STATUS:
Wow three years since an update....well - I guess I've been busy. Finally getting back into real story writing instead of just editing and submitting old stuff.
2 yrs ago
Current
Wow three years since an update....well - I guess I've been busy. Finally getting back into real story writing instead of just editing and submitting old stuff.
2
likes
6 yrs ago
Responses didn't come like I meant them to. I'm working on being able to get to them this week. Thank you for your patience with me.
1
like
6 yrs ago
Responses to those waiting to hear from me will come tomorrow. Apologies.
1
like
6 yrs ago
Shit happens, responses slow. Working on it. Please be patient.
I'm an adult with a family and responsibilities that take priority, as well as mental health issues that can cause me to not get on this site for periods of time. Just know I will get back to you - hopefully within a few days. Right now my schedule is in flux until I get everything figured out properly so I cannot make promises to respond quickly.
If you've come here looking to RP, please note right now I'm not accepting any new projects. Thanks for the interest, and I wish you luck on your quest.
I recently started working on getting published, and have self published one story so far. Check it out on Amazon - Into the Night by Alexia Wynd. You can also check out more of my work - short stories and the like - at my recently started Patreon: patreon.com/storiestocaptivate
Yeah, I'll just pull the two spells that are accidental carry-overs. And spelling change. I accidentally capitalized Celestials, but I meant like...Celestial Spirits. Like Aquarius. That can be edited out too though.
Guild Mark Location: Just below her collar bone on the left side, Aqua
Magic Type: Water Magic, Water-Maker Magic
Both magics allow the user to manipulate the element of water, and most other forms of liquid based on water. Both magics can utilize water preexisting in the area, but also can utilize magically generated water too.
Spells: (Not a complete list of maker-spells, but at least her most used ones.)
- Water Bubble: The user creates bubbles of water with oxygen trapped inside that enable those who put their heads in the bubbles to breathe underwater.
- Water-Make Dome: The user creates a dome of water around themselves, camouflaging them with the surrounding water, if present.
- Undertow Water thickens the air and pulls at the target(s) making it more difficult for the target(s) to move and stay upright. This can even affect the ability to cast magic, and at the very least slows the target(s) down.
- Water-Make (structure): This is mostly used as an unnamed spell. User is able to create structures out of water, the top layer of which is condensed to be solid enough to support weight.
- Water-Make Decoy: User generates realistic looking facsimiles of a person/persons out of water. Decoy(s) cannot move or make sound, but can be generated in any pose. If physically interacted with, Decoy(s) will disperse into a puddle of water.
- Water Lock The user creates a large sphere of water that can be used to attack their target while they are trapped inside it.
- Water-Make Barrier: Whereas Water Dome is for camouflage, this spell creates a barrier out of water that remains in place and carries an extreme current. The current is strong enough to prevent weak magical attacks from penetrating it, and makes it extremely difficult for things to cross the barrier. It is not impossible to break through, and it requires dedicated magical energy to maintain. If the caster falls unconscious or runs out of magical energy, the barrier will fall. Barrier can be made into many different forms, but generally seen as a wall or dome.
- Obscuring Mist: Through concentrated focus on condensing the water molecules in the air, the caster creates a fog cover to obscure vision around them and their allies. Range grows with practice, use, and magical force applied and can vary from a 20 foot radius to a 50 foot radius. With effort, the caster can allow individuals the ability to see through the mist clearly, but it is extremely strenuous and exhausting to do so. Mostly used as a diversion to escape dangers.
- Water-Make Cage: User creates a cage out of water sized to trap the target(s). The bars are extremely high current water cycling around the structure, making it difficult to break out and can lead to injury if one tries to escape.
- Neptune’s Dance: Two or more waves of water rotate around each other and form a helix that blast the opponent into the air with tremendous force.
- Water-Make (weapon): User concentrates water into the form of a weapon. Water weapon can deal damage like a normal weapon of that type, but only for as long as user has hold of the weapon (in the case of bow/arrows, user must continue contact on the bow). If contact is lost, weapon disperses.
- Geyser: User shoots boiling hot water from hands at target, which can hit to cause blunt damage and potentially scold the target.
