Hidden 8 yrs ago Post by rechonq
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rechonq Silver River Royalty

Member Seen 6 yrs ago

CS: rechonq's Lance
Name: Weston Kaiser

Colour: Orange
Symbol:

Race: Human
Status: Student
Age: 17
Bio: West is very direct. He specializes in penetrating armor and defenses. He is a very skilled jouster and has mastered an art of fighting with lances. Having a steed was a very big problem so West worked on his own speed immensly. He was second to none in speed, but a lance required speed of an even greater level. He discovered a pair of dust enhanced boots that allowed him to jump off of anything, including air. He also included explosive dust in the hilt, for even more speed in his attacks. One of the greatest traits he added was the drill. This helps him mostly for accuracy and power. His 1v1 fighting is very powerful, and the bigger a target is the easier for him, but when it comes to numbers he is very much in trouble. Realizing this weakness he doned his shield and began training in quicker movements. It's become a subconcious reaction for him to discharge his lance blast as a quick escape to certain death. His shield is also meant to give stablization while firing. West almost never misses his mark. A moving target is the only possible way for him to miss, but even then he is very good at predicting movements. Most of his fighting style requires prediction of the enemies movements. Missing any attack with his Lance can prove costly.
Gender: Male
Weapon: Drill Lance Rifle and Shield. The Lance doubles as a sniper firing a high velocity rotating projectile. It has a lot of penetrating capability, but that sacrifices the overall damage done.


Semblance/Special Ability: Penetration. His attacks are few but calculated and very powerful.
Equipment: His Drill Lance Rifle, Shield, 7 dust rounds for his rifle, Jump boots.
Hidden 8 yrs ago 8 yrs ago Post by Delta44
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Delta44 Back In The Game. / Mostly.

Member Seen 7 mos ago

(For best results, read everything else before the bio first :P If you read where I got my app from, I changed her takeover semblance from "Dragon" to "Fallen Angel". It was the closest I could get to what I wanted XD)

Name: Vivianne Gaia
Gender: Female
Colour: Violet
Symbol:

Race: Human
Normal Appearance

Appearance When 'Possessed'

Status: Student
Age: 17

Bio: Before anything, Vivianne is a Shrine Maiden. She always has and, from her perspective, always will be. A tender to the god's temples, Vivianne grew up a shrine maiden, and has devoted her life to the service. Ever since she was young she has been fond of the priestesses and their ability to bless those around them with their power, hence why Vivianne has always wanted to become one, too.

However, there's a sharp contrast between desire and truth...

She was always mature for her age, or so people tell her, and even now she upholds the position of upperclassman with a level of maturity that far outranks even some of the current hunters and huntresses. Perhaps this was the reason she did so well in both her studies as a shrine maiden and as a student at Beacon academy. Regardless, Vivianne lived a peaceful life as a shrine maiden in-the-making with her family, up until her twelfth birthday, where Durandal was passed down to her. At first the blade scared her, and to this day it still does at times, however she learnt to better control it -- to tame it -- over the course of the next few years. Her mother and father trained her in its use, so Vivianne could continue the legacy of the family and it's sacred weapon.

Everything was going well for the next few years, up until she reached her fifteenth birthday: the day she was old enough to attempt to evoke her semblance. Unfortunately for Vivianne, this would soon become the worst birthday of her life. So much so she would curse herself out for years to come because of it.

It was the third of June - a day usually accompanied with happiness and cheer was soon enveloped in depression and grief ever since she lost control of her semblance three years ago. The Gaia family, also known for handing down the great blade Durandal, were also known for their skilled works as hunters and huntresses, namely due to their impressive semblances. Why were they so impressive? Because all of their semblance were living creatures.

