Avatar of Raineh Daze

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5 mos ago
Current i'm not sure the appropriate use of an OLED TV is to play random scenic train videos but here we are
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7 mos ago
swish
8 mos ago
Being truly on my own is a bit of a weird feeling. It's never really happened.
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9 mos ago
Let it never be said that sometimes extreme brevity isn't the most appropriate post, though. Everything is a tool.
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11 mos ago
a loaf is a surprisingly hard thing to make
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I'll see if I can think of something and stop waiting for the samurai guy.
Any chance that Nero might have replied to Lancer, or really paid attention to much of anything, was promptly blown out of the water when her ears caught wind of Atalanta's name--at which point, the Servant gave the impression of teleporting the intervening distance with how suddenly she ran over, doing her best to clasp one of Atalanta's hands, whilst looking up with a surprisingly bright expression.

"Umu, I've always wanted to meet you! And fight you!"

It was rather hard to follow what the blonde was then going on about, since she was so enthusiastically going on about everything, though it seemed like she was getting sidetracked into thinking about the Argonauts and how she'd like to fight many of them. Or sleep with them. And Atalanta.

It was probably quite disconcerting this bubbly blonde, for some reason, wanted to fight Heracles as well as the cat.
Honda Ami


The schoolgirl's frown deepened as she devoured the sushi. Not because the food was bad; in many regards it was perfectly acceptable, but because of the... unhelpfulness of Assassin's answer. "I know we need to find somewhere to stay, I was hoping you might have some idea of how to do it. We could just ask people, but that would put them in danger..."

That was one thing that had been emphasised well enough that it had driven her to take part in the war at all. Magi--and wasn't it strange that people like that could even exist? It was still hard to believe, even with one of the Shinsengumi attached to her person--apparently had no qualms about killing people to get what they wanted and she didn't want to introduce that sort of trouble to her family. In fact, since she'd been informed, Ami had been extremely reluctant to part from a weapon just in case, even for the length of a plane flight--though rationally, anyone wanting to get her there would have just shot down the plane.

For instance, with the sushi eaten, one hand was back around the sheathed sword.




"Caster"


There it was--a pull that she'd once or twice resisted to see what happened, keeping an eye on her Master. The results had been... less than pleasant. Nobody ever wanted to meet an older version of herself, especially one apparently so thoughtless as to forget that their entire arrangement was for the sake of knowledge and the improvement of humanity. Kezia had no intention of going down that route if she could help it.

But at least that alternate her had been a Caster. Not that it had been good news for her Master...

She allowed the ritual to pull her along, guiding the exit location of the portal to a catacomb chamber she'd walked a thousand times. But a summoning had to look impressive, and Kezia helped it along, slowing the rift's opening just a second longer to briefly show the backdrop of stars, doing nothing to suppress the eerie noise that her contract seemed to engender as a constant reminder...

And for her own part, it only took a small trick of magecraft to generate a cloud of voluminous smoke as Kezia herself passed through, sitting perched upon a broom, and looking once again at her Master's face. Alive. Very much alive. And if she could do anything about it, she'd be keeping the short girl that way. There weren't going to be any mistakes this time.

"I guess that you can call me Caster, if you want."
Honda Ami


Most Masters would probably not be sat on a park bench when the war was due to start, wondering about where they were going to spend the night--or more likely the day, if Assassin was correct. But here Ami was, having only barely managed to get onto a flight and to Redrock and now giving the convenience store sushi she'd found (it was at least somewhat familiar) a frown. This small package represented the last of the money she'd managed to bring here...

At least there were no awkward stares going to her uniform now, like there had been earlier in the day. It wasn't that she'd forgotten about it standing out in another country so much as... not had chance to go home and change. Clothes that didn't stand out represented another use of money that she didn't have.

"What do you think we should do, Assassin...?"




"Caster"


Whilst one Master pondered how to buy clothes, one of the war's Servants was busy rifling through a costume shop for a hat. She knew it was here somewhere; this had played out the exact same way every time before. Ah, there it was, somewhat obscured by a magician's top hat... and with that, her witch look was complete.

Now to just wait for the tell-tale pull of her Master's summon. Another thing that only varied by a matter of seconds at this stage in the war...
Not-French spider has a bad accent.
Myrielle wasn't the most informed about the other adventurers of the guild, but she had a fairly good idea of who the more easily angered members tended to be. It was interesting to see Galen shove his foot so far into his own mouth... would this be enough to start a fight, or would the tiny swordsman focus on the adventuring first?

Now righting herself, there was the unmistakable tapping of multiple enormous spider's legs as the mage found her balance and gave the adventuring request another once-over. She was perfectly confident in her ability to read upside down, no doubt better than the majority of adventurers could read plain text if it was the right way up, and... yes, being paid to just look around? There wasn't even any confirmation that this would be dangerous and it might just be a relaxing trip.

