Avatar of vancexentan

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Recent Statuses

3 yrs ago
Current Losing a game of dragon ball the breakers because my dipshit allies wouldn't give me their fucking dragon balls pisses me off. the raider was already nearly dead fml.
3 yrs ago
devaronian is the race you're looking for. They're basically thugs for the hutts for the most part.
3 yrs ago
Man I'd love to be proven wrong so i'll keep trying but still it sucks like the fourth time this has happened for entirely seperate reasons each as dumb as the last.
3 yrs ago
Man I just can't stick with a DND Group. I'm aware I feel pushy at times but I never intend to push anyone into doing anything. I'm just feeling so dejected at this point.
1 like
3 yrs ago
In general I've given up play by post roleplaying. I only check on occasion due to how NO ONE commits to forum posting in my over ten years of experience.
1 like

Bio

I'm one of the surviving members from the event known as Guild Fall. I am a big fan of Mobile Suit Gundam and am very specific on what I want in a roleplay. I have completed two roleplays (one is debateable) and have over six years of roleplaying experience dating back to when I was in Middle School.

Most Recent Posts

@cloudystarBy the way if you know anyone who would be interested in this I'd appreciate if you'd invite them to this. For one reason or another, maybe due to my standards, I usually don't get many people joining in.
I've been trying out shiranui tonight. Seems like a solid deck but I can't seem to get the combos down besides the basic omega. I see omega and then I think: Well then what?

Also fucking bull shit today. Vanity's emptiness just happens to be drawn in a over 40 card red eyes deck? OK whatever. Fucking twin twister in satellars saves them from my necrovalley and if they drew it on their turn or went second I would've stardust roaded his ass. All sorts of BS. And lucky fucking blue eyes player happens to play 2 chaosmax on my utopias in a row. If I hadn't left Trickclown in def or he hadn't gotten the second chaos max off a trade in I would've won freaking EASY.
Before anything I just want to prevent anyone from wasting their time. There will be canon characters but all will be regulated to NPC's. Nohr, Hoshido, Nestra, Izumo, and Cheve will all get respective overhauls in personal customs that are not present in the series. Nothing too out of left field. Just things like knight customs, and culture. For the most part Hoshido, Nohr, and the canon characters will remain the same. I have played this game four times. ALL campaigns, and one almost finished Insanity Conquest run. I know this game in and out in terms of story, and character details. If you have a problem with any of this feel free to leave this interest check

----

The Branch of Fate and the world itself hinged on a young man with white hair and a good heart. Corrin was the center piece of everything. Raised in Nohr too a family who loved him despite the darkness surrounding the world his siblings were raised in. The constant struggle of living in a home that was all too closed off made him close to all four of his siblings. It was a deep love that forged the Nohr siblings to their adopted brother. But he was not of Nohr's heritage but of a kingdom far away a rival known as Hoshido. What Hoshido was is a direct opposite of it's rival. Bountiful, beautiful, and graceful the kingdom stood a beacon of light in the ever looming darkness content in their own ways. Corrin grew to love his birth family be it Ryoma the stalwart older brother, or Sakura the kind if not shy younger sister. Even Hinoka the prideful older sister and Takumi the stern and brash second prince. In the short time he knew them he found a new life he could hope to be a part of. However it was not to last.

The choice between Birthrights and love or Conquest and Lies...it was a odd road for one so young as he was. Torn between loyalty to all he ever knew instilled into him by his big brother whom himself was guided by a dark path, Xander, reached out to his beloved prince asking for his help. In contrast Hoshido's Ryoma the proud noble Prince of Hoshido and future king grabbed his young brother's other hand and demanded he come with him to protect the people and to right a wrong done on their family.

But what if the Branch of Fate broke off? What if Corrin didn't survive that fateful day at the crossroads between Nohr and Hoshido? What would've became of both nations? What if Corrin in his heart jumped into the fight between Xander and Ryoma...and was felled in the process?

This roleplay will explore a path where men and women from both sides fight to unify the lands torn from war. Refusing to help either side instead vowing the unite both lands by force and love? This path will be led by a young noble from Cyrkensia of Nestra a young warrior going by the name of Audric. He is not chosen by fate but he seeks to remove the hatred by both sides peacefully or not. He witnessed the death of Corrin first hand that fateful day and he was inspired to follow the ideals set along by the naive prince. Not marked for fate, or destiny, or even blood this young man seeks a path too find a true peace. Will he be able to achieve it or will he fall too weak to grasp at the power that Corrin would've been able to? Will Nohr and Hoshido fight too a blood conclusion with one side a broken victor? Or will the young noble's misfit band be able to convince them too unite together? Perhaps even uncover a darker underbelly that is guiding this whole escapade?

