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    1. tipssyCalibrator 12 yrs ago

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<Snipped quote by tipssyCalibrator>

I just want to say I really appreciate this. I've dealt with all too many people that probably would have told me off just for having the nerve to disagree with the GM, so this is refreshing to see. Don't worry, I understand the concern around similar characters, I just thought mine wasn't quite that similar to yours.

Glad to know it's all good



(Wow, is this seriously the best quality version of this gif I can find...?)
<Snipped quote by tipssyCalibrator>

Look, I don't mean any disrespect, but I really don't agree with this assessment. My character is supposed to be a Yankee/Delinquent cliche, and I know your character has elements of that, but they're more someone that's been mistaken for being one than actually being one. I mean, I wrote that my character committed crimes, and crimes that weren't simply defending herself. Unless I've vastly misunderstood what I've read, I don't think your Akiko would go around smashing people's windows in when they didn't do anything other than expand their business, and I think that's a fairly extreme gulf of difference right there. I don't think "slightly meaner" does justice to the difference here; your character might break the rules when she thinks they're unfair, but mine would break the rules when it suits her even if the rules are the only thing standing between the earth and hell.

I know I wrote that thing about fighting bullies, but I didn't mean it as though she actually went around fighting bullies all day. In fact, more often than not, she's being a bit of a bully herself, seeing as the people she does stuff to don't exactly deserve the level of retribution she exacts on them. It was more just to play into the trope of delinquent characters not being total monsters, at least when they aren't faceless side characters or villains. It's like, she can be a nice person under really exceptional circumstances, but she's really bloody petty too, and I don't think your character is supposed to be anything like that.

Also, I think her vanity is a pretty large difference between the two. Your character is not only poor, but you specifically wrote that they don't care about fashion, where mine really really cares. I read that female delinquents are often portrayed Kogals/Gyaru girls, which is why I wrote all that stuff for Yasu about her being consumed with having nice things. She's the kind of person that will talk and talk about the latest trends whereas yours would probably try and tune that stuff out.

I mean, yeah, I can see some similarities, and believe me I read all the sheets before I made mine. But I don't think it's fair to say they're "almost exactly the same", and I believe there's more than enough to make them both distinct from the other. You compared your character to Goku earlier (in the sense you said she would be like Goku to Ryuuto's Vegeta), while Yasu is definitely more of a Vegeta. Heck, she'd probably strongly consider beating people up to gain immortality if she could; there might be a good person hiding in there, but there's a vain and petty person manning the helm.

Hmmm...alright, I believe this is fair. I suppose I'm just being a little bit paranoid when accepting characters who have similar traits to others, since that's been the downfall of many RPs that I've been a part of in the past and also because I want there to be enough differences between the characters for there to be conflict. However, I admit I might have been a little too harsh in this case though, and I might not have read the CS as close as I thought I did (a mistake I will try to avoid in the future). You've made a strong enough argument for your character that I'm willing to take back the criticism. So yeah, she's accepted


This character seems fine, accepted
<Snipped quote by tipssyCalibrator>

Daler's dream world shows people in his mind as they see themselves in a dream - be it as a form of themselves, an animal, whatever. Despite the appearance shift, those in the dream world know exactly who the others are. Their powers work as normal unless he specifically commands all powers within his dream world to stop - which includes his own constructs, as a sort of 'peaceful' state that reflects the calmness of his own mind. Strength of abilities and physical strength are variable and are dependent upon the mental strength of those he brings into his world - a person with a diminished sense of self worth, for instance, finds themselves weak and vulnerable unless they choose to accept Daler's offered gifts of strength and support.

I'll go ahead and add these little details into the CS.

Hmmm...normally I'd be against the idea of not being able to defend themselves well in the dream world, but I do feel like that could actually be an interesting method for teaching the other students. Also, I imagine this can backfire on him if the person that he traps in the dream world is very confident or egotistical. And considering anyone who would willingly fight a staff member would probably be pretty confident anyway, it kinda works out. Alright, accepted


@tipssyCalibrator

Daler is available to fill in where necessary but prefers to only take students who are in serious need of disciplinary action. Mako, if she's accepted, would have been given his old position as counselor due to her more 'focused' power and higher level of classical education.

I really like this character, but much like Silver Carrot's character I want to make sure everything is fair. There's clearly a way for someone to avoid getting caught in his mind shenanigans, so that's fine. But does anything change about the targets when they're taken into his dreams? Are they still able to do everything they would in the real world (powers, physical capabilities, etc)? I'm also willing to be a little bit lenient about powers when it comes to staff members anyway, since I kinda want them to be a little bit OP

I personally feel that Mako's ability to induce intense fear is justifiable and workable. While it's not a surefire way to prevent combat - particularly against people with a death wish - it's very powerful and unique. I like it a lot.

