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4 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
4 yrs ago
At least if you're writing something you know, with knights.
4 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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Yuriko's gay, so she'd probably make some remarks about how he's lacking the things that hold her interest or something like that, really.
Arturia Saber is petite, really.

... And adorable and awesome and amazing.

... Nonon is even more petite. She's actually physically older than Saber(Avalon stopped Saber from aging entirely), but she's about... 4'3 I think? Nonon is tiny.
This absolutely is not full already. ^^; We have plenty of room for more characters.

I'll talk to Tachi about the new bios when he gets on.
I'll be getting the OOC up... right now!
Signups
"I got the new lounge furnished!" Yuriko smiles cheerfully, gesturing to the new crew lounge she has gotten all ready. "Whaddaya wanna talk about?!"
As long as you do a good signup I'm sure Rain will have you. ^^;

I really need to figure out my own Master.
I nearly forgot something crucial, something we've completely forgot to mention until now!



Hisui's Excellent Retro Play.
Name: Mihama Yukiko
Race: Human(Mage)
Age: 14
Appearance: The scatterbrained Witch. She has black hair, light skin, and green eyes. Her outfit is reddish-purple and white.
Personality: Yukiko is a happy and friendly girl, full of cheer and an earnest desire to help. She is talkative and and outgoing, always willing to hear what kind of trouble people are having and always willing to give them a hand. This is also, of course, her business, so she has some added incentive there. While she is friendly, she is sometimes easily-exasperated and frustrated, even if she is rather good at problem-solving. This mostly comes out when her catgirl assistant does something particularly unusual or irritating. Yukiko is surprisingly easy to distract and can easily lose trace of important things, like asking for payment after successfully helping someone out with a problem they've been having. It's times like this that it's her assistant's turn to be irritated with her.
Skills/Abilities: Yukiko is a mage, though in her family the women are referred to as witches. She is capable of minor offensive and defensive magic, projecting fireballs or producing a shield, but most of her abilities are utility-based. Causing a broom to fly, transporting and manipulating objects, scrying, she's got a lot of spells to help people out with problems they might be having. Magi in her family are also taught aspects of onmyodo. Yukiko, for example, knows how to use the onymouji practice of using shikigami and blend it with a magi's familiar.
Equipment: Her flying broom, chalk, a scrying stone, her all-important hat. The Magic Shop, her family's old business, is an old-fashioned shop sandwiched between newer buildings.
Brief Backstory: Yukiko is part of the Mihama family, a somewhat old-fashioned family living near the center of Shinkawa city. Her parents are very loving, but intensely busy. As a result, Yukiko runs the family's old shop, "The Magic Shop", specializing in some magical supplies. But mostly in hiring out the owner to solve various problems. Lost your keys? Need some ghosts dealt with? Have to find your long-lost twin sibling? Need a package delivered? Yukiko's your girl! Speaking of problems, she once ran across a heavily-injured cat, which turned out to be a nekomata. Using onmyodo and mage techiques, Yukiko healed and revived the nekomata and made her into a familiar. The nekomata, usually running around in human form now, has since become her assistant in problem solving.
Saber is kind of not happy that Sorin decided no-one else has suffered. He must have missed Archer's story somehow.
Saber

A new man had arrived. He appeared to be Japanese, wearing a suit and tie and looking somewhat weary, though Saber was uncertain. He posed his own scenario, and it was not particularly something Saber liked. No-one on board such a boat deserved to be sacrificed. If she was to lead them, and choose who would survive, it was her duty to protect them and serve them. As such, she could not merely abandon those who had been left behind. If they could not board the boat, then...

"I would put as many people on the boat as I am able," she began, "And then, I would remain behind with those who were unable to board it, and do whatever I am able to save them as well. It is my duty to protect and serve, and to abandon them to death is not the action of a knight."

She paused for a moment, glancing towards Vash as he left, to head towards the wall of supplies. "... I do not believe that it is possible to protect the innocent without killing their attackers. And there are some who steep themselves so deeply in evil that they do not deserve anything less then death. But Vash's ideals are noble."

As Sorin began to speak, her eyes narrowed. There was no question of what she would do. For him to speak as if no-one else had faced hardship, he knew nothing. Nothing at all. She had faced so much, and... even in her moments of deepest despair... she was never going to turn her back on the duties of a knight. The defense of the innocent. If greater and greater evils attacked, the only thing that would be done was to destroy them to defend those in need. She had already faced such trials... and no, she would not simply cease to perform her duties. She had once wished to erase her kingship in order to do what she thought would save them... but in spite of lingering regrets she did no longer. Saber would not abandon the protection of the innocent, nor her ideals of what a king's duty should be.

Saber could feel further anger... how dare he simply dismiss all those present as if they had never felt hardship themselves? To simply espouse his poison? She opened her mouth, but he simply began to leave.

Saber began to believe it was for fear of having his argument defeated.

"Your 'truth' is nothing but poison."

With that, Saber turned away. She did catch the viking man's own argument, and while he seemed to feel quite like she felt, the scenarios he described seemed entirely insane and difficult to comment on.

... And then there was a little girl, in a strange hat with eyes. Another child? Why did this observer continue to bring in children? All this scenario did was place them in danger.

"... I... do not know," she said, in response to the little girl's strange comment. She wasn't sure what to make of that... "... However, do not be afraid, I won't let you be harmed."

She outstretched a hand towards the girl.
Jakuzure Nonon

... Well that was kind of lame. The pale guy just walked off before anyone could argue back at him? Jeez, that's not how you did an argument. Nonon did think people who argued with her were obnoxious or stupid, because they were, but frankly the other people were being a lot less dumb then he was. What was all that crap about truth or whatever? It didn't make any sense, he was just a moron. And besides, acting like no-one else faced any hardship... What a moron! Nonon didn't know about anyone else, but being without Satsuki was pretty terrible...

... And that ship scenario was just plain ridiculous.

"Okay, who the hell makes a ship and doesn't give it enough lifeboats for more then half the people on it?" she asked, folding her arms, "I dunno what people do when they're making cruise ships, but I'd guess they'd try and put on plenty of lifeboats, enough to match the amount of people who're supposed to be on the boat. This sounds just as bad as the Titanic."
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