====

FAQ:
1. This will be a roleplay with a high casual style of roleplaying. I'm not expecting an overwhelming amount of detail but I do expect effort to be put into characterization. Three sentences do not make a personality, or a bio in my eyes.

2. There will be no stats unless you personally want to make up a set for a character. I don't know how to work them into a text based roleplay.

3. You may be from Hoshido or Nohr but not Valla, or any of the deep realms. They complicate things.

4. This story will be a mix between Conquest and Birthright with canon characters appearing but none of them will stick with the main group. Xander and Ryoma will be the boss characters for Nohr and Hoshido as reoccurring enemies. There will be spoilers for Birthright and Conquest through the story.

5. Dragons are off the board as there are no other dragons present in the game as units but Corrin and his/her children throughout the game. Wolfskin and Kitsune are allowed.

6. You may not start out as a promoted class (Paladin, Mage Knight, Great Knight, Berserker, etc). With one acception I will allow one 'jeigan' archetype if a player wishes to fulfill that role.

7. The removed magical archetype of 'Light' will be present through this story. Monks and bishops will show up and they will contrast the dark mages. This is a personal choice of mine as I view the removal of Light from the recent games to be really unfair in some regards. You may also play the pirate class or any other removed class from previous games assuming they aren't unique classes such as archbishop.

8. You may be from a noble family that is not the royal family of Nohr or Hoshido. (I.e Corrin's birth and adoptive families)

9. Custom Classes aren't allowed for simplicity's sake. I've gotten into a lot of arguments in the past about custom units in other roleplays I have no wish to repeat them.

10. The roleplay will start off on the day of The Branch of Fate (Chapter six) and will progress on from there. At the base minimum there will be three characters that will be with us from the start: My character the young noble Audric who will be the pseudo (meaning he will be a main focus in the rp but only as a rallying point for the other characters I.e like Hector in Eliwood's story. His family will allow a lot of preordained plot points to happen.) main character of the story, a samurai from Hoshido, and a villager from Nohr. You may pick a samurai or a villager still these two are simply going to be story important NPC's who will grant insight into their respective realms when there is no one else who can.
That's allowed I suppose. It's nothing too out there and it's not like Nohr is in any place to enforce background checks with Hans commanding their armies.
Well I would like at least two more people before we start this. The CS I linked in my previous post is more or less what I'm going to be using for this roleplay.

For entrances sake, since this is starting at the battle at the hoshidan plains, I would recommend that everyone either be in the hoshidan, or Nohrian Army. However you can be traveling, or come across Audric who inadvertently will end up dragging you into all of this mess that will be the war. Last rp someone put their character all the way in the freaking ice tribe village literally half way across the continent. Can't be having that again.
I'm not sure who you're referring to? I don't have a CS for Millow the Villager, or Saito the Samurai but I have Audric who is my character already made. Of course I plan to change him a little. I wasn't too happy with how I made him previously having met some important nobles too soon.

iwakuroleplay.com/threads/fire-emblem-..

Millow, and Saito are both easily explainable in a couple sentences. Saito is a former soldier under Sumeragi and serves as an advisor to the royal family up until this rp where he stakes out to help us. Millow is a simple conscript from Nohr but he has strong feelings about peace.
Before anything I just want to prevent anyone from wasting their time. There will be canon characters but all will be regulated to NPC's. Nohr, Hoshido, Nestra, Izumo, and Cheve will all get respective overhauls in personal customs that are not present in the series. Nothing too out of left field. Just things like knight customs, and culture. For the most part Hoshido, Nohr, and the canon characters will remain the same. I have played this game four times. ALL campaigns, and one almost finished Insanity Conquest run. I know this game in and out in terms of story, and character details. If you have a problem with any of this feel free to leave this interest check

----

The Branch of Fate and the world itself hinged on a young man with white hair and a good heart. Corrin was the center piece of everything. Raised in Nohr too a family who loved him despite the darkness surrounding the world his siblings were raised in. The constant struggle of living in a home that was all too closed off made him close to all four of his siblings. It was a deep love that forged the Nohr siblings to their adopted brother. But he was not of Nohr's heritage but of a kingdom far away a rival known as Hoshido. What Hoshido was is a direct opposite of it's rival. Bountiful, beautiful, and graceful the kingdom stood a beacon of light in the ever looming darkness content in their own ways. Corrin grew to love his birth family be it Ryoma the stalwart older brother, or Sakura the kind if not shy younger sister. Even Hinoka the prideful older sister and Takumi the stern and brash second prince. In the short time he knew them he found a new life he could hope to be a part of. However it was not to last.

