Avatar of Raineh Daze

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5 mos ago
Current i'm not sure the appropriate use of an OLED TV is to play random scenic train videos but here we are
2 likes
7 mos ago
swish
8 mos ago
Being truly on my own is a bit of a weird feeling. It's never really happened.
2 likes
9 mos ago
Let it never be said that sometimes extreme brevity isn't the most appropriate post, though. Everything is a tool.
2 likes
11 mos ago
a loaf is a surprisingly hard thing to make
2 likes

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Most Recent Posts

<Snipped quote by Raineh Daze>

Ahem.

<Snipped quote by IncredibleBee>


The point being that, after that, he apparently just walked off. Which... is kind of baffling.
<Snipped quote by VitaVitaAR>

Does the fact that half the party left for the dungeon count as a suggestion? Because if I was a party leader and I needed to tell them something, I'd just catch up and explain on the road.

Also information about the entrance being trapped would be pretty common knowledge, since we've established the upper floors have been partly cleared out before.


1) Out of the three people that have left, none of them have really been very good at communicating the 'we're interested in the job' part. Two of them apparently just left. <_<

Sure, it was 'popular' in a manner of speaking, but there was a reason she had a target there. No-one had ever reached the lower two levels of the decaying


This just means that people have, at one point or another, been down to the fourth floor. It does not mean that people regularly get that far. or how successful these attempts are.

Let alone that there would be common knowledge about it.
Al is a professional adventurer who makes his living clearing out ancient ruins and killing monsters. How's it a coincidence if he of all people was in an ancient ruin full of monsters?


Because it just so happens to be a dungeon that is featured in the roleplay first-thing. Any time a character's introduced and able to say 'done it before' on some remarkably specific plot element is lazy writing, unless they were sought out for the purpose of having done it before.
Maybe @IncredibleBee's character explored it before? His bio says he's a professional adventurer.


... just no. That is the epitome of lazy coincidences.

<Snipped quote by Raineh Daze>

For someone with the mindset of "Stab problems, take gold", it's all the information you need.


Let me know how well stabbing a trap goes.
<Snipped quote by Raineh Daze>

But we already know that it's full of traps because other adventurers have explored the top floors already.

Unless Sophia's somehow memorized the trap layout all the way through to the bottom, this can't be that vital.


How are you supposed to find out if there's vital information if you leave immediately after finding out that there's more information than 'kill something, there's traps'? The adventure hook isn't the entire information provided.
Yes. You wait until a decent amount of time before you're likely to run into a trap to tell the party about them. That way, nobody has a chance to forget and you can give out information in a narratively-appropriate way.


Such as right now. It's the exact same scene, only this one doesn't involve giving information to people that didn't stick around to listen to you the first time.
Because important information about an old, trap-ridden castle is something you leave until someone might already injure themselves?
It seems like a better idea to give exposition in parts as the party is going to and through the dungeon, instead of all at once several miles away from it. I mean, that's how most stories with a prominent dungeon in it go. I'm not sure why they do it, but I think it might be for pacing reasons.


That would also make it take longer to get to the dungeon and get the important exposition, because it involves breaking up the journey. Presumably the opposite intention of everyone running off.

You're meant to listen to quest-givers to know what, exactly, the quest is. Even if they're coming with you. Adventuring 101: find out what the hell you're doing if you can.

As for why the post wasn't up yesterday: I was unexpectedly not at home for most of the night, and hadn't been able to get the necessary information earlier due to time-zones.
Can confirm, that was supposed to indicate that the remedies wouldn't heal but would make healing easier. So she then started healing.
Also, don't I have to give exposition before we can go off to the dungeon? I seem to recall that being a thing that needed to be done.
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