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@Shard; welp, you know that he's already accepted honey xD

Pop him over into the Character Page :D




"Sometimes you've got to do what you think is right, and damn the consequences."
~ Morgana Le Fay.


~General Information~


Name: Morgana Le Fay.
Other Names: None.
Real Name (If Applicable): Morgana Pendragon.
Occupation: King's Ward.
Place Of Origin: Camelot.
Age: Twenty-Six.
Race: Human - Sorceress and Seer (She Is Unaware Of This).
Affiliation: True Neutral (Presently).

True Neutral (Presently) -* A true neutral character does what seems to be a good idea. She doesn’t feel strongly one way, or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than commitment to neutrality. Such a character thinks of good as better than evil- after all, she would rather have good neighbors and rulers than evil ones. Still, she’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.

Appearance - Twenty-Six Years Old:


~Relationship Information~


Relationship Status: Single.
Partner: None.
Adopted Father: Gorlois Le Fay (Deceased).
Real Father: Uther Pendragon.
Mother: Vivienne Le Fay (Deceased).
Siblings: Arthur Pendragon (Paternal Half-Brother - Neither Are Aware), Morgause Le Fay (Maternal Half-Sister - Morgana Is Unaware).
Pet/s: Given to her as a welcoming present upon her arrival in Camelot, Morgana owns a beautiful white stallion that she calls Ceadda.



~Personal Information~


Personality: Reluctant to go when she was first brought to Camelot to live under the care of King Uther as his beloved ward, Morgana is seen to be quite the spirited and quick-witted young woman, always showing both love and compassion to all those who seek her council or those who find themselves within her company; whether they be her ladies maid or one of the many Knights to serve under the King himself. Considered to be a beauty unmatched throughout the Kingdom of Camelot, and while gaining the attention and affection of numerous men from around the world, she herself has always hinted to that she was to be saved and married to Arthur when the time for him to become King came along; however, Morgana often proves herself to not only be beautiful, but also capable on multiple occasions- her quite rebellious and oftentimes frustrating independent streak helping her stand out among women, and causing her to be unafraid to stand up to Uther, despite his being her guardian.

Unaware of her magical talents, Morgana has always toaken issue with the King’s cruel and unjust persecution of magic-users, unafraid and often causing herself to get punished whenever she feels the need to speak up against him, believing that his punishments towards those with magic are both unfair and unfitting; her believes causing her to even, on the rare occasion, go against his rule by doing all she can to help those possessing magic to escape from his cruel tyranny. Always willing to stand up for what she believes in, she oftentimes displays much courage when standing up against her guardian and the Knights, the young woman always intervening in order to stand up for what she feels in her heart is right; and much like the King himself, Morgana shows extreme stubbornness, and a slightly cocky streak when it comes time to proving her point or having fun, always seeming to have several bets with the Prince going, where (more times than none) comes out the victor, causing the King to once again have to warn his son that he should know better than to mess with her.

Despite portraying a fierce but just and independent personality at the court, on the inside Morgana does all that she can to hide her feelings of great fear, depression and loneliness while living within Camelot- unaware that she is Uther's daughter, the thought that she is different than most greatly stresses her, taking into consideration the Kingdom’s attitude towards magic; and while unable to find anyone within the walls of Camelot to help her, and feeling as though she has no one to turn to, she slowly lowers herself further into her loneliness and depression, which only seems to fleetingly disappear while she is in the company of creatures like Merlin, Casper and Mordred, who (unbeknownst to her) are figures of magic like herself.

Strengths: Proven to be an extremely convincing actress when the situation calls for her to be, Morgana has shown again and again that she is able to hide her true feelings and nature from almost everyone within the walls of Camelot, including both Uther and Arthur- also shown to be exceedingly resilient, a trait in which she shares with her half-brother Arthur; Morgana always seems to surprise those who believe they know her best, for example: the young woman strong enough to continue fighting against those opposing her without much difficulty, despite having previously been stabbed in the side by one of them.

Weaknesses: Taking after her biological father when it comes to being stubborn beyond measure, Morgana will rarely every back down when it comes to a decision that she has already made up within her mind, and usually when she has her teeth sunk so deeply into something, it is near impossible to convince her otherwise- the young ward’s independent streak always helping to lead her into some sort of trouble, whether it be running into a group of bandits in the forests surrounding Camelot, or something more defiant as landing chained up in the dungeons for speaking out against the King; the young woman, even when having to deal with the consequences of her actions, never seeming to know when enough is enough, shown with her fiery desire to fight for whatever it is she believes in her heart to be right.