The choice between Birthrights and love or Conquest and Lies...it was a odd road for one so young as he was. Torn between loyalty to all he ever knew instilled into him by his big brother whom himself was guided by a dark path, Xander, reached out to his beloved prince asking for his help. In contrast Hoshido's Ryoma the proud noble Prince of Hoshido and future king grabbed his young brother's other hand and demanded he come with him to protect the people and to right a wrong done on their family.

But what if the Branch of Fate broke off? What if Corrin didn't survive that fateful day at the crossroads between Nohr and Hoshido? What would've became of both nations? What if Corrin in his heart jumped into the fight between Xander and Ryoma...and was felled in the process?

This roleplay will explore a path where men and women from both sides fight to unify the lands torn from war. Refusing to help either side instead vowing the unite both lands by force and love? This path will be led by a young noble from Cyrkensia of Nestra a young warrior going by the name of Audric. He is not chosen by fate but he seeks to remove the hatred by both sides peacefully or not. He witnessed the death of Corrin first hand that fateful day and he was inspired to follow the ideals set along by the naive prince. Not marked for fate, or destiny, or even blood this young man seeks a path too find a true peace. Will he be able to achieve it or will he fall too weak to grasp at the power that Corrin would've been able to? Will Nohr and Hoshido fight too a blood conclusion with one side a broken victor? Or will the young noble's misfit band be able to convince them too unite together? Perhaps even uncover a darker underbelly that is guiding this whole escapade?

====

FAQ:
1. This will be a roleplay with a high casual style of roleplaying. I'm not expecting an overwhelming amount of detail but I do expect effort to be put into characterization. Three sentences do not make a personality, or a bio in my eyes.

2. There will be no stats unless you personally want to make up a set for a character. I don't know how to work them into a text based roleplay.

3. You may be from Hoshido or Nohr but not Valla, or any of the deep realms. They complicate things.

4. This story will be a mix between Conquest and Birthright with canon characters appearing but none of them will stick with the main group. Xander and Ryoma will be the boss characters for Nohr and Hoshido as reoccurring enemies. There will be spoilers for Birthright and Conquest through the story.

5. Dragons are off the board as there are no other dragons present in the game as units but Corrin and his/her children throughout the game. Wolfskin and Kitsune are allowed.

6. You may not start out as a promoted class (Paladin, Mage Knight, Great Knight, Berserker, etc). With one acception I will allow one 'jeigan' archetype if a player wishes to fulfill that role.

7. The removed magical archetype of 'Light' will be present through this story. Monks and bishops will show up and they will contrast the dark mages. This is a personal choice of mine as I view the removal of Light from the recent games to be really unfair in some regards. You may also play the pirate class or any other removed class from previous games assuming they aren't unique classes such as archbishop.

8. You may be from a noble family that is not the royal family of Nohr or Hoshido. (I.e Corrin's birth and adoptive families)

9. Custom Classes aren't allowed for simplicity's sake. I've gotten into a lot of arguments in the past about custom units in other roleplays I have no wish to repeat them.

10. The roleplay will start off on the day of The Branch of Fate (Chapter six) and will progress on from there. At the base minimum there will be three characters that will be with us from the start: My character the young noble Audric who will be the pseudo (meaning he will be a main focus in the rp but only as a rallying point for the other characters I.e like Hector in Eliwood's story. His family will allow a lot of preordained plot points to happen.) main character of the story, a samurai from Hoshido, and a villager from Nohr. You may pick a samurai or a villager still these two are simply going to be story important NPC's who will grant insight into their respective realms when there is no one else who can.
Well shit sorry to hear that Zarkun.
Alright as long as you're good. This rolepaly is sorely lacking in activity even a week after I posted the 'Everyone get off their asses' post.
If this roleplay needs to be put on hold while you take a break so be it. I don't believe anyone here is capable of keeping this rp going as GM. So in my opinion it's either break or drop.
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