Current
Let's get this Grey dust guy out of here, the dust gathering guild is taking new members. (Get it?)
10 mos ago
Hey raavendaas my status wasn't about you little guy you need to actually have 1x1s to be considered a 1x1 player not 10 pages of bumps π
1
like
10 mos ago
Just saw the most unwanted 1x1 RPer lose it all on the status bar. In more cordial news bloodlines 2 has been preordered
2
likes
10 mos ago
Like if you enjoy SFW RP.
6
likes
1 yr ago
CHICKEN JOCKEY!!!
5
likes
Bio
Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will: β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products. β’ Provide clear leadership across all World of Darkness media and products. β’ Support creators with improved tools, transparency, and canon guidance. β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all. Welcome home, Vamily.
Zack ran his left hand through his hair of slick, sexy dirty blond hair. God people kill for this shade of natural hair, hell even fuck for the genes. If only looking were a crime, Zack could rack up so many arrests seldom did he anymore though. He was a thug, a good thug - a good hired thug. Who was this bitch to order him around, heck she was a hot-shot. Get it, hot? He chuckled at the thought before turning back to the tanned baddie. He closed his locker with a satisfying CHUNK. He walked over to his pilot seat, ready to KO any trespassing feet on the Troye Darcy.
He looked out the cockpit's window, he could practically see Troye fucking fuming.
"Listen you ice queen... We don't play fucking games that's why Addision got the best, toughest PubSec cop this side of China on board. Hell... I bet our team is fucking sick, rad, cyro. Besides your bossy piece of ass from Corporate Command I don't see much of a team here, where is the dream team. TEAM ETA? What's that mean, something stupid like Elite Tactical Agents. Heh, I think Evil Thinking Assholes is a better name. You know the grave is fucking protected, we need firepower - firepower in general. I need a rifle and cool body armor, maybe some decals but that will be my end to handle. I don't mind playing by your rules, I'm all for getting paid and shit. Don't act like you can do this by yourself cuz you can't, hence my muscles and the rest of the boys."
He flexes, exposing his somewhat lean arms. A Killchain tradition perhaps.
"It's Killchain for a fucking reason! Listen you want to go silent as fuck down there, sure whatever.. You can run around seducing every guard but you'll be the one calling a nine-line medevac that I'll fly to the garbage disposal when the whole team fucking dies down there. You got me ? You on my wave frequency? Good, fucking GOLDEN CRYSTAL CLEAR example of leadership. You don't have to terminate any of us, hell we'll die before you punch that fucking paper to the old man. I just got ideas babe, good ones. Maybe you don't like 'em, others might but I'm here to fucking win.
That's why I got the job, winners only - sorry losers. "
He laughs, before looking over the pilot systems.
"God where are these clowns - hey if you need my signature of the agreement, you can shake my hand. Don't worry I washed it before I got here, the fucking chicks here are messy I know."
She made the cockpit such a fucking mess, women you can never trust them to clean their boots.
Zack stepped into the blockade runner and looked around his ship, damn it looked fucking smoking. The interiors were just too good... Too good. It was quiet, maybe the whole crew got fucking iced while Zack was getting laid. Of course not, there before him was one of the baddies on his crew. Kirkwood, the Addision chick - corporate slugger or whatever. Hitwoman, there she was fucking fucking about on the Troye Darcy. If Troye had seen this, he'd be so fucking pissed. No one puts their feet on the console, Zack adjusted his neon-tie - yes neon-ties were fashionable in Saturn.
She was fucking smoking.
For those who didn't clue in, Zack was wearing his special - very special casual clothes. A yellow neon-tie with sweatpants and a pink wife beater. "Damn, look what Addision Corp sent in... C.K the crazy corp-for-lifer... What's up babe, you see the clue. If not, let's clue in. I'm thinking big guns, military hardware. God we fucking fly in and strafe any fuckers unwise to death-from-above and take the corpse and the stone yea. Hell yea."
