Avatar of Wildman13
  • Last Seen: 4 mos ago
  • Joined: 8 yrs ago
  • Posts: 644 (0.22 / day)
  • VMs: 0
  • Username history
    1. Wildman13 8 yrs ago

Status

Recent Statuses

6 yrs ago
Current Problems with the internet once more.

Bio

Life is peaceful needs a little chaos in it.

Most Recent Posts

The Bugmen - Aboriginals of the Red Hive



Wonder: The Red Hive: one of the last functional bugmen hives in the world. It is the size of a small mountain, built out of a plaster comprised of local red sandstone and the salivary excretions of a now-extinct caste of builder bugmen. A number of chimneyed minarets rise a hundred feet up into the sky were built originally to ventilate the Hive Mother and her eggs, but now they serve to maintain a cool and comfortable temperature for an interior bazaar operated by foreign traders.

History: Long before the humanoid races arrived on this world, before even the Otum or Kobtum had learned to stand on hind legs, Titania was ruled by a race of eusocial insectoids known as the Aboriginals. The Aboriginals erected mammoth hive citadels all across the planet, each housing hundreds of thousands to perhaps a million souls. These artificial mountains of plasterized rock and saliva were the only bastions of civilization on Titania for eons. Despite their extensive history, to nothing is known about Titania's aboriginal ages, as the insectoids did not develop writing until it was introduced to them by the humanoid races. Their society was believed to be alien and primitive, even by Titania's standards, as technological innovation moved at a virtual standstill over millennia of Aboriginal occupation. All aboriginal endeavor was fixated on the singular goal of ensuring the continued survival of the Hive Mothers and, by extension, their species.

The Hive Mothers were analogous to queen ants and bees on Earth. They were immortal beings, whose roles were to procreate and give guidance to their multitudes of children. The Hive Mothers commanded a primitive but powerful magic, and were capable of telepathic communication with all their children that fostered a profound maternal love within each of the Aboriginals. The Aboriginals lived and died in glad service their Hive Mother.

But the Aboriginals ultimately failed in ensuring the survival of the Hive Mothers when the Ghul arrived on Titania. Arrivals from another world, or perhaps monstrous demons that had forever lived deep under Titania, the Ghul were sadistic superpredators resembling giant corpulent grubs. Gifted with powerful command of magic and malign intellect, the Ghul easily bested teeming hosts of fanatical yet simplistic Aboriginals and reached the Hive Mothers in the inner sanctums. Their defeat was followed by violent episodes of gluttony as the Ghul devoured the Hive Mothers one by one. The loss of their Hive Mothers was felt by all surviving Aboriginals in the form of an agonizing trauma seared into the consciousness of the entire species known in their language as the Krzgagt: Great Sorrow. The Ghul were not satisfied with the consumption of the Hive Mothers, and used their magical prowess to enslave the leaderless Aboriginals to perform their bidding, whether that meant sending the Aboriginals to war against rival Ghul or simply ordering them to cast themselves into their open mandibles to be eaten. The Great Sorrow ended only when the Ghul had eaten their fill and left Titania, leaving only a fraction of the original Aboriginal population in their genocidal wake.

With their Hive Mothers gone and their population decimated, the surviving Aboriginals were left hopelessly adrift. In the absence of the Hive Mothers' leadership, the survivors attempted to rebuild what Hives remained and care for what remained of the Mother's Brood, the vast stores of Aboriginal eggs laid by the Hive Queens as insurance against catastrophic depopulation. Though millions of eggs remained and could be preserved indefenitely, without a single living Hive Mother the brood was still finite. Once the eggs had all hatched, there would be no new procreation of the Aboriginals. While the eggs could be rationed for a very long time indeed, the species was ultimately doomed.

For a time, the surviving Aboriginals attempted to stave off their inevitable decline by rebuilding their hives and looking to their defenses. But with the arrival of humanoid races on Titania, who were more inventive and aggressive, the Aboriginals were soon outcompeted. The humanoids took to calling the Aboriginals bugmen, viewing the native sentients as beasts to be enslaved or cleared out of the way. What few hives remained were almost all destroyed during the rise of the humanoids.