Brief Biography:
Actually the biological daughter of Uther Pendragon and Vivienne Le Fay; Morgana is an exceedingly kind-hearted and loving individual who cares deeply for all those of whom she considers to be her friends- originally brought to Camelot at the age of ten when her presumed father, Gorlois was killed during battle by enemies of Camelot when the promise of sending reinforcements was broken by Uther; it has been stated many a time before that the young girl fought him from the beginning, and has never been one who was afraid to speak her mind. Known to often help her presumed father with his armor during the time spent with him, Morgana learnt swordplay from a young age and oftentimes was found practicing with her childhood companion, Arthur, where according to her own recollections, she used to beat him with a sword though to this day, he continues to deny such a thing ever happening- being the only woman within the royal family, Morgana has had to rise to the occasion and seemingly fill the role in which would ordinarily be undertaken by the Queen of Camelot herself, oftentimes having to sit beside Uther during things such as state affairs, tournaments, and the like.

~Magic Information~


Magic Capabilities:
Completely unaware of her birthright, though known by those more in-tune with magic to be a seer, and thus able to see visions of the future within her dreams, Morgana oftentimes suffers from prophetic nightmares as a result of this ability; her dreams, more times than none, largely revolving around the death of Arthur Pendragon. Also seen to hold some level over telepathy, Morgana’s powers are both considerably raw and exceedingly uncontrolled; oftentimes resulting in the young woman inadvertently setting her room alight, or shattering a vase and causing her even more distress than when she first began.

~Weaponry Information~


Weapon/s: Gifted to her by Arthur on her last nameday, Morgana owns a beautiful dagger that she cherishes and keeps on her person at all times when she is out of the walls of Camelot- also a skilled fighter thanks to her many years of practice, she also owns a sword given to her by Uther as a way to help settle her into life living within Camelot.
Weapon/s Name: None.
Weapon/s Type: Sword, and a dagger.
Attributes: None.



Fighting Abilities: Shown on many an occasion to be an adept swords-woman, Morgana has proved on multiple an occasion that she is more than capable of holding her own against a number of men; the young woman thanks to her years of practice able to easily overpower and disarm several opponents she comes up against while being able to rival others in which face her in battle- the Kings ward shown to be so capable that it has been indicated that she herself is a match in battle for Arthur, and that she has in the past even bested him with a sword before, however the prince is insistent that the incident never happened.

~Other Information~


Other: Knowing that it isn't befitting of a woman of her status; Morgana keeps her affections for Merlin hidden deep within herself, both in fear of how he would react, and of what Uther might do to him if he ever learned of her attraction to the young apprentice.

~Theme Song~


Theme Song:
"Holy Knight" by Eyemedia.





"I trust you Arthur. More than Uther, more than any man."
~ Guinevere De Lyonesse.


~General Information~


Name: Guinevere De Lyonesse.
Other Names: Gwen.
Real Name (If Applicable): Guinevere De Lyonesse.
Occupation: Lady Morgana's Maid.
Place Of Origin: Camelot.
Age: Twenty-Six.
Race: Human.
Affiliation: Lawful Good (Presently), Neutral Good (Presently).

Lawful Good (Presently) -* A lawful good character acts as a good person is expected or required to act. She combines a commitment to oppose evil with the discipline to fight relentlessly. She tells the truth, keeps her word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot.

Neutral Good (Presently) - * A neutral good character does the best that a good person can do. She is devoted to helping others. She works with Kings and Magistrates, but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order.

Appearance - Twenty-Six Years Old:


~Relationship Information~


Relationship Status: Single.
Partner: None.
Father: Tom De Lyonesse.
Mother: Martha De Lyonesse.
Siblings: Elyan De Lyonesse.
Pet/s: None.
Other Relations:
Person’s Name | Relationship Status | Seen As
Arthur Pendragon | Good Friend - Love Interest | A Great Man
Morgana Le Fay | Best Friend - Employer | A Strong-Willed Woman
Casper | Good Friend | A Person To Trust
Cleopatra | Good Friend | Fun-Loving Egyptian

~Personal Information~


Personality: An extremely kind and gentle old soul to all those that she has the pleasure of meeting, Guinevere is an exceedingly sweet and charming young woman, showering all those who are lucky enough to form a close relationship to her with the love and care that she believes them to deserve, no matter who might think otherwise. Her recently found confidence and self-belief growing significantly over the years, despite her social status within the world, helping her to see the friends that she had managed to make over the years as figures that were approachable, offering them both council and comfort whenever any of them seemed to need it; oftentimes spending her nights mothering herself when times became too hard to bear or when the pain of missing her brother became too much, leaving her to sit in the company of her friends throughout the night, and causing them to worry about her throughout the daytime whenever she returned back to her normal cheerful self without so much as a word.

Usually seen to be quite warm-hearted and a very modest young woman, she does her best to carry herself with both grace and dignity through the hardship that has been thrown her way by her social standing and the tyranny of King, Uther Pendragon, that holds hatred in his heart and a blindness whenever the word 'magic' is heard; though as the years passed her by, Guinevere soon learnt, and began to stand up for herself against those who would put her down. Unafraid to berate and challenge people in positions of power, Guinevere has also confided in those that she trusts completely that she oftentimes finds it quite difficult to express what it is that she truly feels within her heart, however, the fast-thinking young woman is quick to speak up and defend both her friends and those who she believes are being treated unfairly against anyone who goes against what she believes, whether it be friend, family or foe.

