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Hidden 8 yrs ago Post by thewizardguy
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@Flamelord

Well, let's just say that 'it was the Tyranids' is a boring story, no? There's more to this tale than meets the eye. But I hope you'll be able to have fun with your plans. Devious schemes are rather the Goa'Uld's MO, after all (together with immense arrogance and occasional plot-induced incompetence).
Hidden 8 yrs ago Post by Wraithblade6
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I'm gonna wait for Nightknight and give others a chance to do stuff before I wing any more magic.
Hidden 8 yrs ago 8 yrs ago Post by Nightknight
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Name: Horatio Isadore

Personality: Horatio is very prideful. He knows he is stronger than most mortal creatures, and will not hesitate to rub it in their faces and put others in their place. That being said, he usually sends servants to negotiate and serve on his behalf, viewing such things as trivial, and unworthy if it is directed to humanoids, which he refers to as a "waste of flesh". He is as fanatical as most devils are towards Asmodeus, but is much more intrested in increasing his own power and status in Infernum, and is willing to trample anyone else under the dust to acheive this.

Edit: Appearance: 66.media.tumblr.com/c667427cd559acc7ca.. (Without armor)

Abilities: Pit Fiend Abilties: Possesses all the same abilities and powers as a Pit Fiend detailed in the Pit Fiend template. He can also telepathically communicate with any subject within 100ft of him.

Magic Blacksmith: Horatio is an expert blacksmith, and can combine magic with metal with ease.

Darkvision: Can see clearly even in complete non-magical darkness.

Expert Fighter: Horatio has trained to use most martial weapons and has mastered several body martial arts.

Horseback Master: Is an expert at fighting, commanding, and charging on horseback

Equipment:

Adamantium Platemail of Determination: This personal tailored thick Adamantium platemail was immaculatley forged for thousands of years in the smithies of Phlegethon, inscribed with powerful protection runes, and bears thousands of trapped damned souls within it. The souls provide an additional aura of protection, which can destort and deflect most small missiles. In addition, once per day, should the weilder die, the armor will resurrect them, albeit they will be brought back severely injured and just a few wounds away from certain death. In addition, any non-devil that attempts to wear it are weakend. The armor also has a slot for banners and flags on the back. Rarely does Horatio ever take off his armor.

Mythril Chainmail: Is worn underneath platemail. Is both lighter and stronger than steel. The gaps are woven with strong fabrics.

Banner of Raise Morale (Infernum Version): While carrying this banner, which shows the standard of Asmodeus, all targets within 30ft (Of the weilder's choosing) and the weilder gain increased strength and fortitude and raises morale if their allegiance is towards Asmodeus.

Ring of Major Spell Storing: Can be used to absorb almost any spell thrown at the wearer and store them in the ring. The user can then cast that spell from the ring. The ring cannot absorb a spell if it already as one stored.

Ring of Spell Turning: Three times per day, When the wearer says a secret and specific command word (Repurcutio), the ring will reflect a certain amount of spells and/or magic damage back to the attacker. The more powerful the spell/magic, the less likely it is to be reflected, and the more it strains the ability.

The Nine-Lives Stealer: This unholy Longsword (Shortsword for Horatio) was specifically designed to make flesh bleed and drain lifeforce. Any living creature struck with this razor sharp blade not only take phsyical wounds, but have some of their very life force taken away with each incision. Any weak NPC that so much as touches its blade dies instantly. This sword oozes with malevelant energy, and any non-evil creature attempting to weild it are drastically weakened.

Javelins of Lightning: Appearing as javelins, once thrown, turns into armor-peircing lightning bolts. Horatio usually carries several with him in a reinfroced steel canister.

Phalanx Sheild (Infernum Version): Is an adamantium sheild enchanted with protective runes and the souls of the damned and curses weakness on non-devils. Once per day, can summon two obediant warriors made of pure Lawful Evil energy that take the form of servants of Asmodeus (Devils) to fight by the weilder's side for 60 seconds. The warriors can fly.

Rod of Entangling Ectoplasm: Three times per day, target up to 60ft away and anything nearby are intangled or slowed by grasping hands made of ectoplasm. This also affects incorporeal creatures and ghosts.

Ectoplasmic Rod: Any spell cast by the weilder can effect incorporeal creatures and ghosts.

Giant's Belt: Drastically increases user's strength.

Goggles of Trusight: Allows user to see through magical illusions, invisibilty, as well as see ghosts. Can also make visible magical auras and can tell if a magic item is cursed or not.

Judges Wig: Once per day, can cast the spell discern lies on a target. The weilder can tell if the target is lying or not. Worn underneath Storm Lord's Helm.

Storm Lord's Helm: A magic steel horned helmet that crackles with electricity. Once per day, the weilder can concentrate for 10 minutes to alter the weather over a large radius. After an additonal 10 minutes, calls forth a thunderstorm. For the next 10 minutes, can make powerful lightning bolts strike down on specific targets.

Cloak of Flames: This cape is attached to the Adamantium armor. When activated, produces an aura of flesh melting flames around the wearer.

White Diablo: Horatio's personal mount of choice and loyal servant, White Diablo is a pale white devil horse twice the size of it's master, is covered in the finest Adamantium Horse armor with the runes and damned souls, and can breathe fire. White Diablo can also fly.