Today, only a handful of hives still remain standing, and of those even fewer are populated by bugmen, mostly in unsettled and inhospitable parts of Titania. Among those is the Red Hive, situated within the desert badlands of the southern continent. Though a shadow of its ancient glory, the Red Hive is still ruled by the bugmen, who have learned to adapt to and coexist with the humans, orcs, and elves who now occupy this world. The Red Hive serves as a caravan waystation for traders crossing the deserts. Proximity with the humanoids has cultivated adoption of their cultures and ideas, although they are fanatically devoted to protecting the sovereignty of one of the last remaining bugmen hives and what is likely the largest egg brood anywhere in the world.

Word has reached the bugmen of the Red Hive of iron islands in the seas to the north, bearing another wave of newcomers to Titania with fantastic technology. There is some hope among the bugmen that these newcomers could use their wondrous technology to revive the Hive Mothers, a hope tempered by numerous tragedies wrought by new arrivals to the world they once dominated.


Hmmmmm... I like it but, the history got me. There's not much you have to change but, if this is what Titania was in the past then that could be a problem especially the technology they left behind. We can make this work with some of the dwarves having access to these technology but, ultimately not being able to use it in their current state. This would in turn would create a rivalty between you and the dwarfs or you could say that this is what they believe their origins were but, in truth they cannot prove it to the other races due to the lack of their technology laying.

If you have other ideas in order to solve this then its fine with me. Though I liked it very much to be exact, especially the wonder as what was an vital part of your race still continues on to serve your race.
@Wildman13
if its mine that got in the way i can choose another location, no prob :p


Don't worry your far from his location or land.

@Wildman13
if its mine that got in the way i can choose another location, no prob :p


Don't worry your far from his claim.
@Wildman13

I would like to keep the region I had before if you don't mind.


No problem no oe seems to have gotten it but, some of the moderns have some colonies there.


Nice to have you here bro you can easily put that in the character sheet knowing that you are going to stay with the same race.
<Snipped quote by Wildman13>

Alright, I fixed it... I hope :P


Yes its fine with me and loving the palace ship.
Japan Royal Imperium (JRI/Japan) 日皇帝國




How you survived:

A few days before the dropping of nuclear bombs on the islands of Japan, the spies of Japan received information regarding several transportations of nuclear bombs across a few major countries. The Government was loading everything and everyone onto their latest ships when the first nuclear bomb hit Tokyo so only those who managed to go onboard were safe. The ships actually returned to the islands of Japan after a few years to see if there are any survivors but unfortunately, there were no survivors left.

Flagship:

JRI Yamato(大和) -
A reconstruction of the previous IJN Battleship Yamato.
Self-defense weapon. Torpedoes, missiles, radars etc to keep the enemies at bay. Nothing too overpowered as only minimal self-defense weapons were allowed when she was built.
Fleet Factory. Serve as a place to repair, build or scrap anything like vehicles, ships, ammunition, weapons etc.
Harvesters Farm. Produce food and drinks for the citizens.
Laboratory. Everything about science and technology.
Combined Hanger. Station for the fleets and aircraft.

Two Ship:

JRI Nagato(長門)

A reconstruction of the previous IJN Battleship Nagato, also the "older sister" of JRI Akashi. Nagato was previously a container ship full of resources and equipment. After they moved everything out from the ship, Nagato was redesigned to be the home for The Emperor and his royal family, regular citizens and a few sectors were redesigned to become the school, park, hospital, and sports center etc. The reason for the building of the recreation sectors was because Japan had always believed that humans have to rest/relax enough to be productive, nothing good will come by forcing them. Equipped with basic defense weapons just like Yamato.

JRI Akashi(明石)

A reconstruction of the previous IJN Battleship Mutsu, also the "younger sister" of JRI Nagato. Akashi was previously a fleet repair ship, she was equipped with the latest equipment in case of emergency during any missions. She can also conduct "underway replenishment" of ammo, food, supplies etc for the stationary fleets. Some of the sectors were redesigned into factories for future use just in case. Equipped with basic defense weapons just like Yamato.

