Hidden 9 yrs ago 9 yrs ago Post by Professor_Wyvern
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Professor_Wyvern The Black Painting

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[Hold IT!]

Keeping this lil spot for quite possibly dramatic purposes. Or mostly to list stuff, when the time/need arises. Probably the latter.
_____________________________________________________________________________________________________________

The PCs (Shall be updated with other fluff and such, but for now just serves as an easy directory to the PCs)
Rafaelo "Schnell" Siegfried - Factionless
Summers - Punk
Anya - Bully
Julie 'Lee Lee' Smith - Entertainer
Urist MacFistbeard III - Factionless
Steven Diggs - Punk
Nikolai Jackson - Nerd
Artemis Turner - Entertainer
_______________________________________________________________________________________________
Handy-Dandy NPC Guide (As more important NPCs arrive and are formed, this will serve to provide a basic knowledge to check back on, on who exactly are they)

__________________________________________________________________________________________________
Events that Happened (As stuff happens, this section will be devoted to providing a blurb on what has happened in the game/story so far)
Hidden 9 yrs ago Post by Scrapula
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Scrapula

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Name: Rafaelo "Schnell" Siegfried

Species: Cheetahman

Age: 17

Gender: Male

Appearance: Rafaelo looks like a standard Cheetahman. That is, Rafaelo looks like a normal, physically-fit human with their head inexplicably replaced with a cheetah's. Unusually enough, Rafaelo's body hair is black, while his head is the standard cheetah's orange with black spots.

Faction: Factionless

Personality blurb: "Capricious" defines all that is Rafaelo. Exhibiting signs of a severe superiority complex, mild kleptomania, and a colorful past, Rafaelo sees no bad in getting his jollies off the backs of others. With his powers, Rafaelo greatly enjoys messing with anyone and everyone.

Biography blurb: Rafaelo's sordid past-- or, rather, what little of his past Rafaelo has described to others-- is fraught with unpleasantries. All that is known of Rafaelo's history is that he was born in Germany to an ethnic minority group of Cheetahmen, his family was exterminated by skinheads, and Rafaelo found a foster family in an unnamed Russian scientific institution based in the ruins of Chernobyl. Somehow, Rafaelo found his way to America, and was successfully registered to the Sun Ridge Boarding Institution. It is possible that all of the story he's given is a bald-faced lie, and attempting to call him on this will result in a swift rebuking.

Powers: Rafaelo is supernaturally quick. With but a small amount of effort, Rafaelo can cross large distances in a fraction of a second, and redirect himself with even less effort. Notably, using this power increases Rafaelo's metabolism to almost catastrophic levels, draining him with prolonged use but also allowing him to digest food in an instant.

Rafaelo is also capable of astonishing feats, defying all known laws of physics and energy in the process. From what Rafaelo says of his past, it seems a wide range of experimentation has granted him the ability to directly control the noosphere-- the collective consciousness of humanity and the world around humanity. Due to the irreparable effect reality television has had on human culture, manipulation of the noosphere takes the form of cheesy gameshows and humiliating competitions. With a wave of his hand, Rafaelo can conjure up a mock gameshow stage, and offer a challenge to anyone of his choosing. Should the contestant succeed at the challenge, their immediate needs and wishes are instantly granted. Should the contestant fail, Rafaelo will be granted the power to inflict any punishment of his choosing to them. Contestants who refuse a challenge are automatically treated as if they had failed the challenge, but Rafaelo is pressured by arcane forces far beyond his control to ensure that challenges are both fair and thematically appropriate for the contestants involved. The extent to which reality is altered during and after a challenge is almost infinite in magnitude, but limited to five yards in scope.

Abilities: Rafaelo is astonishingly dimwitted and foul-tempered, though he has a fantastic memory for trivia and pop culture.

Rafaelo is a consummate liar, and has had quite a bit of practice at it. Unfortunately, all this practice has done nothing to improve his lying skills, and trapping him in a lie is trivially easy.

Weapons: None.

