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Hidden 8 yrs ago Post by Nightknight
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Nightknight

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@Nightknight does anti life work on undead?


No, it does not
Hidden 8 yrs ago Post by Wraithblade6
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Not that I am getting antsy, but can i assume everybody is on vacation this weekend?
Hidden 8 yrs ago Post by Absolis
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@Wraithblade6

I am waiting on Viral @thewizardguy

Hidden 8 yrs ago Post by Absolis
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Ok, posting as Cyano soon.
Hidden 8 yrs ago Post by Nightknight
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Dear Everyone

Since I am currently out of town, I will not have access to Skype. If any of you want to message me until I get back on skype, message my guild account.

Sincerely, Nightknight
Hidden 8 yrs ago Post by Tyki
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Tyki The Mad Hatter

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Name: Xel'rath
Appearance: Varries but the only persistant thing about him is a hexagonal core (think a bunch of hexagons stuck together to form a 3D shape)
Personality: in one word; analyst, while he does have emotions he often times puts them aside to study what he can, doesn't help his image that he studies/eats things through disintegrating them more often than not.
Abilities:

Matter to Energy conversion: he is able to transfer stored energy to matter and back via disintegration, while also functioning as his "food source" he is able to create a body around his core dependent on his environment and needs, he can also create larger machinations though this requires more energy to do.

Energy control and conversion: along with creating matter from energy and energy from matter, he's also able to manipulate energy in order to do things such as stop a bullet mid-air by draining the kinetic energy in it, dissipating laser fire with a refraction shield, fire disintegration lasers/pulses at things to eat them, and even levitate by absorbing the force gravity exhibits on him, though this is appearently a pain to do so he tends to form legs instead.

omnilingual: due to not actually speaking via a voice of any sort and rather forming a mental link due to the emmission of psionic energy, he can effectively speak any language.

Equipment: anything he can form from his resevoir of energy, however, matter is actually relatively intesive to form so, unless he's taking up residence in a nuclear power plant or a sun, whichever's closer, he tends to just stick to his body and any small things he needs and that's it

Origin: Originally xel'rath was just a non-sentient, star devouring mass of energy wandering his galaxy in search of food until a highly advanced race of aliens played host to him devouring one of their three suns and basically went "oh shit, we need to stop this thing before it gets the other two" and built a device to trap him within a smaller body and, while this worked, it did come at the cost of pissing him right off when he gained sentience due to the lack of need to keep himself from drifting apart and dieing. And as a pissed off god, basicaly, he proceeded to wipe out most of the species, allowing a small fraction of them escape and form a new colony elsewhere to teach them a lesson.

Theme Song:

---

By the way, going to have to reccomened banning the rick and morty multiverse as they would be unstoppable by any force other than themselves. To give you an idea of their power, they have a search function on infinity. Matt will understand the ridiculousness of that and the fact that they do that as easily as breathing doesn't help them in the arguement that they're balanced.
Hidden 8 yrs ago Post by Wraithblade6
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I plan on posting for Damien tomorrow.
Hidden 8 yrs ago Post by Absolis
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@Tyki

This looks fairly good so far, in my opinion.

Though, I do have a question about energy control and conversion. I assume this does not work on people. As, even something such as a punch or a kick, or a sword slash, has energy behind it. If it doesn't, that is fine, but the potential to force people to literally do nothing around you is there.
Hidden 8 yrs ago Post by Tyki
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Tyki The Mad Hatter

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@Absolis

if it didn't work on people then there'd be no point in bringing him into the rp because none of his abilities would function :D

with a little less sarcasm, yes the potential exists, however that's not how i intend to play him so it won't become an issue. simple as that.
Hidden 8 yrs ago Post by Gentlemanvaultboy
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@Absolis
Getting shot at is not stopping Firebrand, he is taking Viral to the ground if he can.
Hidden 8 yrs ago Post by thewizardguy
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@Tyki
Points of Discussion


1) what limit is there to his energy manipulation? I'm assuming there are limits, and this isn't some universal reality-altering being. Good examples of limits are range, type, and quantity of energy manipulated. Others are speed of manipulation, including reaction speed, and the precision with which energy can be manipulated. The energy of a sledgehammer delivered to someone's face is dangerous, the same amount of energy focused into a molecule-wide area would tear through a tank.