Theme Song: To be announced



Hidden 8 yrs ago 8 yrs ago Post by thewizardguy
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Lords of War:



Hidden 8 yrs ago Post by thewizardguy
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Hidden 8 yrs ago Post by thewizardguy
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@Flamelord [@Pirrouette]
Waiting for you guys to post.
Hidden 8 yrs ago 8 yrs ago Post by Gentlemanvaultboy
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Good game guys. RIP in peace, party on in the afterlife.
Hidden 8 yrs ago Post by thewizardguy
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@Gentlemanvaultboy
XD
Wraith, according to her statements, has some way for you guys to survive. So hey, let's see what happens, yeah?
Hidden 8 yrs ago Post by Wraithblade6
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Yeah no worries... *cough*

I'll post tomorrow.
Hidden 8 yrs ago 8 yrs ago Post by Absolis
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Name: Wilfre

Appearance:
Shadow:




Normal:




Salem:





Personality:Wilfre is a cunning Raposa who is skilled with persuasion and manipulation. He was able to trick each leader of the different villages, and even persuaded Mari to steal the Book of Life for him.

He does not see his actions as completely evil, because he says he is trying to save the Raposa world (and himself) from destruction. He is very much aware that he hurts others and does things seen as evil in the process. He often speaks with a slight cockiness in his voice; at other times, he will take on a condescending tone, as if he feels that he is superior to the other Raposa, or even irate with them.

Abilities:

Melt: Wilfre has the ability to melt into the surroundings. He does not require a shadow, as he is himself made out of shadows.

Darkness spread: Wilfre can spread "Darkness" Throughout the world. Darkness is completely impassable to all but creatures of the dark. And contact with it causes a painful stinging sensation with whoever touched it, unless they are of the darkness like Wilfre.

Cloud: When on his cloud, Wilfre has the ability to shoot lightning bolts. And damages on contact, like darkness.

Summoning: Wilfre can summon lesser creatures of Darkness. Most can be taken down with one or two hits. And, they only come in about two forms. A flying creature, similar to a bat. And a humanoid bipedal creature. This does not count "Boss creatures"

Teleportation(?): As salem, Wilfre can seemingly teleport. Though, this is likely theatrics. And is instead simply him melting away under a cover of smoke.

Corruption: Those who spend too much time in darkness become corrupted. The process is slow, and visible. As the person slowly turns into a shadow creature. Once corrupted, their are only three ways to become purified. Wilfre dying. Wilfre removing the corruption. Or allowing the corruption to take over, in the hopes that they will be defeated in the future. Partial corruption gives Wilfre no control over the corrupted. But full corruption gives him the potential to create a boss creature from the corrupted. Boss creatures also return to normal upon defeat.
Equipment:

The book of life: The book of life technically has the power to create anything the user thinks of. That is only if one knows how to use it properly, and has the creators power. Wilfre knows how to use it properly, but does not have power gifted by the creator. As such, anything he creates is doomed to come out as a twisted shadow of what he wanted it to be. As such, this is how he spreads his darkness. But, beyond shaping the darkness it is not capable of much else in his hands.

Scepter: With his sceptre, wilfre can summon lightning bolts, similar to his cloud, or transform it into a collection of self replenishing throwing tridents.

Theme Song:
Hidden 8 yrs ago Post by thewizardguy
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Retcon Info


After doing some additional information, I discovered that Librarians of the Dark Angels don't use Divination. Hence, Remus Day has had his speciality altered to Interromancy.
Hidden 8 yrs ago Post by Flamelord
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I'm not being filled with very much confidence in the GM statements that Tyranids will not murder us all and end the plot by themselves thus far. :V
Hidden 8 yrs ago Post by thewizardguy
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@Flamelord
The Tyranid can do the recycle thing as long as they're at their home ground. When attacking a different location, they have no easy way of bringing the corpses back to the factories. And Tyranids can be defeated, but only by destroying their main factory, a tactic the Imperium is well acquainted with. But yeah, all the factions are going to need to work at least a little bit together to beat the Tyranid.
Hidden 8 yrs ago Post by thewizardguy
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@Flamelord
So how are you expecting Mithias to survive you literally nuking this entire place?
Hidden 8 yrs ago Post by Flamelord
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@Flamelord
So how are you expecting Mithias to survive you literally nuking this entire place?


Shockwave throws him clear and regen keeps him not dead? I'm not sure what you were expecting me to do when my guys started getting ripped apart by organic replicators with psychic powers besides scorched earth tactics.
Hidden 8 yrs ago Post by thewizardguy
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@Flamelord
Fair enough, but at this range he will be literally vaporized. There'll be a Hiroshima Shadow effect.

Oh well, I'll make something up.
Hidden 8 yrs ago Post by Wraithblade6
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@Flamelord
So how are you expecting Mithias to survive you literally nuking this entire place?


Uh... let me go read.
Hidden 8 yrs ago Post by Wraithblade6
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@Flamelord

Yeah that's pretty much going to kill Mithias, and probably the sleeper.
Hidden 8 yrs ago Post by Flamelord
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Okay then, just use the time span discrepancies to get him out on a ship or something so he doesn't get toasted. I'm sorry for acting in character
Hidden 8 yrs ago Post by Nightknight
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Okay then, just use the time span discrepancies to get him out on a ship or something so he doesn't get toasted. I'm sorry for acting in character


Toasty!
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