at all, and there were still well over three thundred incoming entities on an intercept trajectory.

Abruptly and silently, all point defense turrets opened fire, releasing easily over a hundred rounds per turret, each of them layering at least ten rounds per incoming interceptor. The railguns targetted the larger craft hanging back behind the interceptors, likely bombers or heavy fighters of some kind; with a 9-round burst from each turret, the small patrol craft spit out enough ordnance in 10 seconds to lay a small city to waste.


Inside the CIC of the Silent Sentinel
Su’Talra paced back and forth in front of the holographic map depicting their ‘battle.’ If only he had missiles…

<Utility Officer, how many surveillance drones do we have?> asked the shipmaster, a plan forming in his mind to ensure his survival.

<Shipmaster Talra,> replied the resonanting voice of the slightly smaller female officer. <This craft currently has ten more surveillance drones, but has more of other types. What do you plan?>

Su’Talra remained silent for a long moment, watching the small icon that represented the brief 20-second burst of fire from all his turrets. It was hardly a third of the way to the incoming interceptors, having fired nearly two minutes ago, but the rounds would impact shortly. Still, though, their motherships might have more interceptors, or ship-to-ship weaponry on board.

<Prep six of the drones. I want commands entered for them to detonate at half the distance as normal, and i want their launch tubes aimed at the carriers. Designate enemy units as Tango Carriers One through Three, and Tango Intercept and Tango Heavy. I want all Tango Heavies dead as soon as they enter the edge of effective point defense range- there’s no way they could survive point blank range. Ready launch tubes to fire two drones at Tango Carriers, and ensure that their self-destruct blows only when they’re very close to their hull- ballistic course only, keep them silent.>

The officers on the bridge were… unsettled with the unorthodox attack, but notheless did what he said.

All surveillance drones were top-of-the-line Juran Ark Federation technology, using the latest passive and active sensors, electronic warfare modules, and sensor scramblers. It could fly invisible, or it could fly to appear exactly like an asteroid. Cut off normal communications in an area, send and receive messages, and more. Because of the advanced technology used, it’s considered imperative that none of it reaches the hands of its enemies- and so inside each drone is a small 40-pound core, right next to the pressurized and cloaked hull that contains the drone’s batteries and its black box. Inside the 40-pound core is a 15-pound containment core, 24-ish pounds of titanium armor around the outside, and 20 grams’ of antimatter held suspended inside the containment field generated inside the core.

The twenty pounds of antimatter is enough to annhilate the entire drone, and the area around it.

Using them as makeshift missiles was definitely plausible, even if you could produce sublight antimatter missiles for about a third of the cost of each drone.

Suddenly, the Communications officer piped up. <Shipmaster! We have a confirmation on reinforcements; Central Command acknowledges our plight and discovery of a hostile alien race, and is dispatching 3rd Fleet to help scout and take the system. If we slip into hyperspace now, we can meet with them halfway along. If these enemy ships follow us, we could easily lead them into a trap. The Commodore of 3rd Fleet has already ordered us to escape immediately and bait the ships behind us- they want to pull the enemy ships out of hyperspace somewhere out in the Deep and deal with them there.>

The officer, knowing what Su’Talra would ask, had already transferred the message to the holographic plot. Reading over the official orders, he inwardly frowned- he was looking forward to surprising three enemy warships with antimatter. Nonetheless, he had orders and a new commander.

<Helm, have Engineering power up the Warp drive, and bring us into hyperspace. Navigation, plot the best possible course to 3rd Fleet’s hyperspace coordinates. Stand down all weaponry and drones; all hands to Transition Stations, Combat Stations are on hold.>

As the CIC officers scrambled to do his bidding, Utility piped up.

<Sir!> snapped Cu'Ylleri. <There is a second alien fleet to our bow. The computer affirms that they are of a different faction of the one that’s following us; different design.>

Truly beside himself now, Su’Talra physically swiped at the holographic display, snarling. Unable to process the command, the floating holographs just flickered red for a moment.

The shipmaster wasted no time in responding, snarling, <Report this news and continue our previous orders!> He saw for himself as the purple-neutral icons went enemy-red at the same time Utility called that they were preparing weapons.

<Retreat into warp, immediately!>

With that, the corvette disappeared in a flash, having left behind only a single salvo to impact the incoming starfighters.

Within half an hour, it’d regroup with the two destroyers that were en route. Shortly after that, the three ships will meet up with the much, much larger 3rd Fleet, which will drop out of warp to wipe the offending aliens out of space.


An image of the Juran Carrier

CIC of the JSBF Third Harbinger, Carrier-Flagship of the 3rd Fleet, Intersteller Warpspace
The carrier’s shipmaster and Fleetmaster both had two different rooms: the CIC- Combat Information Center- was reserved for the shipmaster and his ship, while the FIC- Fleet Information Center- was reserved for the Fleetmaster.