Other: Rafaelo was not actually born in Germany.
Hidden 9 yrs ago 9 yrs ago Post by Rick Sanchez
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Rick Sanchez the kinkiest boot

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Name: (unknown given name) Summers

Species: Psuedo-human, I guess. Maybe a fever dream.

Age: 15

Gender: Female

Appearance: Standing at about 5'5” and weighing in at 145lb, she's a average-sized girl. The rest of her appearance is a little...off, I guess one could say. Her skin ranges from a light grey to nearly transparent, with darker greys in her hair and nails. It's almost as if she was straight out of a noir film if not for the bright, technicolor clothes she likes to wear and her eyes.
Normally, her eyes lack irises and pupils in favor of—well, static usually. Little black ants running over white sand (or is it white ants running over black sand?) fill her sockets when she's feeling apathetic, bored, or tired—her default emotions. When she's feeling other emotions, the static clears into a corrupted VHS tape (x (<-- epilepsy warning), x, x) in her eyes, lines where the film has been scratched blurring the images of friends and animals when she's happy, storms over the ocean when she's angry, distant galaxies when she's hopeful. Sometimes silent memories show up. But mostly, it's static. When she cries, the image liquifies and runs out of the corners of her eyes before reverting to those damn ants again.
Her fashion vocabulary includes “neon” and “comfortable”. She likes long, yellow raincoats and multicolored sweaters, and her jeans are a more than a little baggy and ripped to point of falling off her legs. When she tries to put them on in the morning, she keeps catching the holes with her feet and ripping the jeans further. It's not like she's going to go out and buy new ones, though. Everything she owns is covered in pins, especially smiley faces, 'fight the power' fists, and cats.

Faction: Punk

Personality: Summers is sleepy before she's anything else. She's turned sleeping into an artform; she can do it whenever, wherever, however. In fact, she's so fond of sleeping that if you wake her up from one of her infamous catnaps, she'll sleep somewhere inconvenient for you just to spite you. She's terribly lazy, too, as work comes before death (disappointing death, at that), and must be avoided at all costs.
After sleepy comes snarky. After snarky comes flirty. Summers likes girls (mostly) and (a select few) boys and has no concept of a good pick-up line. She looses it around people she thinks are cute, turning into a pile of grey, stuttering goop (not literally but she thinks that'd look really cool).
Fourthly, Summers dislikes authority. Though she's always tip-toed the line between nerd and punk, this is what settles the issue—imperatives grate on her like no other. Just put a question mark at the end of sentences you direct towards her, please, it's not worth the two months she'll spend being petty over a command. As far as the Punk cause goes, she wants to see a world where private property no longer exists and social conventions are a thing of the past.
In her opinion, a locked door that does not lead to a bathroom or a bedroom is both an insult and challenge.
Conversely, she's rather respectful to others and will level with anyone regardless of age, rank, or intelligence until they say something that insinuates she's beneath them. In other words, she's easy-going, friendly, and pretty funny until someone acts like a jerk.
Do not doubt her abilities. She'll break antiques she don't give a shit.
Fifthly—well, more as a side note—she suffers from Cuteness Proximity Syndrome, where the closer she's standing to an animal (or a really endearing person), the less intelligent she becomes. IQ = k x closeness to object of adoration in feet.

Biography: Summers was a problem child, which would suck for her parents if they hadn't died in a house fire when she was eight (at least she got the family dog out). She's been bumped from foster home to foster home for the past seven years, and after one too many authoritarian homes that didn't care for her, she's developed a firm distrust of adults.
Her social worker, Jacques, has always liked her “spunk” but his seemingly endless patience is running thin.
She landed in Sun Ridge last week after her latest stunning success story (she pushed her foster brother into a pile of maneur and that was the last straw ((hah farm joke)) for her loving, agricultural family of a two and a half months) and was pretty quickly nudged into the Wastelands.

Powers: Her memory can be summed up as “shit” but if she does remember something in enough detail, she can play the memory via her TV-eyes.

