Avatar of Riven Wight

Status

Recent Statuses

5 days ago
Current I mean, some people want to do it for the reason it’s supposed to be for, but it being all but outright mandatory, well.
5 days ago
@Ricky: I never thought about it like that, but it really can be, huh? I checked out the Mormons for a stint, and I can 100% see that being a reason behind them pushing that.
6 days ago
Tricks them into thinking it was their choice, when it was structured for them to fail.
1 like
6 days ago
The Amish doing that strikes me as a psychological way to keep people there. Isolate them > send them out > get culture shock > return to the comfortable rather than figure out a foreign culture.
3 likes
6 days ago
Ashifa: Shoving/forcing the religion on someone isn't what Christianity should be about. I'm sorry if/that that's what's going on for you.
4 likes

Bio





Click Here at Your Own Risk:






Click Here at Your Own Risk:




It was so... kind of you to stop by.

Most Recent Posts

@Aristocles

Hey! :-) How's it going? Did you find out if passed your test?
I really like your character! So, to make sure I have the correct visual, werewolves, in this case, basically look like your normal wolf, only larger, in that said wolf form?

Ha, that's awesome. I love that you went with werewolf. >:-D *Does a little, funny dance in excitement.*

I totally was not expecting you to fill out exactly the same things on the CS! Sweet! I meant to say something about that, but it slipped my mind... sorry!

By the way, I noticed the question mark under "Tags." Like you know, character ticks are basically quirks. Character tags are things that set that character apart, things that almost immediately make that character distinguishable from the others and even more memorable, be it a physical aspect, way of speaking, repeated phrase, the way he/she carries him/herself, etc.
@OfWindAndRain

Seriously, I'm not worried about it! I understand being busy, especially the weekend before starting school.

Probably won't use the tactic of taking you on a guilt trip. Heh. But poking you with pointy objects sounds fun. *Gathers all the sharp, pointy objects I have available. Creates a rather impressive pile.*
In Deleted 10 yrs ago Forum: 1x1 Roleplay
Izzy’s fists clenched at her side and her nose pulled up angrily as Episode had his laughing fit. Her nails dug slightly into her palms as he continued to insult her. She took a slight step back when he easily extended the cross toward her, and forced her fingers to uncurl. She took a deep breath trying to calm herself.
“Ha ha,” she said irritably. “Funny.”
She crossed her arms loosely over her chest as he continued to talk. “Oh, poor little you,” she growled when he complained about having to fight fair. But he still admitted that, one-on-one, she had a chance.
“Such a shame I’m neither of those, then, isn’t it?” She uncrossed her arms and tried to relax her muscles. “Since you’re afraid of a little honest competition,” she returned her arms to her sides, her gaze wary as she watched him, “I’ll let you decide the answer to your question. Unless you’d rather just stand around talking all night.”




“There are thousands of adventures in this world waiting to happen.
I say, bring them all on!”



Full Name: Zaris Ellazar Hollowmire

Pronunciation: ZAR-iss / EL-uh-zar / HALL-oh-MY-er

Nickname: If Zaris is really too long for you, try Zair. Though, a couple of his friends enjoy calling him Cat or Monkey every now and again.

Age: 17

World: Htrea

Race: Elementum. Of unusual talent. While your typical elemental takes only the form of the element it is born into, putting them along the lines of an elemental spirit, an elementum is basically an elemental in a human-like body. An elementum is believed to be the outcome of an elemental mating with a human with magic, but that is simply the story everyone has come to believe, and not to be taken as truth. They are a race that has been around in Htrea as long as werewolves, both appearing in this dimension around nearly the same time. They can typically only control and master one element, two if they are lucky or exceptionally powerful, and, in their prime, can even take the form of the element itself. While others in Htrea or even on Earth are capable of controlling elements, nigh no one can override an elementum’s control over their element(s), save for a stronger elementum or elemental. Sadly, around when Zaris was found by his adoptive family, this race was, as far as anyone knows, hunted to extinction.