2) Are we using a fantasy equation for the conversion, or are we just severely limiting the quantity of stuff he can convert? An amount of matter the size of an average European male converted to energy would end all life on half the planet, and an average American would rip the solar system to shreds (ha!). It would also require much more than a nuclear reactor to create anything more significant than a mars bar. As such I'm assuming there's some alteration to how actual physics would handle this?

3) The limitations on your ability to create matter are based on the mass of an object. However, in the multiverse there are a wide variety of incredibly complex and powerful materials with various effects. Examples include Celestial Bronze, Mithril, Vibranium, Prometheum (DC variety), Darkmatter (non-sciency variety), Energon, the many types of power crystal, and other Bullshitium. The ability to create such materials, even in small quantities, is incredibly potent, due to the sheer variety and strength of the effects that can be produced using such materials. Furthermore, even with common materials, the various flavours of bullshit science in the multiverse allow someone to create incredibly potent devices with a relatively low mass, but massive impact. Examples include the Genesis Device, the Philosopher's Stone, a Rosarius Shield, or a Lightsaber.

Proposed Rulings:


- quasi-immunity to most physical attacks, able to absorb relatively weak attacks and negate stronger attacks. Incredibly powerful attacks still do damage, but are severely reduced in effectiveness. Exotic matter and energy may partially bypass this ability until the element in question has been thoroughly analyzed, which would occur outside of combat. This would be limited mostly to universe-specific forms of energy and matter such as Energon and Innocence. Normal energy created from exotic energy/matter would be absorbed/negated as normal, so a laser beam powered by Ghostrock wouldn't be any more effective than a normal laser. Pure magical/psionic energy, being a non-logical type of energy, also partially bypasses the absorption/negation process. This is in order to provide a weakness that cannot be removed, and which your character will need to compensate for in some fashion, perhaps seeking means to protect itself from such attacks, without making him defenceless against them.

- the negation/absorption effect is partially automated, and sudden bursts of energy (such as those from rapid projectile attacks) are decreased in strength automatically, even if Xel'Rath is unaware of them. However, the full extent of the effect is only applied to attacks that Xel'Rath is aware of. This automatic reflex would be stronger if Xel'Rath is 'on guard', and believes he is about to be attacked, and weaker when he is relaxed, not expecting conflict. Effectively, his forcefield is regulated by the clenched-ness of his metaphorical buttocks.

- the time required to create an object is directly linked to the complexity of the object to be created. Creating a solid block of iron is easy and fast, as it requires hardly any concentration. A highly complex interface and hacking device would require far more time, even if it's mass is lower. More complex materials (alloys and molecularly altered materials) add to the complexity of devices. Bullshitium either cannot be replicated or requires far more energy and time to replicate, depending on the particular flavour. Magical or divine materials cannot be replicated, or rather the magic applying to them cannot be replicated.

- the matter-to-energy conversion shall be based on a bogus formula, based on bogus science. This is to present Xel'Rath from needing to devour the sun every time he wants to create a burrito, or using that very same Burrito to one-shot a small moon. These are exaggerations, and not literally applicable. The formula need not be specified, just that energy can be converted at a more reasonable ratio.

Take Into Account:

Later on, Xel'Rath may gain more of a grip on magical energy and erase this weakness. But I believe it's important for characters such as this to have a weakness to bypass their defences. Erasing this weakness would be a formidable in-game achievement, performed over the span of the campaign, even as other characters improve themselves in other ways. In RPG terms, you have to buy off your Weakness with Levels.

The level of power I am estimating for Xel'Rath is in the Super-Elite tier, making him one of the most powerful player characters allowed in the roleplay. This allows him to be powerful, without being game-breaking. The specific weaknesses would also allow well-researched characters or characters with specific abilities to better counter him in combat, facing him even when they're much less powerful.

Assumptions Made:

- Xel'Rath has no sensory capabilities beyond those of a normal human, perhaps with a different trapping.

- Xel'Rath is able to withstand some physical damage without being destroyed, possessing a 'core' which would manage whether or not it dies, as opposed to the normal system which relies on vital organs.

