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Hidden 8 yrs ago 8 yrs ago Post by thewizardguy
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thewizardguy Dumbgeon Master

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Multiverse Rising: Reborn

The Story Up Until Now

About five years ago, the Anomaly took place. In an immeasurably vast multiverse, one universe experienced a strange event, the Anomaly, that could forever alter the future of the Multiverse at large. Something wiped out all the inhabitants of this world, and covered the planet in strange devices that allowed for inter-universal travel called Terminals. The Anomaly also caused Arcadia to become a hub world, a place between dimensions, and as such all those who would normally be cast out of their own dimension ended up in Arcadia. In addition, a mysterious force began dragging powerful warriors from all over the multiverse into Arcadia. This rapidly populated Arcadia with dangerous and powerful forces, who fought for control over the Terminals, which could form the only route home, or a great chance to expand one's power to other universes.

First came the Dark Outliners, an inter-universal organisation tasked with keeping balance in the multiverse. They attempt to limit inter-universal traffic as much as possible in order to retain what they believe to be the natural order of things, and quell anomalies such as this. So when such a massive event occurred, they sent their best and brightest to investigate. They fleet hovered over the planet, and they attempted to investigate both the anomaly itself, and those that had been dragged here. This inevitably brought them into conflict with many of the elements on the planet's surface.

One such element was the New Imperium. Nova, the Star Child, was reborn here from it's death in the Materium of the Warhammer universe. This immensely powerful being at first wondered at the Terminals, and the strange beings of Arcadia. But soon he set about conquering it, with the intention of unifying all universes under a single banner of justice. He called forth armies of soldiers from his universe, powerful superhuman angels of death who wiped out his opposition. This was directly opposed to the goals of the Outliners, and they clashed often based on this, although the manipulative Outliners rarely confronted him in direct combat.

The last and perhaps most dangerous force on Arcadia was the Alliance of Conquerors. This league of supervillains had gathered together in order to take control of as much of the multiverse as possible, an expanding tyranny backed by their immense power. Their original cast included Bowser, Ultron, and Gidorah. These warriors were the greatest enemies to the New Imperium, and the clash between these parties nearly set the surface of the world ablaze.

Eventually, after many adventures, twists and turns, peace was declared. Each of the factions took control of a certain area. The New Imperium took control of the United States, as well as Mexico and the surrounding, smaller countries. The Alliance of Conquerors took control of Canada, as well as Alaska. The Outliners, being beyond petty struggles for territory, remained in space, maintaining several outposts in different universes. Although it is believed that they have several secret outposts on the ground. Sweden is owned by none of the factions, but has instead become infested with creatures called Kolons, who have turned the entire place into a nuclear hazard zone that just doesn't stop exploding.

But peace between these groups is uneasy, and war looms on the horizon. Even as still more warriors and even armies are drawn into Arcadia, further complicating matters. What these new arrivals do may alter the course of history.

An ancient evil also looms. For once, a powerful force annihilated all life in Arcadia. And it's new inhabitants may soon discover the true nature of the Anomaly, and the danger it has brought.

The Rules


The rules are fairly simple. Try and follow them, and ask a GM if you want to make an exception.

[1] Don't be an asshole
[2] Always listen to the GMs
[3] Don't kill off characters without permission
[4] No insulting other players OOC, and keep bickering to a minimum. If there's an issue, wait for a GM to solve it.
[5] All characters must be approved before being allowed to post IC.
[6] Both OCs, and characters from existing universes, are allowed.
[7] New factions will always be new arrivals, new characters may be new arrivals or may have been on Arcadia for a while

Templates


- Character Sheet:
[b]Name:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Abilities:[/b]
[b]Equipment:[/b]
[b]Origin:[/b] optional
[b]Theme Song:[/b] optional

- Faction Sheet:
[b]Name:[/b]
[b]Leader:[/b]
[b]Goals:[/b]
[b]Troops:[/b]
[b]Important Members:[/b]
[b]Tactical Advantages:[/b]
[b]Tactical Disadvantages:[/b]
[b]Origin:[/b]
Hidden 8 yrs ago 8 yrs ago Post by Absolis
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Hidden 8 yrs ago Post by thewizardguy
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Name: The New Imperium
Leader: Nova, proxied by Vulcan
Goals:
Attain multiversal order and peace by conquering all opposing factions. Provide a safe haven for all from the dangers of Arcadia. Spread into all other universes, granting them freedom and order, and doing so by force. Eradicate the forces of evil and chaos, and any aliens that might oppose their efforts.
Troops:

- Grey Knights
Perhaps the greatest warriors of the Imperium, the Grey Knights function as the Chamber Militant for the Ordo Malleus, and they are tasked with defeating the forces of chaos. On Arcadia, they are the Imperium's greatest and most high-ranking warriors. They are only deployed to face grave threats, or to defeat the forces of Chaos whenever they emerge. Merely 100 of their number have arrived on Arcadia, but those are 100 of the best the Chapter had to offer.