Of course, each member of the family would be granted a different animal, though they wouldn't always awaken to it thanks to favouring other lifestyles. However, Vivianne was "gifted" with possibly the strongest semblance in the family: the Fallen Angel. At first things were going well, but once the Fallen Angel took over, there was no stopping the destruction and pure carnage that ensued. Vivianne had lost control, and during that brief time, the shrines had been destroyed, and her family... killed.

Upon her recovery, she had people she once knew as friends calling her out as a demon, and her right to become a shrine maiden had been revoked. Fearing that they may even kill her, Vivianne fled and wandered the streets of the city for a whole year, often going for long periods of time fasting and not eating simply because she couldn't get anything edible. It was here, on the streets, that she came across a semblance suppressant drug - the key to locking away all her problems. Of course, she brought a great number of them (though it certainly wasn't cheap - she had to pull a few favours that she wasn't proud of), and took the drug in healthy amounts, though there were some terrible side effects...

Towards the end of the year, Vivianne was about ready to die until she was found by a hunter of Beacon Academy. He took her there and allowed her to recover her strength. The hunter questioned Vivianne about her blade, Durandal, and she replied that it was something handed down to her in hopes she could become a huntress. He then asked her if she actually wanted to become a huntress, and Vivianne told him it was all she had, now. And so, at the beginning of term, she took the test to see if she was capable of becoming a huntress.

Needless to say, she failed pretty hard. She wasn't an excellent fighter back then, and wasn't all that smart in the subject of being a huntress. Thankfully, the hunter took her under his wing and she began to train...

Her mature attitude, strong will and determination made learning a synch. In fact, in half a year, the hunter had already given her some of the more advanced stuff in what would've been her year group, and she was doing pretty damn good. Her physical abilities had also improved a lot, although she didn't look it. So, now halfway through the first year, Vivianne took the test again...

... and absolutely aced it. She received top marks in the academic tests and her athletic abilities were just as good. And so, Vivianne was finally accepted into Beacon.

Now beginning her first year at Beacon Academy, Vivianne hopes to become the best she can be, in an effort to escape from her past. The question is, how long will that last?

Weapon: Durandal - a sacred blade passed down the generations and modified to fit today's weapons, Durandal is a powerful blade that excels in what it does. That is, destroying things. The polar opposite to Vivianne, this blade is destructive and violent on a tremendous level. Transforming it turns the blade into an anti-tank rifle capable of piercing just about everything. The downside of this weapon is that it's extremely hard to control, like it has a mind of its own, as Vivianne put it, and it's second form is incredibly hard to find ammunition for, hence it gets sparse use.
It looks a little something like this, but as a two-handed greatsword:


Semblance/Special Ability: Balance Break - an ability of dangerous power that Vivianne has sealed away within herself. She wishes nothing more to do with this power and has vowed to herself to never use it. What it does is it overwhelms the user's limitations in return for their senses, as they allow a creature to take over their body. Vivianne's is a Fallen Angel. They're capable of becoming stronger than even the greatest of grimm, but the user loses all control in the process, hence why Vivianne has devoted all her time to self-control ever since "the incident". She has taken action to suppress this power by whatever means necessary.

Equipment: Durandal, x5 Mega Dust Rounds, shrine maiden clothing, semblance suppressants, magenta pendant
Hidden 8 yrs ago Post by Leda
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Leda

Member Seen 3 yrs ago

Name: Lán yuèliàng lóng



Colour: blue

Symbol:

Race: Human
Status: Student

Age: 17
Bio: Life had never been easy for this girl, as it is with everyone else. Lan was born in a small town in Mistral, and like most residents in Mistral, her upbringing was not the best. Her father had left her and her mother when she was four which drove her mother to be an abusive drunk. For the next few years she dealt with her mother, and grew to hate her. It was not until she turned eight, that she ran away from home. The next few years of her life would be understanding that in mistral it was do what you had to do to survive, so she did just that. At the age of nine she affiliated herself with the one of the various small gangs, and anything ranging from petty theft to mugging she did, and did not think twice about it. She would have committed murder if it meant she could live another day. It wasn't until she turned ten that she changed her life for the better.