Also extremely wise and very mature for her age, Guinevere is seen to be exceedingly beautiful to all those who meet her, attracting the attention of many a person who has crossed paths with her, whether they meet with one another on purpose or purely accidental- though despite her undeniably inherited beauty, Gwen is not a vain lady; the curious maid always seeming to surprise her those she holds dear, even when they themselves believe that they know everything about her, she always seems to find new ways to stun and amaze them. Although, Guinevere is seen to be both a kind and gentle woman, she has shown herself to be capable of being quite aggressive whenever her friends are shown to be in danger; tremendously brave and courageous whenever the situation calls for her to be, the usually dreamy and extremely loyal woman is unafraid to fight back against those doing wrong, however she is also quite quick to hide her more vulnerable side, and highly guarded heart- doing what she can to keep her affections for Prince Arthur hidden, though it doesn't always work out as well as she might have hoped.

Strengths: Born the daughter of a blacksmith, Guinevere is extremely knowledgeable when it comes to armor and various other pieces of equipment; the young woman sometimes helping the different Knights out with their armor and weapons during the tournaments held within Camelot- grown up around the forge, she is quite capable of making small things such as keys, chains and daggers thanks to her father’s instruction.

Weaknesses: Holding a strong love for not only her brother, Elyan, but also for the Prince of Camelot himself, Arthur, deep within her heart; Guinevere would do anything it took to make sure that the both of them were kept safe, oftentimes willing to put her own life on the line if it meant being able to save their own.

Brief Biography:
Very little is known about Guinevere’s background- she is the only daughter, and second born to the blacksmith of Camelot, and has been the personal maidservant to the Lady Morgana since they both were just young girls; considered to be one of the best seamstresses’ in Camelot, Gwen took the time growing up to learn how to both mend armor and work with weapons. Rarely ever mentioning her mother, even to those she considers to be her friends, as she passed away while Gwen was still very young; it is known that she was a maid within Sir Leon’s household, and as such, both Guinevere and Elyan both grew up with close bonds with the Knight himself.

~Magic Information~


Magic Capabilities:
While once before having been accused of sorcery by the King, Guinevere does not possess any magical ability or qualities- however the woman has an incredible body strength for one her size, and extremely mean hook; she is also unafraid to use the tools found within the forge for target practice when she has been angered enough.

~Weaponry Information~


Weapon/s: Gifted to her by her father, and thanks to her upbringing around the forges; Guinevere had no other choice when it came to learning how to both create and wield weapons- the young woman taught from a young age the basics of how to fight and defend against a threat which comes her way.
Weapon/s Name: None.
Weapon/s Type: Sword.
Attributes: None.



Fighting Abilities: Guinevere has been shown to have some skill with wielding a sword, and although she can hold her own against an opponent, she is no match for the likes of the Lady Morgana when the two are seen to be practicing with one another.

~Other Information~


Other: Seen by many to be a woman of many talents, Guinevere is quite skilled and well-known for her dressmaking abilities; and has been noted in the past to be one of the best seamstress’ in all of Camelot.

~Theme Song~


Theme Song:
"King And Queen's Waltz (ft. So Close)" by Jon McLaughlin.

Character List

Interested in joining?
Message me or one of my Co-GM's!

GM = Vicier.
CO-GM = Shard, and Damo021.



"Magic is all around you. It is woven into the very fabric of the world... For there is no evil in sorcery, only in the hearts of men."


The forests were old... peaceful; giving off that strange sense that something deeper, and almost magical was hidden within. To think that over the course of years to pass it was all going to be torn down... leaving nothing behind but vast open spaces, ready to be built up during the might of the industrial era which seemed as though would only come too soon for someone who was able to understand time as well as he could. A saddened flicked seemed to grace his features for only a brief moment at the thought of such waste of beauty before eventually, he tore his gaze away from the grace of nature, instead turning his attention over to the might of a large castle sitting strong not too far from where he was stood.

Camelot was the pride of Albion, and home to the one true King... Arthur Pendragon would be the one to defy all odds stacked up against him in his quest to unite the lands- to go against his father, and to allow those who were able to wield the power of magic to lead normal lives... to have that chance to walk the right path without the fear of being hunted down, and slaughtered for the crime of being born; though he knew better than most about what was going on... the path being walked by all involved was a long and treacherous one, and it would take much time for those who could tap into the magic of the world to once again be accepted within the walls of Camelot; whether grown, or born into it, their powers were something they should be proud of... and unlike during the rule of Uther Pendragon; they would have no need to fear consequence unless such gifts were used for evil, and proof provided to both the royal court and to the future King himself. Arthur was a good man... and he would make a kind, though just King.

~ Merlin, of Camelot.