Appearance: Zaris is a rather handsome boy—at least, he certainly things so. He has rather unruly, silvery hair that falls just below his ears at the front and slightly caresses his neck toward the back. It always sticking up at odd, untamable angles, even when he actually tries to keep it in check. Like his hair, his eyes, too, are silver. It is a trait of the common elementum is for their hair and eyes to match their element, but since Zaris controls multiple, his hair and eyes both change color to match the element he is currently using (list of colors to elements below). Having relied heavily on his magic for as long as he could control it, he has an average build more lean than muscular. He currently stands at 5’8,” but his mother claims he still has a fair amount of growing left to do. He almost always wears a carefree expression and has a slightly squared chin. As is a trait of his race, he is fairly fair skinned, considering how often he works outdoors and basks in the warmth of the sun. No matter how hard he tries, he just will not retain a tan for very long.

Distinguishing Marks: He has a scar above his right eyebrow from one of his misadventures with friends. Four faint lines from old claw marks run down his left arm from shoulder to the underside of his wrist. They would occasionally ache when he was a child, but it has not done so for many years. At least, until recently.

Clothes Wear: Caring little to be weighed down by a lot of garb, he usually keeps things simple, favoring clothes that are easy to maneuver in. He usually wears a pair of good, hefty boots since he never knows what kind of jobs or errands he will undertake for the day, and has a belt with a pouch and a few loops to fit various tools or weapons. He also favors loose shirts or going shirtless in the warmer months but does have winter clothes stored away for that season. Which he gladly uses.

Magic Abilities: Unlike the common elementum who could only connect with one or two elements, Zaris has found that he has power over all the basic elements: fire, water, earth, air, light, and darkness/shadows. He is strongest in darkness/shadows, air, and fire. He is currently capable of mimicry with only the first mentioned of his strengths, much to his surprise, since his personality matches the element of air better. Though, he has the feeling that that will change soon, and practices with all of them any chance he gets.

Magic Weaknesses: 1. If he is not careful, his powers will act of their own accord with his emotions. He still has trouble to this day keeping them fully reigned in. 2. If he gives in completely to the element, while it will make him more powerful, the element can and will control him instead of the other way around, which can pose a danger not only to himself, but everyone and everything around him. If he were to give in, the only way to regain control is for his mental willpower to be stronger than the element’s. If he cannot regain this control, there is the chance he could completely lose himself to the will of the elements. 3. In a lesser form of the above, if he uses any of the elements for extended periods of time without either changing which one he uses or ceasing their use, his personality shifts slightly toward the strongest characteristics of that element. 4. Unlike normal elementals who feed on magic and the energy of their element and with having a human body, using his powers to any extreme extent ultimately feeds on the energy of his body, making him hungry. If he does not replenish himself when he needs it, he could end up passing out, or worse. Though the strength of his powers do not dwindle with the rising of his hunger, the more he uses his powers on an empty stomach, the weaker he gets physically. Simple, daily usage of his powers does not take as large of a toll on him as extended or extreme use, and the more he uses them, the more the elements and his body adjust to each other. In short, the more he practices, the less frequently they’ll drain him. 5. While using one of the elements, if he is attacked by the opposite, it is possible for it to temporarily "short out" his ability over that element. For example, if he is using fire and someone with a stronger hold over water than he over fire attacks, it "short circuits" him in that element if he does not drop his hold over it in time.

Physical/Other Abilities: He is extremely agile and nimble and can be scary quiet and sneaky when he wants to be. He is also a good pick-pocket, though he will not own up to that fact in front of anyone, and only does it out of fun, not to actually steal anything.

Physical/Other Weaknesses: Strength. Despite growing up in a largely farming community, he has relied enough on his powers enough to not have built all that much muscle. He also can’t tell a good lie to save his life.

Weapons: He prefers to use his powers in the rare occasions when he has needed a weapon. However, he does have his late father’s hefty, single-handed flammard, and a pair of crescent moon knives

Personality: Ask anyone in his village—except, perhaps, his mother—and they will tell you that Zaris has little sense of duty and is extremely obnoxious. Though he still frequently helps out around his village, he would much rather be out spending time with friends or wreaking havoc. He is laid back, and enjoys taking his sweet time with things. He is a playful, trickster sort, and loves causing trouble for the elders in his village, as well as tormenting his fellow classmates and friends. Despite that, he is thought rather highly of among (most of) his group of friends, and is the leader of his little band of mischievous misfits. He is also extremely expressive, his emotions easily displayed on his face.