The Fleetmaster was one of few particularly high-ranking Admirals in the Juran Spacebourne Navy, and a veteran of over fifty years of combat- having joined into a town’s militia by the ripe age of twelve, and continuing on into a career ground-pounder. After a series of incidents, the gifted non-commissioned officer found himself in fleet school, and shortly afterwards, on the command track.

3rd Fleet’s Fleetmaster was a Juran of particular talent and skill, even as he was one of the lowest ranking Admirals.

And in this case, he was also the calmest out of an entire fleet’s worth of shipmasters.

The FIC had a dozen consoles, with only four of them within reach of the holographic pit in the center. Those four officers were rather straightforward- Executive Commander, or the Fleetmaster’s second in command, Communication, Fire Coordinatior, and Fleet Analyst. In this case, the Fleet Analyst officer had been replaced with a robot- Juran in all aspects but being of metal rather than flesh, with a quantum supercomputer with organic storage core in his chest rather than a brain in his head. The robotic Juran was one of five, placed among various positions near Admirals, both as an advisor in whatever form, and bodyguard.

Fe’Sutakra, Fleetmaster of the 3rd, Admiral of the Fourth Class, Victor of Vilery’s Bay and Brawler of Boshtyk, stared at the constantly updating holographic display, as routed to him via Silent Sentinel. A salvo was about to impact a series of small attack craft en route to the Sentinel’s final position, and a total of nine battlecruiser-sized carriers, carrying those attack craft, were en route to a second alien force- one that didn’t appear to be backing down from the fight.

The fight would’ve been maybe half an hour, an hour into it by the time he arrived. Neither force, even if they combined their numbers, could possibly beat his own, of that he was certain. Both of those forces were also being updated in real-time because of the two surveillance drones the Silent Sentinel dropped right before it entered warpspace and began to rendevous with him.

The Jura Fleetmaster crossed his arms, and waited silently for his fleet to arrive.
Okay, so there are a bunch of people talking to my nation, but I really can't sort through all this alone.

Here what [u]I[/i] know what's going on right now:
A) Luna's Zerg are engaging the Silent Sentinel. Data's exploration fleet is moving to engage those Zerg.
B) The Abysmal's Atlas merchant fleet is being hailed and stopped by the Valiance
C) @o0V0o's got some ships talking to mine.

See, I have no idea what C's about. Are you just detecting a random ship of mine, or what? Kinda not cool if you just threw that out in there, cause it's kinda confusing/hard to keep track of all this stuff going on.
Okay, I think you all need to chill out for a little bit and think.

Luna, I never EVER mentioned opening fire on you. Do not control my characters- that is widely regarded as bad among roleplaying. Both you and oOVOo are making this mistake with him assuming that you'd do something. Even if you can predict exactly what i write, that's no excuse to release a post that is commanding someone else's units.

Now there's this idea of 500 scouts attacking a 1000-strong world defense fleet, so let's think about this for a moment.

What is a scout? They are lightly armed, lightly armored, designed to collect data and do little nore than that. Whyever would a force of 500 spyships go picking a fight with an actual fleet? Moreover, that fleet is SCREWED if an attacking force half as much as your defenders' numbers of weak scout ships managed to do so much damage. I dunno about you guys, but one of my droneships- not even close to a carrier- could take out well over a couple dozen JAF scout ships.

Scouts aren't meant to brawl, actual warships are.

And no one assume what my people do. If you're not sure, then actually read my posts.
@AbysmalDemon
I'll wait for everyone I've posted towards to post before I reply.
@Luna_Maria
Yes, same section, ship, and crew. The HR line is to signify the change in perspective- where at first it was third person in the ship's CIC, it switched over to a third person view from outside the ship.

An image of the Juran Light Destroyer


CIC of the JSBF Silent Sentinel, 2 hours later
Su'Talra watched grimly as data was fed back to him: three large warships, easily battlecruiser-sized, were moving towards his position. He had been drifting, but because of his speed and course just before going silent, he wasn't too far away from his last position- if anything, he had been getting closer to the investigating foreigners.

Those three ships were easily large enough to deal with his small one, and there wasn't any way to fight them. They were moving too aggressively, and he didn't like it when unknown ships bolted straight for his position, and didn't attempt to make contact. He had been the first one to meet the fifth sentient species that the Jora knew of; they were spacefaring, barely, but they had the courtesy to ask who's at the door.

<Use maneuvering thrusters, and bring us around. On my mark, go full burn towards the edge of the system. Helm, get ready, Navigation, plot us a course to the best hyperspace gateway,> Su'Talra snapped, in no mood for playing any sort of game with the aliens. Unfortunately, he knew that they wouldn't make it, not even if they full-burned at this very moment. If they opened up a hyperspace portal, there was a larger and larger chance that they could enter hyperspace with him, and follow him to one of the Juran systems- if they had the technology for it. No, if he wanted to get out of this system undetected, he'd either have to slingshot himself around and away by trying to glide past them, or...

