Avatar of Rhona W

Status

Recent Statuses

5 days ago
Current F**CKING HOFF-STYLE!
12 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Post is up, go ahead and make your reactions! After this one, we'll be right into it, and finally flying our fighters :P
Sorry it took so long to get around to it, I had hoped it might go a bit quicker >.<
A short while before the briefing:
Erien looked down at the human and gave a growling sigh. "Well, you're released from your temporary confinement," she said, folding both arms across her chest. "Ready to do something useful other sitting about and watching the ceiling rust? Come on; you've already missed out on your fighter calibrations, so you'll have to make do with a default human setting. At least you don't miss out completely on our first mission". She gave him a stern look. "You'd better not make that look bad at least, lieutenant Mallory".

--------------------------------------------------------------
At the present time:

Erien nodded or murmured 'good mornings' and 'hellos' to each of the pilots as they emerged and helped themselves to the coffee or food that had been laid out for them. Checking the time index on the screen, she began the briefing promptly... noting who was late or not for her own records with a brief, dark expression flashing across her face like a cloud over the sun.
"Thank you for being prompt, pilots. Now you're all fed and watered, I'll begin. And, by the way," she added, gesturing to where Adam had joined the group. "This is Lieutenant Mallory. He is also part of our squadron, however, he was... indisposed until now, due to some spectacular levels of bad decision making. Nonetheless, he's now with us, and ready to fly".
The screen behind her shifted to show a representation of the system they were heading into, and the predicted point for their jump arrival.
"Once we drop out of hyperspace, we'll be launched as part of the preliminary reconnaissance and interception force. Our role will be to close in and provide cover to the Claymores as they perform a full LIDAR and sensor scan of the surface and orbital space of the planet Alendri in the Telleri system.
"Alendri is supposed to be home to almost one thousand colonists in a number of small settlements spread across the northern-most continents' equatorial region. Approximately two weeks ago, all transmissions from Alendri ceased, and then three days after that, a freighter from Alendri arrived in the Holon system. Heavily damaged by what looked like weapons fire, most of the crew were injured. All of them were shell-shocked and exhausted from staying awake for more than three days straight after fleeing the system. They reported attacks by unknown hostile forces. That's what lead to the task force our ship and squadron are part of being assembled to find out what the hell is going on in that region of space, and put a stop to it".
The screen changed to show the planet with the populated areas highlighted. A box-in showed the celestial positions of the planets and other bodies in-system as well, with their arrival point, just beyond the primary satellite of Aleri.
The main image changed again, showing their course plotted from the ship towards the planet, weaving around the moon to check behind its' mass before heading into orbit.
"We'll be flying in split flights at set distances from the Claymore. Our secondary job will be to act as the first line of defence and deterrence for any unexpected hostiles we encounter once we get in-system. If anything heads for the ship, we take off on an intercept course to... dissuade them from attacking."
A tap on the toggles' holographic controls, and the screen resolved to a series of schematics and still images.
"All of our craft will be loaded with a standard aerospace superiority loadout; long-range missiles on the dorsal launchers, mid-range ones in the side launchers. We'll all be carrying an additional reaction mass tank on the centreline too, to extend our patrol range. Once we've established the area is secure, the ship will maove into a stable orbit and we'll be relieved on station by Juno Squadron. Then we can all head back home for a mutual back-patting session and crack open the beers... or whatever your drink of preference is. Unless," she said with a grimace, "things go all to hell out there, and we end up in a pitched battle. If that's the case, then fall back on your training and experience. Remember to stick in pairs and cover each other. No going off solo; that's how they pick you off. Watch each others' backs - the enemy will be doing the same thing, and looking for you to slip up or make mistakes.".
The female Isorlai tapped the screen with the back of one handpaw, her expression stern. "Their fighters are older models. Not as powerful in thrust and acceleration, pound for pound, as our Sabres, but they're well armoured, and have a modular load out. They might be packing powerful weapons, but you can out maneuver them. In close where it counts, our extra power and energy will help, and their heavier weight will let them down. Not to mention, we have the benefit of superior sensors, along with the Claymores working with us as well for battlespace control and management. We've got the advantage, and we train to use it well. I'll be out there too, right alongside all of you." She looked from face to face, and then nodded.
"That's all. We launch in a shade under ninety minutes. I'll meet you all in the hangar bay to mount up for pre-flight checks. Any questions, ask away or get me on my toggle. Dismissed".

Erien shut down the toggle-screen and clipped the device back to her belt. She had time enough to head for life-support and get her personal flight gear and survival equipment fitted and signed out, and still have enough room to fret, dither, and remember she hadn't filed various bits of necessary paperwork.
Just as normal then, she thought to herself with a wry smile and a shake of her head, before she downed the last of her now lukewarm tea with a grimace. Giving a quiet 'blech', she set the cup down on the kitchen counter and lowered herself to all fours, padding toward the door. No time like the present to get ready...