He undid his tie and moved it to his locker where his PUBSEC uniform was, the neon tie turned off - it knew not to fuck around when it wasn't ready to party. He looked at his .357 PUBSMAK revolver - he'd teach any psycho-choob to pull the trigger. Imagine the cylinder clapping as it turned your body into a corpse? Yea... That's going to be happening a lot, mess with the best die with the rest back on earth. Treasure hunts fucking SUCKED, but thank god for easy clues. Haha, so what you got a death squad or the best tech?
Addision got the thugs and skills to send you to the body bank.
"Fuck... We need some RAT-TECH rifles if we're going in blessed my endeared, crewmate!"
"No this isn't some deathsquad shit going on, you do your job and if you go over the line and we find out. You're fucked pal." He says scratching his beard, he looks over to the other guy. "Heh, finally decided to show up? You want your pay docked cus we're pulling shit here anymore, get briefed and get out of here I ain't got time to fucking explain this again shits already up the walls and I don't need loose cannons here fucking about."
With that he started to walk away out of the briefing, leaving the officers and the other detectives at the table in silence. The doctor drummed his pen a bit when Detective Moore walked in with his coffee as well. "Hey yo what's up guys?. He says nonchalantly, he is adorned in just regular street clothes - what appears to be like a gangs outfit of sorts. He is also armed with his Katana from his street gear aswell, he takes a seat where the empty seat was beside the panel of people.
[center][img]https://i.imgur.com/QZPXCu5.png[/img]
[youtube]https://www.youtube.com/watch?v=Pv0rUwqLsgk[/youtube]
[code]Hey @everyone
White Wolf Returns: A Homecoming for World of Darkness
For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.
Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.
This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.
Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them.
The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.
As White Wolf, we will:
β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.
β’ Provide clear leadership across all World of Darkness media and products.
β’ Support creators with improved tools, transparency, and canon guidance.
β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.
The night belongs to us all.
Welcome home, Vamily.[/code]
[/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/QZPXCu5.png" /><br><br><iframe src="//youtube.com/embed/Pv0rUwqLsgk?theme=dark" frameborder="0" width="496" height="279" allowfullscreen></iframe><br><br><code>Hey @everyone <br><br>White Wolf Returns: A Homecoming for World of Darkness<br><br>For over three decades, White Wolf has stood at the bleeding edge of supernatural and horror storytelling. From Vampire: The Masquerade to Werewolf: The Apocalypse and Mage: The Ascension, our games helped shape generations of roleplayers, writers, and dreamers who sought meaning in the shadows.<br><br>Today, we are proud to announce that World of Darkness will once again be guided under the name that birthed it: White Wolf.<br><br>This isnβt just a name change. Itβs a return to our rootsβand a commitment to the future. A future where mature horror stories are told with care. Where community and collaboration are central. Where fans, creators, and licensees can find clarity, support, and inspiration under a banner they trust.<br><br>Simultaneously, we are announcing today that White Wolf will now be a publisher, as well as a licensor, of World of Darkness games. This means that we will continue to work with our network of licensing partners who bring you all the great video games, tabletop roleplaying games, card games, and more -- but we will also develop some new games internally, and publish them. <br><br>The first game that we will publish as White Wolf is Vampire: The Masquerade Bloodlines 2 as co-publisher with Paradox Interactive. We will announce additional games from White Wolf as the publisher later this year.<br><br>As White Wolf, we will:<br>β’ Reinforce our legacy as pioneers of narrative-driven horror and emotional roleplay across all our products.<br>β’ Provide clear leadership across all World of Darkness media and products.<br>β’ Support creators with improved tools, transparency, and canon guidance.<br>β’ Maintain rigorous standards for inclusivity, sensitivity, and collaboration in storytelling.<br><br>The night belongs to us all.<br>Welcome home, Vamily.</code></div></div>