Abilities: Summers excels and breaking and entering, whether it be lock picking or infiltration through the ventilation system. She's also a gadgeteer genuis. She'll fix your TV if you ask nicely.

Weapons: An aluminum slugger that she claims is just for baseball. For the most part, it is.

Other: Ayy, so, one of my favorite OC's. The image is of Mamimi (FLCL) and I manip'd it to look odd—and, like, it took forever dude. If anyone wants to use it, that's cool, but throw me a bone via credit--it's still my char design. She speaks in yellow. Also, char theme for the heck of it: (x)
Hidden 9 yrs ago 9 yrs ago Post by DarkFey
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DarkFey The Queen of Darkness

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Name: Anya

Species: Zombie

Age: 42 (died at 14)

Gender: Female

Appearance: Bleached white hair and milky white eyes, with sickly pale grey skin covered with lines of stitches.

Faction: Bullies

Personality blurb: Anya is a little rot-brained and, as a result, tends to fall back on base instinct over logical thought. She can also be forgetful and typically isn't very smart. If she encounters a problem that requires thought over physical violence to overcome, she's more than likely going to just give up... Or employ even more physical violence. As she becomes more and more dehydrated she starts to lose whatever higher brain functions she does still possess, until she becomes mindless, driven by pure instinct.

Biography blurb: Anya remembers very little of when she was alive, aside from occasional flashes of memory that tend to fade as quickly as they appeared. Motivated by some obscure instinct or pure whimsey she ended up finding her way to the Sun Ridge Boarding Institution, finding a comfortable place for herself in the cold, damp subterranean tunnels beneath the school grounds.

Powers:
  • Immortality - Anya is already dead and therefore cannot die, provided her brain remains undamaged. Should her body become damaged she simply needs to take a few moments to sew herself back up.
  • Strength - Anya may be slow, both mentally and physically, but she's surprisingly strong. And to lift and toss around loads ten times her own weight

Abilities: Anya has few abilities beyond her strength and durability. She's kind of a good-for-nothing.

Weapons: Anya is incapable of planning far enough ahead to carry a weapon, but if she can't solve a problem with her fists, she's more than happy to pick up a stray length of old pipe or a rock and have another crack at it.

Other: N/A
Hidden 9 yrs ago Post by Kaalee
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Kaalee That Single Moment Between Clarity / and Insanity

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Name: Scarlet Undine
Species: She's a siren
Age: 17
Gender: Female
Appearance: She's your classic femme fatal out of water. Except for the fact that she doesn't look the same to any two people. She looks like the perfect girl to whoever looks at her. In water, however, the she got a green tint to her skin and tail, red hair and totally black eyes.
Faction: Prep
Personality blurb: One word to describe her would be manipulative. She's not afraid to use her powers to get what she wants, and she's not about to let a moral compass. From school, to her personal life, to just for fun, she likes to mess with people and things.
Biography blurb: Siren's aren't born to functional homes. Raised as a herd basically, she never really knew who her parents were. She ended up at Sun Ridge after a particular incident with her song and some important persons daughter.
Powers: Her illusion, and her Song, but she's only ever used her Song in it's full capacity once. She'll use it in bits and pieces if she wants something but never the full Song.
Abilities: She's a surprisingly good cook considering her normal diet would be raw meat.
Weapons: No, she's a weapon enough
Other: nope
Hidden 9 yrs ago Post by The Errorist
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The Errorist

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Name: Julie "Lee-Lee" Smith

Species: Mutant

Age: 16

Gender: Female

Appearance: A short, young looking girl who looks decisively human, except for the fact that she has a long black tail which ends in a spade like shape. She has honey brown eyes which seem yellow when extremely angry and brown hair, which is always in a ponytail with a pink bow. She is very petite, and tends to wear bright and happy clothes that are a size too large.