- Ordo Custodes
The personal guardians of the Emperor himself, the Custodes are the most powerful warriors in the Imperium. A Custodes is a custom-built superhuman, a process far more refined than the mass-engineered Astartes. But 12 of their number exist in Arcadia, but they are each terrifying warriors, able to level entire armies. During their time in the Imperial Palace, the Custodes refused to wield weapons or armour, containing a Chaos Rift spewing horrific abominations with nothing more than their bare hands. Now that Nova has told them to stop being idiots and use their fancy combat gear, they are truly a force to be reckoned with.

- Dark Angels
The first chapter to have been created by the Emperor, the Dark Angels serve him loyally. They were split during the Horus Heresy, and many of their number fell to the influence of Chaos. This has made them secretive and dedicated to redeeming themselves, hunting down those individuals that betrayed the God Emperor. In Arcadia they arrived at a time of need, their great battleships hovering over the battlefield and annihilating the enemy. Now they are mainly in charge of the air defences of the New Imperium. While they have but few ships, each is like a fleet unto itself, and it is speculated they hold the combined firepower to cleanse the planet of all life if they wish to do so, and potentially even destroy the planet itself. They number 400.

- Salamanders
The sons of Vulkan are perhaps the kindest, and strangest of the Astartes. They live on Nocturne, a planet that would be called unlivable by practically any other group. The entire planet is covered in lava-spewing volcanoes, and liquid water is practically nonexistent. The adapted space marines have jet black skin and red glowing eyes, as well as an immense resistance to heat, considering burning napalm and flame throwers no more of a threat than a warm wind. Contrary to their demonic appearance they are also the kindest of space marines, and they take great pains to minimize civilian casualties. They are also well known for their skill with technology, even standard tactical marines being accomplished smiths and engineers. Originally the most numerous of the Space Marines on Arcadia, two companies of the Salamanders were slain in the great battle with the Conquerors as they took the Imperial Palace. They number 300.

- Legion of the Damned
The souls of those who die in battle against the Emperor's foes serve even in death. These phantom warriors are born from the absolute loyalty of the Space Marines, as their will to fight is reborn in new bodies. They materialize where they are most needed, their bodies nearly indestructible and their conviction absolute. The Legion of the Damned is legendary, and one of the most terrifying weapons of the Imperium, as there is nothing but a momentary psionic ripple to prophecy their coming, and they appear to be able to manifest at any place on the planet, provided there are other Astartes there in need of assistance. Their numbers are indeterminable due to their nature, but it is believed that no more than 100 can manifest at a time.

- Black Dragons
The mutated successors of Vulkan, the Black Dragons possess long bone spikes on their body. Like all Space Marine bones these are harder than steel, and warriors of the Black Dragons often encase them in Adamantium to turn them into lethal blades. The chapter specializes in it's jump pack tactics, moving rapidly into melee and annihilating vulnerable locations. They are used in strike teams, moving in and annihilating an important target such as a leader, engines of war, or important fortifications, and then moving away before enemy troops are able to rally against them. Their use has declined since the end of the Multiverse War, but they remain an everpresent threat, a looming sword aimed at all who would oppose the Imperium. They number 150.

Important Members:
Kitten, Lord-General of the Ordo Custodes, personal protector of the Man-Emperor
Kaldor Draigo, Supreme Grand Master of the Grey Knights, leader of all military efforts within the Imperium
Vulkan, Primarch of the Salamanders, leader of the imperium in proxy of the Emperor
Nova, the comatose Man-Emperor of the Imperium
Azrael, Supreme Grand Master of the Dark Angels, leader of the space fleet of the Imperium

Tactical Advantages:

- The Kolon Project
Early on during his days on Arcadia, Nova managed to befriend a group of beings collectively and individually referred to as 'kolon'. While these are merely clones, and the original escapes him, the clones proved to be of incredible use. These curious and amiable creatures are innately immensely talented with engineering and technology, and find great joy in putting things together. While their nature makes it impossible to employ them in mundane work, such as mass-produced weapons, Nova makes sure to psychically send them ideas and blueprints for exciting new conceptual devices. This allows the Imperium to construct incredibly complex and dangerous devices in very short periods of time, although there are often a few.... quirks. Such as it being pink, or shooting rainbows instead of plasma. Most within the Imperium believe that the Kolon Project is merely an acronym, or the name of a laboratory, and are unaware of the creatures' existence.