Camelot - Information

The pride and joy of Albion, the mighty Kingdom of Camelot was founded by the legendary King Bruta; a land of both peace and prosperity- the forests surrounding the Kingdom both old... familiar; giving off that strange sense that something deeper, and almost magical was hidden within. However, as the Pendragon family came into the crown, and from the time known as the ‘Great Purge’ onward, magic was all but wiped from the land, and those surrounding it after the tragic and untimely death of the Queen, Ygraine Pendragon. Wrought by grief at having lost his beloved wife to something far beyond his control, the King, Uther Pendragon struck fear into all those able to wield such abilities; persecuting their kind, hunting them down, and by far the worst, slaughtering them one by one for crimes against the crown... the one crime in which no one could help: being born.

Camelot - City Info
The citadel, a most prominent feature of Camelot, is the upper quarter of the city itself, and is the portion of the city which is closest to the castle; this area is where artisans such as those who work close to the royal family within the castle walls (maids, cooks, ect.), and those with a trade which is held in close ties to the royals (blacksmith, leather worker, ect.) both live and make their home. Located quite close to the citadel is a tavern know to all by ‘The Rising Sun’; the tavern a lively place to meet people of many different social status, as many including both Prince Arthur and the Knights of Camelot tend to frequent the establishment.

The lower quarter of Camelot is located closer towards the edge of the city, and is housed mainly by those who are of a lower class; the two halves of the city separated by a large wall with three gates (southern, eastern, western), the gates able to be closed off and sealed on order of the royal family whenever they deem that the lower quarter is needing to be cordoned off for whatever reason.

Every year in honor of upholding tradition, the royal family of Camelot holds the ‘Tournament of Camelot’; a longstanding competition where competitors from all across the five Kingdoms, and some from around the world, travel to the city so that they may take part, and compete for the glory of becoming champion, along with the chance to escort the Kings Ward, Lady Morgana, to the champion’s feast and to win the prize of one thousand gold pieces.

Camelot - Citadel Info:
In the very middle of the city is the castle in which the royal family (Uther, Arthur, and Morgana) and those of nobility live, and where the court is held whenever it is called to order to discuss important matters of the Kingdom. The castle is seen to be large and constructed of white brick, with several tall and strong towers, as well as complex architecture, and is considered to be Camelot’s greatest asset in war as it is known to be virtually impregnable by all and any who dare to charge against it. Within the castle ground are the quarters of the court physician, and the citadel also houses a garrison of at least twelve-thousand men which to date, has never before fallen in a siege- the courtyard of the citadel is also where those persecuted of using magic are put to execution by order of the King.

Camelot - Government Info:
An absolute monarchy ruled by Uther Pendragon; Camelot is shown to be a very wealthy Kingdom as it offers the prize of a thousand gold coins for the participants in its tournaments, this along with many other reasoning adding temptation to the already large desire of many other Kings to attempt conquer of the Kingdom for both additional riches and power. Widely known for its laws on banning all forms of magic and enchantments on pain and penalty of death, usually either by burning, or beheading- such laws have been in place now for more than twenty years, having been enacted by the King during the Great Purge that followed the Prince’s birth, and the subsequent death of the Kings beloved wife, Queen Ygraine; these laws have made Camelot, and Prince Arthur specifically, the target of many an attack from those ranging from assassins to rouge warlocks and witches, many of whom seek to avenge their murdered kin.

Camelot - Military Info:
Shown to possess a very powerful military led by the Knights of Camelot; their coat of arms is seen to be a majestic golden dragon upon a vibrant red background, the knights and other high ranking officers wearing red cloaks over their armor, and have a reputation for being an extremely fearsome fighting force, as well as the greatest Knights in all of the five Kingdoms- the Knights themselves more than capable to hold their own despite being outnumbered two to one, however this is attributed to the fact that the Knights are professionally trained, and kept in good shape well through the yearly cycle.

Albion - Information

A landmass that constitutes the island currently known as Great Britain; the great land of Albion was once united in an age of peace, during which all of its inhabitants followed both the teachings and the traditions of the Old Religion- now home to many other Kingdoms, Albion has its times of great duress, between which peace is exceedingly rare. Now under the reign of Uther Pendragon, and thanks in large part to the Great Purge and the laws set in place against those who have the use of magic, followers of the Old Religion have become exceptionally rare within Albion; and it was during this time of grave division and hostility, Kilgharrah, the Great Dragon prophesied that together both Merlin and Arthur would reunite all the Kingdoms of the land back into Albion, and would once more revive the Old Religion, allowing those born both with and without magic to coexist in peace with the New Religion.

Other Countries - Information




A desert nation situated closely to the Mediterranean Sea; Egypt is a large and glorious Kingdom controlled by the pharaohs; rulers who have been said to have descended from the Gods themselves, and whom claimed much of the lands around their own territory as part of the mighty Egyptian empire.



A grand empire that stretched out from Italy to Hispania (modern-day Spain), and all the way to Egypt; Rome was once ruled by Kings until the idea of rule was thrown out after two-hundred years, and instead was replaced by the Roman Republic before Augustus was made the first emperor.