----------------------------------------------

The time passed much quicker than the white-furred Isorlai had imagined. She'd fitted and strapped on her additional survival gear; the vest, belts, equipment harnesses and bulky acceleration-cushioning and other gear leaving her with less mobility, but a great deal more suvivability in the cold of space, and in the cockpit of her fighter. From there, she had ponderously made her way down to the hangar bay. A walk-around of her ship with the repair crew, and she had signed off on the machine for the mission, accepting it as ready for flight. Helping hands were required to get her onboard and strapped into place with oxygen hoses and data cables attached. Electrical power came online and she ran through the pre-flight checklist, verifying everything was running smoothly.
As she reached the last items on the list, the alarms on the hangar deck blared - they were about due to drop out of hyperspace. A shudder ran through the ship once more, and this time the sensation was like the lurch of dropping suddenly; like turbulence in the air, or an elevator slipping on its' cable, the leap in the pit of your stomach. Vision returned to full normal, and the hangar became a mass of people moving urgently to clear space and ready ships for launch.
Her lists complete, the canopy cycled closed, and she gave a thumbs-up to her repar crew, her saluted her and returned the gesture. A thump, a rumble, and the overhead deployment arm attached to her fighter and lifted it off the deck. External hoses disconnected with a clunk, and she retracted the landing skids as the fighter was moved through the hangar, suspended above the deck. Turning, it was lined up with a launch tube, the armoured doors yawning open before the fighter slotted into place on the magnetic launch rail.
"Wylde Fyre Lead, this is control. You are loaded and in the breech. Stand by for launch, over"
"Roger control, this is lead. Reading you loud and clear. Standing by as ordered for launch, over".
She tensed her gloved paws on the throttle and stick, the hum of power from the ship still reverberating through the fighter and through the muffled barrier of her visor and its' glowing icons. Ahead, the darkened launch tube stretched to a door. When the order came, the lights would snap on, and the magnetic launcher would blast her, and the others in the squadron, like bullets from a railgun out into space, and they'd be in the thick of it.
"Wylde Fyre lead to all craft. Stand by for launch, we are on the mission timeline, over!"
You did ninja me a bit with it, but thankfully I was only writing my post and not posting it, so I can edit it to include Adam. It should be going up in a few minutes!
So, hey, I have my character posted. I'm not sure if I should try and leap in now though, or leave it until everyone is back at base and she can be introduced a bit less awkwardly.
@Silverwind Blade@Natsucooldude@RainDash

I would first like to apologize to you all, I was blindsided by work and life for a good long while there and didn't notify you that my post would be delayed. For that I am sorry, I am also sorry that I seemed to disappear for a while with no reason, that was not my intention and I didn't want that to happen, but it did and I'm sorry. However, it seems the various factors are all returning to a normal state and so I can resume posting again, which brings me to this. I have not lost interest in this RP, not a single shred. So if you would have me back I could even get a post out today as part of my return to normal posting. But if you decide that I am no longer suited for this, I will understand and bow out graciously.

I wasn't particularly intending to kick anyone out, so much as making sure people were still here. if you still want to play, then by all means carry on and get posting. Losing people or kicking them out when they want to carry on would be counter-productive.

I am sorry guys. It's not that I don't want to commit but there have been to much at work affecting my life in a way I did not expect...I will sadly have to back out as I think it will continue to be like that for a while...Sorry to disappoint you all.


Sorry to hear that. If things calm down and the game is still going, you'd be welcome to come back.

All of that aside, I'll get a post up shortly to keep us moving.


Sorry my CS took me way longer to post than I wanted. I originally wanted to RP as a female Syreen but I didn't feel invested enough into the character, so I decided to cook up a different char instead.

Hopefully the details are aligned with the RP. If anything needs adjusting, let me know :)


Adam looks perfectly fine to me, and I'm happy to approve him for inclusion in the game.
To explain how he's only just turned up, perhaps he could have arrived earlier than the others, but was ill, or otherwise delayed before meeting up with the rest of us; that way Erien could have been aware of him, but the others wouldn't have had a chanace to meet him yet. I can always retroactively edit my posts to have him mentioned by her. Alternatively, we can just pretend that he was there all along, considering we haven't done a lot yet and not that much time in game has passed, that would also be acceptable - he could've just been too shy to speak up, or everyone too busy to notice.

Feel free to jump right into the IC, we're actually at a very good point for you to do just that.
<Snipped quote by Silverwind Blade>

Lucky; I wish I had a solid group with interest in Mekton. Mostly it's just Pathfinder or D&D, and after a while fantasy starts feeling really uninspiring.


Our regular game isn't solidly mecha, but they're a feature of the game universe, so they come up relatively often. And the construction system makes it just as good for building starships, fighters and anything else too, which is what we use it for. Plus we've house-ruled and sourced from online a lot of optional extra rules to make things a bit more well-rounded.
I wrote out a whole world-setting for the game we're playing, we've been playing the same setting and game for about 4ish years, though the player party has changed a bit. Also, we have to play over Skype now, since some of our group moved overseas. We still manage to get together at least once a month though.

I'm going to be working on my character shortly, have her personality well in mind, and her FRAME also - just need to find a good character pic!
snippity


Thanks for the answers, that helps a lot. Mainly with my own immersion when I'm writing and describing things, and getting an idea of what kind of tech-level the setting is at.

Also, as an aside, I have the tabletop RP book that image is from; the game it's from got me into roleplaying many, many years ago, and my regular group and I still use it now.
How networked are FRAMES compared to modern military systems? For example, can we share visual, targeting or other data between our machines (without a C3 system) in a similar fashion to networked information on a modern battlefield?

How does a frame stack up for electronics and computerization compared to, say, a modern jet fighter like the F-22, because I would imagine it's at least on par, if not more advanced.

Controls wise, is it a case of lots of lovely sleek touch-screens or tactile holographics (Like, say, Mass Effect or something), or is it more grungy, old-school 80's anime control sticks, dials, CRT's and pedals?
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