- Fortifications
As one of the first factions to truly dig in their heels in Arcadia, the New Imperium has some of the most impressive fortifications. Their realm is protected by great walls, turrets, and many outposts. To attempt to conquer the new Imperium one would have to march through tons of highly fortified locations, an uphill battle with seemingly endless enemies. Their vast artillery cannons also make settling anywhere near their borders a dangerous prospect.

- The Golden Throne
One of the most powerful psychic beings most would ever encounter, the Emperor of Mankind has the power to strip entire worlds of life with a single burst of psionic energy. Or at least he did, at his prime. The Golden Throne he now sits on vastly augments that power, allowing him to manipulate the fabric of reality itself. Most of his time is spent fighting the Chaos Gods with this immense power, but if the Imperium is ever in grave danger, he can perform acts of 'divine intervention', although such things are rare. Furthermore, the side effects of his battle with the Chaos Gods is a protective force that severely weakens psionic beings attempting to harm servants of the Imperium while on Imperium soil, as well as warding off demonic or chaos-aligned beings and weakening them. This great beacon can easily be sensed by any even remotely magical or psionic being on the planet, as well as being picked up by technology designed to study energy fluctuations, the fabric of space-time, or other such matters.

- Unity
Originally, the Golden Throne was created so the Emperor could carve passages through the Warp which could safely be used to transport ships and people without having to brave the wrath of Chaos. Effectively, he wished to emulate the Eldar Webway. While he was interrupted then, he succeeded in Arcadia, calling these passages Unity. Unity can be used to travel from any one location within the Imperium to any other, so long as one has access to a functioning terminal. Transportation is vastly faster than light making it effectively instant on a planetary scale. Terminals for Unity could hypothetically be used from anywhere, although few exits outside the Imperium. Beings directly opposed to the Imperium's wishes may find themselves ejected from Unity if they attempt to use it, leaving them stranded in the Warp. A quite dangerous prospect indeed.

Tactical Disadvantages:

- Civilian Population
Most of those who were brought to Arcadia, or came there of their own volition, were powerful warriors. But some were mere mortals, and even many soldiers and fighters were unfit to face the impossible powerful threats of Arcadia. The New Imperium formed a safe haven for all who wished for sanctuary, and it's borders contain a large civilian population. While ethically the right thing to do, this puts them at a severe disadvantage, as they have far higher resource demands in the area of food and water and other such essentials, and need to protect this civilian population in the event of war.

Origin: Warhammer 40K
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Letter Bee Filipino RPer

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Hidden 8 yrs ago 8 yrs ago Post by Gentlemanvaultboy
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Gentlemanvaultboy

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Hidden 8 yrs ago Post by Letter Bee
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Snip.


Hey, we still friends?
Hidden 8 yrs ago Post by Gentlemanvaultboy
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@Letter Bee

What? Yeah.
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Letter Bee Filipino RPer

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Hidden 8 yrs ago 8 yrs ago Post by Savato
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Savato Super Peace

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Hidden 8 yrs ago Post by Savato
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@Gentlemanvaultboy I approve of your character by the way. You can post him in the char bin!

Is he part of a group or is he solo right now?
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Right now he is masterless. His old master was killed, turned into a puppet by another demon lord, then killed again by Arthur and a coalition of allies.
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Alright, no problems with that!
Hidden 8 yrs ago Post by Letter Bee
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I may not have the time for this game after all, sorry.
Hidden 8 yrs ago Post by thewizardguy
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Please post all character sheets here, it seems we've only had one. Regardless, I'll be putting up the opening post early tomorrow, so try and get your stuff approved by then.
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Savato convinced me to come back.
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Hidden 8 yrs ago 8 yrs ago Post by Nightknight
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Name: Mortainius
Nicknames/Titles: The Magnificent, the King at the end of the Rainbow, the Vibrant Terror

Appearance: 1.bp.blogspot.com/-RV5FC6CSAJA/UWN0JWF.. Note: His Colors and designs change and are in constant flux

Personality: Mortainius is...a bit eccentric to say the least. He is quite egomaniacal, with a passion for fashion and theatrics, but often too blinded by his own hubris to notice even the most glaring issues in his schemes, often times not thinking his plans through and going on instinct rather than knowledge. He has illusions of grandeur, but if it weren't for the colorful array of powers he possesses, he would be immediantly laughed offstage by any self-respecting individual regardless of morality. While he is undeniably deranged, he is prone to spouts of petty anger and isn't above doing petty things to others who have scorned him, even if it would be more advantagous not to do so. In otherwords, it wouldn't be inaccurate to picture him as a psychopathic man-child. He claims to be the epitomy of evil, even though he has a shockingly low tolerance to personal attacks.