Magic - Information

A powerful force in the land of Albion, and bound in its limitless potential; magic, or sorcery, is the ability to affect and change the world around those with the ability to use and wield it. Similar to any powers, its morality is reliant on that of the user- just as there are those whom would chose to use it for their own ends or to place harm upon others, there are those who are benevolent users of magic, and who wish for nothing more than to channel such an ability for good. Magic is a natural force, albeit an extremely powerful one, and as such it is classed as neither good nor bad, but simply a force that exists, and whom may be used however the user sees fit; and can be evoked voluntarily through spells, though also has the capability to manifest itself in uncontrolled manners such as prophetic dreams, or emotional outbursts.

Containing its own set of laws, specifically when dealing with a power over both life and death; most magic is closely tied to the Old Religion, allowing the High Priestesses to have a greater understanding of such through their deeper proactive and study of the arcane art form, though there are many others who may possess various levels of power as well- some individuals demonstrating such great magical ability that they are foretold to be tied straight into the tapestry of fate and destiny, and unlike others who are able to wield such abilities, there are those rare users of magic who are able to learn the art form both rapidly and powerfully.

Magic, a strong and powerful force of nature, can achieve an extremely wide range of different results, some of which include but are not limited to: shape-shifting, telekinesis, telepathy, slowing down of time, energy/ power blasts, summoning creatures or ancient forces, ect. Seen in many cases, the effects of magic can only be reverted by the use of further magic, or magic which has been combined with the might of a warrior or weapon- remember, magic is not just a tool to be used, it has its own set of rules that it follows, to the extent that in some cases, it is not rare for the enchantment to take on a will of its own.

While there are those, such as Merlin, who can use magic intuitively and require little or no training to be able to manipulate their powers; there are others, such as Gaius (the court physician), whose magical power was needed to be developed over years of both study and practice, though ultimately, the path of a person’s ability is limited to the magical aptitude shown. Though there are those who are seen to possess their power from birth, many initially unlock their abilities when experiencing extreme emotional upheaval, which can in turn produce a loss of control over these particular powers, potentially leading to the cause of massive damage; however if the person in question lives surrounded by and among a magical race such as the Druids, or is trained, it is likely they will come to understand and control their abilities earlier, and more safely than isolated magical individuals.

Though many individuals whom hold magical abilities involve the manipulation of real-world elements, there are some who wield more abstract concepts such as prophecy, telepathy, and mind control. Wielding magic, particularly for those without any innate magic, generally requires for incantations or spoken words of power derived from the Old Religion; many showing a preference to pronouncing a spell as it gives focus for the magic to be channeled- however, more experienced or naturally gifted magical individuals such as Merlin, Morgause, and Edwin Muirden have been seen to use non-verbal magic; a practice which appears to be linked to overall magical aptitude since Merlin, for example, can produce a wide array of effects without speaking a word, while others are far more limited and require further study and practice.

A Deeper Look - Powers And Abilities
Magic is capable of many different things, including the changing and controlling of the natural world (events, objects, people, physical phenomena) through mystical, paranormal and sometimes supernatural means- those of whom practice such art derived from occult sources are usually called ‘Sorcerers’, however, aside from warlocks and witches, there are many other supernatural beings who also share existence within the world; such as dragons, Sidhe, Trolls, Goblins, Lycans, Vampires, Druids, ect.

As an extremely ancient art that has been practiced for countless centuries, and with many different life forms gifted with it, magic has varying branches of which have been developed over time to suit the many different types of practitioners whom use it- among these forms include: Sidhe magic (also used by pixies), Troll magic, the magic of the Old Religion (used by most human sorcerers), Dragonlord magic, elemental magic, and more.



Cannon And Other Character Information


Set in Camelot during a time filled with both myth and magic; the lands of Albion are thriving with various strange, sometimes wondrous, and oftentimes dangerous figures coming from all races and backgrounds; some of these being well known figures such as Prince Arthur, Merlin, and the Lady Morgana, while others might not be so common, such as the Knights of Medhir, the Disir, and the Shades. For more information on these people, and more, feel free to search through the hiders below- though be sure to keep an eye out; for the lists will always continue to grow...





Characters - Information

Within this roleplay we will not only be accepting original characters (OC), but we will also be accepting cannon characters that have already been pre-established throughout the series of BBC’s Merlin; characters are not strictly limited to being Human, nor are you going to be limited to being a Sorcerer or Sorceress, feel free to have reign over what it is you would like your character to be like, either have them be from a pre-established race- or if you feel like creating your own race, please feel free to contact either me, or one of my Co-GM’s via PM or in the OOC about it beforehand, just to make sure that you have the okay.

When it comes to making Dragonlords, there is a limit of two, one of these being Merlin himself- Dragonlords must also be of a different race from one another, for example: while Merlin is a human, the other Dragonlord will not be allowed to be human as well, but would in fact be allowed to be a Druid. In this case, the limit will have been reached, and another Dragonlord will not be permitted to be made until one has passed away in the IC for whatever reason.

