Avatar of Raineh Daze

Status

Recent Statuses

5 mos ago
Current i'm not sure the appropriate use of an OLED TV is to play random scenic train videos but here we are
2 likes
7 mos ago
swish
8 mos ago
Being truly on my own is a bit of a weird feeling. It's never really happened.
2 likes
9 mos ago
Let it never be said that sometimes extreme brevity isn't the most appropriate post, though. Everything is a tool.
2 likes
11 mos ago
a loaf is a surprisingly hard thing to make
2 likes

Bio

User has no bio, yet

Most Recent Posts

Room for the city to expand to.
I've rolled Dantes (twice, but I only have the account I just rolled him in nowadays; not the one with level-90 bond 6 dante). I know his bond lines. They're also here. The rest of the bond-locked info is clearly revealed at the bottom of the page in the wiki, so it's not like any of his profile is in doubt. He firmly insists he's not Edmond Dantes. The rest is that he goes on a rant in his event, if you recall.

Either way his luck is nonexistent. That he has a skill that merely gives luck is a pretty damning indictment of his luck.

"I can speed up from C rank Agility to fast but not do more than that unless I go all out, at the cost of mana!" places him squarely with... Okita. Okita has a literal speed teleportation ability. One, that's not broken; and two, Dantes' is an NP so it's activated to some degree and burns mana. And it's a Noble Phantasm, not a skill, which is extra bad for our edgy friend here, because it IS a giveaway.

There is no reason to believe he has infinite mana--both based on his given sources and crappy rank of Self-Replenishment. So it's a finite speed buff that will quickly and rapidly degrade his fighting ability, because his combat style is entirely based upon spamming magical attacks as he has neither a weapon, nor armour, nor experience fighting legendary warriors.
Again, where the hell are you pulling this from. That, and trailers are meant to look cool, not be any sort of evidence. There is no evidence that it isn't activated like any other NP and thus limited like any other NP. Including the whole "reveal identity" shenanigans.

Game info. TL of his extra material.
Okay let's stop and break this down a bit...

Servant parameters are not truely indicative of a servants true strength.

True, but permanently active NPs are reflected by changes in parameters. Things that are always on are included.

Since the Luck stat actually lets you shrug off these things and Dantes has so much of it, its above EX


1) Above EX is impossible. EX-Rank is unrankable luck. That is what EX is. "I have more than unrankable luck!" is not a thing that makes sense.
2) He has no Luck stat. This is the worst possible Luck. Wisdom of Crisis allows him to call on luck in dangerous situations (that's the Extra Material translation)... but he has no luck stat. And even then that would be A-ranked Luck at best. As he insists, he's not Edmond Dantes. He's the Count of Monte Cristo. He's an embodiment of vengeance whose hate will never cool and who will never get a reprieve.
3) A repeat: he only has any luck in specific situations, and it's still finite.

There is indeed someone with EX-rank Luck. They beat up Poseidon and got a wish-granting device, sinking Atlantis. By accident.

Likewise Dante's Maximum Drifto Manuever seems solely dependent on him having the mana to sustain it since his iron-willed determination and his wait and hope negate any physical downsides. Likewise there is nothing saying the skill enters a cooldown period so there is nothing stopping him using it as pseudo teleportion since its fast enough that it creates *multiple* afterimages. Mana is also a non-issue due to the avenger classification which sustains the servant by their sheer revenge fantasys (and they also generate mana through damage and this NP technically is painful as hell, only not being painful because of Iron-Will). So there is not really anything stopping him from say... going the assassin method and murdering the master of the servant because lightspeed movement is difficult to dodge


... okay where are you drawing these baffling conclusions from. Grand Order and its extra materials are fairly terse on Noble Phantasms. Most Noble Phantasms need to be activated. Those that are not are called out as being always active (and are fairly obviously generally NOT their activated Noble Phantasm in Grand Order). There is nothing suggesting that Enfer Chateau d'If is perpetually active. Or that trying to use it for a long period of time would not drain him to the bone. Sure, he has Self Replenishment: it's also a shitty, shitty rank. He is marginally above Angra Mainyu's marginal amount of energy per "turn"; this probably works out as equivalent to Independent Action of the same rank. He might generate far more when being attacked, but that's more on top of a poor rate. It balances out.

Seriously, Enfer Chateau d'If has a fixed number of targets and is Anti-Unit/Anti-Army. That's a generally handy indication it cannot operate infinitely and is not a perpetual speed buff.