Major Positive Traits: Care-free. Playful. Willing to help out, even when he doesn’t want to. Caring, especially with friends and family.

Major Negative Traits: Little sense of duty. Almost never hurried. A bit too trusting. A troublemaker and prankster. Often does not think through what he says or does.

Ticks and Tags: Ticks: The quiet pains him, so he often hums or sings a little “do da do” song, normally and intentionally off-key if an actual song. He also has the habit of tapping his foot, and paces on various occasions. Tags: Has trouble sitting still, so is always moving. He likes to call girls (especially those he finds pretty) “doll” or “dollface,” and has an easygoing way of speaking and holding himself. Uses a lot of contractions (eg. Watchya, gotchya, gotta, etc)

Fears: Large dogs, especially wolves. He has no idea where it came from, but suspects it has something to do with the mysterious claw marks on his arm.

Family (Adoptive):
Mother: Kraya Palwater. Magicaster. Village Healer. Likes layered skirts and has dirty blond hair she often keeps up in a bun.
Father (Deceased): Cedric Palwater. Warrior. Died when Zaris was 13.

Mysterious Possession: An amulet that he has had for as long as he can remember. There is something about it that keeps him from getting rid of it, and that compels him to keep it on his person at all times. He only leaves it at home when he thinks there’s a chance of losing it. Otherwise, when he does not feel like wearing it around his neck, it hangs from his belt or is shoved away in a pocket. It is a small, wavy rectangle about three inches long that flares out at the end. The center of it has a narrow strip of flattened blue stone, while the rest is a tarnished silver engraved with swirling lines Zaris has always enjoyed pretending are some type of ancient runes. He occasionally even uses it to scare some of the grumpy, elderly people in his village who are overly superstitious.

Other: He has a rather odd affection for cats. Whenever he sees them, he is always filled with a warmth and joy he cannot explain, and even respects the animals. Which his friends love to make fun of every now and again.

Short Bio: Zaris can remember nothing of his life before he was around the age of six. On an abnormally dark fall night, the emaciated child, his arm bleeding from gashes made by the claws of a large beast, stumbled on the doorstep of a young couple in a small village. There, he collapsed, too weary to go on.
The couple, Cedric and Kraya, took him in and nursed him back to health. His arm had been in bad shape, the boy lucky to have not ultimately lost it entirely. With Kraya a skilled healer, she was capable of healing the worst of the damage, leaving only a few scars in the place of the wounds. To this day, his once injured arm has, upon very rare and seemingly random occasions, throbbed with a faint, dull ache, though it has always only lasted a couple seconds.
The boy said little for the first couple weeks after his recovery, giving only his name, which, as the couple soon found out, was all he remembered of what had happened before he showed up on their doorstep. His name, and that he was an elementum.
Though the young couple tried, they could not find the boy’s parents, so, after meeting with the Council of Elders, they took him in to raise him as their own. Incapable of having children of their own, the couple always looked at him arriving at their doorstep as a blessing.
Zaris showed a great skill in his abilities even at a young age, though he had difficulties fully controlling them. Over the years—and many fires, miniature floods, and other property destruction later—he has since been capable of maintaining a good amount of control.
Because of his overall personality, he quickly made many friends and quite a few enemies around the town, but always proved himself useful with his powers over the elements, using them to help people around the small village his adoptive parents called home.
He lived quite happily with Cedric and Kraya. With Cedric a warrior in the village, and Kraya a magicaster, he learned a few skills from each, though he often failed miserably at Kraya’s trade. A short while before he turned thirteen, Cedric died in a freak riding accident, leaving only him and Kraya.
For the next four years, Zaris did what he could to help pick up the slack left in Cedric’s absence, but still often found himself avoiding chores as much as possible. He schooled alongside the other children of the village, starting his own little group of boys and girls around his age who just did not seem to quite fit in, or at least had a similar mindset.
He was happy, if not a bit bored with village life, but the peacefulness of the place was certainly one to be envied, especially with the insanity that had befallen Htrea as of late. At least, until the one fateful day that would change his life forever.