Those of whom are wishing to play cannon characters must demonstrate a strong writing ability (good grammar, punctuation, ect.), and must please message me and my Co-GM’s with a sample post of that particular character for consideration; if the character and sample has been accepted, then you shall indeed be notified as soon as possible, so that you may begin to create your CS, and bring them into the fantasy world we have all worked hard to create together.

At this point in time, I am not going to be putting a limit on characters (aside from Dragonlords, of course); however at a later date, this may change, but please do not worry if by that time your character list exceeds the limit, no characters will be booted or removed from the roleplay- just please know that if, and/ or when this time does come, I will notify you all in the OOC. At this stage we are accepting all royals, rebels and villains from around the world- let your imaginations come to life, and have fun when creating your characters; and don’t be afraid to entwine their stories with the stories of others... with permission from that roleplayer of course.

Just a small side note for all when it comes to character appearances; please... please try to use actual people for your face-claims, and not drawn or anime pictures- as your GM, this tends to be a pet-peeve of mine, and I would really appreciate it. Please post all completed CS's in the OOC for consideration. In advance, I thank you for your co-operation.

OOC Link:


-summery list-
Interested in joining?
Message me or one of my Co-GM's!

GM = Vicier.
CO-GM = Polyurethane, and Damo021.



"Magic is all around you. It is woven into the very fabric of the world... For there is no evil in sorcery, only in the hearts of men."


The forests were old... peaceful; giving off that strange sense that something deeper, and almost magical was hidden within. To think that over the course of years to pass it was all going to be torn down... leaving nothing behind but vast open spaces, ready to be built up during the might of the industrial era which seemed as though would only come too soon for someone who was able to understand time as well as he could. A saddened flicked seemed to grace his features for only a brief moment at the thought of such waste of beauty before eventually, he tore his gaze away from the grace of nature, instead turning his attention over to the might of a large castle sitting strong not too far from where he was stood.

Camelot was the pride of Albion, and home to the one true King... Arthur Pendragon would be the one to defy all odds stacked up against him in his quest to unite the lands- to go against his father, and to allow those who were able to wield the power of magic to lead normal lives... to have that chance to walk the right path without the fear of being hunted down, and slaughtered for the crime of being born; though he knew better than most about what was going on... the path being walked by all involved was a long and treacherous one, and it would take much time for those who could tap into the magic of the world to once again be accepted within the walls of Camelot; whether grown, or born into it, their powers were something they should be proud of... and unlike during the rule of Uther Pendragon; they would have no need to fear consequence unless such gifts were used for evil, and proof provided to both the royal court and to the future King himself. Arthur was a good man... and he would make a kind, though just King.

~ Merlin, of Camelot.




Camelot - Information

The pride and joy of Albion, the mighty Kingdom of Camelot was founded by the legendary King Bruta; a land of both peace and prosperity- the forests surrounding the Kingdom both old... familiar; giving off that strange sense that something deeper, and almost magical was hidden within. However, as the Pendragon family came into the crown, and from the time known as the ‘Great Purge’ onward, magic was all but wiped from the land, and those surrounding it after the tragic and untimely death of the Queen, Ygraine Pendragon. Wrought by grief at having lost his beloved wife to something far beyond his control, the King, Uther Pendragon struck fear into all those able to wield such abilities; persecuting their kind, hunting them down, and by far the worst, slaughtering them one by one for crimes against the crown... the one crime in which no one could help: being born.

Camelot - City Info
The citadel, a most prominent feature of Camelot, is the upper quarter of the city itself, and is the portion of the city which is closest to the castle; this area is where artisans such as those who work close to the royal family within the castle walls (maids, cooks, ect.), and those with a trade which is held in close ties to the royals (blacksmith, leather worker, ect.) both live and make their home. Located quite close to the citadel is a tavern know to all by ‘The Rising Sun’; the tavern a lively place to meet people of many different social status, as many including both Prince Arthur and the Knights of Camelot tend to frequent the establishment.

The lower quarter of Camelot is located closer towards the edge of the city, and is housed mainly by those who are of a lower class; the two halves of the city separated by a large wall with three gates (southern, eastern, western), the gates able to be closed off and sealed on order of the royal family whenever they deem that the lower quarter is needing to be cordoned off for whatever reason.

Every year in honor of upholding tradition, the royal family of Camelot holds the ‘Tournament of Camelot’; a longstanding competition where competitors from all across the five Kingdoms, and some from around the world, travel to the city so that they may take part, and compete for the glory of becoming champion, along with the chance to escort the Kings Ward, Lady Morgana, to the champion’s feast and to win the prize of one thousand gold pieces.

Camelot - Citadel Info:
In the very middle of the city is the castle in which the royal family (Uther, Arthur, and Morgana) and those of nobility live, and where the court is held whenever it is called to order to discuss important matters of the Kingdom. The castle is seen to be large and constructed of white brick, with several tall and strong towers, as well as complex architecture, and is considered to be Camelot’s greatest asset in war as it is known to be virtually impregnable by all and any who dare to charge against it. Within the castle ground are the quarters of the court physician, and the citadel also houses a garrison of at least twelve-thousand men which to date, has never before fallen in a siege- the courtyard of the citadel is also where those persecuted of using magic are put to execution by order of the King.