- Water Slicer: By swiping their arm, the user sends scythe-like blades of water at their intended target, which are powerful enough to cleanly slice through solid rock. It can also be used as a form of defense to intercept an attack.
- Cyclone: The user forms a circular torrent of water in front of their hands and uses the cyclone of water to attack their target. The size and power of the cyclone is dependent on how much magical energy the user puts into the attack. Attack can knock the target off their feet, but is mostly aimed to do blunt damage.
- Tsunami: The user curls in on themselves, drawing water from the area around them, and even themselves. After a few seconds, they unfurl, raising their arms up high. A wall of water rises before them and moves forward in a massive wave of destruction, knocking over and washing away anything in its path. This spell consumes a lot of magical energy and has the potential to level small towns. Users beware to only use as a last resort as it may leave caster unconscious.
Magic Rank: A
Equipment: N/A
Strengths: Hydromancer:
Her water magic allows her to manipulate water around her as well as magically generate water. That is not the sum of it though. There are a few water spells that come naturally to her, casted like flexing a muscle. Spells of note for this are mostly just self-impacting ones, that help her swim deeper and stay under for extended periods of time. Water responds a bit more fluidly to her than other water casters, and she can manipulate water cast by other spell wizards; she hasn’t had the opportunity to see if she can manipulate a celestial’s water magic or a Sea Dragon’s water magic, but she’s interested to see if that’s the case too.
Friendly:
Ria loves to make friends, and just generally be around others. Whether it’s seeing someone looking down and wanting to cheer them up, or just giving them a person to be with, she doesn’t like seeing others alone. She likes to do things for others, and generally enjoys participating in whatever activity friends or those she chooses to associate with at the moment are doing.
Supportive/Helpful:
She likes to help others, whether it be with supporting them in difficult decisions or sticking to getting better with spells. Despite her ditzy/aloof appearance, she understands a lot about the core concept of how different types of magic work, and techniques to make a particular type of magic work better. She’s not as effective at teaching, say, a wook-maker mage at casting as another wood-maker mage might, but she certainly knows enough to help the other wizard improve. She also just generally likes helping out and working with others, whether it’s just dealing with day to day things or a job or whatever. She feels it’s everyone’s job as part of the guild to help one another out, and it’s just being a good citizen to help when help is needed.
Upbeat/Positive/Cheerful:
Believe it or not, like it or not, Ria is a metaphorical ray of sunshine. It isn’t just being friendly. She rarely is seen without a smile on her face or a bounce in her step. She always tries to look on the bright side of things even in the most dire of circumstances. This energy she does try to share with others, and is ever willing to help with figuring out what’s good about a bad experience.
Weaknesses: Ditzy/Aloof
She appears to be an airhead. She generally has a lot of things going on in her head, that she can be a bit forgetful. She means well, and definitely doesn’t want to forget important things, but some things just slip through the cracks. Not just dates and times of important things, but maybe not paying attention to her surroundings (not necessarily to trip, but not notice someone flirting, or being uncomfortable because she got too close, etc). She usually apologizes, but it doesn’t keep it from happening again. So she leaves notes to herself, and - while there is an organizational system for everything she writes down - it kinda looks just as chaotic as her thoughts.
Insomnia:
She doesn’t like to talk about it, to the point of refusal if someone won’t allow her to just brush off the concern, but she has trouble sleeping. She’s always had trouble sleeping ever since she was little, and while it got worse since their village was destroyed by demons, Ria refuses to let herself delve too deep into why. But sleep comes infrequently at best. Enough that it’s never physically evident she has difficulty falling and staying asleep. She’d rather deal with insomnia than whatever is causing it.
Selfless:
While some would find this a strength, she understands it’s not. She puts others before herself, and sometimes neglects her own wellbeing while being concerned over how someone else is doing. Whether it’s making sure everyone else has eaten before she finally serves herself, or helping someone even if she really should probably sit and rest. Some of this reckless behavior is mitigated from others noticing what she’s doing and convincing her to think of herself first, but often it’s so subtle it’s noticeable. But this is always done with a smile, so does it really hurt anyone?