She had met a monk who she had tried to mug, but failed miserably after the monk embarrassed her and the others she was with. Before the monk could do anything else, she and the others ran off, but unfortunately for her, this was not the last time she would see the monk. Over the course of the next few weeks, the girl had constant run-ins with her, some violent some not. After the eighth or ninth time they met, the monk had gotten curious about the her and asked why she was in the situation she was in. She treated Lan to a meal in hopes to gain information about her, yet she remained resistant to the monk's charm. Eventually the monk wore her down, as a result the girl told her reluctantly told her everything. The monk felt the anger and hurt from this girl and offered her a place at the monastery in Vacuo. Lan had never thought about leaving Mistral, as she thought she would be there forever, but she was tired of living from day to day. She knew she could not just up and leave, at least not while she was affiliated with her gang.

Luckily however the monk was in no rush, so she told the girl she would meet her outside the town at sun up and she could give her answer then. The girl agreed to meet her and went back to her gang's hideout to mull it over, and after a lot of thought, she decided to leave mistral. Her gang however when she told them did not take the news so well. When the time for her to show up and give the monk her answer came, the monk noticed she did not show up and went to look for her. She found a few members of her gang and managed to beat the answer out of them, and went to the hideout. After clearing the gang out, she found the the girl beaten and battered. The girl was overjoyed to see a friendly face, even if she could not show it at the time. After giving her answer that she would go with the monk, they set out that afternoon. They arrived at the monastery three weeks later where she began her new life. over the next six years of her life, the monk personally trained her in hand to hand combat, taught her how to use a weapon, unlock her semblance, and helped her work through emotional problems as well.

Throughout the years she had seen how the situation with the white fang and grimm had gotten to be a problem, and wanted to help. On her seventeenth birthday she had decided she wanted to attend beacon academy to become a huntress in order to hopefully do some good. After a long and arduous process she was accepted and went to beacon. This will be her first year at beacon, and she is eager to start.



Gender: Female

Weapon: Blue Comet- Her weapon of choice is a bo staff she calls blue comet. It was given to her as a gift from her old master as a good luck gift. The staff is outfitted with blades at both ends with retractable guards whcih she keeps on when sparring. The staff's secondary function is a bow which uses arrows filled with various types of dust.

Semblance/Special Ability: Lan's semblance is a defensive ability she calls iron wall. It allows her to use various shields to block incoming attacks, however her semblance has a weak point as she is only able to block attacks she can see. This means that someone could catch her off guard from behind, she also has like most people her limits and if overused, it can leave her fatigued.

Equipment: Blue comet, arrows, satchel
Hidden 8 yrs ago Post by VKAllen
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VKAllen Friendo

Member Seen 1 yr ago

Name: Varian Willsworth

Colour: Silver
Symbol:

Race: Human

Status: Villain

Age: 22

Bio: <Insert generic Villain material here>

Gender: Male

Weapon: Hand-and-a-half Sword / Rifle


Semblance/Special Ability: Quicksilver
Varian can blink out of incoming attacks (he appears to be phasing through the attack in a flash of light) and project an additional after image that acts as a secondary echo attack after the primary strike.

Equipment: 7.42 Magazine cartridges, PA Device, Concussive Grenades and Flashbangs.
Hidden 8 yrs ago 8 yrs ago Post by DiZL ReloadeD
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DiZL ReloadeD unimportant side character #2

Member Seen 6 yrs ago


Name: Celia Pinot
Colour: wine red

Race: Human
Status: Student
Age: 17
Bio: Born into a family of talented fencers, life wasn't easy for Celia. The standards were high and there was little to no room for failure. Unlike her older Brother Allen, who was a natural with the rapier, Celia struggled with this noble class fighting style. She tried hard but she was simply never good enough.