Faction: Entertainer

Personality blurb: Julie is a very happy-go-lucky person, who almost always has a smile on her face. She loves to make others smile, although she equally enjoys causing other emotions, depending on the genre of the situation. She's very easy going on most levels, though its hard to tell whether she wants to become your best friend or murder you sometimes, because showing emotions like sadness or anger are a big no for her. She is very mischievous with a bit of a sadistic streak, and always loves a good show, no matter the consequences. She can be very hard on herself, and is very paranoid that if she isn't good enough then she'll be sent back to her father. Because of her past, she doesn't trust people to actually like her for anything but her abilities.

Biography blurb: When Julie describes her family and home to others, it's always a great and adventurous story, filled with amazing feats and warmth. However, this wasn't entirely the case. Julie's parents work in a traveling circus, with her mother as a trapeze artist and her father as the proud ringleader. After 'Lee-Lee' was born, she began training to be in the circus as well, and quickly became a star due to her abnormal features and talent for acrobatics. Her parents taught her to never show anything but a smile to the audience unless it was for a purpose, and Julie took these words to heart, especially after her mother died due to a faulty trapeze show. Julie has always been a child at heart, although her father didn't always treat her as such. He spurred her to do better, to go higher, to be faster. Eventually it became that all of her life was focused on the show, and she slept less, lost weight, and became less and less healthy as each day went by. If she didn't do good enough, than her father wouldn't be happy, and if he wasn't happy, he'd do bad things to her, and then she'd do worse. This cycle went on till her fathers circus was shut down for being unsafe, and Julie was sent to Sun Ridge because she wasn't useful anymore.

Powers: She can use her tail as an extra limb.

Abilities: Julie is extremely flexible and limber, and can use this to fit into small spaces, to get out of bonds or cages, and other perform other feats that untrained people wouldn't be able to. She loves parkour, and can balance well, and will often walk and jump on fences and other narrow places.

Weapons: She uses a yoyo as her main 'weapon of choice'. She tends to jump around and be annoying rather than actually participate in hand to hand combat, as she isn't very good at fighting.

Other: Only thing I can think of is she has a sugar addiction.
Hidden 9 yrs ago Post by Descartes
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Descartes Give her the D

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Name: Urist MacFistbeard III
Species: Dwarf, but everybody thinks he's human.
Age: 15
Gender: Male

Appearance: Urist MacFistbeard is a short, 4'7" dwarf. He is stocky, as most dwarves are, but only when compared to other species. His skin is a light-tan color and has an incredibly coarse feel to it. His hands are notably calloused. Urist wears his amber hair long but unkempt, frizzing down to his shoulders where he typically cuts it. The most notable part of Urist is his lack of beard. While most dwarves are capable of growing fine beards by the age of five, Urist had yet to even develop any facial hair.
Faction: Guildless
Personality blurb: Due to insecurities, Urist typically tells people he is human. He shies away from contact with most sentient beings. Most conversations he has are with his pet rock.
Biography blurb: The story of Urist was a sad one which begun with misfortune as Urist was born without any sign of facial hair whatsoever. As eldest son of the MacFistbeard clan, Urist was to inherit his father's position. As expected, his father had high expectations. Even when he turned four and still had no beard, Urist was pushed by his father. Most dwarves of the Fistbeard family attend dwarven private school, however, Urist, with no facial hair, could not risk disgracing his family. His father therefore sent him to a different school, where dwarves would hopefully be less common.

Powers: None
Abilities: Urist has the typical dwarven strength and endurance. Apart from that, nothing too abnormal.
Weapons: Urist wears a hair clip which turns into a large steel hammer. Though it was meant to be kept on a beard, Urist must wear the clip on his hair for lack of beard.
Other: Urist has a sentient pet rock named Stone.
Hidden 9 yrs ago 9 yrs ago Post by Kalimah
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Kalimah Eat Your Heart Out

Member Seen 6 yrs ago



Name: Steven Diggs (Steve, Fixer, Machine Head, he's earned a lot of names)
Species: Human
Age: 17
Gender: Male
Sexuality: Danica Patrick
Appearance: See above. He's an average height guy (around 5'9") with brown hair, dark eyes and pale skin. He's muscled to the point of being ripped, although it's usually hidden underneath a jacket or jumpsuit. He doesn't wear the makeup that some other punks do. In fact, if he didn't dress like a punk, he'd look perfectly normal.