Represses the Bad:
Negative wasn’t acceptable from her; she had to be the good child, the quiet one. The one that no one had to think about twice. Good wasn’t because people were looking at her, good was because there was more focus put elsewhere. So she suppressed sadness. She made herself believe that she was happy. She won’t let herself dwell on the negative and buries anything that makes her feel anything but happy beneath layers of telling herself it’s fine. It’s second nature to her at this point, to shrug off a wrong done against her with a smile and a carefree “don’t worry about it”; what’s one more thing buried deep down?
Because of this, she doesn’t really cope with her own negative feelings. Whenever something starts to creep up, feeling angry or sad, she shoves those feelings down into the “doesn’t bother me” zone. There, all the bad feelings go to - well most would hope - die, but really they just fester. Sure, one day they may break through the carefully crafted cage, but for now - it’s holding strong so no need to try to process the bad.
Workaholic:
Perhaps workaholic isn’t the proper term, but Ria doesn’t like to sit idle. She constantly pushes herself to stay busy, whether it’s helping around the guildhall or around town she is looking to do something. If no one needs help, she strives to socialize, or draw, or read, or garden, or shop. Just anything to keep her doing something.
Personality: The first thing most people notice about her is that Ria tries to always be courteous and cheerful, loving to be around people almost as much as she likes wide open spaces and anything shiny or brightly colored. A fan of anything upbeat, she can often be seen dancing or heard singing (usually both) out by the shore and around town, and generally moves with a skip in her step. She’s generally reliable, and cares deeply for those in her guild, and those in her town in general, and will do anything for them. She doesn't like to see people upset and will often go out of her way to try to cheer someone up.
She often seems like a bit of a ditz - forgetful, aloof, and perhaps even a bit naive. There are still simple things that are common sense to others she often overlooks - like privacy, personal space, and basic decency; some see it as her ditzy ways, but it’s more the childish naivety of not understanding other people may have different comfort levels than her, and her desperate desire to be around others. While not everyone gains automatic trust, if she sees someone she trusts trusting someone else - she’ll be quick to trust that person. It can be easy to manipulate her, a soft word and a bit of kindness goes a long way, especially if presented with options where one choice is clearly going to be best for more.
History/Bio: Younger, ditzy sister of Gwendolyn Gospel. Where Gwen was forced to follow their father’s demon slayer legacy, Ria was pretty much ignored by their father, she was seen to carry on their mother’s legacy. With a lot of focus being on making sure Gwen could carry out the family’s legacy, the focus turned to her was to be a well behaved child - a fly on the wall, so to speak. She told herself she wasn’t resentful of the attention Gwen got, because the trials her sister went through to prove herself looked so awful compared to the handful of teaching sessions she received for her own spells, but that was just the start of the lies she started telling herself. Regardless of the jealousy she hid from herself, she loves her sister deeply and never let any enmity come between them growing up and playing together when they could. For a long time she pushed herself to grow stronger magically to prove to their parents she was just as talented as her sister.
By the time they were teens, she started to fall into severe self doubt over just how powerful she was. All her spells were never good enough. She spent more and more time away from home where she didn’t have the reminder of just being around their parents that Gwen was the better mage between them, that her spells would never be strong enough.
Their village being ravaged by demons didn’t change anything for her much. With so much doubt in her powers, she kept making the wrong decisions on which spells to use to help. She unleashed powerful blasts to help chase some of the demons off, but took down a home in the process; attempts to put out fires turned houses into rubble. Just another failure in a long line. And another memory shoved deep down.
By the time she and Gwen found each other in the chaos after the demon attack, Ria had told her sister she only just got back to town to see the destruction; she has reiterated it enough to have convinced herself she wasn’t present for the destruction.
Joining Fenixtear has made it easier for Astoria to believe her own lies. She has adjusted well to the busy life of assisting around the guild and town. As she is quite content with the status quo of life in the guild, and thinks that the setting is good for her sister as well.
Extra: Astoria prefers to go by the nickname Ria, just like her sister.
She collects shiny stones, and enjoys gardening.