(Text: Htrean Terms)
~ Landwatchers—Essentially Htrea's equivalent of Earth's seismologists. They often have some form of earth/stone-related magic that lets them communicate with the earth itself and keep an eye on things below the surface, allowing them to predict any unusual shifts and act accordingly. Until recently, that is.

~ MagCasts—Earth has its news stations, and Htrea has its magCasts. These air all over the world, in various languages, and are all accessible in translated editions. The magCasts use the flow of magic through the world to air. However, unlike television, magCasts are used for news and only news.

~ Magicaster—In Earth terms, you’d probably call them witches or wizards, or something of the like. They are people who can access the flow of magic enough to cast various spells. Often specializing in a particular set of magic skills, magicasters can technically be any race, but mostly consist of humans, and it is a skill passed on through generations with only a few exceptions.

~ Skykeepers—Hetrea’s weather forecasters. Only they’re usually more reliable than Earth’s weathermen. Those who make up the Skykeepers consist of various magicasters and races who work together to watch the skies and predict the weather in certain areas, and get the predictions out via local magCasts.
Prologue
Two Weeks Ago
In A Crevice Between Realms

The rumble of arcane words shook through the utter darkness. Power unlike any Salzen had felt for millennia stirred in his chest, arousing him from the agonizing, eternal slumber he had been banished to ages past. A long, deep groan broke the ear-splitting silence, the sound vibrating in his chest as the incantation grew louder.
Two glowing eyes, one entirely a deep red and the other a sky blue with a white spiral for a pupil, opened, both filled with a maliciously joyful spark. He blinked slowly, and the colors swapped eyes.
Around him, the enchanted earth that had been his prison began to tremble as another voice joined the first, and then a third. They spoke together as one, the strength of the incantation intensifying.
With a series of cracks and the clatter of rocks falling and colliding with the narrow walls of the In-Between crevice, a sinuous line of light formed above him, tearing the darkness into two and shattering the maddening silence with the sound of the earth pulling apart.
“At last,” he whispered, his voice hoarse from lifetimes of lying dormant. A smile spread over his face as the chanting neared its end.
He inhaled through a long, slender nose, closed his eyes, and crossed his arms over his chest as his form began to rise toward the crack in a slow spiral.
“Freedom.” He drew out the word as his body shot toward the light, toward those who had sealed him in this forsaken prison. Toward the world of Htrea.
At long last, vengeance would be his to take, and he would see to it that the worlds would bow to him.


On Earth and In Htrea

The very foundation of the worlds shook. Earthquakes stirred all around both worlds, the worst of it hitting Htrea with a vengeance and creating various tsunamis in even the most peaceful of waters. The occurrences baffled both Earth’s seismologists and Htrea’s Landwatchers as the earth quivered fearfully in parts of the worlds that had never before seen an earthquake.
On Earth, people became frantic, even crazed, in the ensuing couple weeks as aftershocks still occasionally struck the planet worldwide, their intensity, thankfully, decreasing over time. Many blamed the government, boisterous rumors of various conspiracies forming around the unnatural events that no scientist could give a sound explanation for, while yet others proclaimed the end was neigh. Crime rates escalated. Everyone was on edge, as if a change had occurred not only within the depths of the earth, but in the very air they breathed.
In Htrea, things were only that much worse. Not a day went by without multiple quakes being reported. Platoons of mysterious knights began sprouting up throughout every continent, bringing with them death and destruction. A fear settled over the land like a plague and hung heavily in the atmosphere. Crimes against humans grew to a record high. For those who could use it, even the ancient magic that flowed through the world felt slightly different, more testy than usual.
But to two young people, one residing on Earth and the other in Htrea, the atmosphere was nauseating. Deep down, no matter how hard they tried to ignore it, something nagged at them, something that went deeper than the chaos ensuing around them. What, exactly, was neigh impossible to say. If they had not known of their abilities before, now it felt like they were going into overdrive, as if even their powers knew something was coming, something they themselves could not yet grasp. But one thing was certain: whatever the gut-wrenching feeling meant, it could only bode ill for them.