Being seen as the bad seed in the family Celia decided to run away from home, but she didn't know where to. Alas after hours she ended up lost in a forest, alone all by herself again. Celia thought that this forest would be her grave, but as she was sitting on the ground crying she feld a hand petting her head accompanied with a calming voice 'Why is such an adorable girl like you sitting in the forest bawling her eyes out? Are you lost?'. It was a man wearing a brimmed hat that looked like out of a western movie. When she looked up she immediately noticed him, Milo Crawford, the best weapons teacher at Vale focusing on ranged attacks. She begged him to teach her since he was one she looked up to and after approximately 20 minutes he finally gave in but she had to pass a test first. Celia agreed with these terms and they went back to his home together.

When they arrived, it was time for Celias test, Milo gave her a bucket which had a hole in it and said 'Fill it with water, it must be full to the brim.' Nothing easier than that Celia thought, but it turned out to be harder than one might think when you have no tools to help yourself. After several tries she gave up, in anger she threw the bucket into a river, she had failed again. Milo watched her all the time and walked up to her giggling 'My my you truly are easy to upset now are you? Soo, when do you want to start with the training?'. In all her anger she didn't notice that she passed the test, as the bucket sunk in the river, it was full to the brim with water. A lot of time has passed and Celia turned out to be skillful with revolvers. Saying good bye was hard, but Celia already had a new goal, she wanted to become a huntress. Before she left Milo gave her his brimmed hat he wore when they first met, she thanked him for everything and moved on on her journey.
Gender: Female

Semblance/Special Ability: Hawkeye - greatly buffs her eyesight, allowing her to see everything within a few hundred metres. (Also buffs accuracy)
Equipment: Crimson Melody, some dust cartriges to refill her revolvers, clothes and her precious hat.

youtube.com/watch?v=xkFZn4oPMqE

SAFETY NOTE: DON'T TOUCH THE F**KING HAT!
Hidden 8 yrs ago 8 yrs ago Post by Flotabotacon
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Flotabotacon

Member Seen 4 yrs ago



Looks:


Outfit:


Name: Johnny Greyson
Colour: Ash

Race: Human
Status: Student
Age: 18
Bio:Johnny is a only child who was born in a village near the capital city of "Atlas". His father "Michael Greyson" is a poorly respected mortician because yeah who wants to be a friend of a guy whose job it is to bury the persons you love for an exchange in money. He's a righteous man who loves his son. He taught him how to fight with manners but the most important lesson he showed him was the "death" itself. When you are surrounded by death your attitude will get cold and emotionless. You are turning into a quick and deadly killer without hesitation to take a life. Linda Greyson, his mother, was a very talented author that died through a tragic fire death. The villagers put their house on fire because they blamed the "Greysons" for starting a plague. But what they didn't know was that Michael and Johnny were in another town in this time.
What happened with the villagers is an unspoken mysterium because they are all gone now. Some people say they took revenge other people say the plague or the grimm took their lives. No one will ever find this out because there are no witnesses left.

2 years later (present)

Johnny (18) is now all by himself. What happened with his father is unknown. He seeks for justice and wants to wipe out all the evil in the world. So he made his way to Beacon Academy to achieve his desire. TO BE A HUNTER

Gender: Male

Simple and classic. Greatsword + Katana (it's not a gun xD)

Semblance: Thunder Spear (like Zeus, so i have a range attack :D) I can only charge this attack on daylight. During night or within buildings i have no access on this ability.
Equipment: My sword (Ragna Justice), my cloths and a cross necklace from my father as a keepsake.
Hidden 8 yrs ago Post by Martin
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Martin

Member Seen 6 yrs ago


Name: Dante Winfield
Colour: Dark Blue

Race: Human
Status: Student
Age: 18
Bio: Dante was trained deep in the dark forest where the grimm linger. His whole childhood was spent in preparation for the battle against the grimm. Dante's mentor was able to teach him all kind of essential lessons to survive, but this is not enough to be a hunter of grim.