He often wears black or navy blue mechanic overalls covered with NASCAR badges, covered in some form of grease. His casual wear is generally what you see above which brings his appearance more in line with the rest of his crew.

Faction: Punks

Personality blurb: Steven Diggs is a bit of a dick. He disregards most opinions other than his own with a strange nonchalance, so secure is he in his knowledge that he's the best. He's more than happy to talk about himself in a tone resembling subtle bragging. He is almost always in control of himself and rarely gets angry, preferring to disregard people talking down to him since they obviously don't know what they're talking about.

He relaxes this attitude a bit when around friends. He encourages his self-superior views among his brothers the Punks. He considers his own position a lofty ideal to which everyone should aspire, and hey, if he likes someone enough he may even help them with that. He's brilliant, so why shouldn't they be?

Because of his belief in self-superiority, Steve looks down upon people who would place themselves above him. This would be the bullies, who physically attack him, the preps who's snobbiness is far worse than his own, the nerds who think they're so much smarter than him and the jocks who are dumb as a bag of rocks. And of course, he hates the Administration for representing control when he personally espouses freedom of expression.

Because his skills are in high demand, Steve does occasionally assist people he doesn't like (including the Administration) but uses this to obtain leverage over them. Whether it's a trap in the device he just fixed or something like a favour down the line, Steve helps you because it helps him.

He possesses definite bloodlust, enjoying fights and throwing himself into them with relish.

Steve enjoys speed and tinkering a great deal, being from a NASCAR family. In fact, that's part of the reason he's never seen with a steady girlfriend. His standards are so high that his yardstick is Danica Patrick.

Biography blurb: Steve's mother is a NASCAR driver, his father one of the mechanics on her team. It may not have been true love at first sight but it came, eventually. He was born in Daytona, Florida a bit over eighteen years ago. He had the standard American education, but he spent much of his time trackside assisting his mother and father. It was there that his unique talent began to develop.

After that came his early teens, and he was already developing into the slightly dickish guy we all know today. He didn't fit in in early high school. Those who shared his world-view shunned him as they were all far too rich. It wasn't long before he fixed up some forged documentation to get him sent to Sun Ridge Boarding Institution. His parents saw it as legitimate, and off he went.

Powers:
Fixer - Steve has the instinctive ability to identify things that need to be fixed, come up with a list of things he needs to do the fix, and then promptly do the work as though he'd been doing it for years, regardless of whether he knows what he's doing. This can range from things such as a broken down car, a crashed PC, a boxing match, or a broken heart.

Sometimes his solution is not the best method, which can result in situations where he asks for two feathers, a wire and a bowl of noodles to fix something as simple as a calculator with a flat battery.

This ability only works if Steve is aware a fix is required in the first place.

Abilities:
"Fixer" - Sometimes Steve lies about what he needs to fix something and then keeps what he requested for himself. This means he's quite good at procuring things kids his age should really not be getting their hands on.

Mechanic - Powers aside, Steve is a pretty dern good car mechanic. He's been working on the things for years, after all.

Driver - Having been raised by a NASCAR driver, Steve knows how to drive. He's almost as good as a professional racer, but their experience will beat his youth more often than not.

Fit - Steve is a tank. He's muscled to the point of being ripped and yes, he has a six pack. Comes from working out regularly and doing physical work all day every day. For that reason, he can and has taken more than more than a few punches and remained standing.

Toolbox Fighter - Steve's knowledge of fighting with his toolbox and tools is quite robust. Screwdrivers become shivs, wrenches become clubs, etc etc. He's a decent brawler without it, but he has no real training.

Weapons: Dude's got a whole toolbox. Screwdrivers, shifters, wrenches, you name it. Of course, technically it's school property, but he's known to carry it around almost everywhere he goes and since he's a tech student it is expected of him.