Camelot - Government Info:
An absolute monarchy ruled by Uther Pendragon; Camelot is shown to be a very wealthy Kingdom as it offers the prize of a thousand gold coins for the participants in its tournaments, this along with many other reasoning adding temptation to the already large desire of many other Kings to attempt conquer of the Kingdom for both additional riches and power. Widely known for its laws on banning all forms of magic and enchantments on pain and penalty of death, usually either by burning, or beheading- such laws have been in place now for more than twenty years, having been enacted by the King during the Great Purge that followed the Prince’s birth, and the subsequent death of the Kings beloved wife, Queen Ygraine; these laws have made Camelot, and Prince Arthur specifically, the target of many an attack from those ranging from assassins to rouge warlocks and witches, many of whom seek to avenge their murdered kin.

Camelot - Military Info:
Shown to possess a very powerful military led by the Knights of Camelot; their coat of arms is seen to be a majestic golden dragon upon a vibrant red background, the knights and other high ranking officers wearing red cloaks over their armor, and have a reputation for being an extremely fearsome fighting force, as well as the greatest Knights in all of the five Kingdoms- the Knights themselves more than capable to hold their own despite being outnumbered two to one, however this is attributed to the fact that the Knights are professionally trained, and kept in good shape well through the yearly cycle.

Albion - Information

A landmass that constitutes the island currently known as Great Britain; the great land of Albion was once united in an age of peace, during which all of its inhabitants followed both the teachings and the traditions of the Old Religion- now home to many other Kingdoms, Albion has its times of great duress, between which peace is exceedingly rare. Now under the reign of Uther Pendragon, and thanks in large part to the Great Purge and the laws set in place against those who have the use of magic, followers of the Old Religion have become exceptionally rare within Albion; and it was during this time of grave division and hostility, Kilgharrah, the Great Dragon prophesied that together both Merlin and Arthur would reunite all the Kingdoms of the land back into Albion, and would once more revive the Old Religion, allowing those born both with and without magic to coexist in peace with the New Religion.

Other Countries - Information




A desert nation situated closely to the Mediterranean Sea; Egypt is a large and glorious Kingdom controlled by the pharaohs; rulers who have been said to have descended from the Gods themselves, and whom claimed much of the lands around their own territory as part of the mighty Egyptian empire.



A grand empire that stretched out from Italy to Hispania (modern-day Spain), and all the way to Egypt; Rome was once ruled by Kings until the idea of rule was thrown out after two-hundred years, and instead was replaced by the Roman Republic before Augustus was made the first emperor.



Magic - Information

A powerful force in the land of Albion, and bound in its limitless potential; magic, or sorcery, is the ability to affect and change the world around those with the ability to use and wield it. Similar to any powers, its morality is reliant on that of the user- just as there are those whom would chose to use it for their own ends or to place harm upon others, there are those who are benevolent users of magic, and who wish for nothing more than to channel such an ability for good. Magic is a natural force, albeit an extremely powerful one, and as such it is classed as neither good nor bad, but simply a force that exists, and whom may be used however the user sees fit; and can be evoked voluntarily through spells, though also has the capability to manifest itself in uncontrolled manners such as prophetic dreams, or emotional outbursts.

Containing its own set of laws, specifically when dealing with a power over both life and death; most magic is closely tied to the Old Religion, allowing the High Priestesses to have a greater understanding of such through their deeper proactive and study of the arcane art form, though there are many others who may possess various levels of power as well- some individuals demonstrating such great magical ability that they are foretold to be tied straight into the tapestry of fate and destiny, and unlike others who are able to wield such abilities, there are those rare users of magic who are able to learn the art form both rapidly and powerfully.

Magic, a strong and powerful force of nature, can achieve an extremely wide range of different results, some of which include but are not limited to: shape-shifting, telekinesis, telepathy, slowing down of time, energy/ power blasts, summoning creatures or ancient forces, ect. Seen in many cases, the effects of magic can only be reverted by the use of further magic, or magic which has been combined with the might of a warrior or weapon- remember, magic is not just a tool to be used, it has its own set of rules that it follows, to the extent that in some cases, it is not rare for the enchantment to take on a will of its own.

While there are those, such as Merlin, who can use magic intuitively and require little or no training to be able to manipulate their powers; there are others, such as Gaius (the court physician), whose magical power was needed to be developed over years of both study and practice, though ultimately, the path of a person’s ability is limited to the magical aptitude shown. Though there are those who are seen to possess their power from birth, many initially unlock their abilities when experiencing extreme emotional upheaval, which can in turn produce a loss of control over these particular powers, potentially leading to the cause of massive damage; however if the person in question lives surrounded by and among a magical race such as the Druids, or is trained, it is likely they will come to understand and control their abilities earlier, and more safely than isolated magical individuals.

