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2 yrs ago
Current The way some people spell makes me wonder about their pronunciation.
3 likes
8 yrs ago
They say it's about the journey, not the destination. This is true of many things. Pizza delivery is not one of them.
4 likes
8 yrs ago
TFW you know what you want to happen but the words aren't cooperating. Why is plot suddenly so much harder to write?
8 likes
8 yrs ago
So ded. Cannot brain. Just one massive poorly coordinated and balance-lacking headache. But don't send help. I don't want to people either. X.x
4 likes
8 yrs ago
Glad to see I'm not the only follower of Lord Cato, god of wisdom, on this most auspicious Superb Owl Sunday.
1 like

Bio

I am an adult, though I don't usually act like it. I'm a voracious reader, and not overly picky about books. I am artistic in a variety of areas, including music, drawing, writing, and sculpting. I have a minor obsession with dragons, and love the color violet. Fantasy is my preferred genre, be it past, future, urban...as long as it has a fantasy flavor to it. I also like scifi, mystery, and some horror. I am crazy, and I like tormenting my characters. But I don't bite...much. ^.~


Color Sergeant in Bot Killer Squad

Most Recent Posts

I have a tiny thing that would fit better after someone else goes so I can add more to it by way of reaction to that post as well.
@Terminal Someone who is merely a pawn for others is not necessarily fun to play. Someone who wants to be a player but doesn't have the ability might be interesting. Unfortunately, the vast majority of my characters are sensible, magic users, or both -- and they'd have to fit a modern setting to be recent arrivals. I have one that might fit, but I can guarantee you she'd come to an unpleasant end very quickly, given that character death is encouraged instead of avoided. And while I try to be okay with character death if there's a good reason and it makes sense, the truth is I'm very attached to my chars and really dislike removing them permanently from an rp in many situations. ...Actually, that's something I should consider. Outside of the ones where I know they take stupid risks, am I okay letting chars take acceptable risks for their goals and then going with the possibility of losing them. I honestly don't know. @Prince of Seraphs I'll have to think on this. I spotted that note just a few minutes ago, and it didn't really sink in until now.
@Prince of Seraphs The OOC says there are barriers to separate the land. A couple comments on this. Firstly, that would heavily restrict crossing and while I like this, and think that using Tuatha blood is clever, there might also be small gaps at certain times, though knowledge of them would be kept carefully -- or shrewdly sold for favor. They're probably not without risk -- might get trapped if you try at the wrong times, in some cases, or sent somewhere else entirely, possibly very far away or even in a different realm.

Secondly, with those borders in place, unless one has very powerful artifact, a lot of artifacts, a lot of Tuatha (or willingness to kill the few possessed), or a /large/ gap, it completely prevents effective warfare. Not that this isn't the point, but without some threat of actual war, tension suddenly becomes a lot less.

Lastly, the Far Lands mentioned are bordering the Unseelie courts, the Styx the Seelie ones, and at least the Far Lands are also separated by a barrier. The barrier between courts and Far Lands makes sense if they're conducting raids or even trying to invade every so often -- actually, hm, looks like Tuatha blood can indeed open a sizable gap, or maybe they just use smaller forces. Eh, whichever. I actually kinda like that it's the Unseelies dealing with the exiles/persecuted, because on the one hand it gives them a reason to go "well you Seelies don't have this problem!" but at the same time anything that might be used against the wild fey could /also/ be used against the Spring and Summer courts, and I see the Unseelie as more likely to start an invasion and try to take over. Might be wrong about that, but it's my predisposition in their case.

At the same time, having it only border Unseelie courts, and having a barrier there and separating each court, it prevents the existence of the less...ah, unsavory type of wild fey -- those who are merely unaligned, who want no stake in the games of the courts and prefer either a simpler life, or just to be left alone to do their thing. I could see them being permitted, so long as they are not a particular nuisance. A suggestion would be that fey not sworn to a court might be recognized by Yggdrasil and allowed through the barriers...but then again, as soon as you do that it opens up the possibility of oppressed and bitter fey going through the barrier in the Far Lands (though ones that were exiled would be stuck), and also for unaligned fey to smuggle things. Actually, on second thought, I rather like that idea. ^.^ I mean, it's no fun if there's not a good potential for smuggling and unauthorized passage, after all. Or perhaps the unaligned fey, particularly those near a barrier, are very good at seeking out those small gaps just big enough for one or two to cross, and they keep that knowledge to themselves and maybe their communities. This also opens the door to fleeing fey asking them for help -- and for those chasing to demand information, or even try to torture it from them if they're not forthcoming. That in turn could lead to discontent in the unaligned fey and/or an unwillingness to help others cross, and distrust on the part of the courts.

Might be worth considering to shift it to one Seelie and one Unseelie court bordering the Far Lands. Just depending on how close to impossible you want crossing to be when all factors are considered. I imagine Seelie/Unseelie crossings are a bit more scrutinized than between Fall/Winter and Summer/Spring.

