Avatar of Raineh Daze

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5 mos ago
Current i'm not sure the appropriate use of an OLED TV is to play random scenic train videos but here we are
2 likes
7 mos ago
swish
8 mos ago
Being truly on my own is a bit of a weird feeling. It's never really happened.
2 likes
9 mos ago
Let it never be said that sometimes extreme brevity isn't the most appropriate post, though. Everything is a tool.
2 likes
11 mos ago
a loaf is a surprisingly hard thing to make
2 likes

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Most Recent Posts

Alleyway


"Left here," their captor said, pointing out what looked like another totally unremarkable alleyway, "And no, nothing so drastic as that. You're just going to be letting one person practice with their power a little bit. You should be fine unless your power's destructive or something."




Shirai Kuroko


"I gave you nothing of the sort," Kuroko refuted, "It was a perfectly innocent mix-up when getting drinks, which has nothing to do with spilling it."
Rain


As she continued to walk at the devil girl that was, for some reason, completely ignoring her despite the stated desire for vengeance, Rain got the feeling that something was... missing. Music, that was it: it was strange to be in a life-and-death fight without musical accompaniment. Thus, surprisingly deftly despite the power fist, she changed the Pip-Boy radio to 'on'.

Then, the courier sighed. Of course it would be country, given that they were in a wild west setting, it wasn't like it was going to be anythinig else. But the single most-played song on New Vegas Radio, really? Well, this was at least someone else singing, but it was that song playing?

With the girl somehow avoiding bullets, Rain decided to try and make her an easy target... because it was pretty damn easy to hit someone on the ground. And hopefully taking her legs out from under her would bring her down...
My counter to number two is that entering a character that you know is going to be IC kicked out sooner or later is a completely pointless idea. You're trying to enter an evil character when the first character submitted is a paladin. A typical, lawful-good religious warrior. It's something that doesn't work.
I'm not sure hard-handed is a real descriptor, let alone one I'd use for Al.


It's a joking character tab description. It doesn't matter if it's accurate.
I have several things I am interested in playing. But I'm not sure if there's any that go with the race restrictions and my own preferences, yet, so hmm.
Laugh at my ability to cause myself lasting pain with a flimsy, not-even-wood door, yes. :P
... I would've posted by now today, but walking into a door has not done me many favours. >_>;
  • Name: Sophia Lemongrass
  • Age: 19
  • Gender: Female
  • Race: Harpy
  • Class: Nun
  • Appearance: Sophia's most obvious trait is that... well, she's got feathery wings, white flecked with grey rather than the normal darker tone. She is also small, even for a harpy, and it wouldn't be unfair to tell her to cut down on the sweets a bit. Her hair matches her feathers, and is far too long for someone with no hands to take care of it by themselves. As for what she wears: it was presumably patterned after a normal, red-and-gold (what other colours would you expect from a sun goddess?) habit, but it's been shortened a bit--and naturally, given its relatively simple construction aside from the trim, it has enormous arm holes.
    Predictably, Sophia's eyes are blue.
  • Personality: Having spent most of her time hanging around with books or doing religious things, Sophia is rather shy and not too good at socialising with people. She's got strong morals, however, and won't refuse to help someone in need. She's also an enormous glutton, and even manages to overcome her own race's tendency to not gain weight through the sheer amount she'll eat if able. Pretty good nun otherwise, though.
  • Brief Backstory: With her great-grandmother having been the last person in her family to live outside a city, Sophia's rather more civil than many harpies, and wouldn't ever have the first clue how to go about living in the mountains, though with all her recent male ancestors being Nem, she'd have a bit more luck at surviving in a desert. Oddly enough, despite their race, her mother and grandmother both worship Reon, and Sophia chose to join the church when she was younger.
    Given that dungeons are dangerous places, and she's a pretty skilled healer, she was sent out with someone she remembers from her schooldays on their current mission.
  • Equipment: In case her magic fails, Sophia has a normal first aid kit... not that she can use it at all, but it's still useful to have it around.
  • Abilities: Not just a nun, Sophia is something of a scholar, as well as being trained in various positive magics--particularly the art of healing, but also magical barriers that can act as an extra layer of armour, or temporarily letting someone push their body past its normal limits (though she insists that they let her fix things after the fight). She's pretty knowledgeable about theology and history.
    What she lacks is good survival skills, due to never having lived outside of civilisation. She also has a stubborn inability to acknowledge that she's actually pretty badly shortsighted. Which is an even bigger problem than normal when you can fly, since everything you can navigate by is kind of hard to see...
  • Name: Sophia Lemongrass
  • Age: 19
  • Gender: Female
  • Race: Harpy
  • Class: Nun
  • Appearance: Sophia's most obvious trait is that... well, she's got feathery wings, white flecked with grey rather than the normal darker tone. She is also small, even for a harpy, and it wouldn't be unfair to tell her to cut down on the sweets a bit. Her hair matches her feathers, and is far too long for someone with no hands to take care of it by themselves. As for what she wears: it was presumably patterned after a normal, red-and-gold (what other colours would you expect from a sun goddess?) habit, but it's been shortened a bit--and naturally, given its relatively simple construction aside from the trim, it has enormous arm holes.
    Predictably, Sophia's eyes are blue.
  • Personality: Having spent most of her time hanging around with books or doing religious things, Sophia is rather shy and not too good at socialising with people. She's got strong morals, however, and won't refuse to help someone in need. She's also an enormous glutton, and even manages to overcome her own race's tendency to not gain weight through the sheer amount she'll eat if able. Pretty good nun otherwise, though.
  • Brief Backstory: With her great-grandmother having been the last person in her family to live outside a city, Sophia's rather more civil than many harpies, and wouldn't ever have the first clue how to go about living in the mountains, though with all her recent male ancestors being Nem, she'd have a bit more luck at surviving in a desert. Oddly enough, despite their race, her mother and grandmother both worship Reon, and Sophia chose to join the church when she was younger.
    Given that dungeons are dangerous places, and she's a pretty skilled healer, she was sent out with someone she remembers from her schooldays on their current mission.
  • Equipment: In case her magic fails, Sophia has a normal first aid kit... not that she can use it at all, but it's still useful to have it around.
  • Abilities: Not just a nun, Sophia is something of a scholar, as well as being trained in various positive magics--particularly the art of healing, but also magical barriers that can act as an extra layer of armour, or temporarily letting someone push their body past its normal limits (though she insists that they let her fix things after the fight). She's pretty knowledgeable about theology and history.
    What she lacks is good survival skills, due to never having lived outside of civilisation. She also has a stubborn inability to acknowledge that she's actually pretty badly shortsighted. Which is an even bigger problem than normal when you can fly, since everything you can navigate by is kind of hard to see...
Planning to join once I settle on an idea.
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