"'Ave zem sign me up, also. I shall handle ze magic."
Ah, it was starting to get noisy down there, which meant that new jobs had come in. She'd be sure to take a look at them all in a minute, just as soon as she'd finished reading this latest drivel by Ponthieu. Really, how they let the man continue to write... he could perform all the basics fine, but his grasp of metaphysics was laughable. Yet this was the best that Ithillin was teaching its students until she could find a good time to return and teach people how to actually approach any magic that tried to consider the soul.

Myrielle was, of course, in the adventuring guild--in particular, in a platform up in the rafters that likely could have been converted to a full attic or another floor had the original designers wanted it, yet instead formed a small island of tranquillity in the main room. Except for when harpies or fairies decided it was polite to fly around indoors and came to bother her. Its existence--along with its precise location just along from the notice board--was no doubt her grandmother's doing. There was scarcely anywhere else to read.

The mage decided to take a look with her reading completed, which meant heading down. She could take the long route and climb along the rafters and down, or simply jump and probably squash someone, or...

It was likely that the swordsmen and healer would be the last to notice the figure now hanging behind them from a strand of silk, reading the noticeboard upside-down. Exploration, huh? That sounded a lot less tedious than the normal missions to clear out some place or another because the inhabitants were complete failures at even basic pest control.

  • Name: Sitonai--at least, of the Servants in the body, Sitonai is the foremost. Of course, she would rather you call her Illya--Illyasviel von Einzbern is a bit of a mouthful.
  • Class: Alter-Ego
  • Abilities:
    • Attributes:
      • Strength: E
      • Endurance: D
      • Agility: C
      • Mana: EX
      • Luck: A
      • Noble Phantasm: A
    • Class Skills:
      • Item Construction: B. Though one of her constituent Servants is a Finnish witch, the items created have a lot more in common with modern alchemy--homunculi, particularly, are within her abilities.
      • Magic Resistance: C. Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of High Thaumaturgy and Greater Rituals (at least, not passively).
      • Territory Creation: A. Suitable for the creation of a temple. Possibly inclined towards castles.
    • Personal Skills:
      • Core of the Goddess: B. Although two of the constituent Servants are goddesses, the third is not--no matter her disposition or the quality of her body, she isn't a proper goddess. Yet this still protects Sitonai from all mental interference and preserves her body so that it won't change... which is as much a hindrance as a help.
      • Crimson Gold: B++. Freyja's ability to weep tears of gold from thinking about the one she loved, who lived only to travel... but Sitonai has nobody to cry over in such a way.
      • Frozen Feelings: B. Though often smiling innocently, she can freeze her feelings and be a cold-hearted demon--using this state as a weapon, or as armour. Further negates the influence of any mental interference and allows for logical planning under pressure.
      • High Servant: A. A skill that denotes being an artificial Servant composed of multiple mythological essences. Perhaps unusually, Sitonai seems to be a composite of three complete existences--Sitonai, Louhi (who herself may be an alter-ego of the goddess Loviatar), and the goddess Freyja--housed within Illyasviel von Einzbern as a pseudo-Servant.
      • Kamuy Yukar: A. The divine hymn of he who claims himself a Kamuy. Reciting this him allows for her to borrow the powers of the Kamuy--at this rank, even the superior Kamuy of mountains, villages, and sea.
      • Snow Fairy: EX. An evolved version of Child of Nature, the skill representing a child born of the Reverse Side of the World. Once designated as a target, even loved ones can be frozen--and this skill is the ability to freeze any target.
  • Noble Phantasms:
    • Name: Oputateshke Okimunpe - "Howl, My Friend, My Power"
    • Type: Spirit-Type
    • Rank: EX
    • Description: The hunting dog that was Sitonai's companion, strengthened by Freyja and Louhi--who found a dog unsuitable for a goddess' companion and transformed him into a bear, and it has been raised close to an elemental. A constantly active form of Noble Phantasm, she has taken to calling the bear Shirou.
      When the Noble Phantasm is invoked, a series of attacks follows like an avalanche--a charge from the bear, a bow-and-arrow attack full of ice magic, and a slash from Sitonai. Particularly useful against dragons.
  • Personality: Despite the three goddesses, her personality is fundamentally that of Illyasviel von Einzbern, despite how she sometimes acts, remembering all those from Illya's life and harbouring some of the same grudges and regrets. If the goddesses have a major influence, it would be that Sitonai's presence as the strongest reinforces her braver and more noble attributes. Though in the end, it's the same person: prone to acting childish at times, intelligence and self-assured in others, and often cheerful and enthusiastic.
    Though not to be underestimated where sadism might be called for.
  • Other: Predominantly relies on magical ice attacks and having a huge absurdly-ranked phantasmal bear for physical damage. Though she is, due to Sitonai, remarkably good at both using a sword and bow... it's just that her damage potential is severely lacking. Of course, the variety of magecraft that she has access to for other purposes is wide--Illya's own alchemy, Louhi's witchcraft, and Freyja's runes (Seiðr).
