Hidden 8 yrs ago Post by Spriggs27
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@Spriggs27

She is half an hour away from the tavern


Fuck, might as well just see her and keep going to the Tavern.
Hidden 8 yrs ago Post by 6slyboy6
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I am like a 100% sure that we need Coren's post to continue. Never been a fan of carrying on without letting a person write :P
Hidden 8 yrs ago Post by Lunarlord34
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@liferusher
Why I was tagged in all of them? My characters have never meet or been near Shina yet XD
Also currently nothing to do with Aya or Hamaguchi.
Hidden 8 yrs ago Post by FamishedPants
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When Lucina shouts that during sex. ///blushu
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Hidden 8 yrs ago Post by Zelosse
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@adamnfiddle forgot to mention you IC
Hidden 8 yrs ago Post by Delta44
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Guys? Quick question!



Maybe I just need to re-read the death mechanics >_>
Hidden 8 yrs ago 8 yrs ago Post by Lucius Cypher
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@Delta44

From what I was told, even us natives have a Return-From-Death mechanic going on. As for now it works, for the natives at least, it basically removes any memory of what you did that day, though things like collateral damage or objects left behind will remain. Say for example, we manage to kill Mithril on the rooftops. His "character" would die, but later resurrect tomorrow, but some of his loot would be left behind, like his weapons and such. At least that's how I think it was explained to me.

Of course some things you can't simply reverse upon death. If say for example, you destroyed a bridge and then died, the bridge isn't just going to be fixed and thus your involvement "Obsolete". At best people forget your involvement in the first place.
Hidden 8 yrs ago 8 yrs ago Post by Delta44
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@Lucius Cypher So, in a sense, upon death the person ceases to exist, yet the things they've done and carry remain within the world? But that'd be a pretty weird experience if someone killed a RBD player, only to see them alive again later :P I know they'd likely forget in that time, due to the memory wiping aspect, but it sounds like an interesting opportunity to Rp some mind-fuckery :D

Thanks! ^-^ Really helped me out, there!

Ooh, but one last thing: that would mean those who died in the fire-bombing wouldn't be there on Emile's arrival, right?
Hidden 8 yrs ago Post by Lunarlord34
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@Lucius Cypher
Return By Death

Just like anywhere else there is also death in this world. Death would mean seeing the white light and never feeling anything again but this is different. This death doesn't take you to the wondrous world called heaven. When you die here you will be reborn again to the same you as a few hours ago. You'll be send back to the place you were at on 10 am in the morning if it isn't a special occasion ordered by GM-chan.

Death still feels like death don't get me wrong but the pain and wounds will go away after you are reborn. Your body is the same as it was at that time. Your mind stays the same still so you do have recollections of what happened before you died.

You might think that NPC's would be shocked to see you back alive again but they aren't, NPCs totally forgot that you died, your corpse has disappeared within a minute. NPCs don't remember anything that you have said to them between the time that you were set to a respawn point and the time that you died. Others like you do remember though, they saw your corpse but didn't see it being cleaned up or anything, it was just gone out of nowhere. They know you died.

When you are reborn you might think that people would see you just pop up out of nowhere, instead they say things like you have been standing there doing nothing for the past few minutes. Things you have moved around before you died still are at that spot you moved them too.

When you die you might not notice much difference but you feel a faint feeling of weakness. The gear that you wore when they died feels heavier. Spells feel harder to cast and you will feel weaker in general. Only after having battled beasts or other creatures for some time the feeling will go away and they feel like you're your usual self again.

Killing NPCs is no big deal, they die like regular people. But simply trying to kill a boss or the like surrounded by others will not work so well. If you die after having killed any NPCs by your own hands in the last 10 minutes the NPCs in those 10 minutes will get back to live again.

That's what I used for the basis of Vesta's 'rebirth' after she died. Currently she is weakened and feels ill, however she still has her somewhat vague memories intact. Though her last memory is looking at an inferno so that doesn't really help XD
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Hidden 8 yrs ago Post by FamishedPants
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Can't answer the question, but I realized I want this to be the theme whenever anybody dies from now on.
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Hidden 8 yrs ago Post by Lunarlord34
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@Delta44
From my understanding no one loses their memories at all. Not a single person, nor does it state that it affects the natives differently.
I mean depending on circumstances one could lose memories but that's a different issue. So basically you can kill someone and see them wandering around the next day and be like:
O_O
THE FUCK?!
Hidden 8 yrs ago Post by Lunarlord34
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Hidden 8 yrs ago Post by Delta44
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@Lunarlors34 Whenever I read that though, I can't help but feel like the whole narrative would rewind, because Life stated that you explicitly go back in time, just like in Re:Zero :3 Yet the incident also takes place and remains at the same time, so the only way I could see it happening is if people went forward in time.

