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Hidden 10 yrs ago Post by Flooby Badoop
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Minor rules update, clarified the things I mentioned above, and shortened the build time/cost of stables, as well as reducing the build time of the Dens from 1 annum to 1 season, which is what it should have been in the first place, heh.

EDIT: Also changed name of Lord's Storehouse to Lord's Stockpile, to avoid confusion.
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Hidden 10 yrs ago Post by The Nexerus
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Sorry. Still need to do military yet.

Okay, I am completely lost again. It seems that every single time I look at the rules they've been changed.

Are there three seasons, or four? The rules say four, and I am 100% sure that at one point they said three; I know this because I calculated my peasant's crop consumption accordingly. I'm not touching my sheet again until I'm absolutely sure that the rules are as they are shown.
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The Nexerus said
Sorry. Still need to do military yet.Okay, I am lost again. It seems that every single time I look at the rules they've been changed. Are there three seasons, or four? The rules say four, and I am 100% sure that at one point they said three; I know this because I calculated my peasant's crop consumption accordingly. I'm not touching my sheet again until I'm absolutely sure that the rules are as they are shown.


It was always four, but someone went and said there were three seasons in the last OOC. If you'd like, I can fix it all for 'ya when I put your sheet here.

And the rules have never really changed, just been added to and further clarified. I do apologize for any confusion.
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And that's the last one until Nex finishes his sheet. Will now make any necessary corrections/edits here, so don't be shocked if you see your sheet change. I will, of course, ask permission and/or inform you of any inconsistencies.

During this season, there will likely be a lot of sheet changes, but after this, there won't be any, even if your sheet is flawed.

EDIT: Jiwon, your crops were off, because you included your town pop. Fix't it for you, and subtracted the pop. from the fief of Attolia.

EDIT: ulsterwarrior, you're not here right now, but your fief populations were off, and you factored in your towns to your crop production. Towns do not produce crops, and are meant to be long-term wealth-gainers. You need to be producing nearly double the crops you are now, or your people will be starving by the end of the Growing season. I can kajigger it so your people can be self-sustaining, but perhaps you were intending to just go raiding for all your crop needs, or otherwise just buy them. Are the latter what you had in mind?

EDIT: Bikriki, you actually under-did your crops, but I fix't it for 'ya. Everything else is good, so nice job!

EDIT: Outcast, you also underdid most of your things. The only thing you overdid was your crop surplus, which is a little over 15,000. I suspect everything was actually completely correct before you turned your scrubland fiefs in Infertile fiefs. Anyway, you're all good now.
Hidden 10 yrs ago Post by The Nexerus
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What is the cost and upkeep of Horse Armour? I can see it in the default items for Knights, but not listed on its own.
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The Nexerus said
What is the cost and upkeep of Horse Armour? I can see it in the default items for Knights, but not listed on its own.


25/5. It's in the armour section.
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Flooby Badoop said
25/5. It's in the armour section.


I must've read right over it five or six times, my mistake. Thank you.
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Hahaha, man, I suck at calculating. Thanks!
Hidden 10 yrs ago Post by King Solterra
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Flooby; from what I read, I need to pay bullis for setting patrols? Personally I think I need only pay for any patrols of soldiers not a part of my Outposts or Forts, seeing as they are always prepared for times of war, they already receive their payments for being battle ready (Sure, I have troops ready for defense in all my other fiefs, but that's like comparing hometown soldiers to frontline soldiers. Hometown don't really see war or fighting if at all, more relaxed, less stressed, time for having a life, where as the soldiers at the forts and outposts... don't exactly get a life.) (There's more to this, but that's for another time).

Besides, the Forts and Outposts are already small. taking men from there and putting them on patrol isn't some huge benefit... I'm making it so there are less men defending the Forts and Outposts.

Edit: Flooby, can you give me a price estimate of how much it will cost to build all those great wall walls on the island? I don't mean for the fief, this is for the entire island.
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Cale Tucker said
Flooby; from what I read, I need to pay bullis for setting patrols? Personally I think I need only pay for any patrols of soldiers not a part of my Outposts or Forts, seeing as they are always prepared for times of war, they already receive their payments for being battle ready (Sure, I have troops ready for defense in all my other fiefs, but that's like comparing hometown soldiers to frontline soldiers. Hometown don't really see war or fighting if at all, more relaxed, less stressed, time for having a life, where as the soldiers at the forts and outposts... don't exactly get a life.) (There's more to this, but that's for another time).Besides, the Forts and Outposts are already small. taking men from there and putting them on patrol isn't some huge benefit... I'm making it so there are less men defending the Forts and Outposts.Edit: Flooby, can you give me a price estimate of how much it will cost to build all those great wall walls on the island? I don't mean for the fief, this is for the entire island.


Patrols are just raised levies sent to go guard a large swathe of land. Since the soldiers at your forts and outposts are already raised [ they are, aren't they? ] then you don't need to do anything extra, and can just send them on patrol whenever you feel like it.

And I have been thinking about the cost, actually. I mean, the largest castle or fortress is only going to be a handful of square miles, and Lundland has 200,000 sq. miles [ thus each inch of the map is around 125 miles ]. That makes the island between 6,000 and 8,000 sq. miles, just going off a rough guesstimate.

Since it costs 125,000 bullis just to build a Great Wall around a few square miles, the expense of building said wall around the entire island would dwarf the income of every single lord in Lundland combined.

So, if you want an island fortress, you'd probably be better off just looking for a tiny island the size of, say, Malta or something, and just building it there. If you'd like to simply fortify the island, but not with a Giant wall surrounding it, you'd be better off with numerous defensive positions carved out every mile or two around the island, with signal fires allowing for quick communication between each mini outpost.
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To my understanding, Flooby, we do not need to pay for initial cost of items like armor and weapons, but we do need to pay for the first upkeep at start, correct?
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