Other: He's a Florida boy with a sense of smug superiority who loves NASCAR. He also doesn't smoke or take any substances unlike other punks, preferring to stick to alcohol.
Hidden 9 yrs ago Post by BulletToothTony
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BulletToothTony "You can call me Susan if that makes you happy"

Member Seen 9 yrs ago

Name: Terrance Roberts [WIP]
Species: Cursed Human, appears to be human during the day, but by night is a skeleton.
Age: Chronologically, 256, but he looks 17
Gender: Male
Appearance: Written or Pic [Side note: I personally prefer written, but either is fine.]
Faction: Bully
Personality blurb: Terrance is a greedy bastard, and is always on the prowl for a bigger and better deal. He is however principled and won't turn on his comrades and is loyal to those who prove themselves to him.

Biography blurb: Terrance was born in 1743 in the British colony of New York, the son of a colonel in his majesties royal marines, and a loving housewife. Terrance grew to hate his father due to his abrasive tendencies and was almost happy when he found out he had died attempting to take Quebec from the French at age 10, his mother on the other hand was heartbroken and soon died birthing Terrance s sister, whom died five months later. At age 12, having been cast out of his fathers comfortable manor, Terrance joined a pirate crew under one Bart Willis.

For the next five years Willis and his crew would plunder the Mexican coastline, stumbling upon ancient Aztec ruins, and taking gold from there. The pirates were initially overjoyed with the find until they realized the treasure cursed them. For two long years the crew would sail across the globe recovering the gold pieces. Once recovered, Terrance who no longer respected the captains judgement fled the ship with a sizeable portion of the loot, only to be captured later by the same ship. Willis, not feeling merciful had a coin surgically inserted into Terrance's rib cage before setting off to the North Pole, in search of Inuit treasure.

The treasure never eventuated and the ship became trapped in pack ice, killing everyone on board bar Terrance, who was trapped in the bilge deck. From 1760 to 1987, he was trapped in the ship, not realizing how much things had changed on the surface. In 1987, a soviet military team found him while tracking one of their submarines. For three long years he was interned in Moscow university, and experimented upon by the KGB and other such institutions. When the USSR collapsed, he escaped and worked his way to Britain, and eventually to [Insert where the RP is set], where he enrolled himself, hearing rumors of strange monsters and other such things, hoping that they'd accept him into their fold.

Powers: Invincibility- Terrance is invulnerable to attack, this doesn't mean he can't and won't be staggered by stuff, but in the long term, nothing kills him. If someone were to hack off his arm, it would remain alive and independent of Terrance till he managed to reattch it to himself.
Abilities: Is a skilled fencer and marksman.
Weapons: Sling Shot and wooden baseball bat.
Hidden 9 yrs ago 9 yrs ago Post by Lord Santa
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Lord Santa Body of a man, heart of a Chupacabra

Member Seen 7 yrs ago

Name: Nikolai Jackson

Species: Human

Age: 15

Gender: Male


Faction: Is associated with the Nerds by both the Nerds and not the nerds. Explained in bio.

Personality blurb: Nikolai comes off as relatively emotionless, and that’s true to an extent. Due to his icy exterior and cold demeanour, however, he can also come off as surprisingly petty, because he actually gets annoyed quite easily. He doesn’t mind normal people, but he dislikes noisy people, arrogant people and pretty much everyone else. Nikolai’s not very vocal, however, and he tends to either have no emotions or hide them, but since he basically only has two expressions (neutral and stern frown), it’s not very difficult for him. He enjoys doing what he wants to do, and is relatively carefree despite his apparently grouchy personality. He enjoys reading.

Biography blurb: Nikolai was an orphan. Didn’t know who his parents were, but it didn’t matter to him. All he needed to know was that society expected him to live for no good reason, and he liked reading so it’s not like it mattered. His early life was relatively uneventful, but it allowed him to find ways of twisting situations to advantage him, even slightly. Eventually, he was adopted, and he was pretty sure his adoptive parents regretted it. He used his powers very few times during his childhood, but his adoptive family started fearing him, which Nikolai found relatively odd. He never used it on them, after all.

