Avatar of Rhona W

Status

Recent Statuses

1 day ago
Current F**CKING HOFF-STYLE!
9 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Thank you all for the interest. That's certainly enough people to get an OOC up.
I've got a few things I need to take care of today, but I'll get something up as soon as possible within the next couple of days, and as soon as that's done I'll post the link in here.
So, it's been a long, long while since I've run anything on here, or joined in anything either.
I'm a little dubious, as the guild seems to be deathly quiet compared to how it used to be, and there's not a lot that tickles my fancy these days.
But I've got the urge and the desire for a modern aircraft based RP, and no-one else is advertising anything like that. So I guess it's down to me to step up and suggest something.

I've got the beginnings of an idea inspired by Ace Combat, my favourite game franchise, with elements of the plot and setting adapted from or inspired by various other sources.

The premise as I have it in mind at the moment, is that the RP's setting is an alternate Earth. One where the Cold War extended into the 90s, and as such, many aircraft and weapons that were prototypes or otherwise never came to fruition were completed and saw service.
However, a cataclysmic event occured in the early years of the 21st century, after an asteroid struck the planet, and shattered civilization. By necessity, the state of Cold War ended, and civilization has picked itself up after the impact.
The UN is the de-facto world government, with a handful of other countering powers and alliances, as well as other independent powers of various alignments based in various regions of the world. Some places are completely devastated due to the results of the impact, and are functional 'dead zones'. Various corporate interests have also risen to prominence, leveraging their resources and aid to buy their way into positions of power in former countries, essentially becoming the government.

Mercenaries and PMC's have become commonplace, equipped with modern advanced technology. Some of them operate under contract and agreement with the UN as peacekeepers, abiding by particular rules and with observers to enforce law and aid people, as the UN military is too small and overstretched to be everywhere at once. Others are less scrupulous and more greedy, and work for whoever will pay them.

There are also rumours and evidence of other things afoot; abandoned technologies being bought back into the light, strange sightings and incidents, and so on and so forth.

In other words, it's a setting with a lot of options for adventure. The PC's would be part of a UN-aligned PMC squadron, and would be following up on various missions, flying around the world to deal with them, and slowly would start to piece together a plot that links the things they deal with together. Various sci-fi elements and more fantastical, hi-tech things would also start to be in evidence, leading eventually to a much greater scope of threat. A sort of slowly building arc-plot, formed and shaped by the players' influence and actions.
Recurring antagonists and rivals would also be a thing, as would friendly recurring NPCs, locations, etc.

Some knowledge of modern military aircraft would be necessary, but not an extensive amount. Enough to get by, more than anything. Equally a similar understanding of how military life 'works'. As even though you'd be playing PMCs, you'd still have support staff, infrastructure, etc.
Though, it would be 'military-lite', in order to make it more interesting and less restrictive, and enable your characters to have a bit more freedom in their actions, especially privately, than they might otherwise. This also allows for a variety of aircraft within the squadron, rather than everyone having to fly the same planes.

There would be plot and action outside of the cockpit on occasions, but players would be absolutely pilots, as the emphasis is around that idea, rather than ground crew, mechanics, etc etc.

I ran a play-by-email game with a similar concept many years ago that lasted the better part of a decade, and I've always wanted to revisit a similar setting and concept, and hopefully this will be popular in a similar way.

I've tagged it as 'casual' for now, as 'Advanced' scares people, but I always put a lot of detail into backgrounds and settings, so please keep that in mind.

I'm not looking for loads of people, just a small handful to have enough interaction between characters to keep it interesting.
I've had a lot of flakey people in RPs previously that have ended up with them dying before they've even got anywhere, so looking for people who are in it for the long haul as well.
<Snipped quote by Silverwind Blade>

This might be a troll or a bot.


Yeah, I've reported it to the admin. After I replied, I took a closer look at the profile and it almost certainly seems like it is one.
That was the only post made by the profile, and the profile is blank and joined that same day. It certainly smells like bot all over.
I am going to be going away for the weekend as of tomorrow (and early at that T__T) but I have the following week off, so upon my return I'll put an OOC together and tag everyone here with it as soon as it's up. That should give a lot more info about the setting and the world, and everything else in it!


Uh... what? Did you just repeat my post to me?
I approach RPGs, both online and tabletop like I do writing fiction in general.
An RP should always have a defined 'goal' or 'end' that things are working toward, as every good story needs an ending, and the Player Characters are the agents of that story and their actions should drive it forward.
Of course, RP and RPGs are different from (most) other types of storytelling because the plot advancing is resting on the actions of the players as much as the 'author', the GM, who wrote the story.

'how long' it should last is a difficult question. I think it depends on how your plot is structured and what events you want to include. I tend to plan around smaller arcs that feed into a bigger plot, and that with the end of each arc, the players discover something that will help them get a grasp of the larger scale, and bring them more into the spotlight of events. Each arc is an adventure, focused around one or two major locations, and also usually spotlights one characters' background and their plot more than the others, so everyone gets a chance to be the 'star'. The arcs will also increase in the level of drama, tension, and higher stakes as the players advance through the plot.

Usually that's about 3-5 arcs and then a climax and a resolution/Epilogue/Denoument.
In tabletop terms, that's usually about 2-3 session per adventure, depending on the length of the session, and of course, the time OOC it takes depends wildly on how often you meet up to play.

Online, it depends how quickly the game moves, which is reliant hugely on how often people can post.
it has been sadly over the past year, text rp is a slowly dying thing sadly.


I think people have moved onto Discord or onto other platforms or forms of messaging for text-based RP. Though, the downside of that is finding out how and where to join in and advertise about your RPs to people and get people joining them.
My interest has waned in running an RP, unfortunately, so I think I'm going to cancel running this. My enthusiasm has passed on, partly I think because the traffic on the site is so much less active than it used to be.
Yeah, honestly; I think I'm not going to go ahead with this anymore. TBH, the site is a lot more dead than it used to be and I've been waiting for people to post characters for literally weeks now. My enthusiasm has passed, and so has my interest
As I said on the Discord, I think I'm going to drop out.
Nothing to do with the game or anyone in it; everyone's been fine and the setting and RP have been fine. Just that I'm not really feeling forum RP anymore or the site particularly
Updated my sheet with a character image and also a mecha image! Stumbled across the character pic by sheer coincidence, and the mecha one was one I'd had in mind for a while ^v^

Still hoping for a bit more interest - seems like the people who were in the interest check have all disappeared
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