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5 yrs ago
Current The World Record 72 Hour, 100% No Sin, 100% Redemption Destruction of Death and Sin Speedrun- Jesus Christ, circa 33 AD.
9 yrs ago
10 yrs ago
@RumikoOhara That one's in like five months.
10 yrs ago
I beg to differ. youtu.be/kO0amkJnARQ

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I totally understand. Would it be acceptable if you were able to add your new HP roll to your previous total? I mean, I feel like, in lieu of the tabletops that made you roll your stats, either in part or in full, that having one random aspect and the rest being investment was a fair replacement.

I appreciate your cooperation, thank you for accepting what the rules are. Because, I mean, I've never made a tabletop rp before, and I've only played PTU before, with whose stat rules I didn't entirely agree. Mainly to do with Poison reducing a defensive stat, and burn reducing another stat(that wasn't attack, which it does in the real games), or at least that's what I remember. The fact none of the starters had their real abilities in the most recent version (Blaze, Overgrowth, and Torrent were only available to the 5th gen monkeys, for Mew's sake.) was also sorta weird.
Ah, yes, I'd appreciate seeing what you have. Could you drop it in the character section, and put your Digidestined CS there as well, in the same post, when it's done.
To be fair, if the player wanted complete control/creative freedom, wouldn't they just write instead of do a tabletop rpg? Maybe I'm splitting hairs. I could change it, but I don't know to what, and I'd rather see how it plays out, ya' know? At least for now? I could always give an alternate formula.

(Well, a lot of things are irrelevant to a player character, like if they miss their attacks or not)

I can see that, but again, I sort of want to try this first, yeah?
@Digizel You are the first person to bring this up, but it's not a bad thing. Now, not that you're wrong, and, again, if it proves to be a problem, I will find some way to correct it. What that way is, I don't know. Maybe it's just me, but I do like the slight randomness. And, well, there's what someone wants, (speaking in character, with your Agumon still as the example) and what they can feasibly do. Agumon may want to be able to flail to his heart's content, but if he were sickly, for one reason or another, he'd be less likely to be able to do that. Like, anyone may want to be able to be an olympic runner, but they can't always be in that physical condition.

(Also, not to be derisive, but on the subject of "odds are", that's all you can do in the way of the plot getting past the first major fight- you guys could lose.)
I see, I see....

Also, can I just put in my two cents about something? I really don't like the idea of requiring randomization when calculating HP or Energy stats. Every tabletop I've ever played uses a specific formula for a reason. Because it makes no sense in the context of this game that a character with a Vitality of, say, 10, should potentially have less HP than a character with a Vitality of 1 just because of a bad roll.

...And actually, I was going the Virus Buster route. It's PERFECT for him the way the stats upgrade and it works. xD Agumon is primarily a Virus Buster, not a Dragon's Roar.

Ah, awesome. Virus Buster, the proverbial paladin of Digimon. Nice choice.
Well, I wouldn't know about that, lol. I didn't really grow up liking digimon. As for that, you DO get bonuses from your stats, but we're really not supposed to be fighting until we're at stage 2 or 3, thankfully, 'cause right now, we have someone with 1 max HP.

Yeah, that that someone is me. Yes, my Pabumon got a skid of a roll.
True, but that's not my point. Both in the context of a game and the context of an RP it makes NO sense for a character with a higher vitality stat to have a lower HP value when compared to another Digimon.

When I was making my character, I decided to try a tank build, since it fits his character and you don't have one yet. But then I realized it's impossible to guarantee he'll be any better at tanking anything than anyone else because of how the calculation works.

Well, sometimes dice can screw you over. Well, there is the aspect of a true Endurance Tank, and you could invest EXP into Vitality. It's supposed to basically put the lower levels into perspective. Odds are, it should even out by the time there's any decent fighting. (I agree it fits the character well.)
Also: That's kinda the point in testing the system with this thread. If it proves to be a persistent bug, I'll fix it. (Be glad you're not playing AD&D as a wizard. 1d4 hitpoints for more than one level.)
Basically, with generation, you can get additional perks, or make your character a 'multi-family', after which you can basically customize how their stats level up.

@Digizel Or, right! You can get additional Families for more Digivolutions too. Silly me.
Isn't it weird how Agumon doesn't count as 'Dragon's Roar'?

True. Weirder that Coronamon is Dragon's Roar. Or weirder still- Damemon, Sukamon, Digitamamon... Digitamamon Digivolving to Titanmon, and that being the most vanilla Digivolution they have. Also weird that it took more than ten years to give Tyrannomon a proper Mega even though it had two Ultimates.
Oh, I'm sorry. Was that not clear? Generation is for bonus Techniques, such as using Guile Shot or Rock and Roll Breaker for Guilmon, or Blue Cyclone or Machine Gun Jab for Gabumon, which is either alternate start techniques, or purchasing more Techniques. Generation also validates stronger or more exotic Digivolutions on level increase, as well as extra Features. (Features are like passives, or race/class skills in other rpg's, like a Dwarf being immune to poison or being able to work metal more efficiently,) For an example, see: Features: By Group: Royal Knights.

Oh, and I know you can be creative with your choices, but since we already have a Dragon's Roar class in Jyarimon, which will likely become at least a Yellow Guilmon, if not a standard Guilmon, or a Hazard Agumon of some sort. However, Agumon could be Metal Empire or Nature Spirit very easily. It just depends on the Features you pick, and what Digimon you prefer. I'm going to want a list of Digimon you really like, or ones you really dislike.
Ah. I remember him/them. Well, the main point about that will be that you get to pick your Digimon Family and the Baby form, but all the other forms are based on the character's behaviors/actions/treatment of the Digimon in the IC. That way, it's like you're playing with a V-Pet or playing a Digimon World game, get it? Neat, hopefully my book's not a horrible monstrosity that's too long to read quickly, haha. I don't have an index yet, but I could add one, yeah?

Probably. Not that we had a lot of interest, but thanks. I'd much appreciate if that could be the case @Digizel.
Oh hey, I knew I recognized that name. The same guy who was hosting that Digimon RP before. You still taking any new characters? Especially since one of you seems to be missing atm? xD

I'd have to be caught up on what's happened so far and stuff...and actually look at the rules and stuff. But it'd be kind of neat to have a Digimon tabletop game to turn to~


Oh, Hey Digizel! What's up? Nah, Razael's probably busy or whatnot- normally he's fairly dedicated. Anyway, yeah, I think I can manage one more character. What are you thinking for your character?

Well, I'd suggest reading my first post, and my most recent post, as mostly, the characters have just entered the Digital World. Yeah, reading the rules and such would be good haha. Thanks for the interest.
You got a degree and have been to more countries than I have, right? Call it even, haha.
Oh, awesome. Last I tried was for a Shiny Goomy, but took a break.
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