Eventually, because he was pretty sure his adoptive family would be calmer without him around, he went to Sun Ridge boarding academy, but the story doesn’t end there. Upon arriving, he slowly gravitated towards the nerd clique, mainly because they’re the only ones quiet enough for his liking and partially because they lived in a huge library. In all honesty, it was possible for him to have gravitated to the preppies if they weren’t so insufferable (and if his social standing was higher), because he didn’t much like the nerds either. Yes, they were relatively quiet, but some of them were just as obnoxious as everyone else. Through use of his power, they eventually learned to leave him alone. Nikolai soon found himself with no friends, which really suited him just fine, though he had few people he could actually stand in the school either.

Despite that, Nerds have identified him as one of their own (much to his chagrin) and other cliques have as well, so he does jobs if he can be bothered. He tends to take all kinds of jobs though, but he tends to do less from people who annoy him personally.

Powers: To put it in two words, ice powers. Nikolai’s personality made manifest, practically. He can make ice project from his body, and it can creep on pretty much any solid surface. Time is needed, of course, and hot temperatures can make the spread take longer and last shorter. Nikolai can create ice structures from anywhere with ice on it, even if it isn’t his. He’s also aware of where his ice is, and has a certain amount of control over the structures. The bigger and more complex the structure, however, the more time it’ll take to make it. Spikes and stuff are easy, though, and practise can speed up the process.

Abilities: Really smart and learns quickly. Can run pretty quickly with hands in his pockets. Able to keep his cool in most situations.

Weapons: None

Other: Slightly short sighted, so hipster glasses actually do something. Mainly for reading purposes.
Hidden 9 yrs ago 9 yrs ago Post by Camerch
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Camerch Likely Sleeping

Member Seen 8 yrs ago

Name: Artemis Turner

Species: Cat-humanoid

Age: 16

Gender: Male

Appearance: He looks like a cat-human hybrid, standing at 5' 10" (1.78m) and weighing 158lb (72kg) without his equipment. He has grey fur with black streaks, covering his quite toned body. He usually wears comfortable clothes that are easy to move in, though when he's out at night, he'll wear cargo pants and a large green hoodie, covering up the belt of spray cans he carries around with him.

Faction: Entertainers

Personality: Artemis is a creative, but impulsive and headstrong artist, and will often do graffiti either for attention or just for the hell of it. He feels he is helping the school by adding color and variety to the walls. Really, though, outside his clique, he's seen as a pest.

Biography: Artemis grew up in a low-income family, and was constantly moving from home to home for his parents to find work. On one particularly lengthy stay, the local gang introduced a young Artemis to parkour and tagging. The freeing sensation of running along rooftops, vaulting gates, creating stunning, frantic art on the side of a wall, and escaping before the cops arrived, stuck with the young cat's mind, and even after years of his family moving around, he continued training his body and practicing his art.

Eventually, his family were able to settle in Cinders Landing, and through certain low-income student plans, Artemis was able to attend the Sun Ridge Boarding Institution. He stayed with the Punks initially, attracted to their free spirit, but was eventually annoyed by the constant hatred of authority, since authority figures are the reason why Artemis was able to attend Sun Ridge in the first place. After a short period of being factionless, his bright graffiti caught the attention of the Entertainers, who invited him into their clique.

Powers: Nothing abnormal for a cat

Abilities: Artemis has excellent night vision and somewhat above average smelling. He has had years of experience in parkour, and so can run very fast, both sprinting and for prolonged periods of time.

Weapons: 5 spray cans that come in Vermilion Red, Cobalt Blue, Process Yellow, Titanium White and Mars Black. (Other colors are available)

Other: He likes to scope out potential tagging spots in the day, then sneak out at night to attack. Also, he keeps a journal of tag designs in his room.