Escort:

JRI Shimakaze(島風)

A reconstruction of the previous IJN destroyer Shimakaze. Known as the fastest ship of the entire fleet due to her small size, but she's very fast and easy to maneuver around. Shimakaze has basic defense weapons just like those on the flagship Yamato.

Technology:

The JRI did not focus on the technology and invention of new powerful weapons because of the WW2 treaty. Even thou that their technology for the weapon is lacking, they're trying their best to catch up to the rest now. Medical, biotech, food and agriculture technology, on the other hand, are more advanced compared to their military tech.

History:

After the defeat of Imperial Japan during WW2, a new government called The JRI was formed with the terms of completely disarming the entire military forces. After that, Japan has focused primarily to improve the country's prosperity and harmony. After WW2 with the guidance of the other countries, Japan's tech improved and the industries were prosperous after WW2.

Japan was allowed to participate in the world trade game and she can build anything under only one condition - Only minimal defensive weapons were allowed to prevent Japan from re-arming for war.

Everything looks good for Japan until the fire nation attacked the dropping of a nuclear bomb right above Tokyo.



I like it but, I'm confuse with Nagato. Is it literally a floating palace as I am envisioning it to be. XD
Гла́вное управле́ние Генера́льного шта́ба Вооружённых Сил Росси́йской Федера́ции
Main Directorate of the General Staff of the Armed Forces of the Russian Federation
The G.R.U.



The events that unfolded on Earth were unexpected but far from unplanned. Ever since 1957 and the first ICBM, the Soviet Union, Russia, the Pan-Slavic Union and the many names it had through the modern ages, had prepared for the worst, to insure that long after the world had ended, 'Russia' endured. Russia being of course a small cabal of well connected elite with the hyper competent peons lucky enough to be chosen as 'essential'.

Some people who were in power as far back as during the Soviet Union survived the third war but after they regretted favoring competence over loyalty in the selection process of their grunts. They called it the 'Palace Revolution' when the political and oligarchic elite was overthrown and replaced by the military and then the 'Insidious Civil War' when the unstable military junta was slowly replaced through assassinations and power plays by a single leadership from Military Intelligence.

Russia is doomed, a quagmire of unrest and death, as its government is entirely cynical and uncaring. Those onboard the Russian Expedition are not at all a well mixed group of civilian expert ready to reestablish civilization but rather a bunch of cold and calculating killers that managed to climb on top by ruthlessly crushing its opponents. Still, taming vast territories while they are outnumbered by people who hate their guts with nothing but a technological advantage and the will to destroy is business as usual for these guys, they are confident they'll be right at home in this new world.
____________________________________________

Flagship: TK-209 Akula Submarine, while most of the nations sent surface vessels, the Russians preferred discretion and thus sent an underwater expedition. This submarine, the largest ever made, dates from the cold war as in its current devastated state, the GRU didn't have the means to built something new, but still its been modernized to serve its purpose well, stripping its armament for space.
-1st Module, Extra Soldiers: A compartment loaded with cramped beds with the floors, walls and every surface covered with guns, ammo and other items to deal with 'soft targets'. These elite spetsnaz, chosen for how unquestioning they are of any... 'morally ambiguous' orders are eager to go out and do some exercise.
-2nd Module, Mining Equipment: Exploration and exploitation, they don't intend to go full Robinson on this expedition, this is to serve as the base to build a bunker and begin re-industrialization in the new world.
-3rd Module, Air Cavalry: Gunships and transport helicopter, they assumed from day 1 that conflict with natives would be unavoidable, as such a quick moving force would be essential to maneuver in places lacking infrastructure.
-4th Module, Workers: They all have a lot of degrees and could be considered the best of the best, but they rarely are here by choice. These people were 'conscripted, 2 females for every male, to be simply 'human resources'.
-5th Module, Ballistic Missiles: Not all the silos were removed from the sub and Ivan keeps a card up his sleeves in case things get too heated. These cruise missiles are the ace in the hole, armed with either high explosive or chemical warheads.

Secondary Ship 1: Vostok, large container ship modified to be a modular foundry equipped with older more reliable machinery along with some newer 3d printers and the likes. This ship is to be beached and dismantled to fuel itself at first until the mining operations become viable. Once a base is established, it is then to be taken apart and rebuilt in a more secure location.

