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3 yrs ago
Current Losing a game of dragon ball the breakers because my dipshit allies wouldn't give me their fucking dragon balls pisses me off. the raider was already nearly dead fml.
3 yrs ago
devaronian is the race you're looking for. They're basically thugs for the hutts for the most part.
3 yrs ago
Man I'd love to be proven wrong so i'll keep trying but still it sucks like the fourth time this has happened for entirely seperate reasons each as dumb as the last.
3 yrs ago
Man I just can't stick with a DND Group. I'm aware I feel pushy at times but I never intend to push anyone into doing anything. I'm just feeling so dejected at this point.
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3 yrs ago
In general I've given up play by post roleplaying. I only check on occasion due to how NO ONE commits to forum posting in my over ten years of experience.
1 like

Bio

I'm one of the surviving members from the event known as Guild Fall. I am a big fan of Mobile Suit Gundam and am very specific on what I want in a roleplay. I have completed two roleplays (one is debateable) and have over six years of roleplaying experience dating back to when I was in Middle School.

Most Recent Posts

No halting time is a bit ridiculous. If so it will only be for a few seconds.
cant find a definitive statement id say 70-85 for experienced players ainz said around 70 is when that when a player reaches level 70, one needs to have time-stop countermeasures in-case of ambushes and PK. Roleplayers in game could probably flux around whatever level they wanted their guy to be at for that role.
I suppose it would be something like that but there are also skills (such as fortify magic, mantle of the undead, moving fortress etc.), and items to take into account. I'm asking someone to borrow their version of the CS but if I can't get it then I will be making a cs skeleton myself on the ooc.

As stated as well I won't be allowing complete power gaming to an extent. For example I won't allow someone to be completely immune to physical attacks as a mage caster. An you can't just keep constantly healing yourself as a vampire.
@Spiritzer I'm not the best source of information on how to make a character for this series. There's a lot of meta info that is tediously listed on the wiki. Basically the jest is pick a race/racial class: Humans, Elves, and Dwarves and the like for humanoid classes. Demi-humans have lizardmen, and such. And undead such as vampires, liches, and the like. A few more will be listed on the wiki this is off the top of my head.

Then you pick a basic class such as warrior, barbarian, etc.
overlordmaruyama.wikia.com/wiki/Job_C…

That goes up to level 15 I think check the wiki once more for a better understanding. Following that depending on how a level the character is in game you can pick different sub-classes, and specializations. Some races can't do certain things according to lore/wiki. You can also sub-class into others such as a monk can be a wizard, or a warrior as well. For example Sebas is a Striker/Monk/Ki master. He's primarily geared around his fists. While Shaltear is a Cursed Caster, Valkyrie Lancer, and also a Cleric. Meaning shes a close range special caster.

Of course Ainz's group is high leveled so they have a lot of subclasses. We probably won't all be as specialized if so our skill set will be spread thin.

Other than that weapons can be magical, or plain magical versions tend to be more power. Silver, and holy weapons are more powerful against undead for example. Human have less potent racial potential but more class potential for example. So its all in how you build your person.

I can try to explain it further but really there is no easy way to describe how to make a character.
Again you can have you real life human mind just be a complete dolt but that's all on how you want to play it. Just because that may come out wrong I don't mean that offensively at all. Just in a play style sense.
True but keep in mind your character will have a human mind unless you intend to slowly have the transfer to wherever the hell we are to effect your character's mental capacity. More over Lizardmen in show are shown to be fairly intelligent. It's all for what you want to go for really.
You can base them off DnD style classes, or by the people who are in that class listed by the wiki. For example we can assume Berserker is a damage oriented character, or a champion is a defense wall. Characters like Ki Masters have an inclination to project spiritual power in one form or another like Sebas using it to make stronger melee attacks, or project a debuff. In other words much like a monk which is also what he is.

Paladin tend to be heavy warriors who use minor mages to empower themselves, or to help allies with minor healings. While Templars seem to be healers who are also able to be full on combatants.
alright well you have time. I'd look over the job careers, and the lizardman's racial stuff before picking a path. The CS won't have a bunch of big statistics or what have you because i like to keep things simple but its nice to have a good plan.
Lizardman is just fine. All races, within reason, will be allowed. I'll see about getting an ooc out tomorrow but I can't promise that since Easter is a thing then I have college on monday.
Alright well if you would like to brainstorm, and or confirm things with me feel free to do so reflection.
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