Abilities:

Special Physiology: Mortanius is a skull infused with chaos magic, as such he has all the same immunites that an undead creature would have, i.e. not having the need to eat, breathe, or sleep, and granting him various immunities to poisons, nerve attacks, enviremental conditions, etc. However, due to his ties to unpredictable forces, his skull is highly protected by a plethora of magical barriers that can deflect most mundane attacks and has limited regenerative abilities, able to resurrect from ash, making it very difficult to permenatly kill him. Due to a combination of this and his offbeat nature, he is practically immune to all but the most powerful of psychic energies and is highly protected from other sources of chaos magic such as the Warp. The only known magic capable of breaking through his Chaos protection is an equal amount of Law/Order magic, chaos's complete antithesis.

Body Integration: Mortanius is little more than a floating halloween decoration without a proper body to manipulate. As such, Mortanius always requires suome form of strucure he can take control of. Mortainus thus can integrate with any non-living organic or inorganic material, such as dead bodies or machines, to use as a makeshift "body". Though it doesn't neccasarily have to be humanoid, in order to use his preferred magic item, the Rainbow Rod, he needs to possess some sort of appendage that acts simarilly to an arm.

Equipment:

Rainbow Rod: The Rainbow Rod is a powerful and near industructable artifact overflowing with chaos magic created by Mortanius himself. The rod contains seven powerful diffrent rays, based on the seven colors of the rainbow, each carrying with it a particular set of powers. However, despite the immense power this rod contains, the effects are never exact. Whenever Mortanius uses the rod, due to the unstable energy, the power of the rays could work in unpredictable ways, not work at all, or even backfire. While the powers of the Rainbow Rod can be used for mundane purposes such as conjuring minor non-living items such as clothes and knick-knacks, trying to use it on any bigger scale is always a gamble. Listed below is what each of the rays do and what happens when there is a "mishap'.

Red: Creates a ray of pure heat. Can melt through most metals and alloys with ease. Mishap: Can litterly explode in face (never damages the Rod).

Orange: Bestows super strength to one or more individuals. Can make even a normal human capable of punching through dreadnought armor. Mishap: Can make those affected go berserk or raise anger levels.

Yellow: Produces massive amounts of electricity. Mishap: Acts as an EMP, cannot use the Rainbow Rod again for a small duration.

Green: Can regenerate organic material and causes plants to bloom. Can also be used to conjure either a small forest or giant vines to attack Mortanius's enemies Mishap: Disentagrates flesh and causes plants to die. Does not affect non-organic material

Light Blue: Can create a minuature Category-5 Hurricane to decimate the battlefeild. Mishap: Dispells Oxygen in a large radius.

Dark Blue (Indigo): Saps target strength and vitality. Cannot Kill in and of itself. Mishap: Saps user's strength and Vitality. Temperarily puts Mortanius to sleep.

Purple: Transforms any none magical resistant non-organic material into another, such as turning lead into gold. Mishap: The user (if non-organic) is transformed. Otherwise, it has no effect.

White: White is made by using all the other Rays at once. Rarely does Mortainus ever use this, and only in the most dire of circumstances. The combination of energy is higly volatile, even more than usual. When used, the Rainbow Rod can't be used again for a number of days. Mishap: Can destroy the user and everything around them. Can potentionally kill Mortanius.

Allegiance: None...yet. (Secretly wants to prove himself to the Alliance of Conquerors)

Edit: His Theme Song is Bonetrousle

Edit #2: The original image no longer pops up, therefore I decided to use a different image
Hidden 8 yrs ago Post by Nightknight
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@thewizardguy Here is my character concept. Picture Skeletor with a hint of Papyrus and that's the basic idea.
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@Nightknight

I think some of the powers may need to be toned down a little bit. Mostly red and yellow. Perhaps white as well, otherwise it's a fairly interesting character.
Hidden 8 yrs ago 8 yrs ago Post by Flamelord
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Here's the first of things. I'll get the other chars later


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@Absolis Better?
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