Attendre, Espérer he can't use on himself. He can resurrect someone else and give them a parameter buff. It does not help. Similarly, Iron-Willed Determination is Calm and Collected + Bravery--it lets him use NPs, it doesn't let him use them infinitely.

I think you're seriously overestimating what Dantes can pull off. We know what he could do alive: he killed one of Roa's incarnations. That's a great achievement, but Roa's incarnations aren't on the level of Servants. What he can do is fight far older servants on an even footing, but he's not any more powerful than Saber would be even at his best.
First things first, let's NOT talk plot details out of spoilers please...

Second general thing: you're assuming that all NPs and skills are always active here, such as Abby's and Dantes.

Okay, on Abigail: she would by necessity be weaker than in Salem because Salem was a completely ridiculous case.


Dantes: sure, he has powerful NPs. His skills are also bad. Enfer Chateau d'If obviously isn't permanent, because his Agility is merely C--it's an activated ability with the associated drawbacks and costs. Monte Cristo Mythologie is useful, but it's also only C-Ranked; what the wording specifies is that the flames it creates are able to harm souls. This is useful (it's a magical attack and can harm Servants) but also not the same as "super effective against Servants". Like, that's the bare minimum to hurt them. It's all fine.

  • Name: Alkyrieaze von Einzbern.
  • Age: 9. Well... physically 9, and she seems to have been born 9 years ago. Her mental age doesn't really match properly in either direction.
  • Appearance: Normally, this would be covered up.
  • Personality: Alkyrieaze rather embodies how the Einzbern are, even at the best of times, not the most sane of families--even in comparison to your average magus. At least in her case, this is mostly from an odd combination of childish naivete and adult awareness; with what she's been taught and is aware of, she has a frighteningly blasé attitude towards most adult topics, such as violence. If a Servant were to threaten to cut her to pieces, it would probably not even register, and angry she can have a frighteningly violent streak.
    On the flip side... she's still a child whose socialisation has mostly been via homunculi that in many respects act as Servants, a very cold and uncaring "grandfather", and a long-dead hero. Childish pursuits do strongly hold her attention, and she's easy to influence as such.
  • Abilities: In the end, she's an Einzbern homunculus patterned after Justeaze, with all of the nigh-limitless magical energy that implies--certainly more than enough to comfortably sustain a Servant of any demand, or even several lesser Servants. Despite her age, her alchemical abilities are suitably advanced, allowing for any form of transmutation or refinement of precious metals, and the rest of the necessary base package for the Einzbern--mostly consisting, ironically, of healing magecraft no use for her. Like most of their homunculi, Alkyrieaze does not possess the slightest hint of combat ability beyond theoretically being able to make someone that has combat ability, but that's not much of an issue for once. And she'll gladly learn more magecraft if anyone makes the poor choice of exposing it to her (or if lessons are offered).
    When not ill, the reinforcements on her internal organs theoretically allow her to run without ever getting out of breath or her heart rate increasing, breathe toxic atmospheres, and eat without ever being full. Of course, her general poor health prevents making much use of those. She could make better use of how Acht improved her eyes--Mystic Eyes of Charm aren't bad, even when they just make you seem impossibly cute--but that would cause trouble.
  • History: After their failure with Illyasviel, the Einzbern thought it hopeless, with the grail no longer operational it was simply impossible for them to obtain the Third Magic--or, obviously, win the Holy Grail War as Jubstacheit had come to view his goal. But when the city was being built, in the exact place to mass-summon Servants... the family stirred once again, aiming for a different sort of perfection--a homunculus with all the ability needed to be a Master, but more of a human then even Illya had and able to live properly in such a city for the long term... long enough to perhaps recreate Justeaze's work.
    And then sacrifice enough Servants to obtain their goal.
    Of course, this first took some time--to have such a human homunculus and suitably raise them in the city, even after its founding, couldn't be immediate. And then, after Alkyrieaze's birth... all the flaws stemming from trying to create someone so human predicted a short lifespan--too short--rather than the near-limitless one that their plan might need. It was almost considered time to start again, but one last thing was attempted first: taking those weak and flawed internal organs, magically enhancing and reinforcing them, then putting them back in. Acht being Acht and not caring about his creations' feelings, she got to be conscious for all of this... at the age of six.