But ... I suppose this is not what you wanted to hear, is it?

His story began approximately 12 years ago. It was a dark and cool night. The moon shone bright. I remeber it very well. Late at that night a man came closer to my house. He had a small boy was holding his hand. I didn't know the man, or so I thought at first. I recognized him. We met before. A good hunter, a righteous hunter, a hunter with the ability to attract problemes.

Qrow Branwen.

Some of you might know him...
It was obvious that he was in a battle recently.
He asked me a favor, to raise this very young boy and to train him as good as I can.
I rejected, the wilds are no place for a kid. And so I told him, but he won't listen. He always told it would be important to let the kid here by my side.

I looked at the boy. The boy was injured. Not badly. But still... he didn't cry. It was deep at night, it was cold, he surely missed his family, but still he didn't cry... a strange boy.
I hesitated a long time. But in the end give in. I promised Qrow that I would raise the boy, but I also told him that I don't think that he will survive in the wilds.

I have never been so wrong in all my life.
The boy learned much and quick. Understood the meaning of nature, justice and honor.
He did always what I asked him to do. And mostly without talking back.

I had to promise Qrow to hold onto some conditions
Firstly never tell the boy what happened at that night and secondly to send him to beacon when the time is right.
The first one was the most difficult one. The boy always questioned what happened at that night.
I refused every time. I told him over and over again: it is not important what happened, it is important to know who you are today, and the most important thing of all is: to know who you want to be tomorrow.
After quite a while he stopped asking me. But to think that he would accept answer for good, would be foolish.

The second condition was the easier one. He was eager to travel to Beacon.

I know he is planning something.
Kid, don't do something stupid...

Gender: Male
Weapon: The blade shown in the first character picture (Oathbreaker)
+ some knifes like in picture two and

for some distance attacks
Semblance/Special Ability: Dust essential
negate every dust attack and convert it into energy, but dust is vital for his life
He has to take modified dust shots periodically to stay alive.
Equipment: modified dust shots
Hidden 8 yrs ago 8 yrs ago Post by Drakeonis
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Drakeonis

Member Seen 3 yrs ago


Name: Kenneth Ironside
Colour: Gray
Symbol:
Race: Human
Status: Student
Age: 17
Bio: Kenneth was born in a small mining town in the countryside in Vale. His family were a family of smith's and his father was well-renowned for skill and worked on the weapons of well known and prominent hunters and huntresses. His life was peaceful and he planned to follow in his father footsteps when he came of age. It all came tumbling down however when The White Fang, seeking to sabotage Schnee mining operations in his hometown lured a bunch of Grimm into the town. It was a massacre and Kenneth watched his entire family torn apart by Grimm. Unable to do anything he ran for his life into the nearby forest only to be pursued by an Ursa. Lacking the strength to do anything about it he could only cower when the Ursa ripped his right arm off. He would've lost his life if he wasn't saved by one of the huntress assigned to aid the town. When the grimm were finally killed his hometown was in shambles. Following his injury he was taken in by the huntress who had saved him. Figuring it was the best way to make it up to his family for not being able to do anything, and as way to get some sort of revenge, he decided become a Hunter under his new "sister's" tutelage. He still wished to be a weapon-smith however and shows promise in the field able to come up with and create the Acmon Tacita for himself to function as a replacement arm and weapon. Despite it being his creation he's very insecure about the fact that he missing the arm and wears long sleeves and gloves whenever he's not in combat situation.

Gender: Male
Weapon:


Semblance/Special Ability: Kenneth's semblance is known as Golem. Golem allows Kenneth to manipulate his aura to materialize a Golem creature to fight and tank for him and his allies. The Golem's size depends on his aura and at present he the largest golem he can create is the size of an Ursa. The golem's attributes can be changed through the use of dust.

Equipment: His Engineering kit, gloves, Dust crystals & ammunition,
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