I JUST READ THE NEVER ISLES STUFF AND HOLY CRUD IT'S NEVERLAND, PETER PAN, AND GAAAH! *flail* excellent interpretation. ^.^ Although, given the way I usually portray sprites and pixies, Tinkerbell would be...well, appearancewise, a sprite, but the whole chiming bell thing I've never used. ^.^;; Might have to rethink that, if I want a sprite or pixie char. Their ability to get into trouble -- at least with Lei -- is so much /fun/. Save that she's bound to Max in the other rp. *sigh*

Speaking of, what are your rules on half-fey, changelings, and magic among humans?

Also love the bit about Arthur and Merlin. <3 *wriggles*

...I'm kinda tempted to give a mortal bard the gift of permanent life and youth, but in exchange neither he nor his songs will ever gain fame, but that'd be more a Mortal Realm kind of thing. *stuffs the idea in the slush pile*
@Prince of Seraphs It's not precisely a dealbreaker, but I can't think of anyone else at the moment that would fit an intrigue rp, particularly not that isn't in use anywhere else. Most of my characters are in use somewhere most of the time, though not always as a focus. And I'm still waiting on an answer to whether or not I'll get to play that dynamic elsewhere. *sigh* Kinda getting frustrated, but I just need to keep telling myself to be patient.

Intrigue is not my normal stomping ground, thus the lack of numerous suitable characters. I'm rolling the thought around, but it's not shaking anything loose yet. I might contribute a species or two as time and inclination permit. I just dunno. You have a fair point about duplicating dynamics. Hm. Maybe...I do have a couple of proper Bards, though they're not generally fey in the Court sense. Might be able to bring one of those in. Would you be alright with traveling musicians being given leeway not usually granted to others, in exchange for the news they bring? Perhaps they are completely unaligned from any court, perhaps they have a loose allegiance but generally remain neutral (or are subtly taking sides but avoid actively doing so, as well as any serious twisting of facts). Perhaps the special permissions are suspended if they wish to take a side during times of conflict -- or perhaps they are lost permanently. Lemme know what you think.

gonna edit something minor for her in, then. I forgot I was waiting to see what you said. ^.^;; That's what I get for writing the rest of it on the bus home.
Right. Well, I dunno the details of that, of course, but sure, she can have a vague idea. Might or might not recognize him. I dunno how obvious it is that he's a hybrid demon. ^.^
The waitress arched an eyebrow at him, but didn't visibly react. She merely asked him if he'd like a refill on his drink, or perhaps something else.

"Haa..." The Seer let out a long breath, the corners of her mouth turning upwards. "So you won't try to convince me." She was actually pleased by that development. It was possible he intended ill, but his words and actions were consistently indicative of sincerity. If he'd been too insistent, she would have doubted him far more.

Jareth watched the other two as his friend fell silent to think, looking back and forth between them. He'd known the girl beside him since grade school, but sometimes it felt like they were a world apart and this was one of those times. "Who was that?" the young man ventured into the lengthening silence. "He mentioned another name...Coodaudu? Is that you?"

Amuné's focus came back to Tsitua. It was a good question, though she'd known enough to recognize who was being talked about. Still, she waited to see if the man would elaborate before giving her own reply. "If the danger is as severe as you believe...I have no intention of waiting to leave. I can be ready to go by nightfall. I won't endanger the people here, not in this sort of circumstances." But the question was, did she trust him enough to voluntarily put herself at his mercy? She too had somewhere remote to hide, or she could simply vanish, though that would mean she couldn't return. "From what you've said, this organization is sizable. 'Until the threat has passed' might be years, or even permanently." She paused again as Cera came by with Tsitua's fresh drink, and when she asked how they were doing Amuné answered with a distracted smile. It fell to Jareth to give a more substantial reply. With the waitress once again moving off, the young lady sighed. "I am simply not sure I should rely on you and your people to protect me." She gave him half a smile. She didn't mean anything unkind by the statement, but experience had made her wary.

((@TheMinorFall Cera's delay in asking about the drink is my fault; I didn't realize it was empty. Amuné is probably going to request to delay making her final decision of where she goes until she's actually leaving. She's probably going to trust her instincts and go with him.))
@TheMinorFall Actually that wan't my intention, I meant for it to be the perception field around the place, but since you mentioned it I'm gonna go with it. Not unable, but guests are dampened a bit -- and employees are boosted. This is especially useful for Zoe and her brothers, who have an excellent nonlethal magic. Most of the time it takes a full thirty seconds to a minute of uninterrupted staring KO someone, though they might start feeling the impact right away. Here, it'd be...hm. For standard folks, ten to twenty seconds. The more powerful would require up to thirty seconds. Unless the target is koed, effects dissipate slightly slower than they accrue.

Out of curiosity, was what he said to Cera polite or rude?
@Silver Well, you can't get a trophy...but it's more than acceptable to write something after the deadline just to see if you /would/ have. I've done that for a couple TTL things. ^.^
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