    Still, it seems to have worked, and so far there's no immediate indication Alkyrieaze's long term growth has been inhibited--her health is now actually good, albeit she's still susceptible to frequent illnesses. She even took to the direct route to alleviate her loneliness after once more returning to the city from the Einzbern estates: summoning a Servant. School wouldn't help; the Einzbern aren't good at making homunculi with only childish knowledge: she inevitably wound up skipping all the way to tertiary education.
    Since it's been a few years since then, they probably have some compatibility.
  • Other: Alkyrieaze isn't the only Einzbern in the city--naturally, they've ended up with a very big, fancy house--but she's the only "unusual" one. In that respect, the other homunculi defer to her where necessary.
    And it means the 9 year old is the one with the best access to their enormous wealth.
  • Name: Alkyrieaze von Einzbern.
  • Age: 9. Well... physically 9, and she seems to have been born 9 years ago. Her mental age doesn't really match properly in either direction.
  • Appearance: Normally, this would be covered up.
  • Personality: Alkyrieaze rather embodies how the Einzbern are, even at the best of times, not the most sane of families--even in comparison to your average magus. At least in her case, this is mostly from an odd combination of childish naivete and adult awareness; with what she's been taught and is aware of, she has a frighteningly blasé attitude towards most adult topics, such as violence. If a Servant were to threaten to cut her to pieces, it would probably not even register, and angry she can have a frighteningly violent streak.
    On the flip side... she's still a child whose socialisation has mostly been via homunculi that in many respects act as Servants, a very cold and uncaring "grandfather", and a long-dead hero. Childish pursuits do strongly hold her attention, and she's easy to influence as such.
  • Abilities: In the end, she's an Einzbern homunculus patterned after Justeaze, with all of the nigh-limitless magical energy that implies--certainly more than enough to comfortably sustain a Servant of any demand, or even several lesser Servants. Despite her age, her alchemical abilities are suitably advanced, allowing for any form of transmutation or refinement of precious metals, and the rest of the necessary base package for the Einzbern--mostly consisting, ironically, of healing magecraft no use for her. Like most of their homunculi, Alkyrieaze does not possess the slightest hint of combat ability beyond theoretically being able to make someone that has combat ability, but that's not much of an issue for once. And she'll gladly learn more magecraft if anyone makes the poor choice of exposing it to her (or if lessons are offered).
    When not ill, the reinforcements on her internal organs theoretically allow her to run without ever getting out of breath or her heart rate increasing, breathe toxic atmospheres, and eat without ever being full. Of course, her general poor health prevents making much use of those.
  • History: After their failure with Illyasviel, the Einzbern thought it hopeless, with the grail no longer operational it was simply impossible for them to obtain the Third Magic--or, obviously, win the Holy Grail War as Jubstacheit had come to view his goal. But when the city was being built, in the exact place to mass-summon Servants... the family stirred once again, aiming for a different sort of perfection--a homunculus with all the ability needed to be a Master, but more of a human then even Illya had and able to live properly in such a city for the long term... long enough to perhaps recreate Justeaze's work.
    And then sacrifice enough Servants to obtain their goal.
    Of course, this first took some time--to have such a human homunculus and suitably raise them in the city, even after its founding, couldn't be immediate. And then, after Alkyrieaze's birth... all the flaws stemming from trying to create someone so human predicted a short lifespan--too short--rather than the near-limitless one that their plan might need. It was almost considered time to start again, but one last thing was attempted first: taking those weak and flawed internal organs, magically enhancing and reinforcing them, then putting them back in. Acht being Acht and not caring about his creations' feelings, she got to be conscious for all of this... at the age of six.
    Still, it seems to have worked, and so far there's no immediate indication Alkyrieaze's long term growth has been inhibited--her health is now actually good, albeit she's still susceptible to frequent illnesses. She even took to the direct route to alleviate her loneliness after once more returning to the city from the Einzbern estates: summoning a Servant. School wouldn't help; the Einzbern aren't good at making homunculi with only childish knowledge: she inevitably wound up skipping all the way to highschool.
    Since it's been a few years since then, they probably have some compatibility.
  • Other: Alkyrieaze isn't the only Einzbern in the city--naturally, they've ended up with a very big, fancy house--but she's the only "unusual" one. In that respect, the other homunculi defer to her where necessary.
    And it means the 9 year old is the one with the best access to their enormous wealth.
  • Name: Gilgamesh
  • Class: Gilgamesh
  • Appearance:
  • Personality:
    EGO.