- Xel'Rath, possessing a body made of solid matter controlled through direct kinetic energy manipulation, has a decent amount of damage resistance, and will not be immediately mowed down by small arms fire.
Hidden 8 yrs ago Post by Tyki
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Tyki The Mad Hatter

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@thewizardguy

funny you should mention a sledghammer as that's oddly enough his weakness. you kinda got his defenses mixed up. he's obscenely potent at combatting energy weaponry (lasers, plasma, things like that) as it's like throwing donuts at the average american's mouth and hoping it doesn't eat them while kinetic energy can have a dampening effect applied to it which make bullets useless below certain calibers, if you actually manage to walk up and start punching him, there's not really much he can do aside from try to flee and shoot you with lasers at close range which is NOT a good idea as, at that range it's rather simple to just move his arm or whatever he's firing with away from you while the charge is building.

in terms of energy input, he has no effective cap yet, however, his core is currently pristine, a couple fights and that might change however, in terms of output he does have a charge time where he has to drag the energy out, build it up, aim it, and fire.

in terms of tankiness, himself and his constructs are actually surprisingly physically weak, most of their ability to defend themselves comes from killing the thing trying to kill it first or shielding... if i had to describe his tankiness, think of him like an archon from starcraft; LOTS of shields, 10 hp

ergo, pretty much anything he made would be inherently weaker than if he'd just built it with concrete or something, but it would be alot more efficient energy wise and he wouldn't have to actually mess with things like concrete.
Hidden 8 yrs ago Post by thewizardguy
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Conversation with Tyki has occured over chat. Tyki's character possesses the following abilities:

- practical immunity to energy-based weapons, through an automatic drain

- reduction of damage from physical weaponry, but high-powered ballistics (Bolters, Heavy Machineguns, stuff like that) still works

- forcefield which blocks projectiles, but can be moved through, can be broken through sustained fire

- ability to create drones and constructs, which serve as allies/semi-sentient weaponry

- offensive disintegration beams comparable in power to Enki's big red beam, which can be maintained for massive destructive power.

- capable of draining magic to remove curses, barriers and enchantments, but not instantly

- powerful self-destruct which leaves him powerless

- weakened defences against unseen enemies

Tyki's character is accepted.
Hidden 8 yrs ago Post by Tyki
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Tyki The Mad Hatter

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@thewizardguy

i meant that i was crashing into tiny's space station, but if you want me to obliterate your mech i can...
Hidden 8 yrs ago Post by thewizardguy
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@Tyki
Mech's already pretty dead, and edited my post.
Hidden 8 yrs ago Post by thewizardguy
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I love the Imperium. They make everything 10 times as big as it needs to be, and then cover it in guns and castles.
2x Like Like
Hidden 8 yrs ago Post by Flamelord
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Reminder that the Imperium are the 'no fun allowed' faction. :V
Hidden 8 yrs ago Post by Nightknight
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Dear @thewizardguy

Due to recent events, my internet access will be extremely limited into the foreseeable future. In other words, I will be limiting myself to one to two posts per day. If you are wondering why I haven't been posting, that is why. Will post as soon as I am able.

Sincerely, Nightknight

Hidden 8 yrs ago Post by thewizardguy
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@Flamelord
Well, there was kind of an agreement. And making expansionist efforts in the middle of a global crisis is doomed to attract unwanted attention. But if the Goa'Uld are diplomatic, conflict might be avoided.

@Nightknight
Understood. I'll wait on you to post for Vulga, but ignore you in this round for Viral, assuming you don't post before I get around to it naturally.
Hidden 8 yrs ago Post by Flamelord
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@Flamelord
Well, there was kind of an agreement. And making expansionist efforts in the middle of a global crisis is doomed to attract unwanted attention. But if the Goa'Uld are diplomatic, conflict might be avoided.


I mean, I could just run away. Or hide until you leave. Cloaking is useful like that.

Coincidentally, how are you tracking my guys anyway? They're moving in another dimension right now and it's not exactly a pint to point jump system like nBSG. How is the Devastation supposed to see where they leave FTL?
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