A Note to Start
Present Day
In A Small Htrean Town
Not Far From the Capital City Ekal Tlas

The warm sunlight shown down on a small lake, glittering on the ripples as if nothing else in the world mattered, as if, in this small corner of the world, all was safe. A couple teenagers braved dipping their feet in the cold water, while others watched from the safety of the shore as they walked the lake.
Despite the chill of late fall in the air, Zaris Hollowmire sat on a low-hanging branch, bare-chested. His platinum hair, which fell just below his ears, was as unruly as ever, and the daylight hit the four long scars running the length of his left arm just right to make them stand out against his fair skin. He had one foot with his knee bent on the branch, the other dangling below him, and his back against the rough trunk of the tree. He had his eyes closed, lost in thought. He basked in the peace of the place, and the security being with his friends brought him, keeping the foreboding feeling that had hung over him in a cloud as of late at bay.
As the crinkle of the girl turning a page of her book reached him, Zaris looked down at the her, but she paid him no attention. He cocked his head, readjusted himself on the branch so both his legs dangled away from the lake, then swung his upper body downward, his knees bent over the branch.
He grinned as he noticed the girl scowl.“Watchya reading, doll?”
The black-haired girl slowly tore her gaze from her book to cast Zaris a glare.
“I swear,” the girl growled, “if you call me ‘doll’ one more time, I’ll put a hex on you to make your tongue fall off.”
“And here I thought they only taught you to use your magic for good.” He made a tisking noise and let his arms drape toward the browning grass. “Such bad examples those teachers of yours must be.”
He looked up as a another girl with long, wavy blond locks approached, the bottom of her skirts darkened from dampness. She clutched part of her skirts in her hands, trying to keep them from brushing the ground and exposing her bare feet in the process.
“Araina!” Zaris spread his arms wide as she neared, the fingers of one hand tapping the leather binding of the book the black-haired girl held, and making her scowl. “You won’t make my tongue fall out, will you?”
Araina paused, her brows furrowing in confusion. “Why would I want to make your tongue fall out?”
“Because he’s an obnoxious imp,” the black-haired girl muttered as she scooted away from Zaris.
“Aww, I like you too, Kara.” Zaris tilted his head so Kara appeared right-side-up. “You’re so good to me.”
“Shut up.” Kara bent closer to the pages of her book.
“Oy!” a blond-haired boy who resembled Araina in many ways called from where the girl had left him by the lake, his pants rolled up to his knees and the sleeves of his shirt likewise bunched up around his elbows, showing off his tan skin. “Afraid of a little cold water, Zaris?”
“How dare you insinuate such a thing, Sir!” He said ‘sir’ mockingly as he swung himself upright, turned to face the lake, and crouched on the branch, a hand on the trunk to steady himself.
“Look at you, all snug and completely dry on land. Too chicken to get even your feet wet!” The boy stepped back into the shallow part of the water, his hands in his armpits as he waved his elbows and made a few clucking sounds.
Zaris laughed. “I think you just offended every chicken in a ten mile radius! But, if it’s wet you want...” A mischievous grin spread over his face as he readied to spring from the branch. His silvery eyes changed to a swirling opal as air gathered around him. He sprung, the element shooting him over the lake in a rush of air that made the pages of Kara’s book flutter violently.
“GERONIMO!” Zaris shouted as he angled himself for a swan dive toward the water, the air around him building up as he fell. Just before he hit the frigid water, he heard the boy shout a quick, “Oh, crap!” as he turned to run from the lake. But it was too late.
The moment Zaris and the gale surrounding him hit the water, the liquid spewed up around him, creating a miniature tidal wave that cascaded over the land and drenched everything within four yards of the shoreline.
When he was about half way down, the water sucked in around him, encompassing his bare-chested body in a shocking cold. The liquid swirled about around him in the bit of air that survived within the depths. Using his natural instincts when it came to using his abilities, he directed the air beneath him to help push him to the top of the lake.
But then, the earth around the lake quaked, sending a violent ripple through the water. It knocked both him and his air aside, and a current sucked at his feet, pulling him further down as the earth rumbled.
He instinctively tried to gasp as he was jerked downward, and water burned in his lungs. Mustering all his strength, he held his hands out beside him, and called on the water, his eyes turning a murky shade of blue. For a terrifying second, nothing happened as he tried to kick his way toward the surface against the undulating waters. As his lungs burned furiously for air and adrenaline pumped through his body in a panicked frenzy, the undercurrents rushed around him and aided in working with him, instead of against him, carrying him toward the surface and the shallow portion of the lake.
Coughing and sputtering, he broke the surface quicker than he expected, his arms flailing slightly and hair flying back with a wet spray as he shot to his waste above the water, then bobbed back down. Zaris’ friends ran toward the lake to meet him, calling his name, all of them drenched from his little show. When he was capable of standing, Zaris trudged the rest of the way into the shallows, his legs shaky, then collapsed onto the rocky shore, the water filling his ears.
“Zaris!” Kara reached him first, her eyes wide and her words muffled by the water in his ear canals. “Are you okay?”
“Aww,” he said giving her a weak smile, his lungs still burning slightly from the water that had irked them. “You do care!”
Her worried expression turned to a scowl. “You owe me a new book, you beef-witted wart!” She gave him a gentle kick to the side as he propped himself up on his arms.
The brown-haired boy and Araina had just reached him, and a couple others around his age hurried from the opposite side of the lake.
“Was it just me,” Zaris paused to cough, “or was that quake worse than the last one?”
“It was worse,” Araina said softly, wringing her hands together.
“C’mon, dingbat.” Kara pulled at Zaris’ arm to help him to his feet. “We need to check the town.”
“Damage assessments, here we come!” Zaris said in a sarcastically cheery voice. All the same, he took the lead as his group of friends raced toward town. Worry settled in him as he thought of his mother, and the ever persistent feeling that something was wrong, something he could not place no matter how ardently he tried, twisting at his gut and making an involuntary rush of wind stir up around him, egging him to run faster.
In Deleted 10 yrs ago Forum: 1x1 Roleplay
Back in the Athletic Field