She prefers skirts and dresses to pants; in fact, she only has two pairs of pants and two pairs of shorts in her entire wardrobe. Everything else is skirts, dresses, and nice blouses/tops to go with them. She generally avoids dark colors, but not to the point of exclusion.
She does wear a hair tie around her wrist despite having short hair; when she is anxious or upset, or even sad, she plays with it even as she lies and says she’s fine with a smile on her face.
Her favorite food is strawberries (and you better believe she grows them in the garden!)
Vincent gave Cody the instruction to stay alert when he saw the outskirts of the town. No lights, no fires. Neither were good or bad signs. They were just things of note. he still made sure they walked the perimeter of the town with his rifle at the ready. It meant staying low, creeping from cover to cover until he got close to the first building. He preferred nice weather to approach a town, or even a building, to make sure he could send Cody out and wait for the dog to come back before approaching. It meant conditions he could control a bit better, could utilize his senses better. He wasn't going to lose his best travel companion at this point.
He figured he'd sweep the buildings to see if there were any survivors holed up here before actually looking for supplies. Survivors were a better commodity right now than anything left behind. The odds of finding goods remaining was slim at this point, but survivors? That wasn't wasn't as much of a long shot as it should have been. Individuals held up in towns like this all the time. Band enough together, and you had a community. Keep that safe and going, you had a chance at cultivating society all over again. None of the others were good for it. Some had the bad taste of cults popping up, others just...weren't meant to survive despite his best efforts. There'd be others. Raptors couldn't kill everyone. He'd avoid the zealots as long as he could, until he'd run out of cities to search and gave up his last ounce of hope.
Cody stopped, ears twitching as they crept closer to the diner. Vincent knelt low, signaling the dog back to him with a quiet command. Someone was in there from what Cody indicated. There were some others near the gas station that he could see, but that was too exposed for his liking. He'd take the ones in a bigger space, some place at least dry for at least Cody's sake, before figuring things out with the men.
The man and his dog redirected, going around the back of the building to give the gas station a wide berth and tried the back door to the kitchen. Locked, though he wasn't terribly surprised. He just didn't relish the idea passing so many windows right that moment. Always best safe than sorry right now. But the front door was the only option, so he slunk in with Cody and made sure to stick to the shadows and as close to the windows as the deserted establishment could allow given the dining space. Slinging his rifle onto his back and drawing a pistol, he slipped into the kitchen with Cody between his legs.
He moved in until he could see, just barely anyway, that there were two others in here. When he stopped, Cody did as well. The dog remained shielded from view by the counters, but Vincent was still exposed. He cleared his throat and flipped his grip on his gun so he held the barrel instead of the grip, and made sure to hold up both hands. See, trying to be nonthreatening. "I am making my presence known, and I'm going to be honest up front and say I am armed beyond this pistol. I'm not here for your stuff or to take over your space. I'm looking to talk, and if that's not something you're interested in, I'll move out. No need to exchange bullets, threaten, or draw unwanted attention. Sound good?"
I'll read through the IC and try to get a post today. I can't make too many promises, as it is one of the few remaining school days and I have other errands to do as well. (So maybe something in the next 12 hours. who knows.)
Appearance: Height: 6’ Build: Muscular Hair Color: Brown Eye Color: Olive Green Notable Features:
He has a few scars - including a decent sized one on his left cheek, one that bisects the special forces tattoo on his right forearm, and his left calf/shin has a multitude of scars from a nasty incident with a cougar while hunting with his family as a kid. His left pectoral has a series of dates tattooed in a heart shape. He still wears his dog tags, and a pair of wedding rings now resides on the same chain. He prefers to keep his hair short and shaves once a week to keep to just a bit of stubble instead of just letting himself grow a beard.
Personality: Generally presenting himself to others as calm and collected, he enjoys being around others. He is a people person; even after a few tours and the world going to hell, he maintained an empathy and sociable person even basic training couldn’t kill. Growing up with a belief that humor could help someone through anything, and his sense of humor growing a bit darker from service, he’s taken an appreciation to being able to find the silver lining in even this hellscape. He hasn’t given up on life - or humanity - and, despite the circumstances, he plans on surviving and wants to see to it he keeps as much together as he can. He learned long ago that if you can’t keep some portion of your humanity, you’re just a corpse biding time before you enter the ground; this is just a different type of war to survive.