    It is impossible to talk about Gilgamesh without acknowledging that his ego is colossal beyond reckoning, even to the extent that someone who should never reasonably lose a fight is entirely capable of doing so based on the size of his own pride. Anything the king does is absolute law and right simply because he is the one doing it. If someone unworthy annoys him, then Gilgamesh thinks it's perfectly fine to just eliminate them on the spot.
    Fortunately, whilst he maintains that the world and everything in it belongs to him, the act of actually administering it would be an excessive amount of work--one that he is in no hurry to take back up again so long as humanity itself doesn't fail and disappoint him too much. Fusang City, with its high proportion of Servants, magi, and advanced technology, does a lot to counteract the more negative aspects of modern culture--he's not in such a bad mood that he's inclined to just administer judgement at the drop of a hat.
    Collecting things is more like an act of breathing, and as a wealth magnet he has no need to ever consider working, so his current attitude can be described as simply pleasure-seeking. Or, if one felt particularly brave, calling him a NEET.
  • Stats: Let it never be said that the King of Heroes is physically meagre.
    • Strength: B
    • Endurance: B
    • Agility: B
    • Mana: A
    • Luck: A
    • Noble Phantasm: EX
  • Class Skills:
    • Independent Action: A. Backup from the Master is required for the use of Noble Phantasms. However, with Gilgamesh being Gilgamesh, he probably has something to get around that requirement amongst his countless treasures.
    • Magic Resistance: C. Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals. Does not include the resistance of his armour to magical attack, however.
  • Personal Skills:
    • Charisma: A+. At this point, it is no longer popularity or skill, but rather a kind of spell (curse) in itself. Often praised as the greatest king, Gilgamesh’s ability to command and lead great armies is excellent. An egotistical Gilgamesh radiating with self-confidence will surely boost the morale of his army to an extremely high level.
    • Collector: EX. The 'talent' to collect high quality goods—a 'luck' that draws rare items into the possession of the Servant. As a collector of treasures, and having gathered all the fruits of civilisation into his treasury in life, Gilgamesh has incomparable success at gathering high quality goods and treasures into his possession.
    • Divinity: B (A+). Two-thirds god and created specifically by the gods, Gilgamesh would naturally have the highest rank of divinity below fully transforming into a god--but his own dislike of the gods ranks this down.
    • Golden Rule: A. A skill that measures one's ability to acquire money--at this rank, he's fated to a life of incredibly luxury. Money will fall into his lap without any effort. This, like Collector, stems from his acquisition of all the world's treasures during life.
  • Noble Phantasm(s):
      • Name: Gate of Babylon: The King's Treasure
      • Rank: E-A++
      • Type: Anti-Unit (at least, when being directly weaponised)
      • Appearance: Again, when directly being weaponised.
      • Effects: Gate of Babylon is the connection to the King's Treasury; the way Gilgamesh accesses the vast, uncountable treasures that he has access to. They can be summoned to his hand, pull weapons out, or--and this sums up the vast majority of his fighting tendencies--arrange weapons floating in the air only to railgun them at the current target of his displeasure.
        The contents of the treasury include the prototype for every Noble Phantasm and any item that humanity would later construct--including his armour and such things as Enkidu--and this means that it might be the most multi-purpose NP possible. This includes everything necessary for the purposes of using a meal. It also includes a noble phantasm that retrieves everything else fired from it.
        People can also be transported in the treasury.

      • Name: Sword of Rupture, Ea.
      • Rank: EX
      • Type: Anti-World
      • Appearance: Yes, it's a drill.
      • Effects: The most powerful offensive Noble Phantasm. When Enuma Elish is released, depending upon the level, the vortex it creates can merely be a torrent capable of overpowering even Excalibur--or it can begin to pull in the entirety of the World and show the hell before creation. If not stopped, it would indeed destroy the world just as it supposedly formed it in the first place.
        Aside from being usable on every scale from obliterating a single target upwards, trying to understand it with enhanced senses is a bad idea. Deities could probably understand the Divine Construct, but it's still magnitudes above the creations of deities of human origin.
  • Alignment: Chaotic Good
  • Changes: He's canon!
I thought about including the Clairvoyance, but it's Gil. He's liable to ignore it 90% of the time and it's noted he actively suppresses it.

And I am not, FFS, documenting Enkidu, Vimana, Vajra, Dainsleif, Marduk, Houtengeki...


As discussed, guy's in a pretty good mood and not really interested in fighting. If there's a tournament? He'd force people to let him judge it and maybe fight the winner. So many Servants is bound to draw the King of Heroes.
© 2007-2026
BBCode Cheatsheet