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Also, Acrobat is only available to Level 15 Tricksters. You're not going to run into one anytime soon. Mountaineer, available to all Barbarians, is far more available and likely to come into play.

Yupp. That game should be confirmed.
Rout the Enemy, then, quenching the exp from every single character. And you just have to go for the color that is my character's hair-color. Haha. In that case, I'll go for the color of her eyes instead, blue. That's about that.

Edit: Also, for the GM, two things... Is the Weapon Proficiency Increase thing on my E-rank guys supposed to be 0/50? I just noticed a clear difference between that on my sheet and all those others other than Light's, which also show 0/50 on the E-ranks. Secondly, my convoy seems to state that I have 820 gold left. My calculations in excel differ, my remaining gold should be 280, or I wouldn't have skipped a single character's vulnerary. ... Did you miss-press the order of the numbers there?

Edit 2: Hm... No Rescue option in the move-list, huh? Suppose pairing is similar. I suppose in that system Rescue would make another unit become the unit's own secondary unit... or something... Ha...

Edit 3: Rank weapon advantage/penalty... barely does anything at all on lower levels, huh? It is first when you have B-rank that it has any notable effect. ... Hm. Very well, then.

Edit 4: I see that you changed the thieves first skill into something that no longer allows them to steal, huh. ... But since you didn't change the name on the skill in my document, does that mean Yukiha can still steal with Sleigh of Hand? XD

Edit 5: Um. Is it supposed to be spelled "AEther"? Shouldn't it be "Aether", or should there be two capital letters for some reason? And, uh, I think "among" is spelled incorrectly in the description for Mana Burst... it says "amoung"... Or should I keep small errors that I find like that to myself?

Edit 6: Um, Light? Could you, like, put this link in my document somewhere so it will be easier to find the appearances, personalities and bios I've written about my characters in that one particular post? "http://www.roleplayerguild.com/topics/7697/posts/ooc?page=15#post-397880". I can update it later with more characters I buy to ensure more than one link will never be necessary. Or something. Could you? Perhaps up there on top, to the right of my weapon/asset/flaws things, just "Link to bios:" and then that link? Could you?
Freeshooter92 said
If by balanced, you mean sucking at everything. in fire emblem, if all your stats are neutral, you're not strong enough to hurt anything, too slow, too fragile, and too inaccurate.


Uh... not sure where that came from, but eh. I like the soldiers where they were playable. And, uh, then I suppose their stats weren't neutral, seeing how they did damage and were not exactly either fragile, inaccurate or slow? They were commendable and respectable fighters, plenty armored so no need to fear their lives immediately even though they still lost to Knights in armor but maintained the mobility of the other classes. Their attack wasn't the strongest, sure, but they held commendably well and had no other weak points, so I really liked them. I realize now that there were only two playable ones, but I liked those two. Seeing how those Path of Radiance and Radiant Dawn didn't have Mercenaries as a class, I suppose it was their overall-class, thing. Not sure how the stats looked for them, but I liked them, anyways.

Edit: Of course, they don't need to appear since this is based on a game within which they were not playable, but I just wished to state my useless liking to the class. Haha.
Olsted said
Shore, less do this. Wanna 5v5 in the crypt?


Sure. I need to skip one character, eh... Well, that was an easy choice. I'll skip Yukiha, my thief, and transfer her vulnerary to Takaho, so all my vulneraries comes into play. She won't be doing much, anyway. That's alright. Then allow us to wait for the GM to return. Heh-heh.

Edit: Well... um... actually, Asura is online right now. Can't you like, PM him about it, or something? Or have you already done that? I'm just... wondering... if we're not pushing someone aside when they're... er... well... Just that seeing him online sent doubts through me and stuff...

Edit 2: Eh, nevermind. If he hasn't looked in on two weeks, then it won't come as a surprise anyway. Let's play. Haha.
Olsted said
I'mma stay in and show you all the power of Lance Lords. Unless Platinum wants to battle with/against me. I'd be willing to drop out if that's the case.


I could if you want to. I'm kind of indifferent to who I fight with/against. Do you?

Freeshooter92 said
SOD OFF MERCENARIES ARE BEST CLASS EVER. SO SAYETH OUR LORD AND SAVIOR GERIK.