In the case of going back, you'd need to take everyone back in time or have separate timelines to adjust anything from the past, which could change a character's course entirely :O Yet if you spawn in the future, it becomes a question of where, why and how you even got there (you can apply RP magic here ;)), and how memory works (which is a bit harder).

Maybe I'm tired and overthinking things, but it's best to have these questions answered now in case of future reference ;)

Hidden 8 yrs ago Post by ZekariVoblis
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Actually that brings a question...how the fuck is this gonna work then? Cause if anytime NPC's die they just come back, wouldn't that just make them immortal? Except, ya know, they don't remember or know that. And so we can just kill NPC's and they come back and everyone just forgets it even happened when they do?
Hidden 8 yrs ago Post by FamishedPants
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Actually that brings a question...how the fuck is this gonna work then? Cause if anytime NPC's die they just come back, wouldn't that just make them immortal? Except, ya know, they don't remember or know that. And so we can just kill NPC's and they come back and everyone just forgets it even happened when they do?


NPC's only come back in certain scenarios, unlike PCs.
Hidden 8 yrs ago 8 yrs ago Post by Lucius Cypher
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@Delta44

Yeah honestly it's pretty confusing, hence why people who die will go slowly insane as they try to figure out the nature of their existence. Seriously, players are suppose to start going insane, in whatever form that may take, as they continue to die. Personally now that I know natives are also susceptible to RBD, I think it actually plays an important role in Malakaus's backstory; the only reason he's a well known knight now is because he had RBD to keep coming back and fighting after getting killed. Of course this manifests in his tendency to be very violent in his methods, as we'll see once he finally arrives to face off against Mithril.

Also, NPC's don't come back. Only us PC's can, even if we're playing natives to the world. So someone like Maria would come back if she died, but random soldier #14 won't. Or whoever the GM designates as an NPC character.
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Hidden 8 yrs ago Post by Zelosse
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Overthinking is the enemy of progress.
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Hidden 8 yrs ago Post by ZekariVoblis
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@Delta44

Yeah honestly it's pretty confusing, hence why people who die will go slowly insane as they try to figure out the nature of their existence. Seriously, players are suppose to start going insane, in whatever form that may take, as they continue to die. Personally now that I know natives are also susceptible to RBD, I think it actually plays an important role in Malakaus's backstory; the only reason he's a well known knight now is because he had RBD to keep coming back and fighting after getting killed. Of course this manifests in his tendency to be very violent in his methods, as we'll see once he finally arrives to face off against Mithril.

Also, NPC's don't come back. Only us PC's can, even if we're playing natives to the world. So someone like Maria would come back if she died, but random soldier #14 won't. Or whoever the GM designates as an NPC character.


That's why Ease is lucky too. All his deaths have been fairly isolated and painless so it's harder for him to really be as affected as he should...Sorta.

But, NPC's have come back from death. Hamaguchi just got exploded and came right back like nothing ever happened.
Hidden 8 yrs ago Post by Delta44
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Also, NPC's don't come back. Only us PC's can, even if we're playing natives to the world. So someone like Maria would come back if she died, but random soldier #14 won't. Or whoever the GM designates as an NPC character.


Killing NPCs is no big deal, they die like regular people. But simply trying to kill a boss or the like surrounded by others will not work so well. If you die after having killed any NPCs by your own hands in the last 10 minutes the NPCs in those 10 minutes will get back to live again.


I love to get mind-fucked too and roleplaying insanity, it's just the contradictions in what's written in the rules that I'm struggling with here :P E.g above where Life says NPCs can come back to life hurts my tiny brain, unless it's referring to players, but that wouldn't make any sense with the current mechanics XD

The rules are as big a mystery as the role play itself! ^-^
Hidden 8 yrs ago Post by Lucius Cypher
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But, NPC's have come back from death. Hamaguchi just got exploded and came right back like nothing ever happened.


Well fuck if I know then. I've always heard that Re:Zero is basically Dark Souls: The Anime, so people coming back from death after killing them isn't too far fetched to me. Just slightly bothersome. After all sometimes I put a lot of effort into killing someone, and it'd cheapen the experience knowing it's only a temporary reprieve.

I love to get mind-fucked too and roleplaying insanity, it's just the contradictions in what's written in the rules that I'm struggling with here :P E.g above where Life says NPCs can come back to life hurts my tiny brain, unless it's referring to players, but that wouldn't make any sense with the current mechanics XD

The rules are as big a mystery as the role play itself! ^-^


Consider the contradictions another part of your decent into madness. Eventually you'll get to the point where you'll just start killing people to test the nature of RBD, which is effectively the same as going insane. Probs.
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