Masters:
  • Name: Honda Ami
  • Age: 17
  • Gender: Female
  • Appearance: She's a long way from home.
  • Personality: "Too serious" might be a good way to start describing her. Approaching things carefully and with due consideration, not making lots of jokes or goofing around... it's no surprise that until recently, Ami was the sort of person that had absolutely no belief in the supernatural, trusting only the things that she could directly measure. It's a worldview that has taken something of a dent for obvious reasons.
  • Skills: Being a Japanese schoolgirl, Ami doesn't bring much in the way of useful skills to a Grail War--she's sort of okay at taking care of herself and not starving to death, and she's okay at schoolwork, but in a battle to the death...? Well, she could be more helpless--she knows how to swing a sword perfectly adequately--but having practised for the purpose of sports (and particularly demonstrations) is quite a far cry from cutting through a person.
  • Abilities: For a start, Ami isn't a magus. This isn't to say that she doesn't have magic circuits, it's quite likely that she does, but they've never been used and she doesn't know the first thing about magecraft. Instead, what gives her the ability to compete within a Grail War is being a once-in-a-lifetime prodigy born with the correct manner of breathing--her very physical existence connecting herself with the world. Harnessed, it would give her some immensely powerful abilities...
    But paired with someone unaware of said talent and previously sceptical of the very existence of the supernatural?
    There isn't all that much that she can do with it, though the situation that Ami has found herself forced into has lead to some hasty interest. It's forced her to push her physical limits--at her peak, she can keep up with the church's murderers despite having no training for such, being just a schoolgirl from a normal life. Almost everything else Ami can do is linked to her prior refutation of the supernatural: she can cut spirits as easily as if they're flesh ("it's just someone dressing up"), is extremely resistant to magic or enchantment herself ("it's just a trick of the light"), and cut through or disable magical barriers the same, ("why has someone scratched nonsense onto this rock?"). Though with her mind opening to the concept, it's tempting to try and see if some techniques that she thought only existed in anime are possible...
    Amusingly, her greatest achievement, in entering into the war, was entirely by taking part in a game to "summon" something as a joke. Already selected by the Grail--and unaware of the command seals--she instead called a Servant to her... one that, due to the strange nature of the summoning, doesn't take mana to remain summoned, as Ami is instead the interference keeping the Servant in place. The downside is that she has no ability to supply mana for the use of Noble Phantasms...
  • Brief Backstory: Apart from her colouration, there is nothing interesting to say about Ami's early life except that she grew up in a town that had quite recently had a massive conflagration occur--though she wasn't from the same area at all, so it never really factored into things. She grew up, went to school, started doing mostly iaido... her talents slipping completely under the radar of any magus that might take an interest--though, to be fair, there weren't many around and they were preoccupied with something completely different.
    Yet just two months earlier, Ami relented and agreed to try some mass-market occult nonsense with her friends. Normally, there was no way that this would have done anything, even with her talents. Yet the light bruising on her back showed that the Grail had already picked her as a candidate--and when she put the effort in to try and summon, something answered--which quite probably would also have not happened were she not in Fuyuki at the time, even with the grail elsewhere.
    This, naturally, caused problems. Summoning a Servant of any description, especially with witnesses, is hard enough to keep under wraps. But learning how dangerous it is and the associated risks... that people might come to somewhere as unremarkable as Fuyuki from America just to kill her off--and possibly her family--meant that staying here and trying to find someone that could help just wasn't an option. Ami would have to go and take part for her parents' and siblings' sake.
    They probably aren't too happy about her running away from home that way, though. At least the Servant part helped with getting the sword along to the USA with her.
  • Assets: None. Finding somewhere to stay is actually her first priority.
Tyaethe didn't respond to the drider, steadying herself and clambering across the golem's shoulders to move in closer. Not supposed to do that? That was one strong thing for someone blocking their way to say. Would she rather that they fired arrows and the like at her until she fell down?

With the mage having little room to manoeuvre on the golem's back, there was nothing for her to do as the paladin got in closer and closer, heavily armoured and leaning forward... lifting the spider-legged figure up with some difficulty due to the... awkward body shape and struggling. but she was a pretty small drider, with nowhere to run to--fighting Tyaethe off just wasn't going to happen.

And then she jumped off.

"Let us through."
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