Avatar of Zeroth

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10 mos ago
Current Attn teeny boppers: You realize adbots aren't ppl, yes? They randomly generate login info, then execute pre-programmed posts. Your rage-spam goes unheard by the machine. And is equally annoying.
4 likes
10 mos ago
*Loads gun* I will instantly kill anyone who says "cream."
3 likes
10 mos ago
Thank you, completely unnecessary forced software update, for BREAKING FUCKING EVERYTHING I was doing.
1 like
11 mos ago
If you're going by UK conventions of knighthood/nobility, yes. It also would be pronounced like the "dam" in "madame," rather than like a Dick Tracy "daym."
1 like
11 mos ago
Me: "Goku, thank God you're here!" Goku: "I heard a really strong guy was here! Lemme at him!" Me: "He's right there!" *Points at my Writer's Block* Goku: "... Sorry bud you're on your own."
8 likes

Bio

On CST time, United States. Working from home now, so I can typically get at least one response out per week if not more depending on how things are flowing.

Most Recent Posts

> Thanks! > > I think I was only going to use it as a finishing move on really big targets. Kind of like a way to end boss battles. Most likely Soka would be completely exhausted and no longer able to battle after using the Gate Seal. > > Hm, I also have another question. I think I was trying to find a way to be able to defeat enemies since my character would be using magic, because I wasn't sure if Martial class characters would be able to finish off an Exbeast on their own. Would Martial class characters be powerful enough and able to destroy the enemies? > > If so, I might change to a healing class or something honestly lol > > And for the Defense Wall, I put that its area varies, under the recovery time, meaning that he can make different forms and sizes of defense. I probably should have pointed that out better Martial Class characters can indeed finish off a monster on their own. The key aspect of magic is that it gave humans a way to take on the Exbeasts. Their normal weapons, guns and heavy artillery, were almost useless. Something like a tank could probably take out a weaker Exbeast, but for those with magical powers, or special natural defenses like Dragon scales, not even a missile barrage would be guaranteed to take them down. The added danger of collateral damage to Earth's cities and people made those weapons obsolete. Magic provided a way to directly fight the Exbeasts with spells, or to increase the power of human weapons and human bodies so that they could fight back with what they had. Martial Classes do still HAVE magic, they just can't naturally control it like Magi can. For the Defense Wall, I would suggest listing at least a minimum and maximum of what he can create, with the variance lying between those two areas.
> Name: Soka Tame > > (Pronounced SO-ka Ta-MAY) > > Age: 16 > > Gender: Male > > Theme song: [Do Things My Way](https://www.youtube.com/watch?v=05kMPcWP-Xc) > > Class: Gateway Binder > > Appearance: [Soka Tame](http://i.imgur.com/PsZopXj.jpg) > > History: > > When Soka was 14 years old, he encountered his first Exbeast firsthand. > > It was small and peaceful, looking somewhat like a household pet. The creature was rather friendly and Soka was happy to see it. However, soon a much larger creature appeared and Soka became frightened. Fearing that the large creature would hurt him or some of the other humans nearby, instinct inside of Soka activated a hidden flow of power. Soon a gateway seal (somewhat similar to a portal) was opened up by Soka and the large creature was sucked into it. When the seal vanished, so did the beast. (It still isn't confirmed whether these unique seals lead to a neutral plane, another dimension or even Excaledvol itself) > > Soka was frightened by this whole event, though the humans nearby that saw it were relieved and commended him for his actions. However, it turned out that the large creature was the small Exbeast's family member and the small peaceful Exbeast broke into tears. > > Soka tried to comfort it, but the creature pulled away in anger and ran off. > It was that day that Soka determined to figure out why these creatures had come to Earth, and a way to get them back to their home world safely. This being his first and most memorable encounter with the Exbeasts, Soka's view of them is unbalanced, as he has yet to witness the wrath and force of the more aggressive types. > > This memory is particularly strong and important in Soka's mind. The satisfaction of the humans smiling and admiring when he had accidentally cast the beast into the mysterious seal. Tearing the two creatures from one another in a matter of moments. > Soka often reflects on that day, and his fellow humans' selfish laughter... > > To him, the bond the two Exbeast's had shared was much more beautiful. > > > Statistics: > > Level - 1 > > HP - 140 > > MP - 140 > > Attack - 5 > > Magic - 15 > > Speed - 12 > > Accuracy - 8 > > Defense - 7 > > Evasion - 17 > > Resistance - 8 > > Spells/Skills: Gate Seal [2] - > > _"The time has come for me to stand. My adversary is at hand. _ > _Call forth the forces of the light and save me from this evil plight._ > > _"A rogue nature, yet unseen. I ask of you to wipe it clean. I summon power, I summon strength. I ask you now, open the gate!_ > > _"From this place, 'pon where I stand, I call forth seals to aid my hand. With greater power than my own, send this [creature] back to its home!" > _ > > Opens a gate to another dimension or plane, sucking in objects, items and beings within its range. > > Must be used at close range. May be used at mid range at Level 4+ > > Range, power and size increase according to Level > > Cast time: Long > > Recovery time: Long > > Area: Specific target > > Defense Wall [1] - > _ > "From this [ground], let it be shown, provide defense for me to own!"