Skills:
Archery
Weaponsmithing (for basic weapons like longbows, arrows, and stone weapons; improvised weapons like IEDs; and knowledgeable in repairing an assortment of guns from handguns to tactical rifles.)
Great deal of Stealth Tactics
Tactical Awareness, Field Tactics Improvisation, etc
Hand to Hand combatant
Excellent marksman with most firearms
Field Medic training, including survivalist medicine
Minor knowledge of Raport anatomy and a decent amount of knowledge of Raptor behavior
Multilingual (English, German, Spanish)
Great deal of Survivalist Knowledge including hunting/dressing an animal, foraging, trapping, purifying water, identifying plants, navigating/tracking, etc.
Lock Picking (not great, but he knows the basics and given time he can get into a lock)
Equipment:
A few days supply of REMs and a few cans of dog food
A few purification tablets
Camping Pack with low temp mummy sleeping bag, mess kit, magnesium fire starter, a few changes of clothes, a basic set of lockpicks, a couple dozen steel arrow tips, a collapsible shovel, a whetstone, a compass, and hunting swiss army knife
Makeshift first aide kit
Combat knife
2 .45 polymer pistols with 2 extra high capacity mags and 3 boxes of bullets
A compound bow and a quiver of about a dozen arrows carbon fiber arrows
A few pocket sized personal belongings
Military Grade Body Armor (specifically throat to groin and spine protection)
An Assault Rifle, 2 extra high capacity mags, and 2 boxes of bullets
Vincent never had much direction when he was younger, a pretty average kid from a fairly average family. From a small town, he grew up pretty much always outside and went hunting fairly regularly with his dad and uncles, and his family was constantly going on camping trips. Throughout his youth, interests passed from one thing to the next but the outdoorsy thing always stuck encouraging him to join scouts; his interest in that faded as friends stopped wanting to participate and by the time he was 13 he’d fallen out of it. As far as school went, the only thing he really had going for him aside from being a pretty decent student was he was fairly charismatic and naturally fit in with most everyone with ease. It led to a few flings - not really any actual relationships - until junior year when a girl named Loralie finally kept his attention long enough to get him to really think about what he wanted out of life.
He joined the military after graduating, and continued his relationship with her long distance. It turned out, it was probably the best call he could have made. Basic helped him discover a side to himself he hadn’t realized was there; after placement, additional training, and serving his first tour overseas in a battle, he discovered he was good at a lot of other things too. He got a taste for what military raptors could do, but always had a bad taste for ops that required his unit to work with the beasts. After serving for eight years of a twelve year contract, he came home from active duty to become part of the IRR.
Loralie and he married a year later, and welcomed their first born - Logan - into the world a few months later. Turns out, adjusting back to civilian life was a bit harder than he intended. The first year was difficult - a lot of places not interested in his resume - until he landed on a place looking to hire people interested in hunting down rogue raptors. It was dangerous work, and Loralie wasn’t thrilled about it, but it was work he knew he could do. That was how he made his living, hunting down rogues. They welcomed their daughter - Dakota - into the world a few years later.
Then, his world ended. Vincent returned from a hunting expedition to find his town a disaster zone. Doors and windows busted, blood trails from houses, it was a nightmare. He sped faster and saw the same of his house. Disbelief drove him inside - he’d told Loralie a million times what these creatures could do, what the packs he hunted were like, trained her and Logan what to do if they saw a raptor outside the house and he wasn’t home - and what he saw inside nearly broke him in ways the military never could.
After a few hours, he picked himself up off the floor and gathered what he could from his house, including momentos of each. Reaching out to his CO, he returned to base in time for their raptors to turn. He geared up with the rest and coordinated with teams to put the monsters down. Half the base was lost to just a few creatures. He was back on active duty.