<Shipmaster,> rasped Ni'Jioran, the Navigation officer. <We would not make it to the closest silent warp without being caught. They have the acceleration advantage on us.>

Su'Talra growled again, and began to order the Communications officer to prep another message. He was interrupted by him the next moment.

<Su'Talra, Central Command has sent word. Two patrolling ships from the closest system have been dispatched. They'll be here within the hour, and can come out wherever needed if we send the coordinates,> Cu'Ylleri recited, staring at his console, back to Su'Talra.

<This gives me an idea. Helm, full burn immediately. Silent is off the the grid now- retreat is our best option. Go for full burn.> Su'Talra gnashed his teeth in annoyance, but easily conceded to the need to retreat. Unfortunately, the unknown ships had proved themselves to be an annoyance, and were now closing too fast to outrun.


The Escort Corvette had spun around so its engines were facing the three approaching ships, some hundred thousand kilometers away still. Nonetheless, the range was getting far, far too close for comfort. It was with silence- as it was with everything in space- that the small, slender ship ejected blazing hot heat sinks, and the two rear fusion thrusters lit up like two small blue suns. At 100% efficiency, the forward drift ground to a halt, and then became a rapid acceleration.

But it wasn't enough- two destroyers were set to arrive in the system in two and a half hours. The corvette needed to escape the system, and its best chance was an area of empty space even emptier than the rest, with a slight gravitational 'tramline' to the next system over- and this disturbance causes eddies in hyperspace, which the corvette can take and hide in. Escaping through this route would take three hours of travel.

The three warships on the corvette's tail would intercept at about two hours.

The corvette’s turrets unfolded out of their ports on the hull, five triple-barreled railguns turning to lock onto the oncoming carriers. Sixteen ports the size of a Jura also opened, and even smaller railgun turrets popped out- point defense. All the point defense railguns were designed to fire a 25mm 1-kilogram bolt at .002% of lightspeed- a whopping 6,000 meters per second. Such impact force from a tiny projectile at high speeds was easily enough to disable or destroy fighters, drones, and even lightly damage heavy armor. Every strike railgun turret fired at a rate of about 2.333 rounds per second, with 200mm rounds traveling at .0005% of lightspeed- 1,500 m/s. The SRTs easily had a greater fire rate and higher damage per second, but weren’t even close to being as pinpoint-accurate as the point defense- the SRTs relied more on spraying short 5-second bursts and letting the collective damage mount up. On a bigger ship, they were far more intimidating because they could fire almost forever, with all the ammunition- but a corvette was only armed for short, fleeing engagements, or to fight off a small group of fighters or tier 5-3 civilizations. Any warship worth its salt from tier 3 and up would be able to take a corvette on, and this corvette knew it.

Sensing the incoming trio’s hostile intentions, the small patrol ship nonetheless attempted to communicate, sending a message that could hopefully be translated by the aliens.

<Incoming foreign entities, the Juran Spacebourne Fleetship Silent Sentinel greets you, and requests that you slough off speed and avoid coming too close.>

The message played on repeat for several minutes before cutting off, engines of its transmitting ship still at full burn, tearing through the ship’s internel helium-3 fuel supply.




CIC of the JSBF Valiance, Hydian System Deep Space Picket
The Corvette was already sending a report back to Central Command of the intruders, as it took several long minutes to receive the foreign ships’ broadcast (due to it being ten light-minutes away) and use its computer to translate it.

Within short order, a message was sent back in the same language.

”Mercantile Vessels of the Altis Acropolis, this is the JSBF Valiance, you are tresspassing deep in Juran Ark Federation space. You are hereby ordered to standby and prepare for an inspection. JAF Fleet units are en route; any attempt to flee will be taken as guilt of hostile intent, and treated accordingly. Hold speed and course, and wait for boarding parties for examination; resistance will be responded with accordingly. Do you copy?”

The corvette didn’t slow until it reached the turnaround point for a backwards burn, drawing closer and closer with computer-guided precision.

@AbysmalDemon
xD
This is true, friend.

I would say that the Jura are probably unbeatable in battle- if you don't manage to eliminate the first fleet you attack, a second will be en route almost immediately, if there's a chance you can win a battle.

@AbysmalDemon
Okay, so pirates prey on weaker things, right? They like picking off people. The less people there are, the harder it is to grab a bunch of goodies and run off without facing much opposition.

This is why there would be caravan trains and the like in the old days. Merchants would travel in big groups so that all their security can focus on protecting all corners- rather than being stuck alone. So three merchants meet up with two more from another city, halfway down the route. Then they go to their final destination at a third city.

If a merchant fleet is too small, they might consider meeting up with another so that they can travel together. Another reason why they might travel together is if their warp drives are super expensive, and can wear out after so many uses. So, a single ship opens up a warp large enough for all ships to enter hyperspace- the rest of the ships save a bit of life on their expensive equipment, and they can take turns.

So, as your Merchant Fleet 1 enters a system to wait a short time for Merchant Fleet 2, a JAF Patrol Ship warps into the system.

Queue diplomacy.
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