_ > > Create a barrier made of physical material from the environment. Organic materials are easier to use as physical material than non-organic materials. > > Free manipulation of physical material from the environment enabled at Level > > Cast time: Short > > Recovery time: Instant, short or moderate > > Area: Varies > > > -------- > > This is what I have in mind for my character, but if I need to change the skills or background history to make them more accurate and relating to the world we're in, I'll be happy to! I like his backstory and how it addresses the logical issue of the many ways of dealing with Excaledvol's presence, but I'm not really digging the gate spell because it completely removes an opponent from combat. Though the long casting setup and cooldown seem intended to balance it, it's basically a one-hit kill even if it leaves the enemy alive inside the rift. What if it was only a temporary trap that the enemy will break out of after a set amount of time? The Gate opens and sucks them in, then bars or chains or something snap across the opening, caging them? Then, after a set interval, they're able to break free, or if they have a high level of power they can break free sooner? For Defense Wall, the only real problem I see with it is that it doesn't address how big the wall he creates is and how varied its structure can be. Like, could he create a stone ring around them to completely seal them off from the enemy? Could he make the Great Wall of China? Obviously that's hyperbole but do you see what I'm getting at? Overall though I like it, just needs some tweaking. Good work!
@71342: While I'm really digging the backstory, appearance, and theme, Binders and other Magic Classes don't use weapons because the time it takes to study magic conflicts with having enough time to learn to use weapons as well. In addition, Flash Step seems more like a skill a Shade or Knight would use, rather than a Binder spell, and its MP cost is too low. The Level of the Skill x10 determines MP cost. I really, really like the feel of the character overall--ancient Shinto priests, Buddhist monks, and other kinds of shamanic magic meant to ward off spirits were exactly the inspiration for the Binder class. Here are some suggestions that I think would iron things out: You've already got the sword serving as kind of a "non weapon," in that he uses it as a magical ranged attack rather than fighting with swordplay. Rather than following his movements, what if the sword was a component of one of his seals or barriers? Maybe he holds out the sword in its sheath and recites the incantation, and it creates a barrier or produces some kind of magic effect? You could even incorporate it into "the sword doesn't see him as worthy to draw it" or something, preventing him from using it as a normal weapon, but the sealing power of the sword can be channeled through his spells? Or, for more offense, perhaps he casts a magical chain/rope/etc attached to the sword's hilt as a restraint on the enemy, and then sword is pulled out by the chain and hovers above that enemy. If they try to escape, it will cut into them. Binders are allowed to use their chains and barriers to physically crush/choke/etc enemies as their offensive measure, so this would incorporate well I think. You could also have him slam the sheathe down into the ground so that the sword stands there, and a magic seal spreads out around it that has some kind of effect, like preventing any evil creature from stepping into the area or something. At this point I would just be coming up with moves I think are cool off the top of my head and rambling, so I'll stop. But is any of this helpful?
@Water Akira: No problem, I expected character creation to take a bit longer than average because of the stats and skills. No rush. @BlueAngel: Toxins and other status effects or debuffs would be Clerics, in addition to healing and buffing allies. Traps and reactive spells sound more like they'd fit Binders to me, being defensive in nature. However, among the Martial Classes, Snipers are also capable of using traps, and Shades are also capable of using poisons. @Duthguy: For a Summoner, their Summons would go in the Skill/Spell section. For example, where I have "Flash Blade" you might have "Summon Salamander." And then the description would be a description of the creature and its abilities. At Level 1, it might just shoot a fireball at enemies, but as its level increases it can do more. And yes, the Exbeast does disappear when using Fusion. It's meant as a last resort kind of option. However, when the fusion wears off, the Exbeast just has to rest and recover and then it will be fine. I'll edit some of that into the document as well, that's a good question that the answer's not immediately obvious to. Thanks for bringing it to my attention!
Diggerton, Hazel is accepted! Very nice work on the backstory!
@BlueAngel: Actually, Enchanting/Crafting/Etc was something I planned to have available to all characters once materials were acquired. I'm sure not everyone will have an interest in it, so if you wanted to make that a part of your character's motivation or a hobby/talent, you could certainly pull off something like a "group engineer/alchemist/smith/etc." Unfortunately, no races other than humans are available for players. While not all ExBeasts would be hostile, there aren't any that have allied with the humans because it would mean turning against their own world.
@YuukiSuzuki: Alright, I'll keep an eye out for that. And I redid the image so it's an imgur link now, which should work. @Water Akira: Nice to meet you too! Yes, I would prefer at least a little bit of a mix, but ultimately whatever class you want to be is up to you, so do whatever you think you would enjoy the most!
Strawberries, Winnifred is approved! I like the theme, very cool!
@YuukiSuzuki: I'd really rather not have multi-class, to be honest. A Knight will usually be either the tank or the heavy hitter, and depending on their weapon they'll be able to do a good bit of damage, or with things like greatswords or polearms, swing in big arcs to hit multiple enemies. A Shade will be the speedster and the spy, the Binder the crowd control, so on an so forth. However, I would be fine with a little bit of overlap, within reason. For instance, if a Knight is disarmed, it's fine if they just go ahead and slug the enemy before they grab their weapon, because they're going to have a higher Attack stat in most cases. So if you want a skill along the same lines, it'll probably be okay. @Strawberries: You can go ahead and put it in the character tab if you'd like, you can always edit if something needs to be changed.
Are there any other things anyone's unclear on? Is there anything that you guys think I should put here in summary, so that people don't have to search through the full document?
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