Izzy sighed in the darkness of the night, wondering whether she had been earlier than she thought, or if Psychotic Episode was running late. Either way, she took a deep breath as an uncharacteristically chilled summer wind blew through the field, taking in the many smells that rode its invisible waves, searching for any that smelt familiar. Perhaps one of Riley, though she doubted she would sense him in any way unless he wanted her to, even though she was sure he was there, somewhere, cloaked by whatever abilities he possessed.
She glanced around the field, absentmindedly searching for him as she ran his warning to not leave the school unnecessarily through her head. She sighed darkly. Bound by the sun, and now ordered to remain within the rotting building’s property save for her impending fights.
If the hunters didn’t kill her, she thought, she may just go raving mad.
Movement in the corner of her eye made Izzy turn around as Episode appeared in a cloud of mist. So, he could use transformation. To what extent, though, was the true question.
Izzy returned his glare, her mouth a straight line. She snarled at his words and tone, then snorted. She clasped her hands behind her back and leaned forward slightly. “Says the guy who’s half-bloodsucker,” she said, trying to keep her tone even despite the bite in her gaze, to feign a standoffish air equal to Cerasus’. The desire to annoy him as much as he did her was overwhelming.
“Nah,” she began with a dismissive wave of her hand as he finished speaking, her voice soaked with sarcasm. “I was thinking we could have a friendly chat over tea and crumpets. There’s this lovely place between Childs Road and Eisenhower.”
She glanced warily to the mammoth cross he held, then to the track that circled around them. How she had hated running that thing in school. But now, she could not help but wonder for a quick second how quickly she could run a lap.
He has half the strengths, she reminded herself. But passion was one of the strongest motivators. Trying to remember exactly how fast he had moved the night they first encountered, and debating on whether she would regret the suggestion, she stood as straight as she could, her tone dark as she spoke aloud.
“What do you say to an old-fashioned race? No weapons.” She cast another glance to his cross, then spread her arms to her side, showing her lack of armaments. “No transformations. Just physical prowess. Going outside the track,” after all, she did not exactly have a patch kit for a running track on hand, “the first one to pass the finish line,” she gestured to the white stripe painted on the polyurethane, “say, thirty times, declaring each pass, claims the victory.”
@OfWindAndRain
Alrighty!

At least you admit it. Good on you!

Darn techpeople. Such fun-suckers. When I pull them up with internet access, as long as I don't close the windows, they stay up without internet.

Ooo. I love it! Best type of golems I've ever seen.
© 2007-2026
BBCode Cheatsheet