Each unit was outfitted with the heaviest gear they could, including specially trained dogs. Deployed to help eradicate nests, they worked as efficiently as they could. It just happened the raptors were better. Each pack they went after had at least one military grade beast. The tides were not turning in their favor. Each pack they took out left them with fewer men. The unit he was with dwindled, but they kept doing their duty until no one back home responded to report ins. With nothing else to do, the men agreed to trying to find others - survivors - and help them continue on rather than continue on the fool's errand of destroying the infestation. Numbers continued to dwindle, until it was just Vincent and Cody moving on with the idea that, some day, there’d be a safe place to settle down and humanity could have a shot at surviving.
Other: Allergic to Red Food Dye#40, and has adverse reactions to a few specific medications
Cody is a military trained dog and has protective body armor including a wolf collar.
Vincent has a rather unhealthy pension for cracking jokes at some of the absolute worst times (this is generally people’s opinion, as he does it namely right after something awful has happened.)
Appearance: Height: 6’ Build: Muscular Hair Color: Brown Eye Color: Olive Green Notable Features:
He has a few scars - including a decent sized one on his left cheek, one that bisects the special forces tattoo on his right forearm, and his left calf/shin has a multitude of scars from a nasty incident with a cougar while hunting with his family as a kid. His left pectoral has a series of dates tattooed in a heart shape. He still wears his dog tags, and a pair of wedding rings now resides on the same chain. He prefers to keep his hair short and shaves once a week to keep to just a bit of stubble instead of just letting himself grow a beard.
Personality: Generally presenting himself to others as calm and collected, he enjoys being around others. He is a people person; even after a few tours and the world going to hell, he maintained an empathy and sociable person even basic training couldn’t kill. Growing up with a belief that humor could help someone through anything, and his sense of humor growing a bit darker from service, he’s taken an appreciation to being able to find the silver lining in even this hellscape. He hasn’t given up on life - or humanity - and, despite the circumstances, he plans on surviving and wants to see to it he keeps as much together as he can. He learned long ago that if you can’t keep some portion of your humanity, you’re just a corpse biding time before you enter the ground; this is just a different type of war to survive.
Skills:
Archery
Weaponsmithing (for basic weapons like longbows, arrows, and stone weapons; improvised weapons like IEDs; and knowledgeable in repairing an assortment of guns from handguns to tactical rifles.)
Great deal of Stealth Tactics
Tactical Awareness, Field Tactics Improvisation, etc
Hand to Hand combatant
Excellent marksman with most firearms
Field Medic training, including survivalist medicine
Minor knowledge of Raport anatomy and a decent amount of knowledge of Raptor behavior
Multilingual (English, German, Spanish)
Great deal of Survivalist Knowledge including hunting/dressing an animal, foraging, trapping, purifying water, identifying plants, navigating/tracking, etc.
Lock Picking (not great, but he knows the basics and given time he can get into a lock)
Equipment:
A few days supply of REMs and a few cans of dog food
A few purification tablets
Camping Pack with low temp mummy sleeping bag, mess kit, magnesium fire starter, a few changes of clothes, a basic set of lockpicks, a couple dozen steel arrow tips, a collapsible shovel, a whetstone, a compass, and hunting swiss army knife
Makeshift first aide kit
Combat knife
2 .45 polymer pistols with 2 extra high capacity mags and 3 boxes of bullets
A compound bow and a quiver of about a dozen arrows carbon fiber arrows
A few pocket sized personal belongings
Military Grade Body Armor (specifically throat to groin and spine protection)
An Assault Rifle, 2 extra high capacity mags, and 2 boxes of bullets
Vincent never had much direction when he was younger, a pretty average kid from a fairly average family. From a small town, he grew up pretty much always outside and went hunting fairly regularly with his dad and uncles, and his family was constantly going on camping trips. Throughout his youth, interests passed from one thing to the next but the outdoorsy thing always stuck encouraging him to join scouts; his interest in that faded as friends stopped wanting to participate and by the time he was 13 he’d fallen out of it. As far as school went, the only thing he really had going for him aside from being a pretty decent student was he was fairly charismatic and naturally fit in with most everyone with ease. It led to a few flings - not really any actual relationships - until junior year when a girl named Loralie finally kept his attention long enough to get him to really think about what he wanted out of life.