Secondary Ship 2: Myr, cargo ship containing people. Soldiers who have proven themselves valuable to the regime have been allowed to bring their families (should they have the potential to be useful of course, no elderly here) and are living cramped and in terrible conditions with rapidly depleting food supplies. These people are desperate and have proven that they are capable of anything to survive.

Escort Ship: K-600 Novoprospekt, Yasen-Class attack submarine, it is a stealthy vessel equipped with better surface optics than the norm. Notably, of its crew of a hundred, a fifth is not navy but a 'Special Group' from the GRU making sure the sailors don't get funny ideas while away from command. They aren't entirely useless however and can also be used as a recon or light attack team since they are trained spetsnaz after all.

Technology: The G.R.U. brought with it the essentials that would be troublesome to manufacture to kickstart long term colonial operations. Machinery and human resources. More basic things like 'food' will have to be acquired at the discretion of the military commanders on the field. Ultimately, the technology of the Russians are like the Russians themselves, not the creme de la creme, but rugged and proven to work under miserable conditions.

Military Might: The only luxury is perhaps the couple of gunships to insure mobility, otherwise the G.R.U. brought itself a strong elite of killers and weapons calculated to have the most killing power on soft targets for their weight and the space they occupy. Notably the 'rabble' that serves as colonist, unless the conscripted technical experts on the Akula, are also tied to the military and thus fit and capable to defend itself even if for now they lack enough weapons to equip them all. Mass production of small arms and ammunition are of course thus a priority.


Approve you can move them towards the character tab. Also nice to have a few chaotic characters to get more reasons for the war to happen.
@Wildman13 This took all afternoon and into the night, more than i had expected. But....i hope this idea does not clash with anyone else's maps. That....or is a crappy idea in the first place. Ugh. @_@



hahahahha don't worry it makes for an fine addition to the roleplay so don't worry and don't judge you on the cat girls because I like me some neko in the worlds herm or otherwise. XD

Though in order for you to input sometime in the naga section I'll give you a general insight for them.

The naga hold bodies of snake or fish filled with scales. They vary in size and attitude as the more serpentine looking of the creature act as the warriors of the creature while the ones that has the characteristic of humanoid serves as the primary workers of their society. Their cities are made of stone, sand, and anything that they can get their hands on but, instead of nails and clay their cities are held by the corrals of the sea giving their cities an organic look as many of the inhabitants of the sea call these settlements as their home.

The naga while self sufficient by their own seldom interact with man but, some which thrive further inland and far from the embrace of the sea submit and offer their services to many of the kingdoms within their domain. The warriors of the race are big and formidable able to spew toxic fumes from their mouths.

This is a brief look for the naga and I hope this gives you enough to go with your own naga.
Kingdom of Jollas




=-=General Information=-=

  • It is a sizable medieval kingdom based around the inland sea, based along the Jolfan Peninsula
  • It is a defensive and slowly expanding kingdom, viewing others with suspicious disdain
  • It is made up of Humans, but had a large beastfolk minority.
  • There are many human cultures within Jollas
  • A man from Jollas would be called a Jolan / Jolans
  • Their chief language is Jolfan, but their official written language is Lagiu
  • Their state religion is Tresism
  • They are a feudal monarchy, which is fairly centralized
  • They are in a constant state of war with it's own terrain, it's mainland being home to various dangerous monsters
  • Population - 16,000,000
  • Military - 570,000
  • Ships - 95
  • Wealth - Moderate
  • Espionage - Moderate


Races

History

Culture

Military

Government

Religion

Economy

Territory

Factions

Characters


Well made and wow that took me so long to read. XD

Anyhow my only problem though not really a problem would be the undead as there are undead in the world but, work and manage in a different way than yours but, to be exact they can exist. I'm just telling you this so that when I introduce them we won't get confuse. But, other than that its fine and I like it very much and it will fit in the world well so you can put it in the characters now.
<Snipped quote by Wildman13>

A discord? Sure I guess :)


Here it is discord.gg/5GjT43
© 2007-2024
BBCode Cheatsheet