Yeah, I don't feel like it's super OP or anything, but I just want to be careful when dealing with mental abilities (which is why I removed Illusionists from the final version of the RP). Like I said, I do feel like staff members are allowed to be kinda OP since they're meant to be super powerful and they're most likely not gonna do TOO much fighting anyway

Personality: Bradley is a brash young lad who tends to say how he feels with little tact. He lived at sea most of his life, and isn’t use to interacting with other non-sailors. When he talks, his language is very foul, as if he was raised that cursing is just part of normal conversation, with a bit of nautical jargon here and there. He also enjoys telling well exaggerated stories of his experiences at sea. Still, though, beneath his brazen, foul-mouthed exterior is a bit of a good-natured lad who appreciates a job well done.



Your character seems fine, accepted

@tipssyCalibrator

If you have another idea for a power, please share. I was racking my brains for an appropriate power for her character for ages and only came up with that one.

After thinking about it for a while, considering the fact that it's possible to fight against it (especially if the opponent has a strong will or something like that), and the fact that staff are supposed to be slightly OP anyway, I suppose I'm fine with it. Accepted

I almost feel bad for bombarding the GM with this many character sheets

You're telling me :S


Hmmm...this is a really cool idea for a character, but I feel like her power is only one step away from mind control. I know it's not technically, but it still has a "controlling the way another player can act" feeling to it. To be fair, I feel like mentors are allowed to get away with being a little more OP than the students, but I still feel just a bit uneasy about the idea

The only other thing I have to say about her is that her personality is maybe slightly similar to my mentor character Asa, but she's not super similar or anything so it's not a problem
So considering this does take place in the modern world, aside from the Channelers and the like, does that mean other pieces of fantasy exist? I.E would a backstory of being from a family of seafaring monster hunters make sense?

Yeah, unfortunately there won't be too much fantasy beyond the world of the channellers. But like Yuuta said, you can try to think of the closest real world equivalent to what you wanted. You can still be creative with real world places

Still working on getting my character sorted out, but her father's going to be an international adventurer archeologist and treasure hunter who looks uncannily like Stardust Crusaders-era Joseph Joestar so... Hopefully those kind of things are okay otherwise it'll put a dent in my plans as well. XD

Sure. Adventure archeologists are unrealistic but they're not impossible. Lawrence of Arabia was kinda like a real life Indiana Jones, after all. That's kinda what I was saying in the above comment, you don't have to be super realistic with the characters' backstories if you don't want, as long as they're internally consistent and are ultimately technically possible in the real world, you can do whatever you want
I finally finished my student. As you will be able to tell from reading, she's basically the really really nice girl full of heart, obviously.


Well...the character herself is good, but the problem is that she's almost exactly the same as my character Akiko. And unlike most of the time when I say that the characters are just kinda similar, this time the character seems to be much more similar. Not that there isn't anything different about them, but they seem to have more similarities than differences. She kind of just seems like a slightly meaner version of Akiko that chose to live in the gutter rather than starting there

Also, question; I dunno if this was answered elsewhere, but how will languages work in this setting? Will we have a convenient magical translator so everyone understands what everyone else is saying? Or will everyone just be expected to speak English or Japanese or something?

Yeah, let's just assume everyone knows what everyone is saying. I never intended the cultures of the characters to be too important (though that actually could've made for an interesting aspect of the RP if I worked it in earlier), so yeah

I've just realised my character can also work as a staff character. It's that kind of 'older sister sadistic spectator' character. Think Nabiki Tendo from Ranma, Oyuki from Urusei Yatsura, Chizuru from Squid Girl, Rafael from Gabriel Droput, Kitsune from Love Hina, ect.


Oh yeah, how would Alternatives develop their power? We still don't have an alternative mentor and each alternatives come with their own unique power.

@Hammerman

I can put up an Alternatives memtor if need be.

I'm just assuming that any suitably experienced mentor would know enough about growing one's abilities that they can train students outside their specialty in a pinch.

I actually had a potential alternative mentor already lined up that I'm working on.

I would certainly appreciate more staff characters. And yes Azereiah, mentors don't necessarily NEED to be in the same category as their student, it just helps. In fact, a mentor who has trouble teaching their student could be an interesting mentor-student relationship
@Yuuta
Hmm, I haven't really thought too much about that, I figured everyone would just choose their own way to refer to them. If you want a formal way for them to refer to them, I guess it can just be "Mr/Ms/Mrs [last name]". But hey don't feel like you have to refer to them that way, it's all your choice really
@Azereiah
Alright, I feel that can work, especially if you were to combine it with some of the other ideas as well. This way it's still a strong ability and doesn't completely gut what makes it powerful, but there is at least a strategy around it and it doesn't completely nullify all melee encounters
(Double post, sorry)
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