He joined the military after graduating, and continued his relationship with her long distance. It turned out, it was probably the best call he could have made. Basic helped him discover a side to himself he hadn’t realized was there; after placement, additional training, and serving his first tour overseas in a battle, he discovered he was good at a lot of other things too. He got a taste for what military raptors could do, but always had a bad taste for ops that required his unit to work with the beasts. After serving for eight years of a twelve year contract, he came home from active duty to become part of the IRR.
Loralie and he married a year later, and welcomed their first born - Logan - into the world a few months later. Turns out, adjusting back to civilian life was a bit harder than he intended. The first year was difficult - a lot of places not interested in his resume - until he landed on a place looking to hire people interested in hunting down rogue raptors. It was dangerous work, and Loralie wasn’t thrilled about it, but it was work he knew he could do. That was how he made his living, hunting down rogues. They welcomed their daughter - Dakota - into the world a few years later.
Then, his world ended. Vincent returned from a hunting expedition to find his town a disaster zone. Doors and windows busted, blood trails from houses, it was a nightmare. He sped faster and saw the same of his house. Disbelief drove him inside - he’d told Loralie a million times what these creatures could do, what the packs he hunted were like, trained her and Logan what to do if they saw a raptor outside the house and he wasn’t home - and what he saw inside nearly broke him in ways the military never could.
After a few hours, he picked himself up off the floor and gathered what he could from his house, including momentos of each. Reaching out to his CO, he returned to base in time for their raptors to turn. He geared up with the rest and coordinated with teams to put the monsters down. Half the base was lost to just a few creatures. He was back on active duty.
Each unit was outfitted with the heaviest gear they could, including specially trained dogs. Deployed to help eradicate nests, they worked as efficiently as they could. It just happened the raptors were better. Each pack they went after had at least one military grade beast. The tides were not turning in their favor. Each pack they took out left them with fewer men. The unit he was with dwindled, but they kept doing their duty until no one back home responded to report ins. With nothing else to do, the men agreed to trying to find others - survivors - and help them continue on rather than continue on the fool's errand of destroying the infestation. Numbers continued to dwindle, until it was just Vincent and Cody moving on with the idea that, some day, there’d be a safe place to settle down and humanity could have a shot at surviving.
Other: Allergic to Red Food Dye#40, and has adverse reactions to a few specific medications
Cody is a military trained dog and has protective body armor including a wolf collar.
Vincent has a rather unhealthy pension for cracking jokes at some of the absolute worst times (this is generally people’s opinion, as he does it namely right after something awful has happened.)
Like Hyde did, I'm posting to say I'm still around. I just keep getting busy and sidetracked. Though I'm also narrowing down from, like, 6 characters arguing in my head for me to play for this. So there's also that too. lol
I'm an adult with a family and responsibilities that take priority, as well as mental health issues that can cause me to not get on this site for periods of time. Just know I will get back to you - [i]hopefully [/i]within a few days. Right now my schedule is in flux until I get everything figured out properly so I cannot make promises to respond quickly.
If you've come here looking to RP, please note right now I'm not accepting any new projects. Thanks for the interest, and I wish you luck on your quest.
I recently started working on getting published, and have self published one story so far. Check it out on Amazon - Into the Night by Alexia Wynd. You can also check out more of my work - short stories and the like - at my recently started Patreon: https://www.patreon.com/storiestocaptivate
<div style="white-space:pre-wrap;">I'm an adult with a family and responsibilities that take priority, as well as mental health issues that can cause me to not get on this site for periods of time. Just know I will get back to you - <span class="bb-i">hopefully </span>within a few days. Right now my schedule is in flux until I get everything figured out properly so I cannot make promises to respond quickly.<br><br>If you've come here looking to RP, please note right now I'm not accepting any new projects. Thanks for the interest, and I wish you luck on your quest.<br><br>I recently started working on getting published, and have self published one story so far. Check it out on Amazon - Into the Night by Alexia Wynd. You can also check out more of my work - short stories and the like - at my recently started Patreon: <a href="https://www.patreon.com/storiestocaptivate" rel="nofollow noopener" target="_blank">patreon.com/storiestocaptivate</a></div>