I know they are. That's why they're silly. They're silly good. That's why I prefer soldiers. Much more realistic and balanced instead of being good with no negatives for no reason. Though I expect soldiers would have 15 armor.
So, all complications to experience I may have brought with me aside...

Anyone who wants to play something with me? Like, either grinding Risen together in the Risen mode, or simply combat against my team in whatever way you'd like, or maybe try out the Beheaded mode just for fun? Heh-heh, haha...

Edit: I just noticed... No soldier-class, huh? Too bad. I quite like them, they give a lance-wielding alternative to the armor-covered Knight and are quite dependable. Like, an average unit with no real flaws like the rest of them. Perhaps slightly akin to Mercenary, except Mercenaries are just silly. ... Suppose implementing their promotions into 2D would be difficult? *sigh* Oh, well.
I'm not sure how you're usually playing, but I am pretty used to getting exp from hitting enemies, so... yeah... haha... Maybe it is just because I play on Normal all the time... ... ... I just felt like mentioning.
Alright.

... But, there are only two ways for the lead unit to gain experience. Defeating an enemy, which uses this complicated formula, and then engaging, which only ever gives 1 exp. So you can chop and attack enemies all you want, you'll still get the same exp from slicing 3000 points of damage like holding no weapon and being struck for no damage in as many engagements assuming the unit slicing 3000 points of damage never did so while taking out an enemy unit. I do think I remember that cutting someone, even if it does not take out the enemy, gave somewhat more than 1 exp. I'm just... wondering. Oh, well.

Edit: Eh...? But... I saw Asura online a moment ago... PM him...?
Alright. Another question, then.

I've seen mentions of you "rolling the stats" of the characters. Does that mean that I should just lean back and wait for you to create one of those sheets of characters the rest of them have on the front page? Or should I do something?

Edit: Wait, hold on. They all start with E proficiency, and... Iron weapons need D? ... What is this foolishness... They can't wield Iron equipment...? That... got to be a first... Guess I'll need to rewrite some, or my normal units won't have any weapons...

Edit 2: Seeing how my normal units by some reason cannot wield the most normal weapon in Fire Emblem history and have to resort to the younger adopted brother that is even worse and I would never hand to anyone in good faith, I have edited my above units. Yukiha, Naiyo and Yasuno now wields bronze weapons (gnfk. You know, bronze is hard to forge. Bronze weapons would be a lot more expensive than iron ones...), Takaho's vulnerary has been removed and Ayuna has been bought a Crossbow to ensure someone actually can do some damage against... things. Also, the mage's second reclass has been changed from Archer to Wyvern with the extra gold, because I don't think I'd ever want an additional archer. Not that I'm ever intending to reclass. And that's that.

Edit 3: I kind of want to grind against Risen now. Anyone who wants to join? Assuming my team is OK, that is.

Edit 4: Excuse me. Um. It looks here like a normal Engagement will give only 1 Exp. Isn't that for when the character did no damage or was struck with no chance of attacking back? Don't you get, like, 10+ or something if you managed to do damage, less if you're a developed unit doing damage to a lesser unit and slightly more the more damage you do but at least 10? Or something? It kind of feels a bit weak if I weaken a unit with all my other units and they only get 1 exp each... Not to mention that isn't how it works in the games... I'm just wondering.
I'm kind of confused. It looks like this is some extremely complicated and well thought-out things around here... but all I need to do to begin is, like, this?



As I understood, I am to buy common units after creating my lord (do I have to have a lord...?). So, um, do I do anything beyond what I wrote above? How much gold do you start with, I cannot seemingly find it anywhere? ... Do one have to pay for the obligatory potential reclasses or is that just the prize you need to pay in the eventual case you want to reclass them?

Edit: So, by looking myself, 30k gold and yes, one has to pay for potential reclasses... Tsk, I don't even intend to reclass them...

Edit Nr. 2: Like this?








Used gold; 29970. Remaining gold; 30. Is this correct? Edit: Hold on. It appears the lord gets the equipment for free? Then... Used gold; 29120. Remaining gold; 880. Used gold; 29780. Remaining gold; 220.

Hm... Do you simply decide the skills you want the characters to have? Edit: Found it. The levels. Got it.

And yeah. I felt like giving them all character. I assume there is nothing wrong with this?
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