Though many individuals whom hold magical abilities involve the manipulation of real-world elements, there are some who wield more abstract concepts such as prophecy, telepathy, and mind control. Wielding magic, particularly for those without any innate magic, generally requires for incantations or spoken words of power derived from the Old Religion; many showing a preference to pronouncing a spell as it gives focus for the magic to be channeled- however, more experienced or naturally gifted magical individuals such as Merlin, Morgause, and Edwin Muirden have been seen to use non-verbal magic; a practice which appears to be linked to overall magical aptitude since Merlin, for example, can produce a wide array of effects without speaking a word, while others are far more limited and require further study and practice.

A Deeper Look - Powers And Abilities
Magic is capable of many different things, including the changing and controlling of the natural world (events, objects, people, physical phenomena) through mystical, paranormal and sometimes supernatural means- those of whom practice such art derived from occult sources are usually called ‘Sorcerers’, however, aside from warlocks and witches, there are many other supernatural beings who also share existence within the world; such as dragons, Sidhe, Trolls, Goblins, Lycans, Vampires, Druids, ect.

As an extremely ancient art that has been practiced for countless centuries, and with many different life forms gifted with it, magic has varying branches of which have been developed over time to suit the many different types of practitioners whom use it- among these forms include: Sidhe magic (also used by pixies), Troll magic, the magic of the Old Religion (used by most human sorcerers), Dragonlord magic, elemental magic, and more.



Cannon And Other Character Information


Set in Camelot during a time filled with both myth and magic; the lands of Albion are thriving with various strange, sometimes wondrous, and oftentimes dangerous figures coming from all races and backgrounds; some of these being well known figures such as Prince Arthur, Merlin, and the Lady Morgana, while others might not be so common, such as the Knights of Medhir, the Disir, and the Shades. For more information on these people, and more, feel free to search through the hiders below- though be sure to keep an eye out; for the lists will always continue to grow...





Character Rosters




~ Arthur Pendragon ~
~ Guinevere De Lyonesse ~
~ Myrddin ‘Merlin’ Wyllt ~
~ Gwydion Arryl ~
~ Seppia Varinius ~
~ Aerendyl Daratrine ~
? ~ ?.



~ Uther Pendragon ~
? ~ ?.
? ~ ?.



~ Morgana Le Fay ~
~ Cerid Arryl ~
~ Clarke Beaumont ~
~ Sir Kay ~

Up-Coming Character Roster

? ~ ?.
? ~ ?.



Characters - Information

Within this roleplay we will not only be accepting original characters (OC), but we will also be accepting cannon characters that have already been pre-established throughout the series of BBC’s Merlin; characters are not strictly limited to being Human, nor are you going to be limited to being a Sorcerer or Sorceress, feel free to have reign over what it is you would like your character to be like, either have them be from a pre-established race- or if you feel like creating your own race, please feel free to contact either me, or one of my Co-GM’s via PM or in the OOC about it beforehand, just to make sure that you have the okay.

When it comes to making Dragonlords, there is a limit of two, one of these being Merlin himself- Dragonlords must also be of a different race from one another, for example: while Merlin is a human, the other Dragonlord will not be allowed to be human as well, but would in fact be allowed to be a Druid. In this case, the limit will have been reached, and another Dragonlord will not be permitted to be made until one has passed away in the IC for whatever reason.

Those of whom are wishing to play cannon characters must demonstrate a strong writing ability (good grammar, punctuation, ect.), and must please message me and my Co-GM’s with a sample post of that particular character for consideration; if the character and sample has been accepted, then you shall indeed be notified as soon as possible, so that you may begin to create your CS, and bring them into the fantasy world we have all worked hard to create together.

At this point in time, I am not going to be putting a limit on characters (aside from Dragonlords, of course); however at a later date, this may change, but please do not worry if by that time your character list exceeds the limit, no characters will be booted or removed from the roleplay- just please know that if, and/ or when this time does come, I will notify you all in the OOC. At this stage we are accepting all royals, rebels and villains from around the world- let your imaginations come to life, and have fun when creating your characters; and don’t be afraid to entwine their stories with the stories of others... with permission from that roleplayer of course.

Just a small side note for all when it comes to character appearances; please... please try to use actual people for your face-claims, and not drawn or anime pictures- as your GM, this tends to be a pet-peeve of mine, and I would really appreciate it. Please post all completed CS's in the OOC for consideration. In advance, I thank you for your co-operation.

Character Sheet



PLEASE NOTE: When it comes to posting, please don't spam post. Make sure at least two people have posted before you post again.
@The Grey Dust; yeah, that's perfectly fine with me
@SouffleGirl123; haha, yeah, I know that as well- I went on a family cruise, and while I had wifi on my laptop at times, I was like so damn distracted by everything else that was on offer on the ship... I was on the wifi very rarely at that time xD
Sounds awesome; and yeah, I know the feeling, sucks to have no internet..
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