Parents: His parents live in the zone of Zephyr LLC. His father is a factory worker while his mother cooks for a small restaurant. They encourage Artemis to study hard in school so he can get out of the poverty cycle, unaware of all the (cough) 'distractions' rampant in Sun Ridge. Artemis visits fairly often during school breaks, but as his parents still have to work in the day, he keeps Sun Ridge as a home base.
Hidden 9 yrs ago Post by XxLyraxX
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XxLyraxX

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Grandparents are coming later than I realized so I managed to finish her though I really do have to go after this. Hope's she good and I'll make any changes when I get back.

Azura


”No one knows what it's like to wear a mask that you are trapped inside.”

Appearance

Standing at 4’7, Azura is a very petite and slender girl. She weighs around 95lbs and isn’t very strong. Her eyes are not like other peoples, hers tend to change color depending on what emotion she is feeling at the time, like a mood ring. Her hair, the locks tumbling well past her waist in curls, never stays one color either; one day it could be black and the next day it could be pink with white stripes. She never knows what color it will be next but she tends to dress according to what color it is that day. Her clothes themselves mostly consist of sweaters that are a size too big and a mixture of pants, leggings, and skirts. She has a few tank tops and shirts with colorful designs and she tends to mix-and-match her outfits even if the colors clash. She has a few shoes though her favorite are a pair of paint-splattered converse that she tends to wear even if it doesn’t go with her chosen outfit.

Species

She doesn’t know though she realizes she is different.

Age

Looks 16 but she doesn’t know her exact age.

Gender

She’s fairly sure she is female.

Faction

Factionless

Personality

Like the colors she loves so much, Azura’s personality tends to change at the snap of a finger. She could be happy one minute then hears one little mean comment and at the flip of a switch she’s angry. She doesn’t really stay angry for very long before she’s back to being happy and acting like nothing happened. She also tends to wander in her head most of the time when she isn’t paying attention in class and if people try to talk to her when she’s off in a daydream it takes a few tries to snap her out of it. Azura is a night owl and isn’t really a happy morning person until she’s had her morning cup of tea. Try to interact with her beforehand and you might lose hearing in one of your ears. Generally though Azura is a very bright and happy girl. She enjoys helping people and will come to someone’s defense at a moment’s notice if she thinks they are in danger. She tends to blurt out anything that comes to mind and won’t hold back from telling you what her opinion is of you even if it hurts your feelings. She hasn’t really grasped the fact yet that her words have the ability to hurt people and is genuinely confused when people scold her for the things she says.

Biography

She doesn’t remember. Truly, she woke up in the middle of a forest, covered in scratches and dirt with no recollection of who she is. She was dressed in a filthy white shirt and pants with a single band around her slender wrist with a single word written on it. Azura. She assumed it was her name. After wandering randomly through the forest she happened upon a small town. The residents were startled to see a girl come out of the forest of no return. For years anyone that ventured inside never returned and so the folk didn’t know what to make of a girl with no memory stumbling out. However they were gentle people at heart and took Azura in with no question, even if her eyes and hair changed color. The Inn keeper took her in and Azura stayed there for a few weeks. The town’s people had hoped she would remember something other than her name but Azura’s memory remained blank. After a month had passed and Azura still remained in the dark about her past, she bid the town folk farewell and set out on her own path. She wandered for a bit, never staying in one place for very long until finally she happened across the school and upon realizing that here was a place for different people like her she decided to stay.

Powers

She has the power to bring anything she draws to life as well as manipulate anything drawn even if it was not done by her. Her creations follow her command and her command only. She can also manipulate photographs as well though she is only able to reach through the picture and bring out anything in the photo though it only works on inanimate objects, never people.

Abilities

It didn’t take long for Azura to realize that though she cannot remember her past, she has a photographic memory and just needs to see, read, or hear anything once for her to remember it. It helps a lot in school where she is at a disadvantage for not really having prior schooling before she arrived.

Weapons

None though she could draw some if she feels like it.

Other

Though she doesn’t remember her past in her conscious state, she suffers from nightmares about it however when she wakes up she remember very little of the dreams. At times she has brief and disorienting flashbacks when awake though they leave her with a large headache and she can never make heads or tails of what she had seen. If the flashback is intense enough it sometimes leaves with a nosebleed to go along with the headache.

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